Create sl.lua and update it!

Update it and create it again.. Branch: sl.lua

Co-Authored-By: cehic <98315104+cehic@users.noreply.github.com>
This commit is contained in:
C3h1cDevelopment
2023-11-04 22:51:04 +01:00
parent 1147a13ec9
commit 6bfe8625c7
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Locales["sl"] = {
-- Inventory
["inventory"] = "Shramba ( Teza %s / %s )",
["use"] = "Uporabi",
["give"] = "Daj",
["remove"] = "Vrzi",
["return"] = "Povratek",
["give_to"] = "Daj",
["amount"] = "Vsota",
["giveammo"] = "Daj Strelivo",
["amountammo"] = "Količina streliva",
["noammo"] = "Ni dovolj!",
["gave_item"] = "Dal si %sx %s k %s",
["received_item"] = "Dobil si %sx %s od %s",
["gave_weapon"] = "Dajanje %s do %s",
["gave_weapon_ammo"] = "Dajanje ~o~%sx %s za %s do %s",
["gave_weapon_withammo"] = "Dajanje %s z ~o~%sx %s do %s",
["gave_weapon_hasalready"] = "%s ze ima %s",
["gave_weapon_noweapon"] = "%s se nima tega orozja",
["received_weapon"] = "Dobil si %s od %s",
["received_weapon_ammo"] = "Dobil ~o~%sx %s za tvoj/o %s od %s",
["received_weapon_withammo"] = "Dobil si %s z ~o~%sx %s od %s",
["received_weapon_hasalready"] = "%s vam je poskušal dati %s, vendar že imate to orožje",
["received_weapon_noweapon"] = "%s vam je poskušal dati strelivo za %s, vendar nimate tega orožja",
["gave_account_money"] = "Dajanje $%s (%s) do %s",
["received_account_money"] = "Dobil $%s (%s) od %s",
["amount_invalid"] = "Neveljavna količina",
["players_nearby"] = "V blizini ni ljudi",
["ex_inv_lim"] = "Dejanja ni mogoče izvesti, saj presega največjo težo %s",
["imp_invalid_quantity"] = "Dejanja ni mogoče izvesti, količina je neveljavna",
["imp_invalid_amount"] = "Dejanja ni mogoče izvesti, znesek je neveljaven",
["threw_standard"] = "Metanje %sx %s",
["threw_account"] = "Metanje $%s %s",
["threw_weapon"] = "Metanje %s",
["threw_weapon_ammo"] = "Metanje %s z ~o~%sx %s",
["threw_weapon_already"] = "Ti ze imas to orozje",
["threw_cannot_pickup"] = "Shramba je poln, nemorem pobrati!",
["threw_pickup_prompt"] = "Pritisni E da poberes",
-- Key mapping
["keymap_showinventory"] = "Pokazi Shrambo",
-- Salary related
["received_salary"] = "Vi ste plačali: $%s",
["received_help"] = "Vi ste placali svoj CEK v vrednosti: $%s",
["company_nomoney"] = "podjetje, v katerem ste zaposleni, je prerevno, da bi vam izplačevalo plačo",
["received_paycheck"] = "Prejel si Placilo",
["bank"] = "NLB",
["account_bank"] = "Banka",
["account_black_money"] = "Umazan Denar",
["account_money"] = "Denar",
["act_imp"] = "Dejanja ni mogoče izvesti",
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Teleportiraj osebo do sebe',
['command_car'] = 'Spawnaj si vozilo',
['command_car_car'] = 'Koda vozila',
['command_cardel'] = 'Odstranite vozila v bližini',
['command_cardel_radius'] = 'Odstrani vsa vozila v določenem radiju',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Odstrani vsa sporocila v CHATU',
['command_clearall'] = 'Počisti besedilo klepeta za vse igralce',
['command_clearinventory'] = 'Vzemi vse stvari iz osebove shrambe',
['command_clearloadout'] = 'Odstranite vse orožje iz nalaganja igralcev',
['command_freeze'] = 'Zmrzni osebno',
['command_unfreeze'] = 'Odmrzni osebo',
['command_giveaccountmoney'] = 'Poslji denar na dolocen Bancni racun',
['command_giveaccountmoney_account'] = 'Račun za dodajanje',
['command_giveaccountmoney_amount'] = 'Znesek za dodajanje',
['command_giveaccountmoney_invalid'] = 'Ime računa je neveljavno',
['command_giveitem'] = 'Daj osebi neko stvar',
['command_giveitem_item'] = 'Ime Stvari',
['command_giveitem_count'] = 'Kolicina',
['command_giveweapon'] = 'Daj osebi orozje',
