Removed useless prints, minor repo updates

This commit is contained in:
ElPumpo
2020-01-04 11:35:42 +01:00
parent 9247654252
commit 94ba42812a
3 changed files with 23 additions and 29 deletions
+6 -1
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@@ -1,5 +1,10 @@
# esx_ambulancejob
ESX Ambulance Job is an plugin for ESX with features:
- Adds death screen, with early respawn timer and bleed out timer
- Vehicle garages, revive menu and more for on duty EMS
## Requirements
* Auto mode
@@ -39,7 +44,7 @@ start esx_ambulancejob
### License
esx_ambulancejob - ambulance script for fivem
Copyright (C) 2015-2018 Jérémie N'gadi
Copyright (C) 2015-2020 Jérémie N'gadi
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
+1
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@@ -36,5 +36,6 @@ client_scripts {
dependencies {
'es_extended',
'esx_skin',
'esx_vehicleshop'
}
+16 -28
View File
@@ -10,8 +10,6 @@ AddEventHandler('esx_ambulancejob:revive', function(target)
if xPlayer.job.name == 'ambulance' then
xPlayer.addMoney(Config.ReviveReward)
TriggerClientEvent('esx_ambulancejob:revive', target)
else
print(('esx_ambulancejob: %s attempted to revive!'):format(xPlayer.identifier))
end
end)
@@ -21,8 +19,6 @@ AddEventHandler('esx_ambulancejob:heal', function(target, type)
if xPlayer.job.name == 'ambulance' then
TriggerClientEvent('esx_ambulancejob:heal', target, type)
else
print(('esx_ambulancejob: %s attempted to heal!'):format(xPlayer.identifier))
end
end)
@@ -32,8 +28,6 @@ AddEventHandler('esx_ambulancejob:putInVehicle', function(target)
if xPlayer.job.name == 'ambulance' then
TriggerClientEvent('esx_ambulancejob:putInVehicle', target)
else
print(('esx_ambulancejob: %s attempted to put in vehicle!'):format(xPlayer.identifier))
end
end)
@@ -117,7 +111,6 @@ ESX.RegisterServerCallback('esx_ambulancejob:buyJobVehicle', function(source, cb
-- vehicle model not found
if price == 0 then
print(('esx_ambulancejob: %s attempted to exploit the shop! (invalid vehicle model)'):format(xPlayer.identifier))
cb(false)
else
if xPlayer.getMoney() >= price then
@@ -165,14 +158,12 @@ ESX.RegisterServerCallback('esx_ambulancejob:storeNearbyVehicle', function(sourc
['@job'] = xPlayer.job.name
}, function (rowsChanged)
if rowsChanged == 0 then
print(('esx_ambulancejob: %s has exploited the garage!'):format(xPlayer.identifier))
cb(false)
else
cb(true, foundNum)
end
end)
end
end)
function getPriceFromHash(hashKey, jobGrade, type)
@@ -199,9 +190,7 @@ end
RegisterServerEvent('esx_ambulancejob:removeItem')
AddEventHandler('esx_ambulancejob:removeItem', function(item)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(source)
xPlayer.removeInventoryItem(item, 1)
if item == 'bandage' then
@@ -216,10 +205,10 @@ AddEventHandler('esx_ambulancejob:giveItem', function(itemName, amount)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.job.name ~= 'ambulance' then
print(('esx_ambulancejob: %s attempted to spawn in an item!'):format(xPlayer.identifier))
print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted to spawn in an item!'):format(xPlayer.identifier))
return
elseif (itemName ~= 'medikit' and itemName ~= 'bandage') then
print(('esx_ambulancejob: %s attempted to spawn in an item!'):format(xPlayer.identifier))
print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted to spawn in an item!'):format(xPlayer.identifier))
return
end
@@ -231,17 +220,19 @@ AddEventHandler('esx_ambulancejob:giveItem', function(itemName, amount)
end)
TriggerEvent('es:addGroupCommand', 'revive', 'admin', function(source, args, user)
if args[1] ~= nil then
if GetPlayerName(tonumber(args[1])) ~= nil then
print(('esx_ambulancejob: %s used admin revive'):format(GetPlayerIdentifiers(source)[1]))
TriggerClientEvent('esx_ambulancejob:revive', tonumber(args[1]))
if args[1] then
local playerId = tonumber(args[1])
if playerId and ESX.Players[playerId] then
TriggerClientEvent('esx_ambulancejob:revive', playerId)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
end
else
TriggerClientEvent('esx_ambulancejob:revive', source)
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, { help = _U('revive_help'), params = {{ name = 'id' }} })
end, { help = _U('revive_help'), params = {{ name = 'playerId' }} })
ESX.RegisterUsableItem('medikit', function(source)
if not playersHealing[source] then
@@ -276,7 +267,7 @@ ESX.RegisterServerCallback('esx_ambulancejob:getDeathStatus', function(source, c
['@identifier'] = identifier
}, function(isDead)
if isDead then
print(('esx_ambulancejob: %s attempted combat logging!'):format(identifier))
print(('[esx_ambulancejob] [^2INFO^7] "%s" attempted combat logging'):format(identifier))
end
cb(isDead)
@@ -287,13 +278,10 @@ RegisterServerEvent('esx_ambulancejob:setDeathStatus')
AddEventHandler('esx_ambulancejob:setDeathStatus', function(isDead)
local identifier = GetPlayerIdentifiers(source)[1]
if type(isDead) ~= 'boolean' then
print(('esx_ambulancejob: %s attempted to parse something else than a boolean to setDeathStatus!'):format(identifier))
return
if type(isDead) == 'boolean' then
MySQL.Sync.execute('UPDATE users SET is_dead = @isDead WHERE identifier = @identifier', {
['@identifier'] = identifier,
['@isDead'] = isDead
})
end
MySQL.Sync.execute('UPDATE users SET is_dead = @isDead WHERE identifier = @identifier', {
['@identifier'] = identifier,
['@isDead'] = isDead
})
end)