Locale improvements, Swedish locale

This commit is contained in:
ElPumpo
2018-08-14 13:01:43 +02:00
parent a00fc831c5
commit ad2a4d6b7c
12 changed files with 191 additions and 156 deletions
+32 -8
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@@ -4,19 +4,43 @@ Shops with accessories (hat/helmet, glasses, masks, ears accessories). You can p
/!\ Works only with accessories purchased in the special areas of the clothing store, not via the esx_clotheshop script.
## REQUIREMENTS
## Requirements
- [esx_skin](https://github.com/ESX-Org/esx_skin)
- [esx_datastore](https://github.com/ESX-Org/esx_datastore)
## INSTALLATION
## Download & Installation
1) CD in your resources/[esx] folder
2) Clone the repository
3) Import esx_accessories.sql in your database
4) Add this in your server.cfg :
### Using [fvm](https://github.com/qlaffont/fvm-installer)
```
fvm install --save --folder=esx esx-org/esx_accessories
```
### Using Git
```
cd resources
git clone https://github.com/ESX-Org/esx_accessories [esx]/esx_accessories
```
### Manually
- Download https://github.com/ESX-Org/esx_accessories/archive/master.zip
- Put it in the `[esx]` directory
## Installation
- Import `esx_accessories.sql` in your database
- Add this in your `server.cfg`:
```
start esx_accessories
```
# Legal
### License
esx_accessories - buy some shiny stuff!
Copyright (C) 2015-2018 Jérémie N'gadi
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
+9 -1
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@@ -2,13 +2,14 @@ resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Accessories'
version '1.0.1'
version '1.1.0'
server_scripts {
'@es_extended/locale.lua',
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/sv.lua',
'config.lua',
'server/main.lua'
}
@@ -18,6 +19,13 @@ client_scripts {
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/sv.lua',
'config.lua',
'client/main.lua'
}
dependencies {
'es_extended',
'esx_skin',
'esx_datastore'
}
+82 -95
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@@ -9,14 +9,14 @@ local Keys = {
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
ESX = nil
local HasAlreadyEnteredMarker = false
local LastZone = nil
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
local isDead = false
ESX = nil
local HasAlreadyEnteredMarker = false
local LastZone = nil
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
local isDead = false
Citizen.CreateThread(function()
while ESX == nil do
@@ -26,39 +26,33 @@ Citizen.CreateThread(function()
end)
function OpenAccessoryMenu()
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'set_unset_accessory',
{
title = _U('set_unset'),
align = 'top-left',
elements = {
{label = _U('helmet'), value = 'Helmet'},
{label = _U('ears'), value = 'Ears'},
{label = _U('mask'), value = 'Mask'},
{label = _U('glasses'), value = 'Glasses'},
}
}, function(data, menu)
menu.close()
SetUnsetAccessory(data.current.value)
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'set_unset_accessory',
{
title = _U('set_unset'),
align = 'top-left',
elements = {
{label = _U('helmet'), value = 'Helmet'},
{label = _U('ears'), value = 'Ears'},
{label = _U('mask'), value = 'Mask'},
{label = _U('glasses'), value = 'Glasses'},
}
},
function(data, menu)
menu.close()
SetUnsetAccessory(data.current.value)
end,
function(data, menu)
menu.close()
end
)
end, function(data, menu)
menu.close()
end)
end
function SetUnsetAccessory(accessory)
ESX.TriggerServerCallback('esx_accessories:get', function(hasAccessory, accessorySkin)
local _accessory = string.lower(accessory)
if hasAccessory then
TriggerEvent('skinchanger:getSkin', function(skin)
local mAccessory = -1
local mColor = 0
local mColor = 0
if _accessory == "mask" then
mAccessory = 0
end
@@ -79,7 +73,6 @@ function SetUnsetAccessory(accessory)
end
function OpenShopMenu(accessory)
local _accessory = string.lower(accessory)
local restrict = {}
@@ -89,70 +82,63 @@ function OpenShopMenu(accessory)
menu.close()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'shop_confirm',
{
