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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
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description 'ESX ClotheShop'
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server_scripts {
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'@mysql-async/lib/MySQL.lua',
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'config.lua',
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'server/main.lua'
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}
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client_scripts {
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'config.lua',
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'client/main.lua'
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}
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+262
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local Keys = {
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["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
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["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
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["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
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["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
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["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
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["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
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["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
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["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
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["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
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}
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ESX = nil
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local GUI = {}
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GUI.Time = 0
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local HasAlreadyEnteredMarker = false
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local LastZone = nil
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local CurrentAction = nil
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local CurrentActionMsg = ''
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local CurrentActionData = {}
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Citizen.CreateThread(function()
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while ESX == nil do
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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Citizen.Wait(0)
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end
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end)
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function OpenShopMenu()
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TriggerEvent('esx_skin:openRestrictedMenu', function(data, menu)
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menu.close()
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ESX.UI.Menu.Open(
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'default', GetCurrentResourceName(), 'shop_confirm',
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{
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title = 'Valider cet achat ?',
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align = 'top-left',
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elements = {
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{label = 'Oui', value = 'yes'},
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{label = 'Non', value = 'no'},
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}
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},
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function(data, menu)
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menu.close()
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if data.current.value == 'yes' then
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ESX.TriggerServerCallback('esx_clotheshop:checkMoney', function(hasEnoughMoney)
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if hasEnoughMoney then
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TriggerEvent('skinchanger:getSkin', function(skin)
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TriggerServerEvent('esx_skin:save', skin)
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end)
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TriggerServerEvent('esx_clotheshop:pay')
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ESX.TriggerServerCallback('esx_clotheshop:checkPropertyDataStore', function(foundStore)
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if foundStore then
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ESX.UI.Menu.Open(
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'dialog', GetCurrentResourceName(), 'outfit_name',
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{
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title = 'Nom de la tenue ?',
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},
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function(data, menu)
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menu.close()
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TriggerEvent('skinchanger:getSkin', function(skin)
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TriggerServerEvent('esx_clotheshop:saveOutfit', data.value, skin)
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end)
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end,
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function(data2,menu)
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menu.close()
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end
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)
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end
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end)
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else
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TriggerEvent('esx_skin:getLastSkin', function(skin)
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TriggerEvent('skinchanger:loadSkin', skin)
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end)
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ESX.ShowNotification('Vous n\'avez pas assez d\'argent')
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end
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end)
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end
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if data.current.value == 'no' then
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TriggerEvent('esx_skin:getLastSkin', function(skin)
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TriggerEvent('skinchanger:loadSkin', skin)
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end)
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end
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CurrentAction = 'shop_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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end,
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function(data, menu)
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menu.close()
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CurrentAction = 'shop_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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end
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)
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end, function(data, menu)
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menu.close()
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CurrentAction = 'shop_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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end, {
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'tshirt_1',
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'tshirt_2',
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'torso_1',
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'torso_2',
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'decals_1',
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'decals_2',
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'arms',
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'pants_1',
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'pants_2',
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'shoes_1',
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'shoes_2',
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'chain_1',
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'chain_2',
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'helmet_1',
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'helmet_2',
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'glasses_1',
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'glasses_2',
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})
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end
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AddEventHandler('esx_clotheshop:hasEnteredMarker', function(zone)
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CurrentAction = 'shop_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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end)
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AddEventHandler('esx_clotheshop:hasExitedMarker', function(zone)
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CurrentAction = nil
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end)
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-- Create Blips
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Citizen.CreateThread(function()
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for i=1, #Config.Shops, 1 do
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local blip = AddBlipForCoord(Config.Shops[i].x, Config.Shops[i].y, Config.Shops[i].z)
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SetBlipSprite (blip, 73)
