Add ESX.SpawnLocalObject

This commit is contained in:
Jérémie N'gadi
2017-08-19 18:00:13 +02:00
parent ec1e8c0852
commit b2a93ea5de
@@ -293,6 +293,28 @@ ESX.Game.SpawnObject = function(model, coords, radius, cb)
end
ESX.Game.SpawnLocalObject = function(model, coords, radius, cb)
local model = (type(model) == 'number' and model or GetHashKey(model))
Citizen.CreateThread(function()
RequestModel(model)
while not HasModelLoaded(model) do
Citizen.Wait(0)
end
local obj = CreateObject(model, coords.x, coords.y, coords.z, false, true, true)
if cb ~= nil then
cb(obj)
end
end)
end
ESX.Game.DeleteVehicle = function(vehicle)
SetEntityAsMissionEntity(vehicle, false, true)
DeleteVehicle(vehicle)