title = _U('valid_purchase'),
align = 'top-left',
elements = {
{label = _U('yes'), value = 'yes'},
{label = _U('no'), value = 'no'},
}
},
function(data, menu)
menu.close()
if data.current.value == 'yes' then
ESX.TriggerServerCallback('esx_accessories:checkMoney', function(hasEnoughMoney)
if hasEnoughMoney then
TriggerServerEvent('esx_accessories:pay')
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent('esx_accessories:save', skin, accessory)
end)
else
TriggerEvent('esx_skin:getLastSkin', function(skin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
ESX.ShowNotification(_U('not_enough_money'))
end
end)
end
if data.current.value == 'no' then
local player = GetPlayerPed(-1)
TriggerEvent('esx_skin:getLastSkin', function(skin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
if accessory == "Ears" then
ClearPedProp(player, 2)
elseif accessory == "Mask" then
SetPedComponentVariation(player, 1, 0 ,0 ,2)
elseif accessory == "Helmet" then
ClearPedProp(player, 0)
elseif accessory == "Glasses" then
SetPedPropIndex(player, 1, -1, 0, 0)
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'shop_confirm',
{
title = _U('valid_purchase'),
align = 'top-left',
elements = {
{label = _U('no'), value = 'no'},
{label = _U('yes', Config.Price), value = 'yes'}
}
}, function(data, menu)
menu.close()
if data.current.value == 'yes' then
ESX.TriggerServerCallback('esx_accessories:checkMoney', function(hasEnoughMoney)
if hasEnoughMoney then
TriggerServerEvent('esx_accessories:pay')
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent('esx_accessories:save', skin, accessory)
end)
else
TriggerEvent('esx_skin:getLastSkin', function(skin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
ESX.ShowNotification(_U('not_enough_money'))
end
end
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('press_access')
CurrentActionData = {}
end,
function(data, menu)
menu.close()
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('press_access')
CurrentActionData = {}
end)
end
)
end,
function(data, menu)
if data.current.value == 'no' then
local player = GetPlayerPed(-1)
TriggerEvent('esx_skin:getLastSkin', function(skin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
if accessory == "Ears" then
ClearPedProp(player, 2)
elseif accessory == "Mask" then
SetPedComponentVariation(player, 1, 0 ,0 ,2)
elseif accessory == "Helmet" then
ClearPedProp(player, 0)
elseif accessory == "Glasses" then
SetPedPropIndex(player, 1, -1, 0, 0)
end
end
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('press_access')
CurrentActionData = {}
end, function(data, menu)
menu.close()
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('press_access')
CurrentActionData = {}
end)
end, function(data, menu)
menu.close()
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('press_access')
CurrentActionData = {}
end, restrict)
end
AddEventHandler('playerSpawned', function()
@@ -188,7 +174,7 @@ Citizen.CreateThread(function()
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(_U('shop') .. ' ' .. _U(string.lower(k)))
AddTextComponentString(_U('shop', _U(string.lower(k))))
EndTextCommandSetBlipName(blip)
end
end
@@ -240,21 +226,22 @@ Citizen.CreateThread(function()
end
end)
-- Key controls
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, 38) and CurrentActionData.accessory ~= nil then
ESX.ShowHelpNotification(CurrentActionMsg)
if IsControlJustReleased(0, Keys['E']) and CurrentActionData.accessory then
OpenShopMenu(CurrentActionData.accessory)
CurrentAction = nil
end
elseif CurrentAction == nil and not Config.EnableControls then
Citizen.Wait(500)
end
if Config.EnableControls then
@@ -264,4 +251,4 @@ Citizen.CreateThread(function()
end
end
end)
end)
+18 -20
View File
@@ -6,13 +6,11 @@ Config.Price = 100
Config.EnableControls = true
Config.DrawDistance = 100.0
Config.Size = {x = 1.5, y = 1.5, z = 1.0}
Config.Color = {r = 102, g = 102, b = 204}
Config.Type = 1
-- Fill this if you want to see the blips,
-- If you have esx_clothesshop you should not fill this
-- more than it's already filled.
