mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 10:18:54 +00:00
Moved NPC job to F6 menu
This commit is contained in:
+80
-77
@@ -279,60 +279,98 @@ end
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function OpenMobileTaxiActionsMenu()
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ESX.UI.Menu.CloseAll()
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ESX.UI.Menu.CloseAll()
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ESX.UI.Menu.Open(
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'default', GetCurrentResourceName(), 'mobile_taxi_actions',
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{
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title = 'Taxi',
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align = 'top-left',
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elements = {
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{label = _U('billing'), value = 'billing'}
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}
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},
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function(data, menu)
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ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'mobile_taxi_actions',
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{
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title = 'Taxi',
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align = 'top-left',
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elements = {
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{ label = _U('billing'), value = 'billing' },
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{ label = _U('start_job'), value = 'start_job' }
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}
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}, function(data, menu)
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if data.current.value == 'billing' then
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if data.current.value == 'billing' then
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ESX.UI.Menu.Open(
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'dialog', GetCurrentResourceName(), 'billing',
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{
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title = _U('invoice_amount')
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},
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function(data, menu)
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ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'billing', {
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title = _U('invoice_amount')
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}, function(data, menu)
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local amount = tonumber(data.value)
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local amount = tonumber(data.value)
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if amount == nil then
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ESX.ShowNotification(_U('amount_invalid'))
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else
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menu.close()
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local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
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if closestPlayer == -1 or closestDistance > 3.0 then
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ESX.ShowNotification(_U('no_players_near'))
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else
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TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_taxi', 'Taxi', amount)
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ESX.ShowNotification(_U('billing_sent'))
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end
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if amount == nil then
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ESX.ShowNotification(_U('amount_invalid'))
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else
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end
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menu.close()
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end, function(data, menu)
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menu.close()
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end)
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local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
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elseif data.current.value == 'start_job' then
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if OnJob then
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StopTaxiJob()
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else
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if closestPlayer == -1 or closestDistance > 3.0 then
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ESX.ShowNotification(_U('no_players_near'))
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else
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TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_taxi', 'Taxi', amount)
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end
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if PlayerData.job ~= nil and PlayerData.job.name == 'taxi' then
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end
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local playerPed = PlayerPedId()
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if IsPedInAnyVehicle(playerPed, false) then
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end,
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function(data, menu)
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menu.close()
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end
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)
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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if PlayerData.job.grade >= 3 then
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StartTaxiJob()
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else
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if IsInAuthorizedVehicle() then
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StartTaxiJob()
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else
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ESX.ShowNotification(_U('must_in_taxi'))
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end
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end
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end
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else
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end,
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function(data, menu)
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menu.close()
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end
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)
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if PlayerData.job.grade >= 3 then
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ESX.ShowNotification(_U('must_in_vehicle'))
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else
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ESX.ShowNotification(_U('must_in_taxi'))
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end
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end
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end
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end
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end
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end, function(data, menu)
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menu.close()
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end)
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end
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function IsInAuthorizedVehicle()
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local playerPed = PlayerPedId()
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local vehModel = GetEntityModel(GetVehiclePedIsIn(playerPed, false))
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for i=1, #Config.AuthorizedVehicles, 1 do
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if vehModel == GetHashKey(Config.AuthorizedVehicles[i].model) then
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return true
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end
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end
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return false
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end
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function OpenGetStocksMenu()
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@@ -818,7 +856,7 @@ Citizen.CreateThread(function()
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TriggerServerEvent('esx_society:putVehicleInGarage', 'taxi', vehicleProps)
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ESX.Game.DeleteVehicle(CurrentActionData.vehicle)
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else
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if GetEntityModel(CurrentActionData.vehicle) == GetHashKey('taxi') then
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if IsInAuthorizedVehicle() then
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ESX.Game.DeleteVehicle(CurrentActionData.vehicle)
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if Config.MaxInService ~= -1 then
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@@ -837,41 +875,6 @@ Citizen.CreateThread(function()
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if IsControlJustReleased(0, Keys['F6']) and GetLastInputMethod(2) and not IsDead and Config.EnablePlayerManagement and PlayerData.job ~= nil and PlayerData.job.name == 'taxi' then
