mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-09-01 10:48:52 +00:00
Merge branch 'dev' of https://github.com/esx-framework/esx_core into dev
This commit is contained in:
+307
-307
@@ -1,220 +1,220 @@
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Locales['cs'] = {
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Locales["cs"] = {
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-- Inventory
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['inventory'] = 'Inventář ( Váha %s / %s )',
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['use'] = 'Použít',
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['give'] = 'Darovat',
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['remove'] = 'Odhodit',
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['return'] = 'Vrátit',
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['give_to'] = 'Darováno',
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['amount'] = 'Počet',
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['giveammo'] = 'Podat náboje',
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['amountammo'] = 'Počet nábojů',
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['noammo'] = 'Nedostatek!',
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['gave_item'] = 'Daroval %sx %s pro %s',
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['received_item'] = 'Získáno %sx %s od %s',
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['gave_weapon'] = 'Předání %s pro %s',
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['gave_weapon_ammo'] = 'Darování ~o~%sx %s do %s pro %s',
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['gave_weapon_withammo'] = 'Darování %s s ~o~%sx %s pro %s',
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['gave_weapon_hasalready'] = '%s již vlastní %s',
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['gave_weapon_noweapon'] = '%s nemá tuto zbraň',
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['received_weapon'] = 'Obdrženo %s od %s',
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['received_weapon_ammo'] = 'Obdrženo ~o~%sx %s pro zbraň %s od %s',
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['received_weapon_withammo'] = 'Obdrženo %s s ~o~%sx %s od %s',
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['received_weapon_hasalready'] = '%s se snažil darovat %s, ale již tuto zbraň máš',
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['received_weapon_noweapon'] = '%s se snažil ti dát náboje %s, ale nemáš potřebnou zbrań',
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['gave_account_money'] = 'Darováno $%s (%s) pro %s',
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['received_account_money'] = 'Získáno $%s (%s) od %s',
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['amount_invalid'] = 'Špatné množství',
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['players_nearby'] = 'Žádný hráč není poblíž',
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['ex_inv_lim'] = 'Nelze sebrat,protože máš plné kapsy %s',
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['imp_invalid_quantity'] = 'Neplatné množství',
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['imp_invalid_amount'] = 'Nelze provést, neplatné množství',
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['threw_standard'] = 'Zahozeno %sx %s',
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['threw_account'] = 'Zahozeno $%s %s',
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['threw_weapon'] = 'Zahozeno %s',
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['threw_weapon_ammo'] = 'Zahozeno %s s ~o~%sx %s',
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['threw_weapon_already'] = 'Již vlastníš tuto zbraň',
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['threw_cannot_pickup'] = 'Kapsy máš plné, nemůžeš sebrat!',
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['threw_pickup_prompt'] = 'Zmáčkni E pro sebrání!',
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["inventory"] = "Inventář ( Váha %s / %s )",
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["use"] = "Použít",
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["give"] = "Darovat",
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["remove"] = "Odhodit",
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["return"] = "Vrátit",
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["give_to"] = "Darováno",
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["amount"] = "Počet",
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["giveammo"] = "Podat náboje",
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["amountammo"] = "Počet nábojů",
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["noammo"] = "Nedostatek!",
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["gave_item"] = "Daroval %sx %s pro %s",
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["received_item"] = "Získáno %sx %s od %s",
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["gave_weapon"] = "Předání %s pro %s",
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["gave_weapon_ammo"] = "Darování ~o~%sx %s do %s pro %s",
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["gave_weapon_withammo"] = "Darování %s s ~o~%sx %s pro %s",
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["gave_weapon_hasalready"] = "%s již vlastní %s",
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["gave_weapon_noweapon"] = "%s nemá tuto zbraň",
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["received_weapon"] = "Obdrženo %s od %s",
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["received_weapon_ammo"] = "Obdrženo ~o~%sx %s pro zbraň %s od %s",
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["received_weapon_withammo"] = "Obdrženo %s s ~o~%sx %s od %s",
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["received_weapon_hasalready"] = "%s se snažil darovat %s, ale již tuto zbraň máš",
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["received_weapon_noweapon"] = "%s se snažil ti dát náboje %s, ale nemáš potřebnou zbrań",
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["gave_account_money"] = "Darováno $%s (%s) pro %s",
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["received_account_money"] = "Získáno $%s (%s) od %s",
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["amount_invalid"] = "Špatné množství",
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["players_nearby"] = "Žádný hráč není poblíž",
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["ex_inv_lim"] = "Nelze sebrat,protože máš plné kapsy %s",
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["imp_invalid_quantity"] = "Neplatné množství",
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["imp_invalid_amount"] = "Nelze provést, neplatné množství",
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["threw_standard"] = "Zahozeno %sx %s",
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["threw_account"] = "Zahozeno $%s %s",
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["threw_weapon"] = "Zahozeno %s",
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["threw_weapon_ammo"] = "Zahozeno %s s ~o~%sx %s",
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["threw_weapon_already"] = "Již vlastníš tuto zbraň",
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["threw_cannot_pickup"] = "Kapsy máš plné, nemůžeš sebrat!",
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["threw_pickup_prompt"] = "Zmáčkni E pro sebrání!",
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-- Key mapping
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['keymap_showinventory'] = 'Otevřít inventář',
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["keymap_showinventory"] = "Otevřít inventář",
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-- Salary related
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['received_salary'] = 'Obdržel jsi: $%s',
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['received_help'] = 'Obdržel jsi svůj podíl: $%s',
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['company_nomoney'] = 'Firma kde pracujete je příliš chudá, aby vám zaplatila',
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['received_paycheck'] = 'Obdržena platba',
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['bank'] = 'Banka',
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['account_bank'] = 'V bance',
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['account_black_money'] = 'Špináve peníze',
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['account_money'] = 'V kapse',
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["received_salary"] = "Obdržel jsi: $%s",
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["received_help"] = "Obdržel jsi svůj podíl: $%s",
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["company_nomoney"] = "Firma kde pracujete je příliš chudá, aby vám zaplatila",
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["received_paycheck"] = "Obdržena platba",
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["bank"] = "Banka",
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["account_bank"] = "V bance",
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["account_black_money"] = "Špináve peníze",
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["account_money"] = "V kapse",
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['act_imp'] = 'Nelze provést',
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['in_vehicle'] = 'Nelze provést, hráč je v autě',
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["act_imp"] = "Nelze provést",
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["in_vehicle"] = "Nelze provést, hráč je v autě",
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-- Commands
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['command_bring'] = 'Přivolat si hráče k sobě',