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SetBlipDisplay(blip, 4)
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SetBlipScale (blip, 1.0)
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SetBlipColour (blip, 47)
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SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString("Vêtements")
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EndTextCommandSetBlipName(blip)
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end
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end)
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-- Display markers
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Citizen.CreateThread(function()
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while true do
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Wait(0)
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local coords = GetEntityCoords(GetPlayerPed(-1))
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for k,v in pairs(Config.Zones) do
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if(v.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then
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DrawMarker(v.Type, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
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end
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end
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end
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end)
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-- Enter / Exit marker events
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Citizen.CreateThread(function()
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while true do
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Wait(0)
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local coords = GetEntityCoords(GetPlayerPed(-1))
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local isInMarker = false
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local currentZone = nil
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for k,v in pairs(Config.Zones) do
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if(GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x) then
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isInMarker = true
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currentZone = k
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end
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end
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if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then
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HasAlreadyEnteredMarker = true
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LastZone = currentZone
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TriggerEvent('esx_clotheshop:hasEnteredMarker', currentZone)
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end
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if not isInMarker and HasAlreadyEnteredMarker then
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HasAlreadyEnteredMarker = false
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TriggerEvent('esx_clotheshop:hasExitedMarker', LastZone)
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end
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end
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end)
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-- Key controls
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(0)
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if CurrentAction ~= nil then
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SetTextComponentFormat('STRING')
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AddTextComponentString(CurrentActionMsg)
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DisplayHelpTextFromStringLabel(0, 0, 1, -1)
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if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
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if CurrentAction == 'shop_menu' then
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OpenShopMenu()
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end
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CurrentAction = nil
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GUI.Time = GetGameTimer()
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end
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end
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end
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end)
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+38
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Config = {}
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Config.Price = 250
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Config.DrawDistance = 100.0
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Config.MarkerSize = {x = 1.5, y = 1.5, z = 1.0}
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Config.MarkerColor = {r = 102, g = 102, b = 204}
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Config.MarkerType = 1
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Config.Zones = {}
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Config.Shops = {
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{x=72.254, y=-1399.102, z=28.376},
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{x=-703.776, y=-152.258, z=36.415},
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{x=-167.863, y=-298.969, z=38.733},
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{x=428.694, y=-800.106, z=28.491},
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{x=-829.413, y=-1073.710, z=10.328},
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{x=-1447.797, y=-242.461, z=48.820},
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{x=11.632, y=6514.224, z=30.877},
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{x=123.646, y=-219.440, z=53.557},
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{x=1696.291, y=4829.312, z=41.063},
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{x=618.093, y=2759.629, z=41.088},
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{x=1190.550, y=2713.441, z=37.222},
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{x=-1193.429, y=-772.262, z=16.324},
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{x=-3172.496, y=1048.133, z=19.863},
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{x=-1108.441, y=2708.923, z=18.107},
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}
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for i=1, #Config.Shops, 1 do
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Config.Zones['Shop_' .. i] = {
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Pos = Config.Shops[i],
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Size = Config.MarkerSize,
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Color = Config.MarkerColor,
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Type = Config.MarkerType
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}
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end
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ESX = nil
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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RegisterServerEvent('esx_clotheshop:pay')
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AddEventHandler('esx_clotheshop:pay', function()
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local xPlayer = ESX.GetPlayerFromId(source)
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xPlayer.removeMoney(Config.Price)
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TriggerClientEvent('esx:showNotification', source, 'Vous avez payé $' .. Config.Price)
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end)
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RegisterServerEvent('esx_clotheshop:saveOutfit')
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AddEventHandler('esx_clotheshop:saveOutfit', function(label, skin)
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local xPlayer = ESX.GetPlayerFromId(source)
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TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
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local dressing = store.get('dressing')
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if dressing == nil then
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dressing = {}
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end
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table.insert(dressing, {
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label = label,
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skin = skin
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})
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store.set('dressing', dressing)
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end)
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end)
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ESX.RegisterServerCallback('esx_clotheshop:checkMoney', function(source, cb)
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer.get('money') >= Config.Price then
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cb(true)
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else
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cb(false)
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end
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end)
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ESX.RegisterServerCallback('esx_clotheshop:checkPropertyDataStore', function(source, cb)
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local xPlayer = ESX.GetPlayerFromId(source)
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local foundStore = false
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TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store)
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foundStore = true
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end)
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cb(foundStore)
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end)
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