Decimal rounding

This commit is contained in:
ElPumpo
2018-08-25 11:26:18 +02:00
parent ab491550be
commit 6a133bdb61
6 changed files with 355 additions and 340 deletions
+6 -3
View File
@@ -6,6 +6,7 @@ Config.Jobs.fisherman = {
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = "benson",
@@ -19,6 +20,7 @@ Config.Jobs.fisherman = {
Trailer = "none",
HasCaution = false
}
},
Zones = {
@@ -36,7 +38,7 @@ Config.Jobs.fisherman = {
},
FishingSpot = {
Pos = {x = 4435.21, y = 4829.6, z = 0.34},
Pos = {x = 4435.21, y = 4829.60, z = 0.34},
Color = {r = 204, g = 204, b = 0},
Size = {x = 110.0, y = 110.0, z = 10.0},
Marker= 1,
@@ -72,7 +74,7 @@ Config.Jobs.fisherman = {
Spawner = 2,
Hint = _U('fm_spawnboat'),
Caution = 0,
GPS = {x = 4435.21, y = 4829.6, z = 0.34}
GPS = {x = 4435.21, y = 4829.60, z = 0.34}
},
BoatSpawnPoint = {
@@ -166,7 +168,8 @@ Config.Jobs.fisherman = {
requires_name = _U('fm_fish'),
drop = 100
}
},
}
}
}
}
+15 -18
View File
@@ -19,8 +19,7 @@ Config.Jobs.fueler = {
Zones = {
CloakRoom = {
-- 1
Pos = {x = 557.933, y = -2327.9, z = 4.82896},
Pos = {x = 557.93, y = -2327.90, z = 4.82},
Size = {x = 3.0, y = 3.0, z = 2.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -28,11 +27,11 @@ Config.Jobs.fueler = {
Name = _U("f_oil_refiner"),
Type = "cloakroom",
Hint = _U("cloak_change"),
GPS = {x = 554.597, y = -2314.43, z = 4.86293}
GPS = {x = 554.59, y = -2314.43, z = 4.86}
},
ChampPetrol = {
Pos = {x = 609.589, y = 2856.74, z = 39.4958},
Pos = {x = 609.58, y = 2856.74, z = 39.49},
Size = {x = 20.0, y = 20.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -53,11 +52,11 @@ Config.Jobs.fueler = {
}
},
Hint = _U("f_drillbutton"),
GPS = {x = 2736.94, y = 1417.99, z = 23.4888}
GPS = {x = 2736.94, y = 1417.99, z = 23.48}
},
Raffinerie = {
Pos = {x = 2736.94, y = 1417.99, z = 23.4888},
Pos = {x = 2736.94, y = 1417.99, z = 23.48},
Size = {x = 10.0, y = 10.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -78,12 +77,11 @@ Config.Jobs.fueler = {
}
},
Hint = _U("f_refine_fuel_button"),
GPS = {x = 265.752, y = -3013.39, z = 4.73275}
GPS = {x = 265.75, y = -3013.39, z = 4.73}
},
Melange = {
-- 6
Pos = {x = 265.752, y = -3013.39, z = 4.73275},
Pos = {x = 265.75, y = -3013.39, z = 4.73},
Size = {x = 10.0, y = 10.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -104,12 +102,11 @@ Config.Jobs.fueler = {
}
},
Hint = _U("f_fuel_mixture_button"),
GPS = {x = 491.406, y = -2163.37, z = 4.91827}
GPS = {x = 491.40, y = -2163.37, z = 4.91}
},
VehicleSpawner = {
-- 2
Pos = {x = 554.597, y = -2314.43, z = 4.86293},
Pos = {x = 554.59, y = -2314.43, z = 4.86},
Size = {x = 3.0, y = 3.0, z = 2.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -119,11 +116,11 @@ Config.Jobs.fueler = {
Spawner = 1,
Hint = _U("spawn_truck_button"),
Caution = 2000,
GPS = {x = 602.254, y = 2926.62, z = 39.6898}
GPS = {x = 602.25, y = 2926.62, z = 39.68}
},
VehicleSpawnPoint = {
Pos = {x = 580.541, y = -2309.7, z = 4.90915},
Pos = {x = 580.54, y = -2309.70, z = 4.90},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
@@ -135,7 +132,7 @@ Config.Jobs.fueler = {
},
VehicleDeletePoint = {
Pos = {x = 520.684, y = -2124.21, z = 4.98635},
Pos = {x = 520.68, y = -2124.21, z = 4.98},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
@@ -150,8 +147,7 @@ Config.Jobs.fueler = {
},
Delivery = {
-- 7
Pos = {x = 491.406, y = -2163.37, z = 4.91827},
Pos = {x = 491.40, y = -2163.37, z = 4.91},
Color = {r = 204, g = 204, b = 0},
Size = {x = 10.0, y = 10.0, z = 1.0},
Marker = 1,
@@ -173,7 +169,8 @@ Config.Jobs.fueler = {
},
Hint = _U("f_deliver_gas"),
