General cleanup, added missing locale strings

This commit is contained in:
ElPumpo
2018-07-03 13:05:23 +02:00
parent 4e9c31021d
commit 71c704ed85
12 changed files with 131 additions and 129 deletions
+31 -10
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@@ -1,19 +1,40 @@
# fxserver-esx_clotheshop
FXServer ESX ClotheShop
# esx_clotheshop
[REQUIREMENTS]
## Requirements
- [esx_skin](https://github.com/ESX-Org/esx_clotheshop)
- esx_skin => https://github.com/FXServer-ESX/fxserver-esx_skin
## Download & Installation
[INSTALLATION]
1) CD in your resources/[esx] folder
2) Clone the repository
### Using [fvm](https://github.com/qlaffont/fvm-installer)
```
git clone https://github.com/FXServer-ESX/fxserver-esx_clotheshop clotheshop
fvm install --save --folder=esx esx-org/esx_clotheshop
```
3) Add this in your server.cfg :
### Using Git
```
cd resources
git clone https://github.com/ESX-Org/esx_clotheshop [esx]/esx_clotheshop
```
### Manually
- Download https://github.com/ESX-Org/esx_clotheshop/archive/master.zip
- Put it in the `[esx]` directory
## Installation
- Add this in your `server.cfg`:
```
start esx_clotheshop
```
# Legal
### License
esx_clotheshop - clothing store
Copyright (C) 2015-2018 Jérémie N'gadi
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
+26 -22
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@@ -2,32 +2,36 @@ resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX ClotheShop'
version '1.0.0'
version '1.1.0'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'locales/br.lua',
'locales/de.lua',
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/es.lua',
'locales/sv.lua',
'config.lua',
'server/main.lua'
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'locales/br.lua',
'locales/de.lua',
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/es.lua',
'locales/sv.lua',
'config.lua',
'server/main.lua'
}
client_scripts {
'@es_extended/locale.lua',
'locales/br.lua',
'locales/de.lua',
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/es.lua',
'locales/sv.lua',
'config.lua',
'client/main.lua'
'@es_extended/locale.lua',
'locales/br.lua',
'locales/de.lua',
'locales/en.lua',
'locales/fi.lua',
'locales/fr.lua',
'locales/es.lua',
'locales/sv.lua',
'config.lua',
'client/main.lua'
}
dependencies {
'es_extended',
'esx_skin'
}
+8 -9
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@@ -11,8 +11,6 @@ local Keys = {
}
ESX = nil
local GUI = {}
GUI.Time = 0
local HasAlreadyEnteredMarker = false
local LastZone = nil
local CurrentAction = nil
@@ -173,8 +171,8 @@ function OpenShopMenu()
'pants_2',
'shoes_1',
'shoes_2',
'chain_1',
'chain_2',
'chain_1',
'chain_2',
'helmet_1',
'helmet_2',
'glasses_1',
@@ -228,7 +226,7 @@ end)
Citizen.CreateThread(function()
while true do
Wait(0)
Citizen.Wait(1)
local coords = GetEntityCoords(GetPlayerPed(-1))
@@ -245,7 +243,7 @@ end)
Citizen.CreateThread(function()
while true do
Wait(0)
Citizen.Wait(10)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
@@ -276,7 +274,7 @@ end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
Citizen.Wait(10)
if CurrentAction ~= nil then
@@ -284,17 +282,18 @@ Citizen.CreateThread(function()
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
if IsControlJustReleased(0, Keys['E']) then
if CurrentAction == 'shop_menu' then
OpenShopMenu()
end
CurrentAction = nil
GUI.Time = GetGameTimer()
end
else
Citizen.Wait(500)
end
end
+19 -21
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@@ -11,29 +11,27 @@ Config.MarkerType = 1
Config.Zones = {}
Config.Shops = {
{x=72.254, y=-1399.102, z=28.376},
{x=-703.776, y=-152.258, z=36.415},
{x=-167.863, y=-298.969, z=38.733},
{x=428.694, y=-800.106, z=28.491},
{x=-829.413, y=-1073.710, z=10.328},
