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fix data type issue :)
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@@ -964,7 +964,7 @@ Config.Weapons = {
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{name = 'GADGET_PARACHUTE', label = _U('gadget_parachute'), components = {}}
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}
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local GameBuild = GetConvar("sv_enforceGameBuild", 1604)
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local GameBuild = tonumber(GetConvar("sv_enforceGameBuild", 1604))
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-- The Criminal Enterprises DLC Weapons
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if GameBuild >= 2699 then
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