GPS = {x = 609.589, y = 2856.74, z = 39.4958}
GPS = {x = 609.58, y = 2856.74, z = 39.49}
}
}
}
+6 -5
View File
@@ -19,7 +19,7 @@ Config.Jobs.lumberjack = {
Zones = {
CloakRoom = {
Pos = {x = 1200.63, y = -1276.875, z = 34.38},
Pos = {x = 1200.63, y = -1276.87, z = 34.38},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -102,7 +102,7 @@ Config.Jobs.lumberjack = {
},
VehicleSpawner = {
Pos = {x = 1191.9681396484, y = -1261.7775878906, z = 34.170627593994},
Pos = {x = 1191.96, y = -1261.77, z = 34.17},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -115,7 +115,7 @@ Config.Jobs.lumberjack = {
},
VehicleSpawnPoint = {
Pos = {x = 1194.6257324219, y = -1286.955078125, z = 34.121524810791},
Pos = {x = 1194.62, y = -1286.95, z = 34.12},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
@@ -126,7 +126,7 @@ Config.Jobs.lumberjack = {
},
VehicleDeletePoint = {
Pos = {x = 1216.8983154297, y = -1229.2396240234, z = 34.403507232666},
Pos = {x = 1216.89, y = -1229.23, z = 34.40},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
@@ -141,7 +141,7 @@ Config.Jobs.lumberjack = {
},
Delivery = {
Pos = {x = 1201.3558349609, y = -1327.5159912109, z = 34.226093292236},
Pos = {x = 1201.35, y = -1327.51, z = 34.22},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
@@ -163,5 +163,6 @@ Config.Jobs.lumberjack = {
},
Hint = _U("lj_deliver_button")
}
}
}
+262 -255
View File
@@ -1,267 +1,274 @@
Config.Jobs.miner = {
BlipInfos = {
Sprite = 318,
Color = 5
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = "rubble",
Trailer = "none",
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 892.35333251953, y = -2172.7705078125, z = 31.286273956299},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_miner_locker'),
Type = "cloakroom",
Hint = _U('cloak_change'),
GPS = {x = 884.86889648438, y = -2176.5102539063, z = 29.519346237183}
},
Mine = {
Pos = {x = 2962.4, y = 2746.2, z = 42.398},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_rock'),
Type = "work",
Item = {
{
name = _U('m_rock'),
db_name= "stone",
time = 3000,
max = 7,
add = 1,
remove = 1,
requires = "nothing",
requires_name = "Nothing",
drop = 100
}
},
Hint = _U('m_pickrocks'),
GPS = {x = 289.244, y = 2862.9, z = 42.6424}
},
BlipInfos = {
Sprite = 318,
Color = 5
},
StoneWash = {
Pos = {x = 289.244, y = 2862.9, z = 42.6424},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_washrock'),
Type = "work",
Item = {
{
name = _U('m_washrock'),
db_name= "washed_stone",
time = 5000,
max = 7,
add = 1,
remove = 1,
requires = "stone",
requires_name = _U('m_rock'),
drop = 100
}
},
Hint = _U('m_rock_button'),
GPS = {x = 1109.14, y = -2007.87, z = 30.0188}
},
Vehicles = {
Foundry = {
Pos = {x = 1109.14, y = -2007.87, z = 30.0188},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_rock_smelting'),
Type = "work",
Item = {
{
name = _U('m_copper'),
db_name= "copper",
time = 4000,
max = 56,
add = 8,
remove = 1,
requires = "washed_stone",
requires_name = _U('m_washrock'),
drop = 100
},
{
name = _U('m_iron'),
db_name= "iron",
max = 42,
add = 6,
drop = 100
},
{
name = _U('m_gold'),
db_name= "gold",
max = 21,
add = 3,
drop = 100
},
{
name = _U('m_diamond'),
db_name= "diamond",
max = 50,
add = 1,
drop = 5
}
},
Hint = _U('m_melt_button'),
GPS = {x = -169.481, y = -2659.16, z = 5.00103}
},
Truck = {
Spawner = 1,
Hash = "rubble",
Trailer = "none",
HasCaution = true
}
VehicleSpawner = {
Pos = {x = 884.86889648438, y = -2176.5102539063, z = 29.519346237183},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = false,
Name = _U('spawn_veh'),
Type = "vehspawner",