{x=-1447.797, y=-242.461, z=48.820},
{x=11.632, y=6514.224, z=30.877},
{x=123.646, y=-219.440, z=53.557},
{x=1696.291, y=4829.312, z=41.063},
{x=618.093, y=2759.629, z=41.088},
{x=1190.550, y=2713.441, z=37.222},
{x=-1193.429, y=-772.262, z=16.324},
{x=-3172.496, y=1048.133, z=19.863},
{x=-1108.441, y=2708.923, z=18.107},
{x=72.254, y=-1399.102, z=28.376},
{x=-703.776, y=-152.258, z=36.415},
{x=-167.863, y=-298.969, z=38.733},
{x=428.694, y=-800.106, z=28.491},
{x=-829.413, y=-1073.710, z=10.328},
{x=-1447.797, y=-242.461, z=48.820},
{x=11.632, y=6514.224, z=30.877},
{x=123.646, y=-219.440, z=53.557},
{x=1696.291, y=4829.312, z=41.063},
{x=618.093, y=2759.629, z=41.088},
{x=1190.550, y=2713.441, z=37.222},
{x=-1193.429, y=-772.262, z=16.324},
{x=-3172.496, y=1048.133, z=19.863},
{x=-1108.441, y=2708.923, z=18.107}
}
for i=1, #Config.Shops, 1 do
Config.Zones['Shop_' .. i] = {
Pos = Config.Shops[i],
Size = Config.MarkerSize,
Color = Config.MarkerColor,
Type = Config.MarkerType
}
Pos = Config.Shops[i],
Size = Config.MarkerSize,
Color = Config.MarkerColor,
Type = Config.MarkerType
}
end
+5 -7
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@@ -1,14 +1,12 @@
Locales['br'] = {
['valid_this_purchase'] = 'validar esta compra?',
['yes'] = 'sim',
['no'] = 'não',
['save_in_dressing'] = 'você quer salvar essa roupa?',
['name_outfit'] = 'nome da roupa?',
['saved_outfit'] = 'roupa salva',
['not_enough_money'] = 'você não tem dinheiro suficiente',
['press_menu'] = 'pressione ~INPUT_CONTEXT~ para acessar o menu',
['clothes'] = 'roupas',
['you_paid'] = 'você pagou $',
}
['you_paid'] = 'você pagou ~g~$%s~s~',
['save_in_dressing'] = 'você quer salvar essa roupa?',
['name_outfit'] = 'nome da roupa?',
['saved_outfit'] = 'roupa salva',
}
+8 -8
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@@ -1,12 +1,12 @@
Locales['de'] = {
['valid_this_purchase'] = 'Einkauf bestätigen?',
['valid_this_purchase'] = 'einkauf bestätigen?',
['yes'] = 'ja',
['no'] = 'nein',
['name_outfit'] = 'Name des Outfits?',
['not_enough_money'] = 'du hast nicht genug Geld',
['press_menu'] = 'Drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
['clothes'] = 'Kleidung',
['you_paid'] = 'du bezahlst $',
}
['press_menu'] = 'drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
['clothes'] = 'kleidung',
['you_paid'] = 'du bezahlst ~g~$%s~s~',
['save_in_dressing'] = 'do you want to save the outfit in your property?',
['name_outfit'] = 'name des outfits?',
['saved_outfit'] = 'the outfit has been saved!',
}
+5 -6
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@@ -1,13 +1,12 @@
Locales['en'] = {
['valid_this_purchase'] = 'validate this purchase?',
['yes'] = 'yes',
['no'] = 'no',
['name_outfit'] = 'name of the outfit?',
['not_enough_money'] = 'you do not have enough money',
['press_menu'] = 'press ~INPUT_CONTEXT~ to access the menu',
['clothes'] = 'clothes',
['you_paid'] = 'you paid $',
['save_in_dressing'] = 'Do you want to give a name to your outfit ?',
}
['you_paid'] = 'you paid ~g~$%s~s~',
['save_in_dressing'] = 'do you want to save the outfit in your property?',
['name_outfit'] = 'name your outfit',
['saved_outfit'] = 'the outfit has been saved!',
}
+4 -4
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@@ -1,12 +1,12 @@
Locales['es'] = {
['valid_this_purchase'] = '¿Validar esta compra?',
['yes'] = 'Si',
['no'] = 'No',
['name_outfit'] = 'Nombre del traje ?',
['not_enough_money'] = 'No tienes suficiente dinero',
['press_menu'] = 'Presiona ~INPUT_CONTEXT~ para acceder al menú',
['clothes'] = 'Ropa',
['you_paid'] = 'Has pagado ',
['you_paid'] = 'Has pagado ~g~€%s~s~',
['save_in_dressing'] = '¿Quieres darle un nombre a tu vestuario?',
}
['name_outfit'] = 'nombre del traje?',
