mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-30 01:38:52 +00:00
update(files): Push all Files
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
indent_size = 2
|
||||
indent_style = space
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
@@ -1 +1,32 @@
|
||||
# esx_voice
|
||||
# esx_voice
|
||||
FXServer ESX Voice
|
||||
|
||||
|
||||
#### Description
|
||||
This is a proximity voice controller script. The default control for this is `Left Control + H` (QWERTY).
|
||||
|
||||
#### Download
|
||||
|
||||
**1) Using [fvm](https://github.com/qlaffont/fvm-installer)**
|
||||
```
|
||||
fvm install --save --folder=esx esx-org/esx_voice
|
||||
```
|
||||
|
||||
**2) Manually**
|
||||
- Download https://github.com/ESX-Org/esx_voice/releases/latest
|
||||
- Put it in resource/[esx] directory
|
||||
|
||||
**3) Using Git**
|
||||
|
||||
```
|
||||
cd resouces
|
||||
git clone https://github.com/ESX-Org/esx_voice
|
||||
```
|
||||
|
||||
#### Installation
|
||||
|
||||
1) Add `start esx_voice` to your server.cfg
|
||||
|
||||
|
||||
#### Credits
|
||||
Original Script by [aabbfive](https://github.com/aabbfive/voicecontroller)
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
--[[
|
||||
|
||||
-- ESX Voice
|
||||
-- Original Author of Script: github.com/aabbfive
|
||||
-- Edited by: nearbyplayer
|
||||
|
||||
--]]
|
||||
|
||||
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
|
||||
|
||||
description 'ESX Voice Controller'
|
||||
|
||||
version '1.0.0'
|
||||
|
||||
client_script 'client/main.lua'
|
||||
@@ -0,0 +1,64 @@
|
||||
--[[
|
||||
|
||||
-- ESX Voice
|
||||
-- Original Author of Script: github.com/aabbfive
|
||||
-- Edited by: nearbyplayer
|
||||
|
||||
--]]
|
||||
|
||||
local voice = {default = 5.0, shout = 12.0, whisper = 1.0, current = 0, level = nil}
|
||||
|
||||
function drawLevel(r, g, b, a)
|
||||
SetTextFont(4)
|
||||
SetTextProportional(1)
|
||||
SetTextScale(0.5, 0.5)
|
||||
SetTextColour(r, g, b, a)
|
||||
SetTextDropShadow(0, 0, 0, 0, 255)
|
||||
SetTextEdge(1, 0, 0, 0, 255)
|
||||
SetTextDropShadow()
|
||||
SetTextOutline()
|
||||
SetTextEntry("STRING")
|
||||
AddTextComponentString("~y~Voice:~s~ " .. voice.level)
|
||||
DrawText(0.175, 0.92)
|
||||
end
|
||||
|
||||
AddEventHandler('onClientMapStart', function()
|
||||
if voice.current == 0 then
|
||||
NetworkSetTalkerProximity(voice.default)
|
||||
elseif voice.current == 1 then
|
||||
NetworkSetTalkerProximity(voice.shout)
|
||||
elseif voice.current == 2 then
|
||||
NetworkSetTalkerProximity(voice.whisper)
|
||||
end
|
||||
end)
|
||||
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(0)
|
||||
if IsControlJustPressed(1, 74) and IsControlPressed(1, 21) then
|
||||
voice.current = (voice.current + 1) % 3
|
||||
if voice.current == 0 then
|
||||
NetworkSetTalkerProximity(voice.default)
|
||||
voice.level = "Normal"
|
||||
elseif voice.current == 1 then
|
||||
NetworkSetTalkerProximity(voice.shout)
|
||||
voice.level = "Shout"
|
||||
elseif voice.current == 2 then
|
||||
NetworkSetTalkerProximity(voice.whisper)
|
||||
voice.level = "Whisper"
|
||||
end
|
||||
end
|
||||
if voice.current == 0 then
|
||||
voice.level = "Normal"
|
||||
elseif voice.current == 1 then
|
||||
voice.level = "Shout"
|
||||
elseif voice.current == 2 then
|
||||
voice.level = "Whisper"
|
||||
end
|
||||
if NetworkIsPlayerTalking(PlayerId()) then
|
||||
drawLevel(41, 128, 185, 255)
|
||||
elseif not NetworkIsPlayerTalking(PlayerId()) then
|
||||
drawLevel(185, 185, 185, 255)
|
||||
end
|
||||
end
|
||||
end)
|
||||
Reference in New Issue
Block a user