fix(es_extended): Lint error

This commit is contained in:
TheFantomas
2023-06-29 18:33:46 +02:00
committed by GitHub
parent fca417b751
commit a703c99d35
+2 -2
View File
@@ -90,9 +90,9 @@ end
---@param cb function
function ESX.OneSync.SpawnObject(model, coords, heading, cb)
if type(model) == 'string' then model = joaat(model) end
local coords = type(coords) == "vector3" and coords or vector3(coords.x, coords.y, coords.z)
local objectCoords = type(coords) == "vector3" and coords or vector3(coords.x, coords.y, coords.z)
CreateThread(function()
local entity = CreateObject(model, coords, true, true)
local entity = CreateObject(model, objectCoords, true, true)
while not DoesEntityExist(entity) do Wait(50) end
SetEntityHeading(entity, heading)
cb(NetworkGetNetworkIdFromEntity(entity))