['saved_outfit'] = 'the outfit has been saved!',
}
+5 -6
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@@ -1,13 +1,12 @@
Locales['fi'] = {
['valid_this_purchase'] = 'varmista tämä ostos?',
['yes'] = 'kyllä',
['no'] = 'ei',
['name_outfit'] = 'asun nimi?',
['not_enough_money'] = 'sinulla ei ole tarpeeksi rahaa',
['press_menu'] = 'paina ~INPUT_CONTEXT~ avataksesi menu',
['clothes'] = 'Vaatekauppa',
['you_paid'] = 'sinä maksoit $',
['clothes'] = 'vaatekauppa',
['you_paid'] = 'sinä maksoit ~g~$%s~s~',
['save_in_dressing'] = 'haluatko antaa nimen asulle ?',
}
['name_outfit'] = 'asun nimi?',
['saved_outfit'] = 'the outfit has been saved!',
}
+5 -6
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@@ -1,13 +1,12 @@
Locales['fr'] = {
['valid_this_purchase'] = 'valider cet achat ?',
['yes'] = 'oui',
['no'] = 'non',
['name_outfit'] = 'nom de la tenue ?',
['not_enough_money'] = 'vous n\'avez pas assez d\'argent',
['press_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au menu',
['clothes'] = 'vêtements',
['you_paid'] = 'vous avez payé $',
['save_in_dressing'] = 'voulez-vous donner un nom à votre tenue ?',
}
['you_paid'] = 'vous avez payé ~g~$%s~s~',
['save_in_dressing'] = 'voulez-vous donner un nom à votre tenue?',
['name_outfit'] = 'nom de la tenue?',
['saved_outfit'] = 'the outfit has been saved!',
}
+8 -9
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@@ -1,13 +1,12 @@
Locales['sv'] = {
['valid_this_purchase'] = 'bekräfta detta köp?',
['valid_this_purchase'] = 'vill du köpa dessa kläder?',
['yes'] = 'ja',
['no'] = 'nej',
['name_outfit'] = 'namn på outfit?',
['not_enough_money'] = 'du har inte tillräckligt med pengar',
['press_menu'] = 'tryck på ~INPUT_CONTEXT~ för att komma åt menyn',
['not_enough_money'] = 'du har ~r~inte råd~s~ för att köpa detta',
['press_menu'] = 'tryck ~INPUT_CONTEXT~ för att komma åt menyn',
['clothes'] = 'kläder',
['you_paid'] = 'du betalade $',
['save_in_dressing'] = 'Vill du namnge din outfit?',
}
['you_paid'] = 'du har betalat ~g~$%s~s~',
['save_in_dressing'] = 'vill du spara outfiten i din fastighet?',
['name_outfit'] = 'vad ska din outfit heta?',
['saved_outfit'] = 'outfit har sparats!',
}
+7 -21
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@@ -4,21 +4,18 @@ TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_clotheshop:pay')
AddEventHandler('esx_clotheshop:pay', function()
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(_source)
xPlayer.removeMoney(Config.Price)
TriggerClientEvent('esx:showNotification', source, _U('you_paid') .. Config.Price)
TriggerClientEvent('esx:showNotification', _source, _U('you_paid', Config.Price))
end)
RegisterServerEvent('esx_clotheshop:saveOutfit')
AddEventHandler('esx_clotheshop:saveOutfit', function(label, skin)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(_source)
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
local dressing = store.get('dressing')
@@ -35,25 +32,15 @@ AddEventHandler('esx_clotheshop:saveOutfit', function(label, skin)
store.set('dressing', dressing)
end)
end)
ESX.RegisterServerCallback('esx_clotheshop:checkMoney', function(source, cb)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
if xPlayer.get('money') >= Config.Price then
cb(true)
else
cb(false)
end
local xPlayer = ESX.GetPlayerFromId(source)
cb(xPlayer.get('money') >= Config.Price)
end)
ESX.RegisterServerCallback('esx_clotheshop:checkPropertyDataStore', function(source, cb)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
local xPlayer = ESX.GetPlayerFromId(source)
local foundStore = false
TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
@@ -61,5 +48,4 @@ ESX.RegisterServerCallback('esx_clotheshop:checkPropertyDataStore', function(sou
end)
cb(foundStore)
end)