Spawner = 1,
Hint = _U('spawn_veh_button'),
Caution = 2000,
GPS = {x = 2962.4, y = 2746.2, z = 42.398}
},
},
VehicleSpawnPoint = {
Pos = {x = 879.55700683594, y = -2189.7995605469, z = 29.519348144531},
Size = {x = 5.0, y = 5.0, z = 1.0},
Marker= -1,
Blip = false,
Name = _U('service_vh'),
Type = "vehspawnpt",
Spawner = 1,
Heading = 90.1,
GPS = 0
},
Zones = {
VehicleDeletePoint = {
Pos = {x = 881.93725585938, y = -2198.0151367188, z = 29.519351959229},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker= 1,
Blip = false,
Name = _U('return_vh'),
Type = "vehdelete",
Hint = _U('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
CloakRoom = {
Pos = {x = 892.35, y = -2172.77, z = 31.28},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_miner_locker"),
Type = "cloakroom",
Hint = _U("cloak_change"),
GPS = {x = 884.86, y = -2176.51, z = 29.51}
},
CopperDelivery = {
Pos = {x = -169.481, y = -2659.16, z = 5.00103},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker= 1,
Blip = true,
Name = _U('m_sell_copper'),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U('delivery'),
time = 500,
remove = 1,
max = 56, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 5,
requires = "copper",
requires_name = _U('m_copper'),
drop = 100
}
},
Hint = _U('m_deliver_copper'),
GPS = {x = -148.782, y = -1040.38, z = 26.2736}
},
Mine = {
Pos = {x = 2962.40, y = 2746.20, z = 42.39},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_rock"),
Type = "work",
Item = {
{
name = _U("m_rock"),
db_name = "stone",
time = 3000,
max = 7,
add = 1,
remove = 1,
requires = "nothing",
requires_name = "Nothing",
drop = 100
}
},
Hint = _U("m_pickrocks"),
GPS = {x = 289.24, y = 2862.90, z = 42.64}
},
IronDelivery = {
Pos = {x = -148.782, y = -1040.38, z = 26.2736},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_sell_iron'),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U('delivery'),
time = 500,
remove = 1,
max = 42, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 9,
requires = "iron",
requires_name = _U('m_iron'),
drop = 100
}
},
Hint = _U('m_deliver_iron'),
GPS = {x = 261.487, y = 207.354, z = 109.287}
},
StoneWash = {
Pos = {x = 289.24, y = 2862.90, z = 42.64},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_washrock"),
Type = "work",
Item = {
{
name = _U("m_washrock"),
db_name = "washed_stone",
time = 5000,
max = 7,
add = 1,
remove = 1,
requires = "stone",
requires_name = _U("m_rock"),
drop = 100
}
},
Hint = _U("m_rock_button"),
GPS = {x = 1109.14, y = -2007.87, z = 30.01}
},
GoldDelivery = {
Pos = {x = 261.487, y = 207.354, z = 109.287},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_sell_gold'),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U('delivery'),
time = 500,
remove = 1,
max = 21, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 25,
requires = "gold",
requires_name = _U('m_gold'),
drop = 100
}
},
Hint = _U('m_deliver_gold'),
GPS = {x = -621.046, y = -228.532, z = 37.0571}
},
Foundry = {
Pos = {x = 1109.14, y = -2007.87, z = 30.01},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_rock_smelting"),
Type = "work",
Item = {
{
name = _U("m_copper"),
db_name = "copper",
time = 4000,
max = 56,
add = 8,
remove = 1,
requires = "washed_stone",
requires_name = _U("m_washrock"),
drop = 100
},
{
name = _U("m_iron"),
db_name = "iron",
max = 42,
add = 6,
drop = 100
},
{
name = _U("m_gold"),
db_name = "gold",
max = 21,
add = 3,
drop = 100
},
{
name = _U("m_diamond"),
db_name = "diamond",
max = 50,
add = 1,
drop = 5
}
},
Hint = _U("m_melt_button"),
GPS = {x = -169.48, y = -2659.16, z = 5.00}
