Merge pull request #858 from Rav3n95/actions

new esx:pauseMenuActive handler
This commit is contained in:
P Gergő
2023-01-25 19:28:13 +01:00
committed by GitHub
2 changed files with 44 additions and 32 deletions
+32 -20
View File
@@ -1,5 +1,5 @@
local isInVehicle, isEnteringVehicle, isJumping = false, false, false
local currentVehicle, currentSeat = 0, 0
local isInVehicle, isEnteringVehicle, isJumping, inPauseMenu = false, false, false, false
local currentVehicle, currentSeat, currentPlate = nil, nil, nil
local playerPed = PlayerPedId()
local function GetPedVehicleSeat(ped, vehicle)
@@ -33,20 +33,30 @@ CreateThread(function()
isJumping = false
end
if IsPauseMenuActive() and not inPauseMenu then
inPauseMenu = true
TriggerEvent('esx:pauseMenuActive', inPauseMenu)
elseif not IsPauseMenuActive() and inPauseMenu then
inPauseMenu = false
TriggerEvent('esx:pauseMenuActive', inPauseMenu)
end
if not isInVehicle and not IsPlayerDead(PlayerId()) then
if DoesEntityExist(GetVehiclePedIsTryingToEnter(playerPed)) and not isEnteringVehicle then
-- trying to enter a vehicle!
local vehicle = GetVehiclePedIsTryingToEnter(playerPed)
local plate = GetVehicleNumberPlateText(vehicle)
local seat = GetSeatPedIsTryingToEnter(playerPed)
local displayName, netId = GetData(vehicle)
isEnteringVehicle = true
TriggerEvent('esx:playerEnteringVehicle', vehicle, seat, netId)
TriggerServerEvent('esx:playerEnteringVehicle', vehicle, seat, netId)
TriggerEvent('esx:enteringVehicle', vehicle, plate, seat, netId)
TriggerServerEvent('esx:enteringVehicle', vehicle, plate, seat, netId)
elseif not DoesEntityExist(GetVehiclePedIsTryingToEnter(playerPed)) and
not IsPedInAnyVehicle(playerPed, true) and isEnteringVehicle then
-- vehicle entering aborted
TriggerEvent('esx:playerEnteringVehicleAborted')
TriggerServerEvent('esx:playerEnteringVehicleAborted')
TriggerEvent('esx:enteringVehicleAborted')
TriggerServerEvent('esx:enteringVehicleAborted')
isEnteringVehicle = false
elseif IsPedInAnyVehicle(playerPed, false) then
-- suddenly appeared in a vehicle, possible teleport
@@ -54,19 +64,21 @@ CreateThread(function()
isInVehicle = true
currentVehicle = GetVehiclePedIsUsing(playerPed)
currentSeat = GetPedVehicleSeat(playerPed, currentVehicle)
currentPlate = GetVehicleNumberPlateText(currentVehicle)
local displayName, netId = GetData(currentVehicle)
TriggerEvent('esx:playerEnteredVehicle', currentVehicle, currentSeat, displayName, netId)
TriggerServerEvent('esx:playerEnteredVehicle', currentVehicle, currentSeat, displayName, netId)
TriggerEvent('esx:enteredVehicle', currentVehicle, currentPlate, currentSeat, displayName, netId)
TriggerServerEvent('esx:enteredVehicle', currentVehicle, currentPlate, currentSeat, displayName, netId)
end
elseif isInVehicle then
if not IsPedInAnyVehicle(playerPed, false) or IsPlayerDead(PlayerId()) then
-- bye, vehicle
local displayName, netId = GetData(currentVehicle)
TriggerEvent('esx:playerExitedVehicle', currentVehicle, currentSeat, displayName, netId)
TriggerServerEvent('esx:playerExitedVehicle', currentVehicle, currentSeat, displayName, netId)
TriggerEvent('esx:exitedVehicle', currentVehicle, currentPlate, currentSeat, displayName, netId)
TriggerServerEvent('esx:exitedVehicle', currentVehicle, currentPlate, currentSeat, displayName, netId)
isInVehicle = false
currentVehicle = 0
currentSeat = 0
currentVehicle = nil
currentSeat = nil
currentPlate = nil
end
end
Wait(200)