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['command_car'] = 'Spawnout vozidlo',
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['command_car_car'] = 'Zadej jméno vozidla nebo spawnname',
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['command_cardel'] = 'Odstranění vozidla v okolí',
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['command_cardel_radius'] = 'Odstranění vozidla v určeném dosahu',
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['command_clear'] = 'Vymazat text v chatu',
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['command_clearall'] = 'Vymazat chet pro všechny hráče',
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['command_clearinventory'] = 'Vymazat všechny věci z invetáře hráče',
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['command_clearloadout'] = 'Vymazat všechny zbraně z inventáře hráče',
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['command_freeze'] = 'Zmrazit hráče',
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['command_unfreeze'] = 'Odmrazit hráče',
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['command_giveaccountmoney'] = 'Poslat peníze na účet ',
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['command_giveaccountmoney_account'] = 'Převést peníze na účet',
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['command_giveaccountmoney_amount'] = 'Částka k poslání',
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['command_giveaccountmoney_invalid'] = 'Neplátné jméno',
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['command_giveitem'] = 'Darovat věc hráči',
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['command_giveitem_item'] = 'Název věci',
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['command_giveitem_count'] = 'Množství',
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['command_giveweapon'] = 'Dát zbraň hráči',
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['command_giveweapon_weapon'] = 'Název zbraně',
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['command_giveweapon_ammo'] = 'Množství náboje',
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['command_giveweapon_hasalready'] = 'Hráč již má tuto zbraň',
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['command_giveweaponcomponent'] = 'Darovat přídavek na zbraň',
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['command_giveweaponcomponent_component'] = 'Název zbraně',
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['command_giveweaponcomponent_invalid'] = 'Špatné jméno přídavku',
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['command_giveweaponcomponent_hasalready'] = 'Hráč již má tento přídavek',
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['command_giveweaponcomponent_missingweapon'] = 'Hráč nemá tuto zbrań',
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['command_goto'] = 'Teleportování sebe k hráči',
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['command_kill'] = 'Zabití hráče',
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['command_save'] = 'Uložení dat hráče',
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['command_saveall'] = 'Uložení veškerých dat hráče',
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['command_setaccountmoney'] = 'Nastavení určeného počtu peněz',
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['command_setaccountmoney_amount'] = 'Počet peněz',
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['command_setcoords'] = 'Teleportování na určené souřadnice',
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['command_setcoords_x'] = 'Hodnota X',
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['command_setcoords_y'] = 'Hodnota Y',
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['command_setcoords_z'] = 'Hodnota Z',
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['command_setjob'] = 'Nastavit práci hráči',
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['command_setjob_job'] = 'Název práce',
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['command_setjob_grade'] = 'Pozice ve firmě',
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['command_setjob_invalid'] = 'Špatné zadání práce,hodnosti nebo i obou hodnot',
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['command_setgroup'] = 'Nastavení práv hráči',
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['command_setgroup_group'] = 'Název skupiny',
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['commanderror_argumentmismatch'] = 'Chybný počet hodnot (správně %s, potřebných %s)',
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['commanderror_argumentmismatch_number'] = 'Chybně zadaná hodnot #%s (správně, špatně)',
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['commanderror_invaliditem'] = 'Špatný předmět',
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['commanderror_invalidweapon'] = 'Špatná zbraň',
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['commanderror_console'] = 'příkaz nelze být zpracován v konzoli',
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['commanderror_invalidcommand'] = 'Špatný příakz - /%s',
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['commanderror_invalidplayerid'] = 'Hráč není dostupný',
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['commandgeneric_playerid'] = 'Id hráče',
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['command_giveammo_noweapon_found'] = '%s nemá tuto zbraň',
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['command_giveammo_weapon'] = 'Název zbraně',
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['command_giveammo_ammo'] = 'Počet nábojů',
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["command_bring"] = "Přivolat si hráče k sobě",
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["command_car"] = "Spawnout vozidlo",
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["command_car_car"] = "Zadej jméno vozidla nebo spawnname",
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["command_cardel"] = "Odstranění vozidla v okolí",
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["command_cardel_radius"] = "Odstranění vozidla v určeném dosahu",
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["command_clear"] = "Vymazat text v chatu",
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["command_clearall"] = "Vymazat chet pro všechny hráče",
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["command_clearinventory"] = "Vymazat všechny věci z invetáře hráče",
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["command_clearloadout"] = "Vymazat všechny zbraně z inventáře hráče",
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["command_freeze"] = "Zmrazit hráče",
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["command_unfreeze"] = "Odmrazit hráče",
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["command_giveaccountmoney"] = "Poslat peníze na účet ",
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["command_giveaccountmoney_account"] = "Převést peníze na účet",
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["command_giveaccountmoney_amount"] = "Částka k poslání",
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["command_giveaccountmoney_invalid"] = "Neplátné jméno",
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["command_giveitem"] = "Darovat věc hráči",
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["command_giveitem_item"] = "Název věci",
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["command_giveitem_count"] = "Množství",
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["command_giveweapon"] = "Dát zbraň hráči",
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["command_giveweapon_weapon"] = "Název zbraně",
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["command_giveweapon_ammo"] = "Množství náboje",
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["command_giveweapon_hasalready"] = "Hráč již má tuto zbraň",
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["command_giveweaponcomponent"] = "Darovat přídavek na zbraň",
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["command_giveweaponcomponent_component"] = "Název zbraně",
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["command_giveweaponcomponent_invalid"] = "Špatné jméno přídavku",
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["command_giveweaponcomponent_hasalready"] = "Hráč již má tento přídavek",
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["command_giveweaponcomponent_missingweapon"] = "Hráč nemá tuto zbrań",
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["command_goto"] = "Teleportování sebe k hráči",
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["command_kill"] = "Zabití hráče",
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["command_save"] = "Uložení dat hráče",
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["command_saveall"] = "Uložení veškerých dat hráče",
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["command_setaccountmoney"] = "Nastavení určeného počtu peněz",
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["command_setaccountmoney_amount"] = "Počet peněz",
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["command_setcoords"] = "Teleportování na určené souřadnice",
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["command_setcoords_x"] = "Hodnota X",
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["command_setcoords_y"] = "Hodnota Y",
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["command_setcoords_z"] = "Hodnota Z",
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["command_setjob"] = "Nastavit práci hráči",
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["command_setjob_job"] = "Název práce",
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["command_setjob_grade"] = "Pozice ve firmě",
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["command_setjob_invalid"] = "Špatné zadání práce,hodnosti nebo i obou hodnot",