},
DiamondDelivery = {
Pos = {x = -621.046, y = -228.532, z = 37.0571},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('m_sell_diamond'),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U('delivery'),
time = 500,
remove = 1,
max = 50, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 250,
requires = "diamond",
requires_name = _U('m_diamond'),
drop = 100
}
},
Hint = _U('m_deliver_diamond'),
GPS = {x = 2962.4, y = 2746.2, z = 42.398}
}
}
VehicleSpawner = {
Pos = {x = 884.86, y = -2176.51, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = false,
Name = _U("spawn_veh"),
Type = "vehspawner",
Spawner = 1,
Hint = _U("spawn_veh_button"),
Caution = 2000,
GPS = {x = 2962.40, y = 2746.20, z = 42.39}
},
VehicleSpawnPoint = {
Pos = {x = 879.55, y = -2189.79, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Marker = -1,
Blip = false,
Name = _U("service_vh"),
Type = "vehspawnpt",
Spawner = 1,
Heading = 90.1,
GPS = 0
},
VehicleDeletePoint = {
Pos = {x = 881.93, y = -2198.01, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = _U("return_vh"),
Type = "vehdelete",
Hint = _U("return_vh_button"),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
CopperDelivery = {
Pos = {x = -169.481, y = -2659.16, z = 5.00103},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = _U("m_sell_copper"),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U("delivery"),
time = 500,
remove = 1,
max = 56, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 5,
requires = "copper",
requires_name = _U("m_copper"),
drop = 100
}
},
Hint = _U("m_deliver_copper"),
GPS = {x = -148.78, y = -1040.38, z = 26.27}
},
IronDelivery = {
Pos = {x = -148.78, y = -1040.38, z = 26.27},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_sell_iron"),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U("delivery"),
time = 500,
remove = 1,
max = 42, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 9,
requires = "iron",
requires_name = _U("m_iron"),
drop = 100
}
},
Hint = _U("m_deliver_iron"),
GPS = {x = 261.48, y = 207.35, z = 109.28}
},
GoldDelivery = {
Pos = {x = 261.48, y = 207.35, z = 109.28},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_sell_gold"),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U("delivery"),
time = 500,
remove = 1,
max = 21, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 25,
requires = "gold",
requires_name = _U("m_gold"),
drop = 100
}
},
Hint = _U("m_deliver_gold"),
GPS = {x = -621.04, y = -228.53, z = 37.05}
},
DiamondDelivery = {
Pos = {x = -621.04, y = -228.53, z = 37.05},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 3.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("m_sell_diamond"),
Type = "delivery",
Spawner = 1,
Item = {
{
name = _U("delivery"),
time = 500,
remove = 1,
max = 50, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 250,
requires = "diamond",
requires_name = _U("m_diamond"),
drop = 100
}
},
Hint = _U("m_deliver_diamond"),
GPS = {x = 2962.40, y = 2746.20, z = 42.39}
}
}
}
+57 -50
View File
@@ -1,54 +1,61 @@
Config.Jobs.reporter = {
BlipInfos = {
Sprite = 184,
Color = 1
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = "rumpo",
Trailer = "none",
HasCaution = true
}
},
Zones = {
VehicleSpawner = {
Pos = { x = -141.41, y = -620.80, z = 167.82 },
Size = {x = 2.0, y = 2.0, z = 0.2},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Blip = true,
Name = _U('reporter_name'),
Type = "vehspawner",
Spawner = 1,
Hint = _U('reporter_garage'),
Caution = 2000
},
VehicleSpawnPoint = {
Pos = { x = -149.32023620605, y = -592.17163085938, z = 31.42448425293 },
