chore(style): change indentation

This commit is contained in:
Romain Lanz
2017-10-14 23:42:41 +02:00
parent 1e03d2fc1c
commit 4803dac2f5
10 changed files with 215 additions and 207 deletions
+9
View File
@@ -0,0 +1,9 @@
root = true
[*]
indent_size = 2
indent_style = space
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
+17 -17
View File
@@ -3,24 +3,24 @@ description 'ESX Mecano Job'
version '1.0.0'
client_scripts {
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/es.lua',
'config.lua',
'client/main.lua'
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/es.lua',
'config.lua',
'client/main.lua'
}
server_scripts {
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/es.lua',
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server/main.lua'
'@es_extended/locale.lua',
'locales/de.lua',
'locales/br.lua',
'locales/en.lua',
'locales/fr.lua',
'locales/es.lua',
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server/main.lua'
}
+96 -96
View File
@@ -4,140 +4,140 @@ local LastZone = nil
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
AddEventHandler('onClientMapStart', function()
ESX.TriggerServerCallback('esx_weashop:requestDBItems', function(ShopItems)
for k,v in pairs(ShopItems) do
Config.Zones[k].Items = v
end
end)
ESX.TriggerServerCallback('esx_weashop:requestDBItems', function(ShopItems)
for k,v in pairs(ShopItems) do
Config.Zones[k].Items = v
end
end)
end)
function OpenShopMenu(zone)
local elements = {}
local elements = {}
for i=1, #Config.Zones[zone].Items, 1 do
for i=1, #Config.Zones[zone].Items, 1 do
local item = Config.Zones[zone].Items[i]
local item = Config.Zones[zone].Items[i]
table.insert(elements, {
label = item.label .. ' - <span style="color:green;">$' .. item.price .. ' </span>',
realLabel = item.label,
value = item.name,
price = item.price
})
table.insert(elements, {
label = item.label .. ' - <span style="color:green;">$' .. item.price .. ' </span>',
realLabel = item.label,
value = item.name,
price = item.price
})
end
end
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'shop',
{
title = _U('shop'),
elements = elements
},
function(data, menu)
TriggerServerEvent('esx_weashop:buyItem', data.current.value, data.current.price, zone)
end,
function(data, menu)
menu.close()
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('shop_menu')
CurrentActionData = {zone = zone}
end
)
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'shop',
{
title = _U('shop'),
elements = elements
},
function(data, menu)
TriggerServerEvent('esx_weashop:buyItem', data.current.value, data.current.price, zone)
end,
function(data, menu)
menu.close()
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('shop_menu')
CurrentActionData = {zone = zone}
end
)
end
AddEventHandler('esx_weashop:hasEnteredMarker', function(zone)
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('shop_menu')
CurrentActionData = {zone = zone}
CurrentAction = 'shop_menu'
CurrentActionMsg = _U('shop_menu')
CurrentActionData = {zone = zone}
end)
AddEventHandler('esx_weashop:hasExitedMarker', function(zone)
CurrentAction = nil
ESX.UI.Menu.CloseAll()
CurrentAction = nil
ESX.UI.Menu.CloseAll()
end)
-- Create Blips
Citizen.CreateThread(function()
for k,v in pairs(Config.Zones) do
if v.legal==0 then
for i = 1, #v.Pos, 1 do
local blip = AddBlipForCoord(v.Pos[i].x, v.Pos[i].y, v.Pos[i].z)
SetBlipSprite (blip, 154)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 1.0)
SetBlipColour (blip, 2)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(_U('map_blip'))
EndTextCommandSetBlipName(blip)
end
end
end
for k,v in pairs(Config.Zones) do
if v.legal==0 then
for i = 1, #v.Pos, 1 do
local blip = AddBlipForCoord(v.Pos[i].x, v.Pos[i].y, v.Pos[i].z)
SetBlipSprite (blip, 154)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 1.0)
SetBlipColour (blip, 2)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(_U('map_blip'))
EndTextCommandSetBlipName(blip)
end
end
end
end)
-- Display markers
Citizen.CreateThread(function()
while true do
while true do
Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
for i = 1, #v.Pos, 1 do
if(Config.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos[i].x, v.Pos[i].y, v.Pos[i].z, true) < Config.DrawDistance) then