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["command_setgroup"] = "Nastavení práv hráči",
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["command_setgroup_group"] = "Název skupiny",
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["commanderror_argumentmismatch"] = "Chybný počet hodnot (správně %s, potřebných %s)",
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["commanderror_argumentmismatch_number"] = "Chybně zadaná hodnot #%s (správně, špatně)",
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["commanderror_invaliditem"] = "Špatný předmět",
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["commanderror_invalidweapon"] = "Špatná zbraň",
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["commanderror_console"] = "příkaz nelze být zpracován v konzoli",
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["commanderror_invalidcommand"] = "Špatný příakz - /%s",
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["commanderror_invalidplayerid"] = "Hráč není dostupný",
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["commandgeneric_playerid"] = "Id hráče",
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["command_giveammo_noweapon_found"] = "%s nemá tuto zbraň",
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["command_giveammo_weapon"] = "Název zbraně",
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["command_giveammo_ammo"] = "Počet nábojů",
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-- Locale settings
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['locale_digit_grouping_symbol'] = ',',
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['locale_currency'] = '£%s',
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["locale_digit_grouping_symbol"] = ",",
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["locale_currency"] = "£%s",
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-- Weapons
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-- Melee
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['weapon_dagger'] = 'Dýka',
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['weapon_bat'] = 'Baseballová pálka',
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['weapon_battleaxe'] = 'Bitevní sekera',
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['weapon_bottle'] = 'Rozbitá lahve',
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['weapon_crowbar'] = 'Páčidlo',
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['weapon_flashlight'] = 'Baterka',
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['weapon_golfclub'] = 'Golfová hůl',
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['weapon_hammer'] = 'Kladivo',
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['weapon_hatchet'] = 'Sekera',
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['weapon_knife'] = 'Nůž',
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['weapon_knuckle'] = 'Boxer',
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['weapon_machete'] = 'Mačeta',
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['weapon_nightstick'] = 'Policejní obušek',
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['weapon_wrench'] = 'Francouzský klíč',
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['weapon_poolcue'] = 'Kulečníkové tágo',
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['weapon_stone_hatchet'] = 'Kamenná sekera',
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['weapon_switchblade'] = 'Vystřelovací nůž',
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["weapon_dagger"] = "Dýka",
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["weapon_bat"] = "Baseballová pálka",
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["weapon_battleaxe"] = "Bitevní sekera",
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["weapon_bottle"] = "Rozbitá lahve",
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["weapon_crowbar"] = "Páčidlo",
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["weapon_flashlight"] = "Baterka",
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["weapon_golfclub"] = "Golfová hůl",
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["weapon_hammer"] = "Kladivo",
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["weapon_hatchet"] = "Sekera",
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["weapon_knife"] = "Nůž",
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["weapon_knuckle"] = "Boxer",
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["weapon_machete"] = "Mačeta",
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["weapon_nightstick"] = "Policejní obušek",
|
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["weapon_wrench"] = "Francouzský klíč",
|
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["weapon_poolcue"] = "Kulečníkové tágo",
|
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["weapon_stone_hatchet"] = "Kamenná sekera",
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||||
["weapon_switchblade"] = "Vystřelovací nůž",
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-- Handguns
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['weapon_appistol'] = 'AP pistol',
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['weapon_ceramicpistol'] = 'Ceramic pistol',
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['weapon_combatpistol'] = 'Combat pistol',
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['weapon_doubleaction'] = 'Double-Action Revolver',
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['weapon_navyrevolver'] = 'Navy Revolver',
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['weapon_flaregun'] = 'Flaregun',
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['weapon_gadgetpistol'] = 'Gadget Pistol',
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['weapon_heavypistol'] = 'Heavy Pistol',
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['weapon_revolver'] = 'Heavy Revolver',
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['weapon_revolver_mk2'] = 'Heavy Revolver MK2',
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['weapon_marksmanpistol'] = 'Marksman Pistol',
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['weapon_pistol'] = 'Pistol',
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['weapon_pistol_mk2'] = 'Pistol MK2',
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['weapon_pistol50'] = 'Pistol .50',
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['weapon_snspistol'] = 'SNS Pistol',
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['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
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['weapon_stungun'] = 'Taser',
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['weapon_raypistol'] = 'Up-N-Atomizer',
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['weapon_vintagepistol'] = 'Vintage Pistol',
|
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["weapon_appistol"] = "AP pistol",
|
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["weapon_ceramicpistol"] = "Ceramic pistol",
|
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["weapon_combatpistol"] = "Combat pistol",
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["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
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||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
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["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
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["weapon_pistol50"] = "Pistol .50",
|
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["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Assault Shotgun',
|
||||
['weapon_autoshotgun'] = 'Auto Shotgun',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Combat Shotgun',
|
||||
['weapon_dbshotgun'] = 'Double Barrel Shotgun',
|
||||
['weapon_heavyshotgun'] = 'Heavy Shotgun',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pump Shotgun',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Sawed Off Shotgun',
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Assault SMG',
|
||||
['weapon_combatmg'] = 'Combat MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Machine Pistol',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unholy Hellbringer',
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Advanced Rifle',
|
||||
['weapon_assaultrifle'] = 'Assault Rifle',
|
||||
['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Rifle',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2',
|
||||
['weapon_carbinerifle'] = 'Carbine Rifle',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2',
|
||||
['weapon_compactrifle'] = 'Compact Rifle',
|
||||
['weapon_militaryrifle'] = 'Military Rifle',
|
||||
['weapon_specialcarbine'] = 'Special Carbine',
|
||||
['weapon_specialcarbine_mk2'] = 'Special Carbine MK2',
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Heavy Sniper',
|
||||
['weapon_heavysniper_mk2'] = 'Heavy Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Marksman Rifle',
|
||||
['weapon_marksmanrifle_mk2'] = 'Marksman Rifle MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper Rifle',
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compact Launcher',
|
||||
['weapon_firework'] = 'Firework Launcher',
|
||||
['weapon_grenadelauncher'] = 'Grenade Launcher',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Rocket Launcher',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Detektor kovu',
|
||||
['weapon_precisionrifle'] = 'Precision Rifle',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Detektor kovu",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -223,143 +223,143 @@ Locales['cs'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Míček',
|
||||
['weapon_bzgas'] = 'Smrtící slzný plyn',
|
||||
['weapon_flare'] = 'Světlice',
|
||||
['weapon_grenade'] = 'Granát',
|
||||
['weapon_petrolcan'] = 'Kanistr',
|
||||
['weapon_hazardcan'] = 'Hazardous Jerrycan',