['command_giveweapon_weapon'] = 'Ime orozja',
['command_giveweapon_ammo'] = 'Kolicina',
['command_giveweapon_hasalready'] = 'Oseba ze ima to orozje!',
['command_giveweaponcomponent'] = 'Daj komponento orožja igralcu',
['command_giveweaponcomponent_component'] = 'Ime Komponente',
['command_giveweaponcomponent_invalid'] = 'Neveljavna komponenta orožja',
['command_giveweaponcomponent_hasalready'] = 'Oseba ze ima to komponento',
['command_giveweaponcomponent_missingweapon'] = 'Oseba nima tega orozja!',
['command_goto'] = 'Teleportirajte se k igralcu',
['command_kill'] = 'Ubij igralca',
['command_save'] = 'Prisilno shrani podatke igralca!',
['command_saveall'] = 'Prisilno shrani vse podatke igralca',
['command_setaccountmoney'] = 'Nastavite denar znotraj dolocenega racuna',
['command_setaccountmoney_amount'] = 'Znesek',
['command_setcoords'] = 'Teleport na dolocene koordinate',
['command_setcoords_x'] = 'Vrednost X',
['command_setcoords_y'] = 'Vrednost Y',
['command_setcoords_z'] = 'Z vrednost',
['command_setjob'] = 'Nastavi opravilo igralca',
['command_setjob_job'] = 'Ime',
['command_setjob_grade'] = 'Delovna ocena',
['command_setjob_invalid'] = 'delovno mesto, ocena ali oboje ni veljavno',
['command_setgroup'] = 'Nastavi skupino dovoljenj igralcev',
['command_setgroup_group'] = 'Ime skupine',
['commanderror_argumentmismatch'] = 'Neveljavno stetje argumentov (podano %s, zeleno %s)',
['commanderror_argumentmismatch_number'] = 'Neveljaven podatkovni tip argumenta #%s (posredovan niz, zeleno stevilo)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
['commanderror_invaliditem'] = 'Neveljaven element',
['commanderror_invalidweapon'] = 'Neveljavno orozje',
['commanderror_console'] = 'Ukaza ni mogoce izvesti s konzole',
['commanderror_invalidcommand'] = 'Neveljaven ukaz - /%s',
['commanderror_invalidplayerid'] = 'Naveden igralec ni na spletu',
['commandgeneric_playerid'] = 'Id streznika igralca',
['command_giveammo_noweapon_found'] = '%s nima tega orozja',
['command_giveammo_weapon'] = 'Ime orozja',
['command_giveammo_ammo'] = 'Kolicina streliva',
['tpm_nowaypoint'] = 'Ni nastavljene poti!.',
['tpm_success'] = 'Uspesno teleportiran',
['noclip_message'] = 'Noclip je bil %s',
['enabled'] = '~g~Vkljucen~s~',
['disabled'] = '~r~Izkljucen~s~',
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "€%s",
-- Weapons
-- Melee
["weapon_dagger"] = "Dagger",
["weapon_bat"] = "Bat",
["weapon_battleaxe"] = "Battle Axe",
["weapon_bottle"] = "Bottle",
["weapon_crowbar"] = "Crowbar",
["weapon_flashlight"] = "Flashlight",
["weapon_golfclub"] = "Golf Club",
["weapon_hammer"] = "Hammer",
["weapon_hatchet"] = "Hatchet",
["weapon_knife"] = "Knife",
["weapon_knuckle"] = "Knuckledusters",
["weapon_machete"] = "Machete",
["weapon_nightstick"] = "Nightstick",
["weapon_wrench"] = "Pipe Wrench",
["weapon_poolcue"] = "Pool Cue",
["weapon_stone_hatchet"] = "Stone Hatchet",
["weapon_switchblade"] = "Switchblade",
-- Handguns
["weapon_appistol"] = "AP Pistol",
["weapon_ceramicpistol"] = "Ceramic Pistol",
["weapon_combatpistol"] = "Combat Pistol",
["weapon_doubleaction"] = "Double-Action Revolver",
["weapon_navyrevolver"] = "Navy Revolver",
["weapon_flaregun"] = "Flaregun",
["weapon_gadgetpistol"] = "Gadget Pistol",
["weapon_heavypistol"] = "Heavy Pistol",
["weapon_revolver"] = "Heavy Revolver",
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
["weapon_marksmanpistol"] = "Marksman Pistol",
["weapon_pistol"] = "Pistol",
["weapon_pistol_mk2"] = "Pistol MK2",
["weapon_pistol50"] = "Pistol .50",
["weapon_snspistol"] = "SNS Pistol",
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistol",
-- Shotguns
