Update Multi-Language Support

This commit is contained in:
nearbyplayer
2017-09-03 15:36:57 -04:00
parent a9c4c3e342
commit 73bd5539b0
4 changed files with 23 additions and 11 deletions
+6 -6
View File
@@ -850,7 +850,7 @@ function OpenGetStocksMenu()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'stocks_menu',
{
title = 'Police Stock',
title = _U('police_stock'),
elements = elements
},
function(data, menu)
@@ -860,14 +860,14 @@ function OpenGetStocksMenu()
ESX.UI.Menu.Open(
'dialog', GetCurrentResourceName(), 'stocks_menu_get_item_count',
{
title = 'Quantité'
title = _U('quantity')
},
function(data2, menu2)
local count = tonumber(data2.value)
if count == nil then
ESX.ShowNotification('Quantité invalide')
ESX.ShowNotification(_U('quantity_invalid'))
else
menu2.close()
menu.close()
@@ -911,7 +911,7 @@ function OpenPutStocksMenu()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'stocks_menu',
{
title = 'Inventaire',
title = _U('inventory'),
elements = elements
},
function(data, menu)
@@ -921,14 +921,14 @@ function OpenPutStocksMenu()
ESX.UI.Menu.Open(
'dialog', GetCurrentResourceName(), 'stocks_menu_put_item_count',
{
title = 'Quantité'
title = _U('quantity')
},
function(data2, menu2)
local count = tonumber(data2.value)
if count == nil then
ESX.ShowNotification('Quantité invalide')
ESX.ShowNotification(_U('quantity_invalid'))
else
menu2.close()
menu.close()
+6
View File
@@ -69,6 +69,12 @@ Locales['en'] = {
['invalid_amount'] = 'amount Invalid',
['amount_of_deposit'] = 'amount of Deposit',
['open_bossmenu'] = 'press ~INPUT_CONTEXT~ to open the menu',
['quantity_invalid'] = 'invalid quantity',
['have_withdraw'] = 'you have withdrawn x',
['added'] = 'you added x',
['quantity'] = 'quantity',
['inventory'] = 'inventory',
['police_stock'] = 'Police Stock',
--Misc
['remove_object'] = 'press ~INPUT_CONTEXT~ to delete the object',
['map_blip'] = 'police Station',
+6
View File
@@ -69,6 +69,12 @@ Locales['fr'] = {
['invalid_amount'] = 'montant invalide',
['amount_of_deposit'] = 'montant du dépôt',
['open_bossmenu'] = 'appuez sur ~INPUT_CONTEXT~ pour ouvrir le menu',
['quantity_invalid'] = 'Quantité invalide',
['have_withdrawn'] = 'Vous avez retiré x',
['added'] = 'Vous avez ajouté x',
['quantity'] = 'Quantité',
['inventory'] = 'inventaire',
['police_stock'] = 'Police Stock',
--Misc
['remove_object'] = 'appuez sur ~INPUT_CONTEXT~ pour enlever l\'objet',
['map_blip'] = 'Commissariat',
+5 -5
View File
@@ -6,7 +6,7 @@ if Config.MaxInService ~= -1 then
TriggerEvent('esx_service:activateService', 'police', Config.MaxInService)
end
TriggerEvent('esx_phone:registerNumber', 'police', _('alert_police'), true, true)
TriggerEvent('esx_phone:registerNumber', 'police', _U('alert_police'), true, true)
RegisterServerEvent('esx_policejob:giveWeapon')
AddEventHandler('esx_policejob:giveWeapon', function(weapon, ammo)
@@ -77,10 +77,10 @@ AddEventHandler('esx_policejob:getStockItem', function(itemName, count)
inventory.removeItem(itemName, count)
xPlayer.addInventoryItem(itemName, count)
else
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Quantité invalide')
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
end
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Vous avez retiré x' .. count .. ' ' .. item.label)
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_withdrawn') .. count .. ' ' .. item.label)
end)
@@ -99,10 +99,10 @@ AddEventHandler('esx_policejob:putStockItems', function(itemName, count)
xPlayer.removeInventoryItem(itemName, count)
inventory.addItem(itemName, count)
else
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Quantité invalide')
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
end
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Vous avez ajouté x' .. count .. ' ' .. item.label)
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('added') .. count .. ' ' .. item.label)
end)