Update commands.lua

change the name from Player to executor and check if its executed by a player or by console, adding the target player in the discord logs
This commit is contained in:
Arctos2win
2023-05-03 20:29:23 +02:00
committed by GitHub
parent fca0756c65
commit c073a59672
+12 -2
View File
@@ -7,15 +7,25 @@ end, false, {help = TranslateCap('command_setcoords'), validate = true, argument
}})
ESX.RegisterCommand('setjob', 'admin', function(xPlayer, args, showError)
if not args.playerId then return end
if ESX.DoesJobExist(args.job, args.grade) then
args.playerId.setJob(args.job, args.grade)
else
showError(TranslateCap('command_setjob_invalid'))
end
local name
if xPlayer then
name = xPlayer.name
else
name = 'Console'
end
ESX.DiscordLogFields("UserActions", "/setjob Triggered", "pink", {
{name = "Player", value = xPlayer.name, inline = true},
{name = "Executor", value = name, inline = true},
{name = "Target", value = args.playerId.name, inline = true},
{name = "Job", value = args.job, inline = true},
{name = "Grade", value = args.grade, inline = true}
{name = "Grade", value = args.grade, inline = true}
})
end, true, {help = TranslateCap('command_setjob'), validate = true, arguments = {
{name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player'},