Update main.lua

This commit is contained in:
Henric Backman
2020-04-24 20:39:09 +02:00
committed by GitHub
parent 5de27e34aa
commit aaf65fed75
+39 -39
View File
@@ -61,53 +61,53 @@ end)
RegisterNetEvent('kashactersC:SpawnCharacter')
AddEventHandler('kashactersC:SpawnCharacter', function(isnew)
if isnew == true then
SetTimecycleModifier('default')
local pos = { x = -1044.73, y = -2749.13, z = 21.3634 } -- DEFAULT SPAWN POSITION
RequestCollisionAtCoord(pos.x, pos.y, pos.z)
SetEntityCoords(GetPlayerPed(-1), pos.x, pos.y, pos.z)
DoScreenFadeIn(500)
SetTimecycleModifier('default')
Citizen.Wait(500)
local pos = { x = -1044.73, y = -2749.13, z = 21.3634 } -- DEFAULT SPAWN POSITION
RequestCollisionAtCoord(pos.x, pos.y, pos.z)
SetEntityCoords(GetPlayerPed(-1), pos.x, pos.y, pos.z)
DoScreenFadeIn(500)
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
SetCamActiveWithInterp(cam2, cam, 900, true, true)
Citizen.Wait(500)
Citizen.Wait(900)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
SetCamActiveWithInterp(cam, cam2, 3700, true, true)
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
SetCamActiveWithInterp(cam2, cam, 900, true, true)
Citizen.Wait(3700)
Citizen.Wait(900)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
SetCamActiveWithInterp(cam, cam2, 3700, true, true)
PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
RenderScriptCams(false, true, 500, true, true)
PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
FreezeEntityPosition(GetPlayerPed(-1), false)
Citizen.Wait(500)
SetPlayerInvincible(GetPlayerPed(-1), false);
SetEntityCollision(GetPlayerPed(-1), true, true)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
Citizen.Wait(3700)
SetEntityVisible(GetPlayerPed(-1), true, false)
PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
RenderScriptCams(false, true, 500, true, true)
PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
FreezeEntityPosition(GetPlayerPed(-1), false)
Citizen.Wait(500)
SetPlayerInvincible(GetPlayerPed(-1), false);
SetEntityCollision(GetPlayerPed(-1), true, true)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
TriggerEvent('esx:kashloaded')
SetEntityVisible(GetPlayerPed(-1), true, false)
TriggerEvent('esx:kashloaded')
TriggerEvent('esx_identity:showRegisterIdentity')
else
SetTimecycleModifier('default')
DoScreenFadeIn(500)
Citizen.Wait(500)
RenderScriptCams(false, true, 500, true, true)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
DisplayHud(true)
DisplayRadar(true)
TriggerEvent('esx:kashloaded')
TriggerEvent("madrp-spawn")
else
SetTimecycleModifier('default')
DoScreenFadeIn(500)
Citizen.Wait(500)
RenderScriptCams(false, true, 500, true, true)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
DisplayHud(true)
DisplayRadar(true)
TriggerEvent('esx:kashloaded')
TriggerEvent("madrp-spawn")
end
end)