@@ -83,20 +95,20 @@ if Config.EnableDebug then
print('esx:playerJumping')
end)
AddEventHandler('esx:playerEnteringVehicle', function(vehicle, seat, netId)
print('esx:playerEnteringVehicle', 'vehicle', vehicle, 'seat', seat, 'netId', netId)
AddEventHandler('esx:enteringVehicle', function(vehicle, plate, seat, netId)
print('esx:enteringVehicle', 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'netId', netId)
end)
AddEventHandler('esx:playerEnteringVehicleAborted', function()
print('esx:playerEnteringVehicleAborted')
AddEventHandler('esx:EnteringVehicleAborted', function()
print('esx:enteringVehicleAborted')
end)
AddEventHandler('esx:playerEnteredVehicle', function(vehicle, seat, displayName, netId)
print('esx:playerEnteredVehicle', 'vehicle', vehicle, 'seat', seat, 'displayName', displayName, 'netId', netId)
AddEventHandler('esx:EnteredVehicle', function(vehicle, plate, seat, displayName, netId)
print('esx:enteredVehicle', 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
AddEventHandler('esx:playerExitedVehicle', function(vehicle, seat, displayName, netId)
print('esx:playerExitedVehicle', 'vehicle', vehicle, 'seat', seat, 'displayName', displayName, 'netId', netId)
AddEventHandler('esx:ExitedVehicle', function(vehicle, plate, seat, displayName, netId)
print('esx:exitedVehicle', 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
end
+12 -12
View File
@@ -1,9 +1,9 @@
RegisterServerEvent('esx:playerPedChanged')
RegisterServerEvent('esx:playerJumping')
RegisterServerEvent('esx:playerEnteringVehicle')
RegisterServerEvent('esx:playerEnteringVehicleAborted')
RegisterServerEvent('esx:playerEnteredVehicle')
RegisterServerEvent('esx:playerExitedVehicle')
RegisterServerEvent('esx:enteringVehicle')
RegisterServerEvent('esx:enteringVehicleAborted')
RegisterServerEvent('esx:enteredVehicle')
RegisterServerEvent('esx:exitedVehicle')
if Config.EnableDebug then
@@ -15,20 +15,20 @@ if Config.EnableDebug then
print('esx:playerJumping', source)
end)
AddEventHandler('esx:playerEnteringVehicle', function(vehicle, seat, netId)
print('esx:playerEnteringVehicle', 'source', source, 'vehicle', vehicle, 'seat', seat, 'netId', netId)
AddEventHandler('esx:enteringVehicle', function(vehicle, plate, seat, netId)
print('esx:enteringVehicle', 'source', source, 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'netId', netId)
end)
AddEventHandler('esx:playerEnteringVehicleAborted', function()
print('esx:playerEnteringVehicleAborted', source)
AddEventHandler('esx:enteringVehicleAborted', function()
print('esx:enteringVehicleAborted', source)
end)
AddEventHandler('esx:playerEnteredVehicle', function(vehicle, seat, displayName, netId)
print('esx:playerEnteredVehicle', 'source', source, 'vehicle', vehicle, 'seat', seat, 'displayName', displayName, 'netId', netId)
AddEventHandler('esx:enteredVehicle', function(vehicle, plate, seat, displayName, netId)
print('esx:enteredVehicle', 'source', source, 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
AddEventHandler('esx:playerExitedVehicle', function(vehicle, seat, displayName, netId)
print('esx:playerExitedVehicle', 'source', source, 'vehicle', vehicle, 'seat', seat, 'displayName', displayName, 'netId', netId)
AddEventHandler('esx:exitedVehicle', function(vehicle, plate, seat, displayName, netId)
print('esx:exitedVehicle', 'source', source, 'vehicle', vehicle, 'plate', plate, 'seat', seat, 'displayName', displayName, 'netId', netId)
end)
end