Merge pull request #1417 from feelfreetofee/patch-5

fix(es_extended/client/functions.lua): Fix typos
This commit is contained in:
Kasey Fitton
2024-10-19 10:12:21 +01:00
committed by GitHub
+7 -5
View File
@@ -140,12 +140,13 @@ function ESX.RefreshContext(...)
end
function ESX.RegisterInput(command_name, label, input_group, key, on_press, on_release)
RegisterCommand(on_release and '+' .. command_name or command_name, on_press)
Core.Input[command_name] = ESX.HashString(command_name)
local command = on_release and '+' .. command_name or command_name
RegisterCommand(command, on_press)
Core.Input[command_name] = ESX.HashString(command)
if on_release then
RegisterCommand('-' .. command_name, on_release)
end
RegisterKeyMapping(command_name, label or '', input_group or 'keyboard', key or '')
RegisterKeyMapping(command, label or '', input_group or 'keyboard', key or '')
end
function ESX.UI.Menu.RegisterType(menuType, open, close)
@@ -321,7 +322,7 @@ function ESX.Game.Teleport(entity, coords, cb)
end
function ESX.Game.SpawnObject(object, coords, cb, networked)
local obj = CreateObject(ESX.Streaming.RequestModel(object), coords.x, coords.y. coords.z, networked == nil or networked, false, true)
local obj = CreateObject(ESX.Streaming.RequestModel(object), coords.x, coords.y, coords.z, networked == nil or networked, false, true)
return cb and cb(obj) or obj
end
@@ -491,8 +492,9 @@ end
function ESX.Game.RaycastScreen(depth, ...)
local world, normal = GetWorldCoordFromScreenCoord(.5, .5)
local origin = world + normal
local target = world + normal * depth
return target, ESX.Game.GetShapeTestResultAsync(StartShapeTestLosProbe(world + normal, target, ...))
return target, ESX.Game.GetShapeTestResultSync(StartShapeTestLosProbe(origin.x, origin.y, origin.z, target.x, target.y, target.z, ...))
end
function ESX.Game.GetClosestEntity(entities, isPlayerEntities, coords, modelFilter)