Improved restarting script, language improvements, typo fixes and final commit v1.0.3

This commit is contained in:
ElPumpo
2018-04-19 19:03:00 +02:00
parent 21ee72ce9f
commit af88d9b519
4 changed files with 60 additions and 19 deletions
+2 -3
View File
@@ -24,11 +24,10 @@ start esx_identity
### Commands
```
/identityhelp
/register
/charlist
/charselect 1,2,3
/delchar 1,2,3
/charselect
/chardel
```
### License
+1 -1
View File
@@ -4,7 +4,7 @@ resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Identity'
version '1.0.4'
version '1.0.3'
client_script 'client/main.lua'
+1 -1
View File
@@ -40,7 +40,7 @@ RegisterNUICallback('escape', function(data, cb)
if hasIdentity == true then
EnableGui(false)
else
TriggerEvent("chatMessage", "^1[IDENTITY]", {255, 255, 0}, "You must create your first identity in order to play.")
TriggerEvent("chatMessage", "^1[IDENTITY]", {255, 255, 0}, "You must create your first character in order to play.")
end
end)
+56 -14
View File
@@ -1,3 +1,7 @@
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function getIdentity(source, callback)
local identifier = GetPlayerIdentifiers(source)[1]
@@ -189,12 +193,11 @@ AddEventHandler('esx_identity:setIdentity', function(data, myIdentifiers)
if callback then
TriggerClientEvent('esx_identity:identityCheck', myIdentifiers.playerid, true)
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to set identity, try again!!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to set character, try again!!")
end
end)
end)
AddEventHandler('es:playerLoaded', function(source)
local myID = {
steamid = GetPlayerIdentifiers(source)[1],
@@ -212,6 +215,35 @@ AddEventHandler('es:playerLoaded', function(source)
end)
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
Citizen.Wait(3000)
-- Set all the client side variables for connected users one new time
local xPlayers = ESX.GetPlayers()
for i=1, #xPlayers, 1 do
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
local myID = {
steamid = GetPlayerIdentifiers(xPlayer.source)[1],
playerid = xPlayer.source
}
TriggerClientEvent('esx_identity:saveID', xPlayer.source, myID)
getIdentity(xPlayer.source, function(data)
if data.firstname == '' then
TriggerClientEvent('esx_identity:identityCheck', xPlayer.source, false)
TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
else
TriggerClientEvent('esx_identity:identityCheck', xPlayer.source, true)
end
end)
end
end
end)
TriggerEvent('es:addCommand', 'register', function(source, args, user)
getCharacters(source, function(data)
if data.firstname3 ~= '' then
@@ -227,7 +259,7 @@ TriggerEvent('es:addGroupCommand', 'char', "user", function(source, args, user)
if data.firstname == '' then
TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You do not have an active character!")
else
TriggerClientEvent('chatMessage', source, '[IDENTITY] Active Character:', {255, 0, 0}, data.firstname .. " " .. data.lastname)
TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "Active Character: ^2" .. data.firstname .. " " .. data.lastname .. "^0")
end
end)
end, function(source, args, user)
@@ -242,12 +274,12 @@ TriggerEvent('es:addGroupCommand', 'charlist', "user", function(source, args, us
if data.firstname2 ~= '' then
TriggerClientEvent('chatMessage', source, '[IDENTITY] Character 2:', {255, 0, 0}, data.firstname2 .. " " .. data.lastname2)
if dada.firstname3 ~= '' then
if data.firstname3 ~= '' then
TriggerClientEvent('chatMessage', source, '[IDENTITY] Character 3:', {255, 0, 0}, data.firstname3 .. " " .. data.lastname3)
end
end
else
TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You have no registered characters. Use the ^3/register^0 command to register an character.")
TriggerClientEvent('chatMessage', source, '[IDENTITY]', {255, 0, 0}, "You have no registered characters. Use the ^3/register^0 command to register a character.")
end
end)
end, function(source, args, user)
@@ -257,6 +289,11 @@ end, {help = "List all your registered characters"})
TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args, user)
local charNumber = tonumber(args[1])
if charNumber == nil or charNumber > 3 or charNumber < 1 then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "That's an invalid character!")
return
end
getCharacters(source, function(data)
if charNumber == 1 then
local data = {
@@ -271,7 +308,7 @@ TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args,
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to ^2" .. data.firstname .. " " .. data.lastname .. "^0!")
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!")
end
@@ -294,7 +331,7 @@ TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args,
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to ^2" .. data.firstname .. " " .. data.lastname .. "^0!")
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!")
end
@@ -316,7 +353,7 @@ TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args,
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Updated your active character to ^2" .. data.firstname .. " " .. data.lastname .. "^0!")
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to update your identity, try again!")
end
@@ -331,12 +368,17 @@ TriggerEvent('es:addGroupCommand', 'charselect', "user", function(source, args,
end)
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!")
end, {help = "Switch character", params = {{name = "char", help = "character id, ranges from 1-3"}}})
end, {help = "Switch character", params = {{name = "char", help = "the character id, ranges from 1-3"}}})
TriggerEvent('es:addGroupCommand', 'delchar', "user", function(source, args, user)
TriggerEvent('es:addGroupCommand', 'chardel', "user", function(source, args, user)
local charNumber = tonumber(args[1])
if charNumber == nil or charNumber > 3 or charNumber < 1 then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "That's an invalid character!")
return
end
getCharacters(source, function(data)
if charNumber == 1 then
@@ -378,7 +420,7 @@ TriggerEvent('es:addGroupCommand', 'delchar', "user", function(source, args, use
if callback then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You have deleted ^3" .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the character, try again!")
end
end)
else
@@ -401,16 +443,16 @@ TriggerEvent('es:addGroupCommand', 'delchar', "user", function(source, args, use
if callback then
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You have deleted ^3" .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the character, try again!")
end
end)
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "You don\'t have a character in slot 3!")
end
else
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the identity, try again!")
TriggerClientEvent('chatMessage', source, "[IDENTITY]", {255, 0, 0}, "Failed to delete the character, try again!")
end
end)
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficient permissions!")
end, {help = "Delete an character", params = {{name = "char", help = "character id, ranges from 1-3"}}})
end, {help = "Delete a registered character", params = {{name = "char", help = "the character id, ranges from 1-3"}}})