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https://github.com/esx-framework/esx_core.git
synced 2026-08-31 10:18:54 +00:00
Removed useless prints, minor repo updates
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@@ -1,5 +1,10 @@
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# esx_ambulancejob
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ESX Ambulance Job is an plugin for ESX with features:
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- Adds death screen, with early respawn timer and bleed out timer
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- Vehicle garages, revive menu and more for on duty EMS
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## Requirements
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* Auto mode
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@@ -39,7 +44,7 @@ start esx_ambulancejob
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### License
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esx_ambulancejob - ambulance script for fivem
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Copyright (C) 2015-2018 Jérémie N'gadi
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Copyright (C) 2015-2020 Jérémie N'gadi
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This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
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@@ -36,5 +36,6 @@ client_scripts {
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dependencies {
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'es_extended',
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'esx_skin',
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'esx_vehicleshop'
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}
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+16
-28
@@ -10,8 +10,6 @@ AddEventHandler('esx_ambulancejob:revive', function(target)
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if xPlayer.job.name == 'ambulance' then
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xPlayer.addMoney(Config.ReviveReward)
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TriggerClientEvent('esx_ambulancejob:revive', target)
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else
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print(('esx_ambulancejob: %s attempted to revive!'):format(xPlayer.identifier))
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end
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end)
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@@ -21,8 +19,6 @@ AddEventHandler('esx_ambulancejob:heal', function(target, type)
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if xPlayer.job.name == 'ambulance' then
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TriggerClientEvent('esx_ambulancejob:heal', target, type)
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else
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print(('esx_ambulancejob: %s attempted to heal!'):format(xPlayer.identifier))
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end
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end)
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@@ -32,8 +28,6 @@ AddEventHandler('esx_ambulancejob:putInVehicle', function(target)
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if xPlayer.job.name == 'ambulance' then
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TriggerClientEvent('esx_ambulancejob:putInVehicle', target)
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else
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print(('esx_ambulancejob: %s attempted to put in vehicle!'):format(xPlayer.identifier))
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end
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end)
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@@ -117,7 +111,6 @@ ESX.RegisterServerCallback('esx_ambulancejob:buyJobVehicle', function(source, cb
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-- vehicle model not found
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if price == 0 then
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print(('esx_ambulancejob: %s attempted to exploit the shop! (invalid vehicle model)'):format(xPlayer.identifier))
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cb(false)
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else
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if xPlayer.getMoney() >= price then
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@@ -165,14 +158,12 @@ ESX.RegisterServerCallback('esx_ambulancejob:storeNearbyVehicle', function(sourc
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['@job'] = xPlayer.job.name
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}, function (rowsChanged)
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if rowsChanged == 0 then
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print(('esx_ambulancejob: %s has exploited the garage!'):format(xPlayer.identifier))
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cb(false)
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else
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cb(true, foundNum)
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end
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end)
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end
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end)
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function getPriceFromHash(hashKey, jobGrade, type)
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@@ -199,9 +190,7 @@ end
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RegisterServerEvent('esx_ambulancejob:removeItem')
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AddEventHandler('esx_ambulancejob:removeItem', function(item)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local xPlayer = ESX.GetPlayerFromId(source)
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xPlayer.removeInventoryItem(item, 1)
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if item == 'bandage' then
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@@ -216,10 +205,10 @@ AddEventHandler('esx_ambulancejob:giveItem', function(itemName, amount)
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.job.name ~= 'ambulance' then
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print(('esx_ambulancejob: %s attempted to spawn in an item!'):format(xPlayer.identifier))
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print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted to spawn in an item!'):format(xPlayer.identifier))
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return
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elseif (itemName ~= 'medikit' and itemName ~= 'bandage') then
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print(('esx_ambulancejob: %s attempted to spawn in an item!'):format(xPlayer.identifier))
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print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted to spawn in an item!'):format(xPlayer.identifier))
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return
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end
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@@ -231,17 +220,19 @@ AddEventHandler('esx_ambulancejob:giveItem', function(itemName, amount)
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end)
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TriggerEvent('es:addGroupCommand', 'revive', 'admin', function(source, args, user)
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if args[1] ~= nil then
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if GetPlayerName(tonumber(args[1])) ~= nil then
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print(('esx_ambulancejob: %s used admin revive'):format(GetPlayerIdentifiers(source)[1]))
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TriggerClientEvent('esx_ambulancejob:revive', tonumber(args[1]))
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if args[1] then
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local playerId = tonumber(args[1])
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if playerId and ESX.Players[playerId] then
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TriggerClientEvent('esx_ambulancejob:revive', playerId)
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else
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TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
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end
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else
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TriggerClientEvent('esx_ambulancejob:revive', source)
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end
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end, function(source, args, user)
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TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
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end, { help = _U('revive_help'), params = {{ name = 'id' }} })
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end, { help = _U('revive_help'), params = {{ name = 'playerId' }} })
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ESX.RegisterUsableItem('medikit', function(source)
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if not playersHealing[source] then
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@@ -276,7 +267,7 @@ ESX.RegisterServerCallback('esx_ambulancejob:getDeathStatus', function(source, c
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['@identifier'] = identifier
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}, function(isDead)
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if isDead then
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print(('esx_ambulancejob: %s attempted combat logging!'):format(identifier))
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print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted combat logging'):format(identifier))
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end
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cb(isDead)
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@@ -287,13 +278,10 @@ RegisterServerEvent('esx_ambulancejob:setDeathStatus')
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AddEventHandler('esx_ambulancejob:setDeathStatus', function(isDead)
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local identifier = GetPlayerIdentifiers(source)[1]
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if type(isDead) ~= 'boolean' then
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print(('esx_ambulancejob: %s attempted to parse something else than a boolean to setDeathStatus!'):format(identifier))
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return
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if type(isDead) == 'boolean' then
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MySQL.Sync.execute('UPDATE users SET is_dead = @isDead WHERE identifier = @identifier', {
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['@identifier'] = identifier,
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['@isDead'] = isDead
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})
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end
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MySQL.Sync.execute('UPDATE users SET is_dead = @isDead WHERE identifier = @identifier', {
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['@identifier'] = identifier,
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['@isDead'] = isDead
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})
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end)
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