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Latest ESX code
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-1
@@ -29,7 +29,7 @@ AddEventHandler('esx:onPlayerDeath', function()
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IsDead = true
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end)
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AddEventHandler('playerSpawned', function(spawn)
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AddEventHandler('esx:onPlayerSpawn', function(spawn)
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if IsDead then
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TriggerEvent('esx_basicneeds:resetStatus')
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end
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+1
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Pain', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Pao', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Chleba', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Brot', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Leipä', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Chleb', 1),
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@@ -1,4 +1,4 @@
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USE `essentialmode`;
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USE `es_extended`;
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INSERT INTO `items` (`name`, `label`, `weight`) VALUES
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('bread', 'Bröd', 1),
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