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker= -1,
Blip = false,
Name = _U('service_vh'),
Type = "vehspawnpt",
Spawner = 1,
Heading = 200.1
},
BlipInfos = {
Sprite = 184,
Color = 1
},
VehicleDeletePoint = {
Pos = { x = -144.2229309082, y = -577.02972412109, z = 31.42448425293 },
Size = {x = 5.0, y = 5.0, z = 0.2},
Color = {r = 255, g = 0, b = 0},
Marker= 1,
Blip = false,
Name = _U('return_vh'),
Type = "vehdelete",
Hint = _U('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = { x = -139.09838867188, y = -620.74865722656, z = 167.82052612305 }
}
}
Vehicles = {
Truck = {
Spawner = 1,
Hash = "rumpo",
Trailer = "none",
HasCaution = true
}
},
Zones = {
VehicleSpawner = {
Pos = {x = -141.41, y = -620.80, z = 167.82},
Size = {x = 2.0, y = 2.0, z = 0.2},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
Blip = true,
Name = _U("reporter_name"),
Type = "vehspawner",
Spawner = 1,
Hint = _U("reporter_garage"),
Caution = 2000
},
VehicleSpawnPoint = {
Pos = {x = -149.32, y = -592.17, z = 31.42},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
Name = _U("service_vh"),
Type = "vehspawnpt",
Spawner = 1,
Heading = 200.1
},
VehicleDeletePoint = {
Pos = {x = -144.22, y = -577.02, z = 31.42},
Size = {x = 5.0, y = 5.0, z = 0.2},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = _U("return_vh"),
Type = "vehdelete",
Hint = _U("return_vh_button"),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = {x = -139.09, y = -620.74, z = 167.82}
}
}
}
+9 -9
View File
@@ -18,7 +18,7 @@ Config.Jobs.slaughterer = {
Zones = {
CloakRoom = {
Pos = {x = -1071.1319580078, y = -2003.7891845703, z = 14.78551197052},
Pos = {x = -1071.13, y = -2003.78, z = 14.78},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -29,7 +29,7 @@ Config.Jobs.slaughterer = {
},
AliveChicken = {
Pos = {x = -62.9018, y = 6241.46, z = 30.0901},
Pos = {x = -62.90, y = 6241.46, z = 30.09},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -53,7 +53,7 @@ Config.Jobs.slaughterer = {
},
SlaughterHouse = {
Pos = {x = -77.991, y = 6229.063, z = 30.091},
Pos = {x = -77.99, y = 6229.06, z = 30.09},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -77,7 +77,7 @@ Config.Jobs.slaughterer = {
},
Packaging = {
Pos = {x = -101.978, y = 6208.799, z = 30.025},
Pos = {x = -101.97, y = 6208.79, z = 30.02},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -101,7 +101,7 @@ Config.Jobs.slaughterer = {
},
VehicleSpawner = {
Pos = {x = -1042.9444580078, y = -2023.2551269531, z = 12.161581993103},
Pos = {x = -1042.94, y = -2023.25, z = 12.16},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 204, g = 204, b = 0},
Marker = 1,
@@ -114,7 +114,7 @@ Config.Jobs.slaughterer = {
},
VehicleSpawnPoint = {
Pos = {x = -1048.8568115234, y = -2025.322265625, z = 12.161581993103},
Pos = {x = -1048.85, y = -2025.32, z = 12.16},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
@@ -125,7 +125,7 @@ Config.Jobs.slaughterer = {
},
VehicleDeletePoint = {
Pos = {x = -1061.5164794922, y = -2008.3552246094, z = 12.161584854126},
Pos = {x = -1061.51, y = -2008.35, z = 12.16},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
@@ -140,7 +140,7 @@ Config.Jobs.slaughterer = {
},
Delivery = {
Pos = {x = -596.158, y = -889.324, z = 24.5073},
Pos = {x = -596.15, y = -889.32, z = 24.50},
Color = {r = 204, g = 204, b = 0},
Size = {x = 5.0, y = 5.0, z = 1.0},
Marker = 1,
@@ -154,7 +154,7 @@ Config.Jobs.slaughterer = {
time = 500,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 11,
price = 23,
requires = "packaged_chicken",
requires_name = _U("s_packagechicken"),
drop = 100