added support for face blending and facial features

This commit is contained in:
Pained_Psyche
2020-08-23 21:32:32 +02:00
parent f79ad3fb01
commit 7f8b7591b5
2 changed files with 120 additions and 9 deletions
+96 -7
View File
@@ -1,7 +1,26 @@
local Components = {
{label = _U('sex'), name = 'sex', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('face'), name = 'face', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('skin'), name = 'skin', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('mom'), name = 'mom', value = 21, min = 21, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('dad'), name = 'dad', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('resemblance'), name = 'face_md_weight', value = 5, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('skin_tone'), name = 'skin_md_weight', value = 5, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_1'), name = 'nose_1', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_2'), name = 'nose_2', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_3'), name = 'nose_3', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_4'), name = 'nose_4', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_5'), name = 'nose_5', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_6'), name = 'nose_6', value = 0, min = -10, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('cheeks_1'), name = 'cheeks_1', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('cheeks_2'), name = 'cheeks_2', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('cheeks_3'), name = 'cheeks_3', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lip_fullness'), name = 'lip_thickness', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('jaw_bone_width'), name = 'jaw_1', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('jaw_bone_length'), name = 'jaw_2', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_height'), name = 'chin_1', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_length'), name = 'chin_2', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_width'), name = 'chin_3', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_hole'), name = 'chin_4', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('neck_thickness'), name = 'neck_thickness', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('hair_1'), name = 'hair_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_2'), name = 'hair_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_color_1'), name = 'hair_color_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
@@ -35,10 +54,13 @@ local Components = {
{label = _U('bag'), name = 'bags_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 5},
{label = _U('bag_color'), name = 'bags_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'bags_1'},
{label = _U('eye_color'), name = 'eye_color', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eye_squint'), name = 'eye_squint', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_size'), name = 'eyebrows_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_type'), name = 'eyebrows_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_color_1'), name = 'eyebrows_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_color_2'), name = 'eyebrows_4', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_height'), name = 'eyebrows_5', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_depth'), name = 'eyebrows_6', value = 0, min = -10, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_type'), name = 'makeup_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_thickness'), name = 'makeup_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_color_1'), name = 'makeup_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
@@ -120,8 +142,27 @@ function GetMaxVals()
local data = {
sex = 1,
face = 45,
skin = 45,
mom = 45, -- numbers 21-41 and 45 are female (22 total)
dad = 44, -- numbers 0-20 and 42-44 are male (24 total)
face_md_weight = 10,
skin_md_weight = 10,
nose_1 = 10,
nose_2 = 10,
nose_3 = 10,
nose_4 = 10,
nose_5 = 10,
nose_6 = 10,
cheeks_1 = 10,
cheeks_2 = 10,
cheeks_3 = 10,
lip_thickness = 10,
jaw_1 = 10,
jaw_2 = 10,
chin_1 = 10,
chin_2 = 10,
chin_3 = 10,
chin_4 = 10,
neck_thickness = 10,
age_1 = GetNumHeadOverlayValues(3)-1,
age_2 = 10,
beard_1 = GetNumHeadOverlayValues(1)-1,
@@ -133,10 +174,13 @@ function GetMaxVals()
hair_color_1 = GetNumHairColors()-1,
hair_color_2 = GetNumHairColors()-1,
eye_color = 31,
eye_squint = 10,
eyebrows_1 = GetNumHeadOverlayValues(2)-1,
eyebrows_2 = 10,
eyebrows_3 = GetNumHairColors()-1,
eyebrows_4 = GetNumHairColors()-1,
eyebrows_5 = 10,
eyebrows_6 = 10,
makeup_1 = GetNumHeadOverlayValues(4)-1,
makeup_2 = 10,
makeup_3 = GetNumHairColors()-1,
@@ -207,11 +251,31 @@ function ApplySkin(skin, clothes)