DrawMarker(Config.Type, v.Pos[i].x, v.Pos[i].y, v.Pos[i].z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.Size.x, Config.Size.y, Config.Size.z, Config.Color.r, Config.Color.g, Config.Color.b, 100, false, true, 2, false, false, false, false)
end
end
end
end
end
end)
-- Enter / Exit marker events
Citizen.CreateThread(function()
while true do
Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
local currentZone = nil
while true do
Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
local currentZone = nil
for k,v in pairs(Config.Zones) do
for i = 1, #v.Pos, 1 do
if(GetDistanceBetweenCoords(coords, v.Pos[i].x, v.Pos[i].y, v.Pos[i].z, true) < Config.Size.x) then
isInMarker = true
ShopItems = v.Items
currentZone = k
LastZone = k
end
end
end
if isInMarker and not HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = true
TriggerEvent('esx_weashop:hasEnteredMarker', currentZone)
end
if not isInMarker and HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = false
TriggerEvent('esx_weashop:hasExitedMarker', LastZone)
end
end
for k,v in pairs(Config.Zones) do
for i = 1, #v.Pos, 1 do
if(GetDistanceBetweenCoords(coords, v.Pos[i].x, v.Pos[i].y, v.Pos[i].z, true) < Config.Size.x) then
isInMarker = true
ShopItems = v.Items
currentZone = k
LastZone = k
end
end
end
if isInMarker and not HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = true
TriggerEvent('esx_weashop:hasEnteredMarker', currentZone)
end
if not isInMarker and HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = false
TriggerEvent('esx_weashop:hasExitedMarker', LastZone)
end
end
end)
-- Key Controls
@@ -145,21 +145,21 @@ Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, 38) then
if IsControlJustReleased(0, 38) then
if CurrentAction == 'shop_menu' then
OpenShopMenu(CurrentActionData.zone)
end
CurrentAction = nil
CurrentAction = nil
end
end
end
end)
end)
+19 -20
View File
@@ -1,36 +1,35 @@
Config = {}
Config.DrawDistance = 100
Config.Size = {x = 1.5, y = 1.5, z = 1.5}
Config.Color = {r = 0, g = 128, b = 255}
Config.Size = { x = 1.5, y = 1.5, z = 1.5 }
Config.Color = { r = 0, g = 128, b = 255 }
Config.Type = 1
Config.Locale = 'fr'
Config.Zones = {
GunShop = {
legal=0,
legal = 0,
Items = {},
Pos = {
{x = -662.180053710938, y =-934.961120605469, z = 20.8292293548584},
{x = 810.25, y =-2157.60, z = 28.62},
{x = 1693.44, y =3760.16, z = 33.71},
{x = -330.24, y =6083.88, z = 30.45},
{x = 252.63, y =-50.00, z = 68.94},
{x = 22.09, y =-1107.28, z = 28.80},
{x = 2567.69, y =294.38, z = 107.73},
{x = -1117.58, y =2698.61, z = 17.55},
{x = 842.44, y =-1033.42, z = 27.19}
Pos = {
{ x = -662.180, y = -934.961, z = 20.829 },
{ x = 810.25, y = -2157.60, z = 28.62 },
{ x = 1693.44, y = 3760.16, z = 33.71 },
{ x = -330.24, y = 6083.88, z = 30.45 },
{ x = 252.63, y = -50.00, z = 68.94 },
{ x = 22.09, y = -1107.28, z = 28.80 },
{ x = 2567.69, y = 294.38, z = 107.73 },
{ x = -1117.58, y = 2698.61, z = 17.55 },
{ x = 842.44, y = -1033.42, z = 27.19 },
}
},
BlackWeashop = {
legal=1,
BlackWeashop = {
legal = 1,
Items = {},
Pos = {
{x = -1306.23986816406, y =-394.018707275391, z = 35.6958122253418}
Pos = {
{ x = -1306.239, y = -394.018, z = 35.695 },
}
},
+7 -7
View File
@@ -1,10 +1,10 @@
Locales ['br'] = {
['buy'] = 'Você comprou',
['not_enough_black'] = 'Você não tem dinheiro sujo suficiente',
['not_enough'] = 'você não tem dinheiro suficiente',
['shop'] = 'Comprar',
['shop_menu'] = 'Pressione ~INPUT_CONTEXT~ para comprar armas.',
['map_blip'] = 'Loja de Armas',
['buy'] = 'Você comprou',
['not_enough_black'] = 'Você não tem dinheiro sujo suficiente',
['not_enough'] = 'você não tem dinheiro suficiente',
['shop'] = 'Comprar',
['shop_menu'] = 'Pressione ~INPUT_CONTEXT~ para comprar armas.',
['map_blip'] = 'Loja de Armas',
}
}
+7 -7
View File
@@ -1,10 +1,10 @@
Locales ['de'] = {
['buy'] = 'du kaufst',
['not_enough_black'] = 'du hast nicht genug Schwarzgeld',
['not_enough'] = 'du hast nicht genug Geld',
['shop'] = 'Geschäft',
['shop_menu'] = 'Drücke ~INPUT_CONTEXT~ um auf das Geschäft zuzugreifen.',
['map_blip'] = 'Waffenladen',
['buy'] = 'du kaufst',
['not_enough_black'] = 'du hast nicht genug Schwarzgeld',
['not_enough'] = 'du hast nicht genug Geld',
['shop'] = 'Geschäft',
['shop_menu'] = 'Drücke ~INPUT_CONTEXT~ um auf das Geschäft zuzugreifen.',
