Add society garage support

This commit is contained in:
Jérémie N'gadi
2017-09-09 16:55:51 +02:00
parent a45253f8d0
commit 2a39419c30
2 changed files with 147 additions and 83 deletions
+139 -76
View File
@@ -114,55 +114,97 @@ function OpenMecanoActionsMenu()
},
function(data, menu)
if data.current.value == 'vehicle_list' then
local elements = {
{label = 'Plateau', value = 'flatbed'},
{label = 'Dépaneuse', value = 'towtruck2'}
}
if Config.EnablePlayerManagement and PlayerData.job ~= nil and
(PlayerData.job.grade_name == 'boss' or PlayerData.job.grade_name == 'chef' or PlayerData.job.grade_name == 'experimente') then
table.insert(elements, {label = 'SlamVan', value = 'slamvan3'})
end
if Config.EnableSocietyOwnedVehicles then
ESX.UI.Menu.CloseAll()
local elements = {}
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'spawn_vehicle',
{
title = 'Véhicule de service',
elements = elements
},
function(data, menu)
for i=1, #elements, 1 do
if Config.MaxInService == -1 then
local playerPed = GetPlayerPed(-1)
local coords = Config.Zones.VehicleSpawnPoint.Pos
ESX.Game.SpawnVehicle(data.current.value, coords, 90.0, function(vehicle)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
break
else
ESX.TriggerServerCallback('esx_service:enableService', function(canTakeService, maxInService, inServiceCount)
if canTakeService then
local playerPed = GetPlayerPed(-1)
local coords = Config.Zones.VehicleSpawnPoint.Pos
ESX.Game.SpawnVehicle(data.current.value, coords, 90.0, function(vehicle)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
else
ESX.ShowNotification('Service complet : ' .. inServiceCount .. '/' .. maxInService)
end
end, 'mecano')
break
ESX.TriggerServerCallback('esx_society:getVehiclesInGarage', function(vehicles)
for i=1, #vehicles, 1 do
table.insert(elements, {label = GetDisplayNameFromVehicleModel(vehicles[i].model) .. ' [' .. vehicles[i].plate .. ']', value = vehicles[i]})
end
end
menu.close()
end,
function(data, menu)
menu.close()
OpenMecanoActionsMenu()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'vehicle_spawner',
{
title = 'Véhicule de service',
align = 'top-left',
elements = elements,
},
function(data, menu)
menu.close()
local vehicleProps = data.current.value
ESX.Game.SpawnVehicle(vehicleProps.model, Config.Zones.VehicleSpawnPoint.Pos, 270.0, function(vehicle)
ESX.Game.SetVehicleProperties(vehicle, vehicleProps)
local playerPed = GetPlayerPed(-1)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
TriggerServerEvent('esx_society:removeVehicleFromGarage', 'mecano', vehicleProps)
end,
function(data, menu)
menu.close()
end
)
end, 'mecano')
else
local elements = {
{label = 'Plateau', value = 'flatbed'},
{label = 'Dépaneuse', value = 'towtruck2'}
}
if Config.EnablePlayerManagement and PlayerData.job ~= nil and
(PlayerData.job.grade_name == 'boss' or PlayerData.job.grade_name == 'chef' or PlayerData.job.grade_name == 'experimente') then
table.insert(elements, {label = 'SlamVan', value = 'slamvan3'})
end
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'spawn_vehicle',
{
title = 'Véhicule de service',
elements = elements
},
function(data, menu)
for i=1, #elements, 1 do
if Config.MaxInService == -1 then
ESX.Game.SpawnVehicle(data.current.value, Config.Zones.VehicleSpawnPoint.Pos, 90.0, function(vehicle)
local playerPed = GetPlayerPed(-1)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
break
else
ESX.TriggerServerCallback('esx_service:enableService', function(canTakeService, maxInService, inServiceCount)
if canTakeService then
ESX.Game.SpawnVehicle(data.current.value, Config.Zones.VehicleSpawnPoint.Pos, 90.0, function(vehicle)
local playerPed = GetPlayerPed(-1)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
else
ESX.ShowNotification('Service complet : ' .. inServiceCount .. '/' .. maxInService)
end
end, 'mecano')
break
end
end
menu.close()
end,
function(data, menu)
menu.close()
OpenMecanoActionsMenu()
end
)
end
)
end
if data.current.value == 'cloakroom' then
@@ -862,11 +904,16 @@ AddEventHandler('esx_mecanojob:hasEnteredMarker', function(zone)
end
if zone == 'VehicleDeleter' then
local playerPed = GetPlayerPed(-1)
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
CurrentAction = 'delete_vehicle'
CurrentActionMsg = 'Appuyez sur ~INPUT_CONTEXT~ pour ranger le véhicule.'
