Removed duplication of Custom primary and secondary colors

This commit is contained in:
Muhammed Yaseen
2025-05-09 08:34:46 +05:30
parent 9d91ba0195
commit 542b143e75
-9
View File
@@ -991,13 +991,6 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
if props.dirtLevel ~= nil then
SetVehicleDirtLevel(vehicle, props.dirtLevel + 0.0)
end
if props.customPrimaryColor ~= nil then
SetVehicleCustomPrimaryColour(vehicle, props.customPrimaryColor[1], props.customPrimaryColor[2], props.customPrimaryColor[3])
end
if props.customSecondaryColor ~= nil then
SetVehicleCustomSecondaryColour(vehicle, props.customSecondaryColor[1], props.customSecondaryColor[2], props.customSecondaryColor[3])
end
if props.color1 ~= nil then
if type(props.color1) == "table" then
SetVehicleCustomPrimaryColour(vehicle, props.color1[1], props.color1[2], props.color1[3])
@@ -1005,7 +998,6 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
SetVehicleColours(vehicle, props.color1, colorSecondary)
end
end
if props.color2 ~= nil then
if type(props.color2) == "table" then
SetVehicleCustomSecondaryColour(vehicle, props.color2[1], props.color2[2], props.color2[3])
@@ -1013,7 +1005,6 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
SetVehicleColours(vehicle, props.color1 or colorPrimary, props.color2)
end
end
if props.pearlescentColor ~= nil then
SetVehicleExtraColours(vehicle, props.pearlescentColor, wheelColor)
end