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Fixed undrag when put in vehicle
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@@ -1488,7 +1488,7 @@ AddEventHandler('esx_policejob:putInVehicle', function()
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if freeSeat ~= nil then
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TaskWarpPedIntoVehicle(playerPed, vehicle, freeSeat)
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IsDragged = false
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DragStatus.IsDragged = false
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end
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end
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