["weapon_assaultshotgun"] = "Assault Shotgun",
["weapon_autoshotgun"] = "Auto Shotgun",
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
["weapon_combatshotgun"] = "Combat Shotgun",
["weapon_dbshotgun"] = "Double Barrel Shotgun",
["weapon_heavyshotgun"] = "Heavy Shotgun",
["weapon_musket"] = "Musket",
["weapon_pumpshotgun"] = "Pump Shotgun",
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
-- SMG & LMG
["weapon_assaultsmg"] = "Assault SMG",
["weapon_combatmg"] = "Combat MG",
["weapon_combatmg_mk2"] = "Combat MG MK2",
["weapon_combatpdw"] = "Combat PDW",
["weapon_gusenberg"] = "Gusenberg Sweeper",
["weapon_machinepistol"] = "Machine Pistol",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "Micro SMG",
["weapon_minismg"] = "Mini SMG",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Unholy Hellbringer",
-- Rifles
["weapon_advancedrifle"] = "Advanced Rifle",
["weapon_assaultrifle"] = "Assault Rifle",
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
["weapon_bullpuprifle"] = "Bullpup Rifle",
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
["weapon_carbinerifle"] = "Carbine Rifle",
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
["weapon_compactrifle"] = "Compact Rifle",
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
["weapon_marksmanrifle"] = "Marksman Rifle",
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
["weapon_sniperrifle"] = "Sniper Rifle",
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compact Launcher",
["weapon_firework"] = "Firework Launcher",
["weapon_grenadelauncher"] = "Grenade Launcher",
["weapon_hominglauncher"] = "Homing Launcher",
["weapon_minigun"] = "Minigun",
["weapon_railgun"] = "Railgun",
["weapon_rpg"] = "Rocket Launcher",
["weapon_rayminigun"] = "Widowmaker",
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metal Detector",
["weapon_precisionrifle"] = "Precision Rifle",
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
["weapon_candycane"] = "Candy Cane", -- not translated
["weapon_acidpackage"] = "Acid Package", -- not translated
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
["weapon_railgunxm3"] = "Railgun", -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
["weapon_bzgas"] = "BZ Gas",
["weapon_flare"] = "Flare",
["weapon_grenade"] = "Grenade",
["weapon_petrolcan"] = "Jerrycan",
["weapon_hazardcan"] = "Hazardous Jerrycan",
["weapon_molotov"] = "Molotov Cocktail",
["weapon_proxmine"] = "Proximity Mine",
["weapon_pipebomb"] = "Pipe Bomb",
["weapon_snowball"] = "Snowball",
["weapon_stickybomb"] = "Sticky Bomb",
["weapon_smokegrenade"] = "Tear Gas",
-- Special
["weapon_fireextinguisher"] = "Fire Extinguisher",
["weapon_digiscanner"] = "Digital Scanner",
["weapon_garbagebag"] = "Garbage Bag",
["weapon_handcuffs"] = "Handcuffs",
["gadget_nightvision"] = "Night Vision",
["gadget_parachute"] = "parachute",
-- Weapon Components
["component_knuckle_base"] = "base Model",
["component_knuckle_pimp"] = "the Pimp",
["component_knuckle_ballas"] = "the Ballas",
["component_knuckle_dollar"] = "the Hustler",
["component_knuckle_diamond"] = "the Rock",
["component_knuckle_hate"] = "the Hater",
["component_knuckle_love"] = "the Lover",
["component_knuckle_player"] = "the Player",
["component_knuckle_king"] = "the King",
["component_knuckle_vagos"] = "the Vagos",
["component_luxary_finish"] = "luxary Weapon Finish",
["component_handle_default"] = "default Handle",
["component_handle_vip"] = "vIP Handle",
["component_handle_bodyguard"] = "bodyguard Handle",
["component_vip_finish"] = "vIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
["component_camo_finish"] = "digital Camo",