|
||||
['weapon_molotov'] = 'Molotův koktejl',
|
||||
['weapon_proxmine'] = 'Pohybová mina',
|
||||
['weapon_pipebomb'] = 'Trubková bomba',
|
||||
['weapon_snowball'] = 'Sněhová koule',
|
||||
['weapon_stickybomb'] = 'C4',
|
||||
['weapon_smokegrenade'] = 'Slzný plyn',
|
||||
["weapon_ball"] = "Míček",
|
||||
["weapon_bzgas"] = "Smrtící slzný plyn",
|
||||
["weapon_flare"] = "Světlice",
|
||||
["weapon_grenade"] = "Granát",
|
||||
["weapon_petrolcan"] = "Kanistr",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotův koktejl",
|
||||
["weapon_proxmine"] = "Pohybová mina",
|
||||
["weapon_pipebomb"] = "Trubková bomba",
|
||||
["weapon_snowball"] = "Sněhová koule",
|
||||
["weapon_stickybomb"] = "C4",
|
||||
["weapon_smokegrenade"] = "Slzný plyn",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Hasící přístroj',
|
||||
['weapon_digiscanner'] = 'Skener',
|
||||
['weapon_garbagebag'] = 'Odpadkový pytel',
|
||||
['weapon_handcuffs'] = 'Pouta',
|
||||
['gadget_nightvision'] = 'Noční vidění',
|
||||
['gadget_parachute'] = 'Padák',
|
||||
["weapon_fireextinguisher"] = "Hasící přístroj",
|
||||
["weapon_digiscanner"] = "Skener",
|
||||
["weapon_garbagebag"] = "Odpadkový pytel",
|
||||
["weapon_handcuffs"] = "Pouta",
|
||||
["gadget_nightvision"] = "Noční vidění",
|
||||
["gadget_parachute"] = "Padák",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'base Model',
|
||||
['component_knuckle_pimp'] = 'the Pimp',
|
||||
['component_knuckle_ballas'] = 'the Ballas',
|
||||
['component_knuckle_dollar'] = 'the Hustler',
|
||||
['component_knuckle_diamond'] = 'the Rock',
|
||||
['component_knuckle_hate'] = 'the Hater',
|
||||
['component_knuckle_love'] = 'the Lover',
|
||||
['component_knuckle_player'] = 'the Player',
|
||||
['component_knuckle_king'] = 'the King',
|
||||
['component_knuckle_vagos'] = 'the Vagos',
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxary Weapon Finish',
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
['component_handle_default'] = 'default Handle',
|
||||
['component_handle_vip'] = 'vIP Handle',
|
||||
['component_handle_bodyguard'] = 'bodyguard Handle',
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
['component_vip_finish'] = 'vIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digital Camo',
|
||||
['component_camo_finish2'] = 'brushstroke Camo',
|
||||
['component_camo_finish3'] = 'woodland Camo',
|
||||
['component_camo_finish4'] = 'skull Camo',
|
||||
['component_camo_finish5'] = 'sessanta Nove Camo',
|
||||
['component_camo_finish6'] = 'perseus Camo',
|
||||
['component_camo_finish7'] = 'leopard Camo',
|
||||
['component_camo_finish8'] = 'zebra Camo',
|
||||
['component_camo_finish9'] = 'geometric Camo',
|
||||
['component_camo_finish10'] = 'boom Camo',
|
||||
['component_camo_finish11'] = 'patriotic Camo',
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
['component_camo_slide_finish'] = 'digital Slide Camo',
|
||||
['component_camo_slide_finish2'] = 'brushstroke Slide Camo',
|
||||
['component_camo_slide_finish3'] = 'woodland Slide Camo',
|
||||
['component_camo_slide_finish4'] = 'skull Slide Camo',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo',
|
||||
['component_camo_slide_finish6'] = 'perseus Slide Camo',
|
||||
['component_camo_slide_finish7'] = 'leopard Slide Camo',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide Camo',
|
||||
['component_camo_slide_finish9'] = 'geometric Slide Camo',
|
||||
['component_camo_slide_finish10'] = 'boom Slide Camo',
|
||||
['component_camo_slide_finish11'] = 'patriotic Slide Camo',
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
['component_clip_default'] = 'default Magazine',
|
||||
['component_clip_extended'] = 'extended Magazine',
|
||||
['component_clip_drum'] = 'drum Magazine',
|
||||
['component_clip_box'] = 'box Magazine',
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
['component_scope_holo'] = 'holographic Scope',
|
||||
['component_scope_small'] = 'small Scope',
|
||||
['component_scope_medium'] = 'medium Scope',
|
||||
['component_scope_large'] = 'large Scope',
|
||||
['component_scope'] = 'mounted Scope',
|
||||
['component_scope_advanced'] = 'advanced Scope',
|
||||
['component_ironsights'] = 'ironsights',
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'flat Muzzle Brake',
|
||||
['component_muzzle_tactical'] = 'tactical Muzzle Brake',
|
||||
['component_muzzle_fat'] = 'fat-End Muzzle Brake',
|
||||
['component_muzzle_precision'] = 'precision Muzzle Brake',
|
||||
['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake',
|
||||
['component_muzzle_slanted'] = 'slanted Muzzle Brake',
|
||||
['component_muzzle_split'] = 'split-End Muzzle Brake',
|
||||
['component_muzzle_squared'] = 'squared Muzzle Brake',
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
['component_flashlight'] = 'flashlight',
|
||||
['component_grip'] = 'grip',
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
['component_barrel_default'] = 'default Barrel',
|
||||
['component_barrel_heavy'] = 'heavy Barrel',
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
['component_ammo_tracer'] = 'tracer Ammo',
|
||||
['component_ammo_incendiary'] = 'incendiary Ammo',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint Ammo',
|
||||
['component_ammo_fmj'] = 'fMJ Ammo',
|
||||
['component_ammo_armor'] = 'armor Piercing Ammo',
|
||||
['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo',
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
['component_shells_default'] = 'default Shells',
|
||||
['component_shells_incendiary'] = 'dragons Breath Shells',
|
||||
['component_shells_armor'] = 'steel Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette Shells',
|
||||
['component_shells_explosive'] = 'explosive Slug Shells',
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'round(s)',
|
||||
['ammo_shells'] = 'shell(s)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'gallons of fuel',
|
||||
['ammo_firework'] = 'firework(s)',
|
||||
['ammo_rockets'] = 'rocket(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bomb(s)',
|
||||
['ammo_pipebomb'] = 'bomb(s)',
|
||||
['ammo_smokebomb'] = 'bomb(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'can(s)',
|
||||
['ammo_ball'] = 'ball(s)',
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
}
|
||||
|
||||
+312
-312
@@ -1,226 +1,226 @@
|
||||
Locales['da'] = {
|
||||
Locales["da"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventar ( Vægt %s / %s )',
|
||||
['use'] = 'Brug',
|
||||
['give'] = 'Giv',
|
||||
['remove'] = 'Smid',
|
||||
['return'] = 'Tilbage',
|
||||
['give_to'] = 'Giv til',
|
||||
['amount'] = 'Beløb',
|
||||
['giveammo'] = 'Giv ammunition',
|
||||
['amountammo'] = 'Ammunition beløb',
|
||||
['noammo'] = 'Ikke nok!',
|
||||
['gave_item'] = 'Giver %sx %s til %s',
|
||||
['received_item'] = 'Modtog %sx %s fra %s',
|
||||
['gave_weapon'] = 'Giver %s til %s',
|
||||
['gave_weapon_ammo'] = 'Giver ~o~%sx %s for %s til %s',
|
||||
['gave_weapon_withammo'] = 'Giver %s med ~o~%sx %s til %s',
|
||||
['gave_weapon_hasalready'] = '%s har allerede en %s',
|
||||
['gave_weapon_noweapon'] = '%s har ikke det våben',
|
||||
['received_weapon'] = 'Modtog %s fra %s',
|
||||
['received_weapon_ammo'] = 'Modtog ~o~%sx %s for din %s fra %s',
|
||||
['received_weapon_withammo'] = 'Modtog %s med ~o~%sx %s fra %s',
|
||||
['received_weapon_hasalready'] = '%s har forsøgt at give dig en %s, men du allerede dette våben',
|
||||
['received_weapon_noweapon'] = '%s har forsøgt at give dig ammunition for en %s, men du har ikke dette våben',
|
||||
['gave_account_money'] = 'Giver %s kr. (%s) til %s',
|
||||
['received_account_money'] = 'Modtog %s kr. (%s) fra %s',
|
||||
['amount_invalid'] = 'Ugyldig mængde',
|
||||
['players_nearby'] = 'Ingen spillere i nærheden',
|
||||
['ex_inv_lim'] = 'Kan ikke udføre handling, overskrider maks. vægt på %s',
|
||||
['imp_invalid_quantity'] = 'Handlingen kan ikke udføres, mængden er ugyldig',
|
||||
['imp_invalid_amount'] = 'Handlingen kan ikke udføres, beløbet er ugyldigt',
|
||||
['threw_standard'] = 'Smider %sx %s',
|
||||
['threw_account'] = 'Smider %s kr. %s',
|
||||
['threw_weapon'] = 'Smider %s',
|
||||
['threw_weapon_ammo'] = 'Smider %s med ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Du har allerede dette våben',
|
||||
['threw_cannot_pickup'] = 'Inventory er fyldt, Kan ikke tages!',
|
||||
['threw_pickup_prompt'] = 'Tryk på E for at tage genstand',
|
||||
["inventory"] = "Inventar ( Vægt %s / %s )",
|
||||
["use"] = "Brug",
|
||||
["give"] = "Giv",
|
||||
["remove"] = "Smid",
|
||||
["return"] = "Tilbage",
|
||||
["give_to"] = "Giv til",
|
||||
["amount"] = "Beløb",
|
||||
["giveammo"] = "Giv ammunition",
|
||||
["amountammo"] = "Ammunition beløb",
|
||||
["noammo"] = "Ikke nok!",
|
||||
["gave_item"] = "Giver %sx %s til %s",
|
||||
["received_item"] = "Modtog %sx %s fra %s",
|
||||
["gave_weapon"] = "Giver %s til %s",
|
||||
["gave_weapon_ammo"] = "Giver ~o~%sx %s for %s til %s",
|
||||
["gave_weapon_withammo"] = "Giver %s med ~o~%sx %s til %s",
|
||||
["gave_weapon_hasalready"] = "%s har allerede en %s",
|
||||
["gave_weapon_noweapon"] = "%s har ikke det våben",
|
||||
["received_weapon"] = "Modtog %s fra %s",
|
||||
["received_weapon_ammo"] = "Modtog ~o~%sx %s for din %s fra %s",
|
||||
["received_weapon_withammo"] = "Modtog %s med ~o~%sx %s fra %s",
|
||||
["received_weapon_hasalready"] = "%s har forsøgt at give dig en %s, men du allerede dette våben",
|
||||
["received_weapon_noweapon"] = "%s har forsøgt at give dig ammunition for en %s, men du har ikke dette våben",
|
||||
["gave_account_money"] = "Giver %s kr. (%s) til %s",
|
||||
["received_account_money"] = "Modtog %s kr. (%s) fra %s",
|
||||
["amount_invalid"] = "Ugyldig mængde",
|
||||
["players_nearby"] = "Ingen spillere i nærheden",
|
||||
["ex_inv_lim"] = "Kan ikke udføre handling, overskrider maks. vægt på %s",
|
||||
["imp_invalid_quantity"] = "Handlingen kan ikke udføres, mængden er ugyldig",
|
||||
