mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
refactor(client/main): refactor code
This commit is contained in:
@@ -76,7 +76,7 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
|
||||
end
|
||||
|
||||
if Config.DisableVehicleSeatShuff then
|
||||
AddEventHandler('esx:enteredVehicle', function(vehicle, plate, seat)
|
||||
AddEventHandler('esx:enteredVehicle', function(vehicle, _, seat)
|
||||
if seat == 0 then
|
||||
SetPedIntoVehicle(ESX.PlayerData.ped, vehicle, 0)
|
||||
SetPedConfigFlag(ESX.PlayerData.ped, 184, true)
|
||||
@@ -241,7 +241,7 @@ AddEventHandler('esx:restoreLoadout', function()
|
||||
end)
|
||||
|
||||
-- Credit: https://github.com/LukeWasTakenn, https://github.com/LukeWasTakenn/luke_garages/blob/master/client/client.lua#L331-L352
|
||||
AddStateBagChangeHandler('VehicleProperties', nil, function(bagName, key, value)
|
||||
AddStateBagChangeHandler('VehicleProperties', nil, function(bagName, _, value)
|
||||
if not value then
|
||||
return
|
||||
end
|
||||
@@ -254,12 +254,12 @@ AddStateBagChangeHandler('VehicleProperties', nil, function(bagName, key, value)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local vehicle = NetToVeh(tonumber(netId))
|
||||
local timer = GetGameTimer()
|
||||
local timer2 = GetGameTimer()
|
||||
while NetworkGetEntityOwner(vehicle) ~= PlayerId() do
|
||||
Wait(0)
|
||||
if GetGameTimer() - timer > 10000 then
|
||||
if GetGameTimer() - timer2 > 10000 then
|
||||
return
|
||||
end
|
||||
end
|
||||
@@ -707,4 +707,4 @@ end
|
||||
|
||||
RegisterNetEvent('esx:updatePlayerData', function(key, val)
|
||||
ESX.SetPlayerData(key, val)
|
||||
end)
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user