Merge pull request #1829 from seltonmt012/fix/multichar-local-player

fix(esx_multicharacter/client): act on the local player in HideHud
This commit is contained in:
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2026-08-14 19:46:24 -05:00
committed by GitHub
@@ -59,9 +59,9 @@ local function HideComponents(hide)
end
function Multicharacter:HideHud(hide)
self.hidePlayers = true
self.hidePlayers = hide
MumbleSetVolumeOverride(ESX.PlayerId, 0.0)
MumbleSetVolumeOverride(ESX.playerId, hide and 0.0 or -1.0)
HideComponents(hide)
end
@@ -77,7 +77,7 @@ function Multicharacter:SetupCharacters()
SetEntityCoords(self.playerPed, self.spawnCoords.x, self.spawnCoords.y, self.spawnCoords.z, true, false, false, false)
SetEntityHeading(self.playerPed, self.spawnCoords.w)
SetPlayerControl(ESX.PlayerId, false, 0)
SetPlayerControl(ESX.playerId, false, 0)
self:SetupCamera()
self:HideHud(true)