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Re-implemented freemode peds, closes #81
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@@ -1,35 +1,56 @@
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# esx_policejob
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[REQUIREMENTS]
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### Requirements
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* Auto mode
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* [esx_billing](https://github.com/FXServer-ESX/fxserver-esx_billing)
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* Player management (boss actions and armory with buyable weapons)
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* [esx_society](https://github.com/FXServer-ESX/fxserver-esx_society)
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* [esx_datastore](https://github.com/FXServer-ESX/fxserver-esx_datastore)
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* ESX Identity Support
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* [esx_identity](https://github.com/ESX-Org/esx_identity)
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[INSTALLATION]
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* ESX License Support
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* [esx_license](https://github.com/ESX-Org/esx_license)
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1) CD in your resources/[esx] folder
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2) Clone the repository
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```
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git clone https://github.com/FXServer-ESX/fxserver-esx_policejob esx_policejob
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```
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3) Import esx_policejob.sql in your database
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## Download & Installation
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4) Add this in your server.cfg :
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### Using [fvm](https://github.com/qlaffont/fvm-installer)
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```
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fvm install --save --folder=esx esx-org/esx_policejob
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```
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### Using Git
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```
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cd resources
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git clone https://github.com/ESX-Org/esx_policejob [esx]/esx_policejob
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```
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### Manually
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- Download https://github.com/ESX-Org/esx_policejob/archive/master.zip
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- Put it in the `[esx]` directory
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## Installation
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- Import `esx_policejob.sql` in your database
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- Add this in your server.cfg :
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```
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start esx_policejob
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```
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5) * If you want player management you have to set Config.EnablePlayerManagement to true in config.lua
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* If you want armory management you have to set Config.EnableArmoryManagement to true in config.lua
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* If you want license management you have to set Config.EnableLicenses to true in config.lua
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- * If you want player management you have to set `Config.EnablePlayerManagement` to `true` in `config.lua`
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* If you want armory management you have to set `Config.EnableArmoryManagement` to `true` in `config.lua`
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* If you want license management you have to set `Config.EnableLicenses` to `true` in `config.lua`
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# Legal
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### License
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The project is licensed under GPLv3, read the [license](LICENSE.txt) for more information.
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esx_policejob - police script for ESX
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Copyright (C) 2015-2018 Jérémie N'gadi
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This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
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This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
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You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
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+27
-3
@@ -118,9 +118,9 @@ function OpenCloakroomMenu()
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end
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if Config.EnableNonFreemodePeds then
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table.insert(elements, {label = _U('sheriff_wear'), value = 'sheriff_wear_freemode'})
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table.insert(elements, {label = _U('lieutenant_wear'), value = 'lieutenant_wear_freemode'})
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table.insert(elements, {label = _U('commandant_wear'), value = 'commandant_wear_freemode'})
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table.insert(elements, {label = _U('sheriff_wear'), value = 'sheriff_wear_freemode', maleModel = 's_m_y_sheriff_01', femaleModel = 's_f_y_sheriff_01'})
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table.insert(elements, {label = _U('lieutenant_wear'), value = 'lieutenant_wear_freemode', maleModel = 's_m_y_swat_01', femaleModel = 's_m_y_swat_01'})
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table.insert(elements, {label = _U('commandant_wear'), value = 'commandant_wear_freemode', maleModel = 's_m_y_swat_01', femaleModel = 's_m_y_swat_01'})
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end
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ESX.UI.Menu.CloseAll()
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@@ -154,6 +154,30 @@ function OpenCloakroomMenu()
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setUniform(data.current.value, playerPed)
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end
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if
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data.current.value == 'sheriff_wear_freemode' or
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data.current.value == 'lieutenant_wear_freemode' or
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data.current.value == 'commandant_wear_freemode'
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then
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local model = nil
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ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
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if skin.sex == 0 then
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model = GetHashKey(data.current.maleModel)
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else
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model = GetHashKey(data.current.femaleModel)
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end
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end)
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RequestModel(model)
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while not HasModelLoaded(model) do
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RequestModel(model)
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Citizen.Wait(1)
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end
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SetPlayerModel(PlayerId(), model)
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SetModelAsNoLongerNeeded(model)
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end
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CurrentAction = 'menu_cloakroom'
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CurrentActionMsg = _U('open_cloackroom')
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CurrentActionData = {}
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