Update ESX Identity ( tempVariable)

This commit is contained in:
ArkSeyonet
2020-04-06 12:48:49 -05:00
parent b34b08eee3
commit 3b4fd6b2f2
+19 -21
View File
@@ -1,12 +1,6 @@
ESX = nil
local registered = false
local data = {
firstName,
lastName,
dateOfBirth,
sex,
height
}
ESX = nil
local registered = false
local tempIdentity = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
@@ -33,12 +27,12 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
}, function(result)
if result[1] then
if result[1].firstname then
data = {
tempIdentity[identifier] = {
firstName = result[1].firstname,
lastName = result[1].lastname,
dateOfBirth = result[1].dateofbirth,
sex = result[1].sex,
height = result[1].height
height = result[1].height
}
end
end
@@ -46,7 +40,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
Citizen.Wait(500)
if data.firstName then
if tempIdentity[identifier] and tempIdentity[identifier].firstName then
registered = true
deferrals.done()
else
@@ -67,7 +61,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
local formattedFirstName = formatName(submittedData.firstname)
local formattedLastName = formatName(submittedData.lastname)
local formattedHeight = tonumber(submittedData.height)
data = {
tempIdentity[identifier] = {
firstName = formattedFirstName,
lastName = formattedLastName,
dateOfBirth = submittedData.dateofbirth,
@@ -88,16 +82,18 @@ end)
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
xPlayer.setName(('%s %s'):format(data.firstName, data.lastName))
xPlayer.set('firstName', data.firstName)
xPlayer.set('lastName', data.lastName)
xPlayer.set('dateofbirth', data.dateOfBirth)
xPlayer.set('sex', data.sex)
xPlayer.set('height', data.height)
xPlayer.setName(('%s %s'):format(tempIdentity[xPlayer.identifier].firstName, tempIdentity[xPlayer.identifier].lastName))
xPlayer.set('firstName', tempIdentity[xPlayer.identifier].firstName)
xPlayer.set('lastName', tempIdentity[xPlayer.identifier].lastName)
xPlayer.set('dateofbirth', tempIdentity[xPlayer.identifier].dateOfBirth)
xPlayer.set('sex', tempIdentity[xPlayer.identifier].sex)
xPlayer.set('height', tempIdentity[xPlayer.identifier].height)
if not registered then
registered = true
SetIdentity(xPlayer.identifier, data.firstName, data.lastName, data.dateOfBirth, data.sex, data.height)
SetIdentity(xPlayer.identifier, tempIdentity[xPlayer.identifier].firstName, tempIdentity[xPlayer.identifier].lastName, tempIdentity[xPlayer.identifier].dateOfBirth, tempIdentity[xPlayer.identifier].sex, tempIdentity[xPlayer.identifier].height)
else
tempIdentity[xPlayer.identifier] = nil
end
end)
@@ -208,7 +204,7 @@ function checkDate(str)
end
function SetIdentity(identifier, firstName, lastName, dateOfBirth, sex, height)
MySQL.Async.execute('UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier', {
MySQL.Async.execute('UPDATE `users` SET firstname = @firstname, lastname = @lastname, dateofbirth = @dateofbirth, sex = @sex, height = @height WHERE identifier = @identifier', {
['@identifier'] = identifier,
['@firstname'] = firstName,
['@lastname'] = lastName,
@@ -216,4 +212,6 @@ function SetIdentity(identifier, firstName, lastName, dateOfBirth, sex, height)
['@sex'] = sex,
['@height'] = height
})
tempIdentity[identifier] = nil
end