Secured events from non-cops

This commit is contained in:
ElPumpo
2018-11-20 21:15:06 +01:00
parent 9692058311
commit b944ad9659
2 changed files with 47 additions and 12 deletions
+22 -7
View File
@@ -956,7 +956,10 @@ function OpenUnpaidBillsMenu(player)
ESX.TriggerServerCallback('esx_billing:getTargetBills', function(bills)
for i=1, #bills, 1 do
table.insert(elements, {label = bills[i].label .. ' - <span style="color: red;">$' .. bills[i].amount .. '</span>', value = bills[i].id})
table.insert(elements, {
label = bills[i].label .. ' - <span style="color: red;">$' .. bills[i].amount .. '</span>',
value = bills[i].id
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'billing',
@@ -1006,7 +1009,10 @@ function OpenGetWeaponMenu()
for i=1, #weapons, 1 do
if weapons[i].count > 0 then
table.insert(elements, {label = 'x' .. weapons[i].count .. ' ' .. ESX.GetWeaponLabel(weapons[i].name), value = weapons[i].name})
table.insert(elements, {
label = 'x' .. weapons[i].count .. ' ' .. ESX.GetWeaponLabel(weapons[i].name),
value = weapons[i].name
})
end
end
@@ -1039,7 +1045,10 @@ function OpenPutWeaponMenu()
local weaponHash = GetHashKey(weaponList[i].name)
if HasPedGotWeapon(playerPed, weaponHash, false) and weaponList[i].name ~= 'WEAPON_UNARMED' then
table.insert(elements, {label = weaponList[i].label, value = weaponList[i].name})
table.insert(elements, {
label = weaponList[i].label,
value = weaponList[i].name
})
end
end
@@ -1079,7 +1088,7 @@ function OpenBuyWeaponsMenu(station)
end
table.insert(elements, {
label = 'x' .. count .. ' ' .. ESX.GetWeaponLabel(weapon.name) .. ' $' .. weapon.price,
label = 'x' .. count .. ' ' .. ESX.GetWeaponLabel(weapon.name) .. ' $' .. ESX.Math.GroupDigits(weapon.price),
value = weapon.name,
price = weapon.price
})
@@ -1114,11 +1123,13 @@ function OpenGetStocksMenu()
ESX.TriggerServerCallback('esx_policejob:getStockItems', function(items)
local elements = {}
for i=1, #items, 1 do
table.insert(elements, {label = 'x' .. items[i].count .. ' ' .. items[i].label, value = items[i].name})
table.insert(elements, {
label = 'x' .. items[i].count .. ' ' .. items[i].label,
value = items[i].name
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu',
@@ -1169,7 +1180,11 @@ function OpenPutStocksMenu()
local item = inventory.items[i]
if item.count > 0 then
table.insert(elements, {label = item.label .. ' x' .. item.count, type = 'item_standard', value = item.name})
table.insert(elements, {
label = item.label .. ' x' .. item.count,
type = 'item_standard',
value = item.name
})
end
end