["component_camo_finish2"] = "brushstroke Camo",
["component_camo_finish3"] = "woodland Camo",
["component_camo_finish4"] = "skull Camo",
["component_camo_finish5"] = "sessanta Nove Camo",
["component_camo_finish6"] = "perseus Camo",
["component_camo_finish7"] = "leopard Camo",
["component_camo_finish8"] = "zebra Camo",
["component_camo_finish9"] = "geometric Camo",
["component_camo_finish10"] = "boom Camo",
["component_camo_finish11"] = "patriotic Camo",
["component_camo_slide_finish"] = "digital Slide Camo",
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
["component_camo_slide_finish3"] = "woodland Slide Camo",
["component_camo_slide_finish4"] = "skull Slide Camo",
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
["component_camo_slide_finish6"] = "perseus Slide Camo",
["component_camo_slide_finish7"] = "leopard Slide Camo",
["component_camo_slide_finish8"] = "zebra Slide Camo",
["component_camo_slide_finish9"] = "geometric Slide Camo",
["component_camo_slide_finish10"] = "boom Slide Camo",
["component_camo_slide_finish11"] = "patriotic Slide Camo",
["component_clip_default"] = "default Magazine",
["component_clip_extended"] = "extended Magazine",
["component_clip_drum"] = "drum Magazine",
["component_clip_box"] = "box Magazine",
["component_scope_holo"] = "holographic Scope",
["component_scope_small"] = "small Scope",
["component_scope_medium"] = "medium Scope",
["component_scope_large"] = "large Scope",
["component_scope"] = "mounted Scope",
["component_scope_advanced"] = "advanced Scope",
["component_ironsights"] = "ironsights",
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
["component_muzzle_flat"] = "flat Muzzle Brake",
["component_muzzle_tactical"] = "tactical Muzzle Brake",
["component_muzzle_fat"] = "fat-End Muzzle Brake",
["component_muzzle_precision"] = "precision Muzzle Brake",
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
["component_muzzle_slanted"] = "slanted Muzzle Brake",
["component_muzzle_split"] = "split-End Muzzle Brake",
["component_muzzle_squared"] = "squared Muzzle Brake",
["component_flashlight"] = "flashlight",
["component_grip"] = "grip",
["component_barrel_default"] = "default Barrel",
["component_barrel_heavy"] = "heavy Barrel",
["component_ammo_tracer"] = "tracer Ammo",
["component_ammo_incendiary"] = "incendiary Ammo",
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
["component_ammo_fmj"] = "fMJ Ammo",
["component_ammo_armor"] = "armor Piercing Ammo",
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
["component_shells_default"] = "default Shells",
["component_shells_incendiary"] = "dragons Breath Shells",
["component_shells_armor"] = "steel Buckshot Shells",
["component_shells_hollowpoint"] = "flechette Shells",
["component_shells_explosive"] = "explosive Slug Shells",
-- Weapon Ammo
["ammo_rounds"] = "round(s)",
["ammo_shells"] = "shell(s)",
["ammo_charge"] = "charge",
["ammo_petrol"] = "gallons of fuel",
["ammo_firework"] = "firework(s)",
["ammo_rockets"] = "rocket(s)",
["ammo_grenadelauncher"] = "grenade(s)",
["ammo_grenade"] = "grenade(s)",
["ammo_stickybomb"] = "bomb(s)",
["ammo_pipebomb"] = "bomb(s)",
["ammo_smokebomb"] = "bomb(s)",
["ammo_molotov"] = "cocktail(s)",
["ammo_proxmine"] = "mine(s)",
["ammo_bzgas"] = "can(s)",
["ammo_ball"] = "ball(s)",
["ammo_snowball"] = "snowball(s)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-- Weapon Tints
["tint_default"] = "default skin",
["tint_green"] = "green skin",
["tint_gold"] = "gold skin",
["tint_pink"] = "pink skin",
["tint_army"] = "army skin",
["tint_lspd"] = "blue skin",
["tint_orange"] = "orange skin",
["tint_platinum"] = "platinum skin",
}