CurrentActionData = {}
CurrentActionData = {vehicle = vehicle}
end
end
@@ -965,7 +1012,7 @@ Citizen.CreateThread(function()
local blip = AddBlipForCoord(Config.Zones.MecanoActions.Pos.x, Config.Zones.MecanoActions.Pos.y, Config.Zones.MecanoActions.Pos.z)
SetBlipSprite (blip, 446)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 1.0)
SetBlipScale (blip, 1.8)
SetBlipColour (blip, 5)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
@@ -1056,37 +1103,53 @@ Citizen.CreateThread(function()
Citizen.Wait(0)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, 38) and PlayerData.job ~= nil and PlayerData.job.name == 'mecano' then
if CurrentAction == 'mecano_actions_menu' then
OpenMecanoActionsMenu()
end
if CurrentAction == 'mecano_harvest_menu' then
OpenMecanoHarvestMenu()
end
if CurrentAction == 'mecano_craft_menu' then
OpenMecanoCraftMenu()
end
if CurrentAction == 'delete_vehicle' then
local playerPed = GetPlayerPed(-1)
local vehicle = GetVehiclePedIsIn(playerPed, false)
local hash = GetEntityModel(vehicle)
if hash == GetHashKey('flatbed') or hash == GetHashKey('towtruck2') or hash == GetHashKey('slamvan3') then
if Config.MaxInService ~= -1 then
TriggerServerEvent('esx_service:disableService', 'mecano')
end
DeleteVehicle(vehicle)
else
ESX.ShowNotification('Vous ne pouvez ranger que des ~b~véhicules de Mécano~s~.')
end
end
if CurrentAction == 'remove_entity' then
DeleteEntity(CurrentActionData.entity)
end
CurrentAction = nil
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, 38) and PlayerData.job ~= nil and PlayerData.job.name == 'mecano' then
if CurrentAction == 'mecano_actions_menu' then
OpenMecanoActionsMenu()
end
if CurrentAction == 'mecano_harvest_menu' then
OpenMecanoHarvestMenu()
end
if CurrentAction == 'mecano_craft_menu' then
OpenMecanoCraftMenu()
end
if CurrentAction == 'delete_vehicle' then
if Config.EnableSocietyOwnedVehicles then
local vehicleProps = ESX.Game.GetVehicleProperties(CurrentActionData.vehicle)
TriggerServerEvent('esx_society:putVehicleInGarage', 'mecano', vehicleProps)
else
if
GetEntityModel(vehicle) == GetHashKey('flatbed') or
GetEntityModel(vehicle) == GetHashKey('towtrcuk2') or
GetEntityModel(vehicle) == GetHashKey('slamvan3')
then
TriggerServerEvent('esx_service:disableService', 'mecano')
end
end
ESX.Game.DeleteVehicle(CurrentActionData.vehicle)
end
if CurrentAction == 'remove_entity' then
DeleteEntity(CurrentActionData.entity)
end
CurrentAction = nil
end
end
if IsControlJustReleased(0, Keys['F6']) and PlayerData.job ~= nil and PlayerData.job.name == 'mecano' then
+8 -7
View File
@@ -1,10 +1,11 @@
Config = {}
Config.DrawDistance = 100.0
Config.MaxInService = -1
Config.EnablePlayerManagement = true
Config.NPCSpawnDistance = 500.0
Config.NPCNextToDistance = 25.0
Config.NPCJobEarnings = {min = 15, max = 40}
Config = {}
Config.DrawDistance = 100.0
Config.MaxInService = -1
Config.EnablePlayerManagement = false
Config.EnableSocietyOwnedVehicles = false
Config.NPCSpawnDistance = 500.0
Config.NPCNextToDistance = 25.0
Config.NPCJobEarnings = {min = 15, max = 40}
Config.Zones = {