@@ -40,20 +38,20 @@ Config.ShopsBlips = {
Config.Zones = {
Ears = {
Pos = {
{x= 80.374, y= -1389.493, z= 28.406},
{x= -709.426, y= -153.829, z= 36.535},
{x= -163.093, y= -302.038, z= 38.853},
{x= 420.787, y= -809.654, z= 28.611},
{x= -817.070, y= -1075.965, z= 10.448},
{x= -1451.300, y= -238.254, z= 48.929},
{x= -0.756, y= 6513.685, z= 30.997},
{x= 123.431, y= -208.060, z= 53.677},
{x= 1687.318, y= 4827.685, z= 41.183},
{x= 622.806, y= 2749.221, z= 41.208},
{x= 1200.085, y= 2705.428, z= 37.342},
{x= -1199.959, y= -782.534, z= 16.452},
{x= -3171.867, y= 1059.632, z= 19.983},
{x= -1095.670, y= 2709.245, z= 18.227},
{x= 80.374, y= -1389.493, z= 28.406},
{x= -709.426, y= -153.829, z= 36.535},
{x= -163.093, y= -302.038, z= 38.853},
{x= 420.787, y= -809.654, z= 28.611},
{x= -817.070, y= -1075.96, z= 10.448},
{x= -1451.300, y= -238.254, z= 48.929},
{x= -0.756, y= 6513.685, z= 30.997},
{x= 123.431, y= -208.060, z= 53.677},
{x= 1687.318, y= 4827.685, z= 41.183},
{x= 622.806, y= 2749.221, z= 41.208},
{x= 1200.085, y= 2705.428, z= 37.342},
{x= -1199.959, y= -782.534, z= 16.452},
{x= -3171.867, y= 1059.632, z= 19.983},
{x= -1095.670, y= 2709.245, z= 18.227},
}
},
@@ -66,13 +64,13 @@ Config.Zones = {
Helmet = {
Pos = {
{x= 81.576, y= -1400.602, z= 28.406},
{x= 81.576, y= -1400.602, z= 28.406},
{x= -705.845, y= -159.015, z= 36.535},
{x= -161.349, y= -295.774, z= 38.853},
{x= 419.319, y= -800.647, z= 28.611},
{x= -824.362, y= -1081.741, z= 10.448},
{x= -1454.888, y= -242.911, z= 48.931},
{x= 4.770, y= 6520.935, z= 30.997},
{x= 4.770, y= 6520.935, z= 30.997},
{x= 121.071, y= -223.266, z= 53.377},
{x= 1689.648, y= 4818.805, z= 41.183},
{x= 613.971, y= 2749.978, z= 41.208},
@@ -85,13 +83,13 @@ Config.Zones = {
Glasses = {
Pos = {
{x= 75.287, y= -1391.131, z= 28.406},
{x= 75.287, y= -1391.131, z= 28.406},
{x= -713.102, y= -160.116, z= 36.535},
{x= -156.171, y= -300.547, z= 38.853},
{x= 425.478, y= -807.866, z= 28.611},
{x= -820.853, y= -1072.940, z= 10.448},
{x= -1458.052, y= -236.783, z= 48.918},
{x= 3.587, y= 6511.585, z= 30.997},
{x= 3.587, y= 6511.585, z= 30.997},
{x= 131.335, y= -212.336, z= 53.677},
{x= 1694.936, y= 4820.837, z= 41.183},
{x= 613.972, y= 2768.814, z= 41.208},
+5 -4
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@@ -1,7 +1,8 @@
USE `essentialmode`;
INSERT INTO `datastore` (name, label, shared) VALUES
('user_ears','Ears',0),
('user_glasses','Glasses',0),
('user_helmet','Helmet',0),
('user_mask','Mask',0)
('user_ears', 'Ears', 0),
('user_glasses', 'Glasses', 0),
('user_helmet', 'Helmet', 0),
('user_mask', 'Mask', 0)
;
+3 -5
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@@ -1,13 +1,12 @@
Locales ['en'] = {
['valid_purchase'] = 'validate this purchase?',
['yes'] = 'yes',
['yes'] = 'yes (<span style="color: green;">$%s</span>)',
['no'] = 'no',
['helmet'] = 'helmet / Hat',
['glasses'] = 'glasses',
['mask'] = 'mask',
['ears'] = 'ears accessories',
['shop'] = 'shop of',
['shop'] = '%s shop',
['set_unset'] = 'put on / Take off',
['not_enough_money'] = 'you do not have enough money',
['press_access'] = 'press ~INPUT_CONTEXT~ to access the menu',
@@ -16,6 +15,5 @@ Locales ['en'] = {
['no_glasses'] = 'you do not have glasses',
['no_helmet'] = 'you do not have a helmet',
['no_mask'] = 'you do not have a mask',
['you_paid'] = 'you paid ',
['you_paid'] = 'you paid ~g~$%s~s~',
}
+3 -5
View File
@@ -1,13 +1,12 @@
Locales ['fi'] = {
['valid_purchase'] = 'varmista ostos?',
['yes'] = 'kyllä',
['yes'] = 'kyllä (<span style="color: green;">$%s</span>)',
['no'] = 'ei',
['helmet'] = 'kypärä / Hattu',
['glasses'] = 'lasit',
['mask'] = 'maskit',
['ears'] = 'korva asusteet',
['shop'] = 'asustekauppa',
['shop'] = '%s asustekauppa',
['set_unset'] = 'laita päälle / Ota pois',
