Merge pull request #1529 from esx-framework/track-weapon

This commit is contained in:
Kenshin13
2024-12-08 02:48:11 +01:00
committed by GitHub
@@ -4,6 +4,7 @@ Actions._index = Actions
Actions.inVehicle = false
Actions.enteringVehicle = false
Actions.inPauseMenu = false
Actions.currentWeapon = false
function Actions:GetSeatPedIsIn()
for i = -1, 16 do
@@ -132,12 +133,24 @@ function Actions:TrackVehicle()
end
end
function Actions:TrackWeapon()
---@type number|false
local newWeapon = GetSelectedPedWeapon(ESX.PlayerData.ped)
newWeapon = newWeapon ~= `WEAPON_UNARMED` and newWeapon or false
if newWeapon ~= self.currentWeapon then
self.currentWeapon = newWeapon
TriggerEvent("esx:weaponChanged", self.currentWeapon)
end
end
function Actions:SlowLoop()
CreateThread(function()
while ESX.PlayerLoaded do
self:TrackPedCoords()
self:TrackPauseMenu()
self:TrackVehicle()
self:TrackWeapon()
Wait(500)
end
end)