["imp_invalid_amount"] = "Handlingen kan ikke udføres, beløbet er ugyldigt",
|
||||
["threw_standard"] = "Smider %sx %s",
|
||||
["threw_account"] = "Smider %s kr. %s",
|
||||
["threw_weapon"] = "Smider %s",
|
||||
["threw_weapon_ammo"] = "Smider %s med ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Du har allerede dette våben",
|
||||
["threw_cannot_pickup"] = "Inventory er fyldt, Kan ikke tages!",
|
||||
["threw_pickup_prompt"] = "Tryk på E for at tage genstand",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Vis Inventory',
|
||||
["keymap_showinventory"] = "Vis Inventory",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Du er blevet betalt: %s kr.',
|
||||
['received_help'] = 'Du har fået udbetalt din velfærdscheck: %s kr.',
|
||||
['company_nomoney'] = 'den virksomhed, du er ansat i, er for fattig til at udbetale din løn',
|
||||
['received_paycheck'] = 'modtaget lønseddel',
|
||||
['bank'] = 'Maze Bank',
|
||||
['account_bank'] = 'Bank',
|
||||
['account_black_money'] = 'Beskidte penge',
|
||||
['account_money'] = 'Penge',
|
||||
["received_salary"] = "Du er blevet betalt: %s kr.",
|
||||
["received_help"] = "Du har fået udbetalt din velfærdscheck: %s kr.",
|
||||
["company_nomoney"] = "den virksomhed, du er ansat i, er for fattig til at udbetale din løn",
|
||||
["received_paycheck"] = "modtaget lønseddel",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Beskidte penge",
|
||||
["account_money"] = "Penge",
|
||||
|
||||
['act_imp'] = 'Kan ikke udføre handling',
|
||||
['in_vehicle'] = 'Kan ikke udføre handling, spilleren er i et køretøj',
|
||||
["act_imp"] = "Kan ikke udføre handling",
|
||||
["in_vehicle"] = "Kan ikke udføre handling, spilleren er i et køretøj",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Tag en spiller til dig',
|
||||
['command_car'] = 'Spawn et køretøj',
|
||||
['command_car_car'] = 'Køretøjsmodel eller hash',
|
||||
['command_cardel'] = 'Fjern køretøjer i nærheden',
|
||||
['command_cardel_radius'] = 'Fjerner alle køretøjer inden for den specificerede radius',
|
||||
['command_clear'] = 'Ryd chatten',
|
||||
['command_clearall'] = 'Ryd chatten for alle spillere',
|
||||
['command_clearinventory'] = 'Fjern alle elementer fra spillernes inventar',
|
||||
['command_clearloadout'] = 'Fjern alle våben fra Players Loadout',
|
||||
['command_freeze'] = 'Frys en spiller',
|
||||
['command_unfreeze'] = 'Frigør en spiller',
|
||||
['command_giveaccountmoney'] = 'Giv penge til en bestemt konto',
|
||||
['command_giveaccountmoney_account'] = 'Konto at tilføje til',
|
||||
['command_giveaccountmoney_amount'] = 'Beløb at tilføje',
|
||||
['command_giveaccountmoney_invalid'] = 'Kontonavn ugyldigt',
|
||||
['command_giveitem'] = 'Giv spilleren en genstand',
|
||||
['command_giveitem_item'] = 'Genstands navn',
|
||||
['command_giveitem_count'] = 'Antal',
|
||||
['command_giveweapon'] = 'Giv spilleren et våben',
|
||||
['command_giveweapon_weapon'] = 'Navn på våben',
|
||||
['command_giveweapon_ammo'] = 'Ammunitions mængde',
|
||||
['command_giveweapon_hasalready'] = 'Spilleren har allerede dette våben',
|
||||
['command_giveweaponcomponent'] = 'Giv en våbenkomponent til spilleren',
|
||||
['command_giveweaponcomponent_component'] = 'Komponent navn',
|
||||
['command_giveweaponcomponent_invalid'] = 'Ugyldig våben-komponent',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Spilleren har allerede denne våben-komponent',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Spilleren har ikke dette våben',
|
||||
['command_goto'] = 'Teleporter dig selv til en spiller',
|
||||
['command_kill'] = 'Dræb en spiller',
|
||||
['command_save'] = 'Force save en spillers data',
|
||||
['command_saveall'] = 'Force save alle spillers data',
|
||||
['command_setaccountmoney'] = 'Indstil pengene på en bestemt konto',
|
||||
['command_setaccountmoney_amount'] = 'Beløb',
|
||||
['command_setcoords'] = 'Teleporter til specificerede koordinater',
|
||||
['command_setcoords_x'] = 'X værdi',
|
||||
['command_setcoords_y'] = 'Y værdi',
|
||||
['command_setcoords_z'] = 'Z værdi',
|
||||
['command_setjob'] = 'Sæt en spillers job',
|
||||
['command_setjob_job'] = 'Navn',
|
||||
['command_setjob_grade'] = 'Job karakter',
|
||||
['command_setjob_invalid'] = 'jobbet, karakteren eller begge dele er ugyldige',
|
||||
['command_setgroup'] = 'Indstil en spillers tilladelsesgruppe',
|
||||
['command_setgroup_group'] = 'Navn på gruppe',
|
||||
['commanderror_argumentmismatch'] = 'Antal ugyldige argumenter (bestået %s, ønsket %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Ugyldigt argument #%s datatype (bestået streng, ønsket nummer)',
|
||||
['commanderror_invaliditem'] = 'Ugyldig genstand',
|
||||
['commanderror_invalidweapon'] = 'Ugyldigt våben',
|
||||
['commanderror_console'] = 'Kommandoen kan ikke udføres fra konsollen',
|
||||
['commanderror_invalidcommand'] = 'Ugyldig kommando - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Den angivne spiller er ikke online',
|
||||
['commandgeneric_playerid'] = 'Spillerens server-id',
|
||||
['command_giveammo_noweapon_found'] = '%s har ikke det våben',
|
||||
['command_giveammo_weapon'] = 'Våben navn',
|
||||
['command_giveammo_ammo'] = 'Ammunitions mængde',
|
||||
['tpm_nowaypoint'] = 'Ingen waypoint indstillet.',
|
||||
['tpm_success'] = 'Teleporteret med succes',
|
||||
["command_bring"] = "Tag en spiller til dig",
|
||||
["command_car"] = "Spawn et køretøj",
|
||||
["command_car_car"] = "Køretøjsmodel eller hash",
|
||||
["command_cardel"] = "Fjern køretøjer i nærheden",
|
||||
["command_cardel_radius"] = "Fjerner alle køretøjer inden for den specificerede radius",
|
||||
["command_clear"] = "Ryd chatten",
|
||||
["command_clearall"] = "Ryd chatten for alle spillere",
|
||||
["command_clearinventory"] = "Fjern alle elementer fra spillernes inventar",
|
||||
["command_clearloadout"] = "Fjern alle våben fra Players Loadout",
|
||||
["command_freeze"] = "Frys en spiller",
|
||||
["command_unfreeze"] = "Frigør en spiller",
|
||||
["command_giveaccountmoney"] = "Giv penge til en bestemt konto",
|
||||
["command_giveaccountmoney_account"] = "Konto at tilføje til",
|
||||
["command_giveaccountmoney_amount"] = "Beløb at tilføje",
|
||||
["command_giveaccountmoney_invalid"] = "Kontonavn ugyldigt",
|
||||
["command_giveitem"] = "Giv spilleren en genstand",
|
||||
["command_giveitem_item"] = "Genstands navn",
|
||||
["command_giveitem_count"] = "Antal",
|
||||
["command_giveweapon"] = "Giv spilleren et våben",
|
||||
["command_giveweapon_weapon"] = "Navn på våben",
|
||||
["command_giveweapon_ammo"] = "Ammunitions mængde",
|
||||
["command_giveweapon_hasalready"] = "Spilleren har allerede dette våben",
|
||||
["command_giveweaponcomponent"] = "Giv en våbenkomponent til spilleren",
|
||||
["command_giveweaponcomponent_component"] = "Komponent navn",
|
||||
["command_giveweaponcomponent_invalid"] = "Ugyldig våben-komponent",
|
||||
["command_giveweaponcomponent_hasalready"] = "Spilleren har allerede denne våben-komponent",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Spilleren har ikke dette våben",
|
||||
["command_goto"] = "Teleporter dig selv til en spiller",
|
||||
["command_kill"] = "Dræb en spiller",
|
||||
["command_save"] = "Force save en spillers data",
|
||||
["command_saveall"] = "Force save alle spillers data",
|
||||
["command_setaccountmoney"] = "Indstil pengene på en bestemt konto",
|
||||
["command_setaccountmoney_amount"] = "Beløb",
|
||||
["command_setcoords"] = "Teleporter til specificerede koordinater",
|
||||
["command_setcoords_x"] = "X værdi",
|
||||
["command_setcoords_y"] = "Y værdi",
|
||||
["command_setcoords_z"] = "Z værdi",
|
||||
["command_setjob"] = "Sæt en spillers job",
|
||||
["command_setjob_job"] = "Navn",
|
||||
["command_setjob_grade"] = "Job karakter",
|
||||
["command_setjob_invalid"] = "jobbet, karakteren eller begge dele er ugyldige",
|
||||
["command_setgroup"] = "Indstil en spillers tilladelsesgruppe",
|
||||
["command_setgroup_group"] = "Navn på gruppe",
|
||||
["commanderror_argumentmismatch"] = "Antal ugyldige argumenter (bestået %s, ønsket %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Ugyldigt argument #%s datatype (bestået streng, ønsket nummer)",
|
||||
["commanderror_invaliditem"] = "Ugyldig genstand",
|
||||
["commanderror_invalidweapon"] = "Ugyldigt våben",
|
||||
["commanderror_console"] = "Kommandoen kan ikke udføres fra konsollen",
|
||||
["commanderror_invalidcommand"] = "Ugyldig kommando - /%s",
|
||||
["commanderror_invalidplayerid"] = "Den angivne spiller er ikke online",
|
||||
["commandgeneric_playerid"] = "Spillerens server-id",
|
||||
["command_giveammo_noweapon_found"] = "%s har ikke det våben",
|
||||
["command_giveammo_weapon"] = "Våben navn",
|
||||
["command_giveammo_ammo"] = "Ammunitions mængde",
|
||||
["tpm_nowaypoint"] = "Ingen waypoint indstillet.",
|
||||
["tpm_success"] = "Teleporteret med succes",
|
||||
|
||||
['noclip_message'] = 'Noclip er blevet %s',
|
||||
['enabled'] = '~g~aktiveret~s~',
|
||||
['disabled'] = '~r~deaktiveret~s~',
|
||||
["noclip_message"] = "Noclip er blevet %s",
|
||||
["enabled"] = "~g~aktiveret~s~",
|
||||
["disabled"] = "~r~deaktiveret~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '%s DKK',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "%s DKK",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dolk',
|
||||
['weapon_bat'] = 'Bat',
|
||||
['weapon_battleaxe'] = 'Kampøkse',
|
||||
['weapon_bottle'] = 'Flaske',
|
||||
['weapon_crowbar'] = 'Koben',
|
||||
['weapon_flashlight'] = 'Lommelygte',
|
||||
['weapon_golfclub'] = 'Golf Club',
|
||||
['weapon_hammer'] = 'Hammer',
|
||||
['weapon_hatchet'] = 'Økse',
|
||||
['weapon_knife'] = 'Kniv',
|
||||
['weapon_knuckle'] = 'Knuckledusters',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Nightstick',
|
||||
['weapon_wrench'] = 'Pipe Wrench',
|
||||
['weapon_poolcue'] = 'Pool Cue',
|
||||
['weapon_stone_hatchet'] = 'Stone Hatchet',
|
||||
['weapon_switchblade'] = 'Switchblade',