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OpenMobileTaxiActionsMenu()
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elseif IsControlJustReleased(0, Keys['DELETE']) and GetLastInputMethod(2) and not IsDead then
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if OnJob then
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StopTaxiJob()
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else
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if PlayerData.job ~= nil and PlayerData.job.name == 'taxi' then
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local playerPed = PlayerPedId()
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if IsPedInAnyVehicle(playerPed, false) then
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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if PlayerData.job.grade >= 3 then
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StartTaxiJob()
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else
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if GetEntityModel(vehicle) == GetHashKey('taxi') then
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StartTaxiJob()
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else
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ESX.ShowNotification(_U('must_in_taxi'))
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end
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end
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else
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if PlayerData.job.grade >= 3 then
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ESX.ShowNotification(_U('must_in_vehicle'))
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else
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ESX.ShowNotification(_U('must_in_taxi'))
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end
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end
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end
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end
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end
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end
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end)
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@@ -17,8 +17,10 @@ Locales['br'] = {
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['amount_invalid'] = 'Valor inválido',
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['press_to_open'] = 'Pressione ~INPUT_CONTEXT~ para acessar o menu',
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['billing'] = 'Faturamento',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'Valor da fatura',
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['no_players_near'] = 'Nenhum jogador nas proximidades',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'Dirigindo em busca de ~y~passageiros',
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['customer_found'] = 'Você ~g~encontrou~s~ um passageiro, dirija até o destino',
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['client_unconcious'] = 'Seu passageiro está ~r~insconsciente~w~. Procure por outro.',
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@@ -17,8 +17,10 @@ Locales['de'] = {
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['amount_invalid'] = 'Betrag ungültig',
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['press_to_open'] = 'Drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
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['billing'] = 'Rechnung',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'Rechnugsbetrag',
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['no_players_near'] = 'Kein Spieler in der Nähe',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'Auf der Suche nach ~y~Passagieren',
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['customer_found'] = 'du hast einen Passagier ~g~gefunden~s~ , Fahre in zum Ziel',
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['client_unconcious'] = 'dein Passagier ist ~r~bewusstlos~s~. Suche nach einem anderen.',
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@@ -17,8 +17,10 @@ Locales['en'] = {
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['amount_invalid'] = 'amount invalid',
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['press_to_open'] = 'press ~INPUT_CONTEXT~ to access the menu',
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['billing'] = 'billing',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'invoice amount',
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['no_players_near'] = 'no players nearby',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'driving in search of ~y~passengers',
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['customer_found'] = 'you have ~g~found~s~ a customer, drive until last',
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['client_unconcious'] = 'your client is ~r~unconscious~s~. Look for another one.',
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@@ -17,8 +17,10 @@ Locales['fi'] = {
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['amount_invalid'] = 'virheellinen summa',
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['press_to_open'] = 'paina ~INPUT_CONTEXT~ avataksesi valikko',
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['billing'] = 'Laskutus',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'laskun määrä',
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['no_players_near'] = 'ei pelaajia lähellä',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'Ajele ympäriinsä etsi uusia ~y~asiakkaita',
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['customer_found'] = 'Sinä ~g~löysit~s~ asiakkaan, aja lähemmäksi',
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['client_unconcious'] = 'Sinun asiakkaasi on ~r~tajuton~s~. Etsi uusi.',
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@@ -17,8 +17,10 @@ Locales['fr'] = {
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['amount_invalid'] = 'montant invalide',
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['press_to_open'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au menu',
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['billing'] = 'facuration',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'montant de la facture',
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['no_players_near'] = 'aucun joueur à proximité',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'conduisez à la recherche de ~y~passagers',
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['customer_found'] = 'vous avez ~g~trouvé~s~ un client, conduisez jusqu\'à ce dernier',
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['client_unconcious'] = 'votre client est ~r~inconscient~w~. Cherchez-en un autre.',
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@@ -17,8 +17,10 @@ Locales['pl'] = {
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['amount_invalid'] = 'wartość nieprawidłowa',
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['press_to_open'] = 'naciśnij ~INPUT_CONTEXT~ aby wejść do menu',
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['billing'] = 'rachunek',
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['billing_sent'] = 'the bill has been registered!',
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['invoice_amount'] = 'wartość należności',
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['no_players_near'] = 'brak graczy w pobliżu',
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['start_job'] = 'start / stop driving NPC jobs',
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['drive_search_pass'] = 'jazda w poszukiwaniu ~y~pasażerów',
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['customer_found'] = '~g~Znalazłeś~s~ klienta, jedź do niego',
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['client_unconcious'] = 'twój jest ~r~nieprzytomny xD~s~. Poszukaj innego.',
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+4
-1
@@ -11,14 +11,17 @@ Locales['sv'] = {
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['spawn_veh'] = 'plocka ut taxi',
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['spawnpoint_blocked'] = 'det är ett fordon som blockerar spawnpointen!',
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['only_taxi'] = 'du kan endast lagra ~y~taxi fordon~s~ här..',
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['taking_service'] = 'du deltog tjänst: ',
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['full_service'] = 'du kan inte delta tjänst: ',
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['amount_invalid'] = 'ogiltig mängd!',
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['press_to_open'] = 'tryck ~INPUT_CONTEXT~ för att öppna menyn.',
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['billing'] = 'skapa räkning',
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['billing_sent'] = 'räkningen har registrerats!',
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['invoice_amount'] = 'faktureringsbelopp',
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['no_players_near'] = 'det finns ingen spelare i närheten!',
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['drive_search_pass'] = 'åk runt för att hitta ~y~kunder~s~',
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['start_job'] = 'starta / sluta köra NPC',
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['drive_search_pass'] = 'Åtk runt för att hitta ~y~kunder~s~',
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['customer_found'] = 'du har ~g~hittat~s~ en kund!',
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['client_unconcious'] = 'din kund är ~r~medvetslös~s~. Hitta en ny.',
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['arrive_dest'] = 'du har ~g~anlänt~s~ till din destination',
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