use static player methods

ESX Identity
This commit is contained in:
Rafael Antunes
2025-08-14 18:58:42 +01:00
parent 224d06fad2
commit ab4dc91eb8
+12 -12
View File
@@ -245,7 +245,7 @@ end
end
ESX.RegisterServerCallback("esx_identity:registerIdentity", function(source, cb, data)
local xPlayer = ESX.GetPlayerFromId(source)
local xPlayer = ESX.Player(source)
if not checkNameFormat(data.firstname) then
TriggerClientEvent("esx:showNotification", source, TranslateCap("invalid_firstname_format"), "error")
@@ -269,12 +269,12 @@ end
end
if xPlayer then
if alreadyRegistered[xPlayer.identifier] then
if alreadyRegistered[xPlayer.getIdentifier()] then
xPlayer.showNotification(TranslateCap("already_registered"), "error")
return cb(false)
end
playerIdentity[xPlayer.identifier] = {
playerIdentity[xPlayer.getIdentifier()] = {
firstName = formatName(data.firstname),
lastName = formatName(data.lastname),
dateOfBirth = formatDate(data.dateofbirth),
@@ -282,14 +282,14 @@ end
height = data.height,
}
local currentIdentity = playerIdentity[xPlayer.identifier]
local currentIdentity = playerIdentity[xPlayer.getIdentifier()]
SetPlayerData(xPlayer, currentIdentity)
TriggerClientEvent("esx_identity:setPlayerData", xPlayer.source, currentIdentity)
saveIdentityToDatabase(xPlayer.identifier, currentIdentity)
alreadyRegistered[xPlayer.identifier] = true
playerIdentity[xPlayer.identifier] = nil
TriggerClientEvent("esx_identity:setPlayerData", xPlayer.src, currentIdentity)
saveIdentityToDatabase(xPlayer.getIdentifier(), currentIdentity)
alreadyRegistered[xPlayer.getIdentifier()] = true
playerIdentity[xPlayer.getIdentifier()] = nil
return cb(true)
end
@@ -334,13 +334,13 @@ if Config.EnableCommands then
Wait(1500)
deleteIdentity(xPlayer)
xPlayer.showNotification(TranslateCap("deleted_character"))
playerIdentity[xPlayer.identifier] = nil
alreadyRegistered[xPlayer.identifier] = false
playerIdentity[xPlayer.getIdentifier()] = nil
alreadyRegistered[xPlayer.getIdentifier()] = false
else
deleteIdentity(xPlayer)
xPlayer.showNotification(TranslateCap("deleted_character"))
playerIdentity[xPlayer.identifier] = nil
alreadyRegistered[xPlayer.identifier] = false
playerIdentity[xPlayer.getIdentifier()] = nil
alreadyRegistered[xPlayer.getIdentifier()] = false
TriggerClientEvent("esx_identity:showRegisterIdentity", xPlayer.source)
end
else