mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-02 03:08:52 +00:00
Removed keys table, minor improvements, final commit v1.0.0
This commit is contained in:
+13
-44
@@ -1,15 +1,3 @@
|
||||
Keys = {
|
||||
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
|
||||
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
|
||||
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
|
||||
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
|
||||
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
|
||||
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
|
||||
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
|
||||
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
|
||||
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
|
||||
}
|
||||
|
||||
ESX = nil
|
||||
isInShopMenu = false
|
||||
local spawnedVehicles = {}
|
||||
@@ -20,7 +8,7 @@ Citizen.CreateThread(function()
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
|
||||
while ESX.GetPlayerData().job == nil do
|
||||
while not ESX.GetPlayerData().job do
|
||||
Citizen.Wait(10)
|
||||
end
|
||||
|
||||
@@ -28,7 +16,6 @@ Citizen.CreateThread(function()
|
||||
end)
|
||||
|
||||
function OpenBoatShop(shop)
|
||||
|
||||
isInShopMenu = true
|
||||
|
||||
local playerPed = PlayerPedId()
|
||||
@@ -49,26 +36,20 @@ function OpenBoatShop(shop)
|
||||
align = 'top-left',
|
||||
elements = elements
|
||||
}, function (data, menu)
|
||||
|
||||
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'boat_shop_confirm',
|
||||
{
|
||||
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'boat_shop_confirm', {
|
||||
title = _U('boat_shop_confirm', data.current.name, ESX.Math.GroupDigits(data.current.price)),
|
||||
align = 'top-left',
|
||||
elements = {
|
||||
{ label = _U('confirm_no'), value = 'no' },
|
||||
{ label = _U('confirm_yes'), value = 'yes' }
|
||||
}
|
||||
}, function (data2, menu2)
|
||||
|
||||
{label = _U('confirm_no'), value = 'no'},
|
||||
{label = _U('confirm_yes'), value = 'yes'}
|
||||
}}, function (data2, menu2)
|
||||
if data2.current.value == 'yes' then
|
||||
local plate = exports['esx_vehicleshop']:GeneratePlate()
|
||||
local vehicle = GetVehiclePedIsIn(playerPed, false)
|
||||
local props = ESX.Game.GetVehicleProperties(vehicle)
|
||||
props.plate = plate
|
||||
|
||||
local plate = exports['esx_vehicleshop']:GeneratePlate()
|
||||
local vehicle = GetVehiclePedIsIn(playerPed, false)
|
||||
local props = ESX.Game.GetVehicleProperties(vehicle)
|
||||
props.plate = plate
|
||||
|
||||
ESX.TriggerServerCallback('esx_boat:buyBoat', function (bought)
|
||||
|
||||
ESX.TriggerServerCallback('esx_boat:buyBoat', function(bought)
|
||||
if bought then
|
||||
ESX.ShowNotification(_U('boat_shop_bought', data.current.name, ESX.Math.GroupDigits(data.current.price)))
|
||||
|
||||
@@ -86,17 +67,13 @@ function OpenBoatShop(shop)
|
||||
ESX.ShowNotification(_U('boat_shop_nomoney'))
|
||||
menu2.close()
|
||||
end
|
||||
|
||||
end, props)
|
||||
|
||||
else
|
||||
menu2.close()
|
||||
end
|
||||
|
||||
end, function (data2, menu2)
|
||||
menu2.close()
|
||||
end)
|
||||
|
||||
end, function (data, menu)
|
||||
menu.close()
|
||||
isInShopMenu = false
|
||||
@@ -108,7 +85,6 @@ function OpenBoatShop(shop)
|
||||
FreezeEntityPosition(playerPed, false)
|
||||
SetEntityVisible(playerPed, true)
|
||||
SetEntityCoords(playerPed, shop.Outside.x, shop.Outside.y, shop.Outside.z)
|
||||
|
||||
end, function (data, menu)
|
||||
DeleteSpawnedVehicles()
|
||||
|
||||
@@ -138,13 +114,10 @@ function OpenBoatShop(shop)
|
||||
end
|
||||
|
||||
function OpenBoatGarage(garage)
|
||||
|
||||
ESX.TriggerServerCallback('esx_boat:getGarage', function (ownedBoats)
|
||||
|
||||
if #ownedBoats == 0 then
|
||||
ESX.ShowNotification(_U('garage_noboats'))
|
||||
else
|
||||
|
||||
-- get all available boats
|
||||
local elements = {}
|
||||
for i=1, #ownedBoats, 1 do
|
||||
@@ -161,7 +134,6 @@ function OpenBoatGarage(garage)
|
||||
align = 'top-left',
|
||||
elements = elements
|
||||
}, function (data, menu)
|
||||
|
||||
-- make sure the spawn point isn't blocked
|
||||
local playerPed = PlayerPedId()
|
||||
local vehicleProps = data.current.vehicleProps
|
||||
@@ -179,7 +151,6 @@ function OpenBoatGarage(garage)
|
||||
else
|
||||
ESX.ShowNotification(_U('garage_blocked'))
|
||||
end
|
||||
|
||||
end, function (data, menu)
|
||||
menu.close()
|
||||
|
||||
@@ -187,7 +158,6 @@ function OpenBoatGarage(garage)
|
||||
CurrentActionMsg = _U('garage_open')
|
||||
end)
|
||||
end
|
||||
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -196,10 +166,9 @@ function OpenLicenceMenu(shop)
|
||||
title = _U('license_menu'),
|
||||
align = 'top-left',
|
||||
elements = {
|
||||
{ label = _U('license_buy_no'), value = 'no' },
|
||||
{ label = _U('license_buy_yes', ESX.Math.GroupDigits(Config.LicensePrice)), value = 'yes' }
|
||||
}
|
||||
}, function (data, menu)
|
||||
{label = _U('license_buy_no'), value = 'no'},
|
||||
{label = _U('license_buy_yes', ESX.Math.GroupDigits(Config.LicensePrice)), value = 'yes'}
|
||||
}}, function (data, menu)
|
||||
if data.current.value == 'yes' then
|
||||
ESX.TriggerServerCallback('esx_boat:buyBoatLicense', function (boughtLicense)
|
||||
if boughtLicense then
|
||||
|
||||
Reference in New Issue
Block a user