|
||||
["weapon_dagger"] = "Dolk",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Kampøkse",
|
||||
["weapon_bottle"] = "Flaske",
|
||||
["weapon_crowbar"] = "Koben",
|
||||
["weapon_flashlight"] = "Lommelygte",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Økse",
|
||||
["weapon_knife"] = "Kniv",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP Pistol',
|
||||
['weapon_ceramicpistol'] = 'Ceramic Pistol',
|
||||
['weapon_combatpistol'] = 'Combat Pistol',
|
||||
['weapon_doubleaction'] = 'Double-Action Revolver',
|
||||
['weapon_navyrevolver'] = 'Navy Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadget Pistol',
|
||||
['weapon_heavypistol'] = 'Tung Pistol',
|
||||
['weapon_revolver'] = 'Tung Revolver',
|
||||
['weapon_revolver_mk2'] = 'Heavy Revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Marksman Pistol',
|
||||
['weapon_pistol'] = 'Pistol',
|
||||
['weapon_pistol_mk2'] = 'Pistol MK2',
|
||||
['weapon_pistol50'] = 'Pistol .50',
|
||||
['weapon_snspistol'] = 'SNS Pistol',
|
||||
['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintage Pistol',
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Tung Pistol",
|
||||
["weapon_revolver"] = "Tung Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Assault Shotgun',
|
||||
['weapon_autoshotgun'] = 'Auto Shotgun',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Kamp Haglgevær',
|
||||
['weapon_dbshotgun'] = 'Dobbeltløbet gevær',
|
||||
['weapon_heavyshotgun'] = 'Tungt haglgevær',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pumpe haglgevær',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pumpe haglgevær MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Oversavet haglgevær',
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Kamp Haglgevær",
|
||||
["weapon_dbshotgun"] = "Dobbeltløbet gevær",
|
||||
["weapon_heavyshotgun"] = "Tungt haglgevær",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pumpe haglgevær",
|
||||
["weapon_pumpshotgun_mk2"] = "Pumpe haglgevær MK2",
|
||||
["weapon_sawnoffshotgun"] = "Oversavet haglgevær",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Assault SMG',
|
||||
['weapon_combatmg'] = 'Combat MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Maskinpistol',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unholy Hellbringer',
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Maskinpistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Advanced Rifle',
|
||||
['weapon_assaultrifle'] = 'Assault Rifle',
|
||||
['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Rifle',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2',
|
||||
['weapon_carbinerifle'] = 'Carbine Rifle',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2',
|
||||
['weapon_compactrifle'] = 'Compact Rifle',
|
||||
['weapon_militaryrifle'] = 'Militær riffel',
|
||||
['weapon_specialcarbine'] = 'Special Carbine',
|
||||
['weapon_specialcarbine_mk2'] = 'Special Carbine MK2',
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Militær riffel",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Tung snigskytte',
|
||||
['weapon_heavysniper_mk2'] = 'Tung snigskytte MK2',
|
||||
['weapon_marksmanrifle'] = 'Skytterifle',
|
||||
['weapon_marksmanrifle_mk2'] = 'Skytterifle MK2',
|
||||
['weapon_sniperrifle'] = 'Snigskytteriffel',
|
||||
["weapon_heavysniper"] = "Tung snigskytte",
|
||||
["weapon_heavysniper_mk2"] = "Tung snigskytte MK2",
|
||||
["weapon_marksmanrifle"] = "Skytterifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Skytterifle MK2",
|
||||
["weapon_sniperrifle"] = "Snigskytteriffel",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compact Launcher',
|
||||
['weapon_firework'] = 'Firework Launcher',
|
||||
['weapon_grenadelauncher'] = 'Grenade Launcher',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Rocket Launcher',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metal Detector',
|
||||
['weapon_precisionrifle'] = 'Precision Rifle',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -229,143 +229,143 @@ Locales['da'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Baseball',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Granat',
|
||||
['weapon_petrolcan'] = 'Benzindunk',
|
||||
['weapon_hazardcan'] = 'Farlig Benzindunk',
|
||||
['weapon_molotov'] = 'Molotov Cocktail',
|
||||
['weapon_proxmine'] = 'Proximity Mine',
|
||||
['weapon_pipebomb'] = 'Pipe Bomb',
|
||||
['weapon_snowball'] = 'Snebold',
|
||||
['weapon_stickybomb'] = 'Sticky Bomb',
|
||||
['weapon_smokegrenade'] = 'Tåregas',
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Granat",
|
||||
["weapon_petrolcan"] = "Benzindunk",
|
||||
["weapon_hazardcan"] = "Farlig Benzindunk",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snebold",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tåregas",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Brandslukker',
|
||||
['weapon_digiscanner'] = 'Digital scanner',
|
||||
['weapon_garbagebag'] = 'Skraldepose',
|
||||
['weapon_handcuffs'] = 'Håndjern',
|
||||
['gadget_nightvision'] = 'Night Vision',
|
||||
['gadget_parachute'] = 'faldskærm',
|
||||
["weapon_fireextinguisher"] = "Brandslukker",
|
||||
["weapon_digiscanner"] = "Digital scanner",
|
||||
["weapon_garbagebag"] = "Skraldepose",
|
||||
["weapon_handcuffs"] = "Håndjern",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "faldskærm",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'base Model',
|
||||
['component_knuckle_pimp'] = 'the Pimp',
|
||||
['component_knuckle_ballas'] = 'the Ballas',
|
||||
['component_knuckle_dollar'] = 'the Hustler',
|
||||
['component_knuckle_diamond'] = 'the Rock',
|
||||
['component_knuckle_hate'] = 'the Hater',
|
||||
['component_knuckle_love'] = 'the Lover',
|
||||
['component_knuckle_player'] = 'the Player',
|
||||
['component_knuckle_king'] = 'the King',
|
||||
['component_knuckle_vagos'] = 'the Vagos',
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxary Weapon Finish',
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
['component_handle_default'] = 'standardhåndtag',
|
||||
['component_handle_vip'] = 'VIP håndtag',
|
||||
['component_handle_bodyguard'] = 'livvagt håndtag',
|
||||
["component_handle_default"] = "standardhåndtag",
|
||||
["component_handle_vip"] = "VIP håndtag",
|
||||
["component_handle_bodyguard"] = "livvagt håndtag",
|
||||
|
||||
['component_vip_finish'] = 'VIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "VIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digital Camo',
|
||||
['component_camo_finish2'] = 'brushstroke Camo',
|
||||
['component_camo_finish3'] = 'woodland Camo',
|
||||
['component_camo_finish4'] = 'skull Camo',
|
||||
['component_camo_finish5'] = 'sessanta Nove Camo',
|
||||
['component_camo_finish6'] = 'perseus Camo',
|
||||
['component_camo_finish7'] = 'leopard Camo',
|
||||
['component_camo_finish8'] = 'zebra Camo',
|
||||
['component_camo_finish9'] = 'geometric Camo',
|
||||
['component_camo_finish10'] = 'boom Camo',
|
||||
['component_camo_finish11'] = 'patriotic Camo',
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
['component_camo_slide_finish'] = 'digital Slide Camo',
|
||||
['component_camo_slide_finish2'] = 'brushstroke Slide Camo',
|
||||
['component_camo_slide_finish3'] = 'woodland Slide Camo',
|
||||
['component_camo_slide_finish4'] = 'skull Slide Camo',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo',
|
||||
['component_camo_slide_finish6'] = 'perseus Slide Camo',
|
||||
['component_camo_slide_finish7'] = 'leopard Slide Camo',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide Camo',
|
||||
['component_camo_slide_finish9'] = 'geometric Slide Camo',
|
||||
['component_camo_slide_finish10'] = 'boom Slide Camo',
|
||||
['component_camo_slide_finish11'] = 'patriotic Slide Camo',
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
['component_clip_default'] = 'standard magasin',
|
||||
['component_clip_extended'] = 'udvidet Magasin',
|
||||
['component_clip_drum'] = 'drum Magasin',
|
||||
['component_clip_box'] = 'box Magazine',
|
||||
["component_clip_default"] = "standard magasin",
|
||||
["component_clip_extended"] = "udvidet Magasin",
|
||||
["component_clip_drum"] = "drum Magasin",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
['component_scope_holo'] = 'rødpunktsigte',
|
||||
['component_scope_small'] = 'lille sigte',
|
||||
['component_scope_medium'] = 'medium sigte',
|
||||
['component_scope_large'] = 'stort sigte',
|
||||
['component_scope'] = 'mounted Scope',
|
||||
['component_scope_advanced'] = 'avanceret sigte',
|
||||
['component_ironsights'] = 'jernsigte',
|
||||
["component_scope_holo"] = "rødpunktsigte",
|
||||
["component_scope_small"] = "lille sigte",
|
||||
["component_scope_medium"] = "medium sigte",
|
||||
["component_scope_large"] = "stort sigte",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "avanceret sigte",
|
||||
["component_ironsights"] = "jernsigte",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'flat Muzzle Brake',
|
||||
['component_muzzle_tactical'] = 'tactical Muzzle Brake',
|
||||
['component_muzzle_fat'] = 'fat-End Muzzle Brake',
|
||||
['component_muzzle_precision'] = 'precision Muzzle Brake',
|
||||
['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake',
|
||||
['component_muzzle_slanted'] = 'slanted Muzzle Brake',
|
||||
['component_muzzle_split'] = 'split-End Muzzle Brake',
|
||||
['component_muzzle_squared'] = 'squared Muzzle Brake',
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
['component_flashlight'] = 'våbenlygte',
|
||||
['component_grip'] = 'greb',
|
||||
["component_flashlight"] = "våbenlygte",
|
||||
["component_grip"] = "greb",
|
||||
|
||||
['component_barrel_default'] = 'default Barrel',
|
||||
['component_barrel_heavy'] = 'heavy Barrel',
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
['component_ammo_tracer'] = 'tracer Ammo',
|
||||
['component_ammo_incendiary'] = 'incendiary Ammo',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint Ammo',
