fix: es_extended: issues within the esx:playerLoaded event

This commit is contained in:
Mycroft
2022-09-02 03:19:38 +01:00
parent 6e252c6e23
commit 60070bd7bd
+1 -5
View File
@@ -15,10 +15,7 @@ end)
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
ESX.PlayerLoaded = true
ESX.PlayerData = xPlayer
ESX.PlayerData.ped = PlayerPedId()
FreezeEntityPosition(ESX.PlayerData.ped, true)
if Config.Multichar then
Wait(3000)
@@ -44,11 +41,11 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
TriggerEvent('esx:loadingScreenOff')
ShutdownLoadingScreen()
ShutdownLoadingScreenNui()
FreezeEntityPosition(ESX.PlayerData.ped, false)
end)
end
while ESX.PlayerData.ped == nil do Wait(20) end
ESX.PlayerLoaded = true
-- enable PVP
if Config.EnablePVP then
SetCanAttackFriendly(ESX.PlayerData.ped, true, false)
@@ -133,7 +130,6 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
end
SetDefaultVehicleNumberPlateTextPattern(-1, Config.CustomAIPlates)
FreezeEntityPosition(ESX.PlayerData.ped, false)
StartServerSyncLoops()
end)