['map_blip'] = 'Waffenladen',
}
}
+7 -7
View File
@@ -1,10 +1,10 @@
Locales ['en'] = {
['buy'] = 'you bought',
['not_enough_black'] = 'you do not have enough dirty money',
['not_enough'] = 'you do not have enough money',
['shop'] = 'shop',
['shop_menu'] = 'Press ~INPUT_CONTEXT~ to access the shop.',
['map_blip'] = 'gun shop',
['buy'] = 'you bought',
['not_enough_black'] = 'you do not have enough dirty money',
['not_enough'] = 'you do not have enough money',
['shop'] = 'shop',
['shop_menu'] = 'Press ~INPUT_CONTEXT~ to access the shop.',
['map_blip'] = 'gun shop',
}
}
+6 -6
View File
@@ -1,10 +1,10 @@
Locales ['es'] = {
['buy'] = 'Has comprado ~b~1 ',
['not_enough_black'] = 'Usted no tiene ~r~suficiente~s~ dinero negro',
['not_enough'] = 'Usted no tiene ~r~suficiente~s~ dinero',
['shop'] = 'Tienda',
['shop_menu'] = 'Presione ~INPUT_CONTEXT~ para acceder a la tienda.',
['map_blip'] = 'Arsenal',
['buy'] = 'Has comprado ~b~1 ',
['not_enough_black'] = 'Usted no tiene ~r~suficiente~s~ dinero negro',
['not_enough'] = 'Usted no tiene ~r~suficiente~s~ dinero',
['shop'] = 'Tienda',
['shop_menu'] = 'Presione ~INPUT_CONTEXT~ para acceder a la tienda.',
['map_blip'] = 'Arsenal',
}
+7 -7
View File
@@ -1,10 +1,10 @@
Locales ['fr'] = {
['buy'] = 'vous avez acheté ~b~1x ',
['not_enough_black'] = 'Vous n\'avez ~r~pas assez~s~ d\'argent sale',
['not_enough'] = 'vous n\'avez ~r~pas assez~s~ d\'argent',
['shop'] = 'magasin',
['shop_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au magasin.',
['map_blip'] = 'armurerie',
['buy'] = 'vous avez acheté ~b~1x ',
['not_enough_black'] = 'Vous n\'avez ~r~pas assez~s~ d\'argent sale',
['not_enough'] = 'vous n\'avez ~r~pas assez~s~ d\'argent',
['shop'] = 'magasin',
['shop_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au magasin.',
['map_blip'] = 'armurerie',
}
}
+40 -40
View File
@@ -5,62 +5,62 @@ TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterServerCallback('esx_weashop:requestDBItems', function(source, cb)
MySQL.Async.fetchAll(
'SELECT * FROM weashops',
{},
function(result)
local shopItems = {}
MySQL.Async.fetchAll(
'SELECT * FROM weashops',
{},
function(result)
for i=1, #result, 1 do
local shopItems = {}
if shopItems[result[i].name] == nil then
shopItems[result[i].name] = {}
end
for i=1, #result, 1 do
table.insert(shopItems[result[i].name], {
name = result[i].item,
price = result[i].price,
label = ESX.GetWeaponLabel(result[i].item)
})
if shopItems[result[i].name] == nil then
shopItems[result[i].name] = {}
end
end
table.insert(shopItems[result[i].name], {
name = result[i].item,
price = result[i].price,
label = ESX.GetWeaponLabel(result[i].item)
})
cb(shopItems)
end
end
)
cb(shopItems)
end
)
end)
RegisterServerEvent('esx_weashop:buyItem')
AddEventHandler('esx_weashop:buyItem', function(itemName, price, zone)
local _source = source
local xPlayer = ESX.GetPlayerFromId(source)
local account = xPlayer.getAccount('black_money')
if zone=="BlackWeashop" then
if account.money >= price then
xPlayer.removeAccountMoney('black_money', price)
xPlayer.addWeapon(itemName, 42)
TriggerClientEvent('esx:showNotification', _source, _U('buy') .. ESX.GetWeaponLabel(itemName))
local _source = source
local xPlayer = ESX.GetPlayerFromId(source)
local account = xPlayer.getAccount('black_money')
else
TriggerClientEvent('esx:showNotification', _source, _U('not_enough_black'))
end
if zone=="BlackWeashop" then
if account.money >= price then
else if xPlayer.get('money') >= price then
xPlayer.removeAccountMoney('black_money', price)
xPlayer.addWeapon(itemName, 42)
TriggerClientEvent('esx:showNotification', _source, _U('buy') .. ESX.GetWeaponLabel(itemName))
xPlayer.removeMoney(price)
xPlayer.addWeapon(itemName, 42)
else
TriggerClientEvent('esx:showNotification', _source, _U('not_enough_black'))
end
TriggerClientEvent('esx:showNotification', _source, _U('buy') .. ESX.GetWeaponLabel(itemName))
else if xPlayer.get('money') >= price then
else
TriggerClientEvent('esx:showNotification', _source, _U('not_enough'))
end
end
xPlayer.removeMoney(price)
xPlayer.addWeapon(itemName, 42)
TriggerClientEvent('esx:showNotification', _source, _U('buy') .. ESX.GetWeaponLabel(itemName))
else
TriggerClientEvent('esx:showNotification', _source, _U('not_enough'))
end
end
end)