|
||||
['component_ammo_fmj'] = 'fMJ Ammo',
|
||||
['component_ammo_armor'] = 'armor Piercing Ammo',
|
||||
['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo',
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
['component_shells_default'] = 'default Shells',
|
||||
['component_shells_incendiary'] = 'dragons Breath Shells',
|
||||
['component_shells_armor'] = 'steel Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette Shells',
|
||||
['component_shells_explosive'] = 'explosive Slug Shells',
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'round(s)',
|
||||
['ammo_shells'] = 'shell(s)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'gallons of fuel',
|
||||
['ammo_firework'] = 'firework(s)',
|
||||
['ammo_rockets'] = 'rocket(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bomb(s)',
|
||||
['ammo_pipebomb'] = 'bomb(s)',
|
||||
['ammo_smokebomb'] = 'bomb(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'can(s)',
|
||||
['ammo_ball'] = 'ball(s)',
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
}
|
||||
|
||||
+312
-312
@@ -1,226 +1,226 @@
|
||||
Locales['de'] = {
|
||||
Locales["de"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventar ( Gewicht %s / %s )',
|
||||
['use'] = 'Benutzen',
|
||||
['give'] = 'Geben',
|
||||
['remove'] = 'Entsorgen',
|
||||
['return'] = 'Zurück',
|
||||
['give_to'] = 'Geben an',
|
||||
['amount'] = 'Anzahl',
|
||||
['giveammo'] = 'Munition geben',
|
||||
['amountammo'] = 'Munitions Anzahl',
|
||||
['noammo'] = 'Nicht Genug!',
|
||||
['gave_item'] = 'Du gibst %sx %s an %s',
|
||||
['received_item'] = 'Du bekommst %sx %s von %s',
|
||||
['gave_weapon'] = 'Du gibst %s an %s',
|
||||
['gave_weapon_ammo'] = 'Du gibst ~o~%sx %s für %s an %s',
|
||||
['gave_weapon_withammo'] = 'Du gibst %s mit ~o~%sx %s an %s',
|
||||
['gave_weapon_hasalready'] = '%s hat bereits %s',
|
||||
['gave_weapon_noweapon'] = '%s hat diese Waffe nicht',
|
||||
['received_weapon'] = 'Du bekommst %s von %s',
|
||||
['received_weapon_ammo'] = 'Du bekommst ~o~%sx %s für deine %s von %s',
|
||||
['received_weapon_withammo'] = 'Du bekommst %s mit ~o~%sx %s von %s',
|
||||
['received_weapon_hasalready'] = '%s hat versucht dir eine %s zu geben, jedoch hast du diese Waffe bereits!',
|
||||
['received_weapon_noweapon'] = '%s hat versucht dir Munition für eine %s zu geben, jedoch hast du diese Waffe bereits!',
|
||||
['gave_account_money'] = 'Du gibst %s€ (%s) an %s',
|
||||
['received_account_money'] = 'Du bekommst %s€ (%s) von %s',
|
||||
['amount_invalid'] = 'Ungültige Anzahl',
|
||||
['players_nearby'] = 'Keine Personen in der Nähe!',
|
||||
['ex_inv_lim'] = 'Du kannst diese Aktion nicht ausführen!, Inventarlimit für %s überschritten.',
|
||||
['imp_invalid_quantity'] = 'Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl!',
|
||||
['imp_invalid_amount'] = 'Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl',
|
||||
['threw_standard'] = 'Du entsorgst %sx %s',
|
||||
['threw_account'] = 'Du Entsorgst %s€ %s',
|
||||
['threw_weapon'] = 'Du entsorgst %s',
|
||||
['threw_weapon_ammo'] = 'Du entsorgst %s mit ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Du hast diese Waffe bereits!',
|
||||
['threw_cannot_pickup'] = 'Inventar ist voll! Du kannst dies nicht aufheben',
|
||||
['threw_pickup_prompt'] = 'Drücke [E] zum aufheben',
|
||||
["inventory"] = "Inventar ( Gewicht %s / %s )",
|
||||
["use"] = "Benutzen",
|
||||
["give"] = "Geben",
|
||||
["remove"] = "Entsorgen",
|
||||
["return"] = "Zurück",
|
||||
["give_to"] = "Geben an",
|
||||
["amount"] = "Anzahl",
|
||||
["giveammo"] = "Munition geben",
|
||||
["amountammo"] = "Munitions Anzahl",
|
||||
["noammo"] = "Nicht Genug!",
|
||||
["gave_item"] = "Du gibst %sx %s an %s",
|
||||
["received_item"] = "Du bekommst %sx %s von %s",
|
||||
["gave_weapon"] = "Du gibst %s an %s",
|
||||
["gave_weapon_ammo"] = "Du gibst ~o~%sx %s für %s an %s",
|
||||
["gave_weapon_withammo"] = "Du gibst %s mit ~o~%sx %s an %s",
|
||||
["gave_weapon_hasalready"] = "%s hat bereits %s",
|
||||
["gave_weapon_noweapon"] = "%s hat diese Waffe nicht",
|
||||
["received_weapon"] = "Du bekommst %s von %s",
|
||||
["received_weapon_ammo"] = "Du bekommst ~o~%sx %s für deine %s von %s",
|
||||
["received_weapon_withammo"] = "Du bekommst %s mit ~o~%sx %s von %s",
|
||||
["received_weapon_hasalready"] = "%s hat versucht dir eine %s zu geben, jedoch hast du diese Waffe bereits!",
|
||||
["received_weapon_noweapon"] = "%s hat versucht dir Munition für eine %s zu geben, jedoch hast du diese Waffe bereits!",
|
||||
["gave_account_money"] = "Du gibst %s€ (%s) an %s",
|
||||
["received_account_money"] = "Du bekommst %s€ (%s) von %s",
|
||||
["amount_invalid"] = "Ungültige Anzahl",
|
||||
["players_nearby"] = "Keine Personen in der Nähe!",
|
||||
["ex_inv_lim"] = "Du kannst diese Aktion nicht ausführen!, Inventarlimit für %s überschritten.",
|
||||
["imp_invalid_quantity"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl!",
|
||||
["imp_invalid_amount"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl",
|
||||
["threw_standard"] = "Du entsorgst %sx %s",
|
||||
["threw_account"] = "Du Entsorgst %s€ %s",
|
||||
["threw_weapon"] = "Du entsorgst %s",
|
||||
["threw_weapon_ammo"] = "Du entsorgst %s mit ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Du hast diese Waffe bereits!",
|
||||
["threw_cannot_pickup"] = "Inventar ist voll! Du kannst dies nicht aufheben",
|
||||
["threw_pickup_prompt"] = "Drücke [E] zum aufheben",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Inventar Anzeigen',
|
||||
["keymap_showinventory"] = "Inventar Anzeigen",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Dein Gehaltscheck ist angekommen!: %s€',
|
||||
['received_help'] = 'Deine Sozialhilfe ist angekommen: %s€',
|
||||
['company_nomoney'] = 'Die Firma an der du Angestellt bist, ist leider Arm und kann dich nicht bezahlen :(',
|
||||
['received_paycheck'] = 'Gehaltscheck erhalten',
|
||||
['bank'] = 'Maze Bank',
|
||||
['account_bank'] = 'Bank',
|
||||
['account_black_money'] = 'Schwarzgeld',
|
||||
['account_money'] = 'Bargeld',
|
||||
["received_salary"] = "Dein Gehaltscheck ist angekommen!: %s€",
|
||||
["received_help"] = "Deine Sozialhilfe ist angekommen: %s€",
|
||||
["company_nomoney"] = "Die Firma an der du Angestellt bist, ist leider Arm und kann dich nicht bezahlen :(",
|
||||
["received_paycheck"] = "Gehaltscheck erhalten",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Schwarzgeld",
|
||||
["account_money"] = "Bargeld",
|
||||
|
||||
['act_imp'] = 'Du kannst diese Aktion nicht ausführen!',
|
||||
['in_vehicle'] = 'Du kannst diese Aktion nicht ausführen! Person ist in einem Fahrzeug',
|
||||
["act_imp"] = "Du kannst diese Aktion nicht ausführen!",
|
||||
["in_vehicle"] = "Du kannst diese Aktion nicht ausführen! Person ist in einem Fahrzeug",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Person zu dir bringen',
|
||||
['command_car'] = 'Fahrzeug Spawnen',
|
||||
['command_car_car'] = 'Fahrzeug Model oder Hash',
|
||||
['command_cardel'] = 'Fahrzeuge entfernen',
|
||||
['command_cardel_radius'] = 'Entfernt alle Fahrzeuge in einem bestimmten Radius',
|
||||
['command_clear'] = 'Textchat leeren',
|
||||
['command_clearall'] = 'Textchat leeren für alle Spieler leeren',
|
||||
['command_clearinventory'] = 'Alle Items von dem Inventar eines Spielers entfernen',
|
||||
['command_clearloadout'] = 'Alle waffen von dem Spieler Loadout entfernen',
|
||||
['command_freeze'] = 'Spieler Freezen',
|
||||
['command_unfreeze'] = 'Spieler Entfreezen',
|
||||
['command_giveaccountmoney'] = 'Geld an einen bestimmten Account geben',
|
||||
['command_giveaccountmoney_account'] = 'Account wohin das Geld hinzugefügt werden soll',
|
||||
['command_giveaccountmoney_amount'] = 'Anzahl zum hinzufügen',
|
||||
['command_giveaccountmoney_invalid'] = 'Accountname Ungültig',
|
||||
['command_giveitem'] = 'Spieler ein item geben',
|
||||
['command_giveitem_item'] = 'Item Name',
|
||||
['command_giveitem_count'] = 'Anzahl',
|
||||
['command_giveweapon'] = 'Spieler eine Waffe geben',
|
||||
['command_giveweapon_weapon'] = 'Waffenname',
|
||||
['command_giveweapon_ammo'] = 'Munitionsanzahl',
|
||||
['command_giveweapon_hasalready'] = 'Spieler hat bereits diese Waffe',
|
||||
['command_giveweaponcomponent'] = 'Waffenkomponent an einen Spieler geben',
|
||||
['command_giveweaponcomponent_component'] = 'Komponent Name',
|
||||
['command_giveweaponcomponent_invalid'] = 'Ungültiger Komponent Name',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Spieler hat bereits diesen Komponent',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Spieler hat diese Waffe nicht',
|
||||
['command_goto'] = 'Teleportiere dich zu einem Spieler',
|
||||
['command_kill'] = 'Spieler Töten',
|
||||
['command_save'] = 'Von einem bestimmten Spieler die Spielerdaten Speichern',
|
||||
['command_saveall'] = 'Von allen Spielern die Spielerdaten Speichern',
|
||||
['command_setaccountmoney'] = 'Geld auf einem bestimmten Account setzen',
|
||||
['command_setaccountmoney_amount'] = 'Anzahl',
|
||||
['command_setcoords'] = 'Zu den bestimmten Koordinaten teleportieren',
|
||||
['command_setcoords_x'] = 'X Koordinate',
|
||||
['command_setcoords_y'] = 'Y Koordinate',
|
||||
['command_setcoords_z'] = 'Z Koordinate',
|
||||
['command_setjob'] = 'Job eines Spielers setzen',
|
||||
['command_setjob_job'] = 'Name',
|
||||
['command_setjob_grade'] = 'Job Grad',
|
||||
['command_setjob_invalid'] = 'Der Job Grad oder beides sind ungültig',
|
||||
['command_setgroup'] = 'Setzt eine Berechtigungs Gruppe für einen User',
|
||||
['command_setgroup_group'] = 'Name der Gruppe',
|
||||
['commanderror_argumentmismatch'] = 'Ungültiger Argument (gegeben %s, gewollt %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Ungültiges Argument #%s daten typ (string gegeben, gewollte nummer)',
|
||||
['commanderror_invaliditem'] = 'Ungültiges Item',
|
||||
['commanderror_invalidweapon'] = 'Ungültige Waffe',
|
||||