for k,v in pairs(clothes) do
if
k ~= 'sex' and
k ~= 'face' and
k ~= 'skin' and
k ~= 'mom' and
k ~= 'dad' and
k ~= 'face_md_weight' and
k ~= 'skin_md_weight' and
k ~= 'nose_1' and
k ~= 'nose_2' and
k ~= 'nose_3' and
k ~= 'nose_4' and
k ~= 'nose_5' and
k ~= 'nose_6' and
k ~= 'cheeks_1' and
k ~= 'cheeks_2' and
k ~= 'cheeks_3' and
k ~= 'lip_thickness' and
k ~= 'jaw_1' and
k ~= 'jaw_2' and
k ~= 'chin_1' and
k ~= 'chin_2' and
k ~= 'chin_3' and
k ~= 'chin_4' and
k ~= 'neck_thickness' and
k ~= 'age_1' and
k ~= 'age_2' and
k ~= 'eye_color' and
k ~= 'eye_squint' and
k ~= 'beard_1' and
k ~= 'beard_2' and
k ~= 'beard_3' and
@@ -224,6 +288,8 @@ function ApplySkin(skin, clothes)
k ~= 'eyebrows_2' and
k ~= 'eyebrows_3' and
k ~= 'eyebrows_4' and
k ~= 'eyebrows_5' and
k ~= 'eyebrows_6' and
k ~= 'makeup_1' and
k ~= 'makeup_2' and
k ~= 'makeup_3' and
@@ -254,7 +320,30 @@ function ApplySkin(skin, clothes)
end
end
SetPedHeadBlendData (playerPed, Character['face'], Character['face'], Character['face'], Character['skin'], Character['skin'], Character['skin'], 1.0, 1.0, 1.0, true)
local face_weight = (Character['face_md_weight'] / 10) + 0.0
local skin_weight = (Character['skin_md_weight'] / 10) + 0.0
SetPedHeadBlendData (playerPed, Character['mom'], Character['dad'], 0, Character['mom'], Character['dad'], 0, face_weight, skin_weight, 0.0, false)
SetPedFaceFeature (playerPed, 0, (Character['nose_1'] / 10) + 0.0) -- Nose Width
SetPedFaceFeature (playerPed, 1, (Character['nose_2'] / 10) + 0.0) -- Nose Peak Height
SetPedFaceFeature (playerPed, 2, (Character['nose_3'] / 10) + 0.0) -- Nose Peak Length
SetPedFaceFeature (playerPed, 3, (Character['nose_4'] / 10) + 0.0) -- Nose Bone Height
SetPedFaceFeature (playerPed, 4, (Character['nose_5'] / 10) + 0.0) -- Nose Peak Lowering
SetPedFaceFeature (playerPed, 5, (Character['nose_6'] / 10) + 0.0) -- Nose Bone Twist
SetPedFaceFeature (playerPed, 6, (Character['eyebrows_5'] / 10) + 0.0) -- Eyebrow height
SetPedFaceFeature (playerPed, 7, (Character['eyebrows_6'] / 10) + 0.0) -- Eyebrow depth
SetPedFaceFeature (playerPed, 8, (Character['cheeks_1'] / 10) + 0.0) -- Cheekbones Height
SetPedFaceFeature (playerPed, 9, (Character['cheeks_2'] / 10) + 0.0) -- Cheekbones Width
SetPedFaceFeature (playerPed, 10, (Character['cheeks_3'] / 10) + 0.0) -- Cheeks Width
SetPedFaceFeature (playerPed, 11, (Character['eye_squint'] / 10) + 0.0) -- Eyes squint
SetPedFaceFeature (playerPed, 12, (Character['lip_thickness'] / 10) + 0.0) -- Lip Fullness
SetPedFaceFeature (playerPed, 13, (Character['jaw_1'] / 10) + 0.0) -- Jaw Bone Width
SetPedFaceFeature (playerPed, 14, (Character['jaw_2'] / 10) + 0.0) -- Jaw Bone Length
SetPedFaceFeature (playerPed, 15, (Character['chin_1'] / 10) + 0.0) -- Chin Height
SetPedFaceFeature (playerPed, 16, (Character['chin_2'] / 10) + 0.0) -- Chin Length
SetPedFaceFeature (playerPed, 17, (Character['chin_3'] / 10) + 0.0) -- Chin Width
SetPedFaceFeature (playerPed, 18, (Character['chin_4'] / 10) + 0.0) -- Chin Hole Size
SetPedFaceFeature (playerPed, 19, (Character['neck_thickness'] / 10) + 0.0) -- Neck Thickness
SetPedHairColor (playerPed, Character['hair_color_1'], Character['hair_color_2']) -- Hair Color
SetPedHeadOverlay (playerPed, 3, Character['age_1'], (Character['age_2'] / 10) + 0.0) -- Age + opacity
+24 -2
View File
@@ -1,7 +1,26 @@
Locales['en'] = {
['sex'] = 'sex',
['face'] = 'face',
['skin'] = 'skin',
['mom'] = 'mom\'s face',
['dad'] = 'dad\'s face',
['resemblance'] = 'resemblance',
['skin_tone'] = 'skin tone',
['nose_1'] = 'nose width',
['nose_2'] = 'nose peak height',
['nose_3'] = 'nose peak length',
['nose_4'] = 'nose bone height',
['nose_5'] = 'nose peak lowering',
['nose_6'] = 'nose bone twist',
['cheeks_1'] = 'cheekbones height',
['cheeks_2'] = 'cheekbones width',
['cheeks_3'] = 'cheeks width',
['lip_fullness'] = 'lip fullness',
['jaw_bone_width'] = 'jaw bone width',
['jaw_bone_length'] = 'jaw bone length',
['chin_height'] = 'chin height',
['chin_length'] = 'chin length',
['chin_width'] = 'chin width',
['chin_hole'] = 'chin hole size',
['neck_thickness'] = 'neck thickness',
['wrinkles'] = 'wrinkles',
['wrinkle_thickness'] = 'wrinkle thickness',
['beard_type'] = 'beard type',
@@ -13,10 +32,13 @@ Locales['en'] = {
['hair_color_1'] = 'hair color 1',
['hair_color_2'] = 'hair color 2',
['eye_color'] = 'eye color',
['eye_squint'] = 'eye squint',
['eyebrow_type'] = 'eyebrow type',
['eyebrow_size'] = 'eyebrow size',
['eyebrow_color_1'] = 'eyebrow color 1',
['eyebrow_color_2'] = 'eyebrow color 2',
['eyebrow_depth'] = 'eyebrow depth',
['eyebrow_height'] = 'eyebrow height',
['makeup_type'] = 'makeup type',
['makeup_thickness'] = 'makeup thickness',
['makeup_color_1'] = 'makeup color 1',