['not_enough_money'] = 'sinulla ei ole tarpeeksi rahaa',
['press_access'] = 'paina ~INPUT_CONTEXT~ avataksesi menu',
@@ -16,6 +15,5 @@ Locales ['fi'] = {
['no_glasses'] = 'sinulla ei ole laseja',
['no_helmet'] = 'sinulla ei ole kypäriä',
['no_mask'] = 'sinulla ei ole maskeja',
['you_paid'] = 'sinä maksoit ',
['you_paid'] = 'sinä maksoit ~g~$%s~s~',
}
+4 -6
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@@ -1,13 +1,12 @@
Locales ['fr'] = {
['valid_purchase'] = 'valider cet achat ?',
['yes'] = 'oui',
['valid_purchase'] = 'valider cet achat?',
['yes'] = 'oui (<span style="color: green;">$%s</span>)',
['no'] = 'non',
['helmet'] = 'casque / Chapeau',
['glasses'] = 'lunettes',
['mask'] = 'masque',
['ears'] = 'accessoires d\'oreilles',
['shop'] = 'magasin de',
['shop'] = '%s magasin de',
['set_unset'] = 'mettre / Enlever',
['not_enough_money'] = 'vous n\'avez pas assez d\'argent',
['press_access'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au menu',
@@ -16,6 +15,5 @@ Locales ['fr'] = {
['no_glasses'] = 'vous n\'avez pas de lunettes',
['no_helmet'] = 'vous n\'avez pas de casque / chapeau',
['no_mask'] = 'vous n\'avez pas de masque',
['you_paid'] = 'vous avez payé ',
['you_paid'] = 'vous avez payé ~g~$%s~s~',
}
+19
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@@ -0,0 +1,19 @@
Locales ['sv'] = {
['valid_purchase'] = 'bekräfta köp?',
['yes'] = 'ja (<span style="color: green;">%s SEK</span>)',
['no'] = 'nej',
['helmet'] = 'hjälm / hat',
['glasses'] = 'glasögon',
['mask'] = 'ansiktsmask',
['ears'] = 'örontillbehör',
['shop'] = '%s affär',
['set_unset'] = 'ta på / av',
['not_enough_money'] = 'du har inte råd!',
['press_access'] = 'tryck ~INPUT_CONTEXT~ för att öppna menyn.',
['accessories_blip'] = 'extrautröstning',
['no_ears'] = 'du har inga öron tillbehör',
['no_glasses'] = 'du har inga glasögon',
['no_helmet'] = 'du har ingen hjälm',
['no_mask'] = 'du har inte någon mask',
['you_paid'] = 'du har betalat ~g~%s SEK~s~',
}
+5 -4
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@@ -1,7 +1,8 @@
USE `essentialmode`;
INSERT INTO `datastore` (name, label, shared) VALUES
('user_ears','Korvat',0),
('user_glasses','Lasit',0),
('user_helmet','Kypärät',0),
('user_mask','Maskit',0)
('user_ears', 'Örontilbb', 0),
('user_glasses', 'Lasit', 0),
('user_helmet', 'Kypärät', 0),
('user_mask', 'Maskit', 0)
;
+8
View File
@@ -0,0 +1,8 @@
USE `essentialmode`;
INSERT INTO `datastore` (name, label, shared) VALUES
('user_ears', 'Örontillbehör', 0),
('user_glasses', 'Glasögon', 0),
('user_helmet', 'Hjälm', 0),
('user_mask', 'Mask', 0)
;
+3 -8
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@@ -7,7 +7,7 @@ AddEventHandler('esx_accessories:pay', function()
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
xPlayer.removeMoney(Config.Price)
TriggerClientEvent('esx:showNotification', _source, _U('you_paid') .. '$' .. Config.Price)
TriggerClientEvent('esx:showNotification', _source, _U('you_paid', Config.Price))
end)
@@ -32,8 +32,7 @@ AddEventHandler('esx_accessories:save', function(skin, accessory)
end)
ESX.RegisterServerCallback('esx_accessories:get', function(source, cb, accessory)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerEvent('esx_datastore:getDataStore', 'user_' .. string.lower(accessory), xPlayer.identifier, function(store)
@@ -46,12 +45,8 @@ ESX.RegisterServerCallback('esx_accessories:get', function(source, cb, accessory
end)
--===================================================================
--===================================================================
ESX.RegisterServerCallback('esx_accessories:checkMoney', function(source, cb)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.get('money') >= Config.Price then
cb(true)