['commanderror_console'] = 'Befehl kann nicht von der Konsole aus ausgeführt werden',
|
||||
['commanderror_invalidcommand'] = 'Ungültiger Befehl - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Angegebener Spieler ist nicht online!',
|
||||
['commandgeneric_playerid'] = 'Spieler`s ID',
|
||||
['command_giveammo_noweapon_found'] = '%s besitzt diese Waffe nicht',
|
||||
['command_giveammo_weapon'] = 'Waffenname',
|
||||
['command_giveammo_ammo'] = 'Munitionsanzahl',
|
||||
['tpm_nowaypoint'] = 'Kein Wegpunkt gesetzt.',
|
||||
['tpm_success'] = 'Erfolgreich teleportiert',
|
||||
["command_bring"] = "Person zu dir bringen",
|
||||
["command_car"] = "Fahrzeug Spawnen",
|
||||
["command_car_car"] = "Fahrzeug Model oder Hash",
|
||||
["command_cardel"] = "Fahrzeuge entfernen",
|
||||
["command_cardel_radius"] = "Entfernt alle Fahrzeuge in einem bestimmten Radius",
|
||||
["command_clear"] = "Textchat leeren",
|
||||
["command_clearall"] = "Textchat leeren für alle Spieler leeren",
|
||||
["command_clearinventory"] = "Alle Items von dem Inventar eines Spielers entfernen",
|
||||
["command_clearloadout"] = "Alle waffen von dem Spieler Loadout entfernen",
|
||||
["command_freeze"] = "Spieler Freezen",
|
||||
["command_unfreeze"] = "Spieler Entfreezen",
|
||||
["command_giveaccountmoney"] = "Geld an einen bestimmten Account geben",
|
||||
["command_giveaccountmoney_account"] = "Account wohin das Geld hinzugefügt werden soll",
|
||||
["command_giveaccountmoney_amount"] = "Anzahl zum hinzufügen",
|
||||
["command_giveaccountmoney_invalid"] = "Accountname Ungültig",
|
||||
["command_giveitem"] = "Spieler ein item geben",
|
||||
["command_giveitem_item"] = "Item Name",
|
||||
["command_giveitem_count"] = "Anzahl",
|
||||
["command_giveweapon"] = "Spieler eine Waffe geben",
|
||||
["command_giveweapon_weapon"] = "Waffenname",
|
||||
["command_giveweapon_ammo"] = "Munitionsanzahl",
|
||||
["command_giveweapon_hasalready"] = "Spieler hat bereits diese Waffe",
|
||||
["command_giveweaponcomponent"] = "Waffenkomponent an einen Spieler geben",
|
||||
["command_giveweaponcomponent_component"] = "Komponent Name",
|
||||
["command_giveweaponcomponent_invalid"] = "Ungültiger Komponent Name",
|
||||
["command_giveweaponcomponent_hasalready"] = "Spieler hat bereits diesen Komponent",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Spieler hat diese Waffe nicht",
|
||||
["command_goto"] = "Teleportiere dich zu einem Spieler",
|
||||
["command_kill"] = "Spieler Töten",
|
||||
["command_save"] = "Von einem bestimmten Spieler die Spielerdaten Speichern",
|
||||
["command_saveall"] = "Von allen Spielern die Spielerdaten Speichern",
|
||||
["command_setaccountmoney"] = "Geld auf einem bestimmten Account setzen",
|
||||
["command_setaccountmoney_amount"] = "Anzahl",
|
||||
["command_setcoords"] = "Zu den bestimmten Koordinaten teleportieren",
|
||||
["command_setcoords_x"] = "X Koordinate",
|
||||
["command_setcoords_y"] = "Y Koordinate",
|
||||
["command_setcoords_z"] = "Z Koordinate",
|
||||
["command_setjob"] = "Job eines Spielers setzen",
|
||||
["command_setjob_job"] = "Name",
|
||||
["command_setjob_grade"] = "Job Grad",
|
||||
["command_setjob_invalid"] = "Der Job Grad oder beides sind ungültig",
|
||||
["command_setgroup"] = "Setzt eine Berechtigungs Gruppe für einen User",
|
||||
["command_setgroup_group"] = "Name der Gruppe",
|
||||
["commanderror_argumentmismatch"] = "Ungültiger Argument (gegeben %s, gewollt %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Ungültiges Argument #%s daten typ (string gegeben, gewollte nummer)",
|
||||
["commanderror_invaliditem"] = "Ungültiges Item",
|
||||
["commanderror_invalidweapon"] = "Ungültige Waffe",
|
||||
["commanderror_console"] = "Befehl kann nicht von der Konsole aus ausgeführt werden",
|
||||
["commanderror_invalidcommand"] = "Ungültiger Befehl - /%s",
|
||||
["commanderror_invalidplayerid"] = "Angegebener Spieler ist nicht online!",
|
||||
["commandgeneric_playerid"] = "Spieler`s ID",
|
||||
["command_giveammo_noweapon_found"] = "%s besitzt diese Waffe nicht",
|
||||
["command_giveammo_weapon"] = "Waffenname",
|
||||
["command_giveammo_ammo"] = "Munitionsanzahl",
|
||||
["tpm_nowaypoint"] = "Kein Wegpunkt gesetzt.",
|
||||
["tpm_success"] = "Erfolgreich teleportiert",
|
||||
|
||||
['noclip_message'] = 'Noclip wurde %s',
|
||||
['enabled'] = '~g~Aktiviert~s~',
|
||||
['disabled'] = '~r~Deaktiviert~s~',
|
||||
["noclip_message"] = "Noclip wurde %s",
|
||||
["enabled"] = "~g~Aktiviert~s~",
|
||||
["disabled"] = "~r~Deaktiviert~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '%s€',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "%s€",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dolch',
|
||||
['weapon_bat'] = 'Baseballschläger',
|
||||
['weapon_battleaxe'] = 'Kampfaxt',
|
||||
['weapon_bottle'] = 'Flasche',
|
||||
['weapon_crowbar'] = 'Brechstange',
|
||||
['weapon_flashlight'] = 'Taschenlampe',
|
||||
['weapon_golfclub'] = 'Golfschläger',
|
||||
['weapon_hammer'] = 'Hammer',
|
||||
['weapon_hatchet'] = 'Beil',
|
||||
['weapon_knife'] = 'Messer',
|
||||
['weapon_knuckle'] = 'Schlagring',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Schlagstock',
|
||||
['weapon_wrench'] = 'Rohrzange',
|
||||
['weapon_poolcue'] = 'Billiardstange',
|
||||
['weapon_stone_hatchet'] = 'Steinbeil',
|
||||
['weapon_switchblade'] = 'Springmesser',
|
||||
["weapon_dagger"] = "Dolch",
|
||||
["weapon_bat"] = "Baseballschläger",
|
||||
["weapon_battleaxe"] = "Kampfaxt",
|
||||
["weapon_bottle"] = "Flasche",
|
||||
["weapon_crowbar"] = "Brechstange",
|
||||
["weapon_flashlight"] = "Taschenlampe",
|
||||
["weapon_golfclub"] = "Golfschläger",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Beil",
|
||||
["weapon_knife"] = "Messer",
|
||||
["weapon_knuckle"] = "Schlagring",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Schlagstock",
|
||||
["weapon_wrench"] = "Rohrzange",
|
||||
["weapon_poolcue"] = "Billiardstange",
|
||||
["weapon_stone_hatchet"] = "Steinbeil",
|
||||
["weapon_switchblade"] = "Springmesser",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP Pistole',
|
||||
['weapon_ceramicpistol'] = 'Keramikpistole',
|
||||
['weapon_combatpistol'] = 'Kampfpistole',
|
||||
['weapon_doubleaction'] = 'Double-Action Revolver',
|
||||
['weapon_navyrevolver'] = 'Navy Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadgetpistole',
|
||||
['weapon_heavypistol'] = 'Schwere Pistole',
|
||||
['weapon_revolver'] = 'Schwerer Revolver',
|
||||
['weapon_revolver_mk2'] = 'Schwerer Revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Scharfschützen Pistole',
|
||||
['weapon_pistol'] = 'Pistole',
|
||||
['weapon_pistol_mk2'] = 'Pistole MK2',
|
||||
['weapon_pistol50'] = 'Pistole 50 Kaliber',
|
||||
['weapon_snspistol'] = 'SNS Pistol',
|
||||
['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintagepistole',
|
||||
["weapon_appistol"] = "AP Pistole",
|
||||
["weapon_ceramicpistol"] = "Keramikpistole",
|
||||
["weapon_combatpistol"] = "Kampfpistole",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadgetpistole",
|
||||
["weapon_heavypistol"] = "Schwere Pistole",
|
||||
["weapon_revolver"] = "Schwerer Revolver",
|
||||
["weapon_revolver_mk2"] = "Schwerer Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Scharfschützen Pistole",
|
||||
["weapon_pistol"] = "Pistole",
|
||||
["weapon_pistol_mk2"] = "Pistole MK2",
|
||||
["weapon_pistol50"] = "Pistole 50 Kaliber",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintagepistole",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Sturmschrotflinte',
|
||||
['weapon_autoshotgun'] = 'Automatische Schrotflinte',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup-Schrotflinte',
|
||||
['weapon_combatshotgun'] = 'Kampfschrotfline',
|
||||
['weapon_dbshotgun'] = 'Doppelbarrel Schrotflinte',
|
||||
['weapon_heavyshotgun'] = 'Schwere Schrotflinte',
|
||||
['weapon_musket'] = 'Muskete',
|
||||
['weapon_pumpshotgun'] = 'Pump Schrotflinte',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Schrotflinte MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Abgesägte Schrotflinte',
|
||||
["weapon_assaultshotgun"] = "Sturmschrotflinte",
|
||||
["weapon_autoshotgun"] = "Automatische Schrotflinte",
|
||||
["weapon_bullpupshotgun"] = "Bullpup-Schrotflinte",
|
||||
["weapon_combatshotgun"] = "Kampfschrotfline",
|
||||
["weapon_dbshotgun"] = "Doppelbarrel Schrotflinte",
|
||||
["weapon_heavyshotgun"] = "Schwere Schrotflinte",
|
||||
["weapon_musket"] = "Muskete",
|
||||
["weapon_pumpshotgun"] = "Pump Schrotflinte",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Schrotflinte MK2",
|
||||
["weapon_sawnoffshotgun"] = "Abgesägte Schrotflinte",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Sturm SMG',
|
||||
['weapon_combatmg'] = 'Kampf MG',
|
||||
['weapon_combatmg_mk2'] = 'Kampf MG MK2',
|
||||
['weapon_combatpdw'] = 'Kampf PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Maschinenpistole',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Mikro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unheiliger Höllenbringer',
|
||||
["weapon_assaultsmg"] = "Sturm SMG",
|
||||
["weapon_combatmg"] = "Kampf MG",
|
||||
["weapon_combatmg_mk2"] = "Kampf MG MK2",
|
||||
["weapon_combatpdw"] = "Kampf PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Maschinenpistole",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Mikro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unheiliger Höllenbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Fortgeschrittenes Gewehr',
|
||||
['weapon_assaultrifle'] = 'Sturmgewehr',
|
||||
['weapon_assaultrifle_mk2'] = 'Sturmgewehr MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Gewehr',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Gewehr MK2',
|
||||
['weapon_carbinerifle'] = 'Karabinergewehr',
|
||||
['weapon_carbinerifle_mk2'] = 'Karabinergewehr MK2',
|
||||
['weapon_compactrifle'] = 'Kompaktesgewehr',
|
||||
['weapon_militaryrifle'] = 'Militärgewehr',
|
||||
['weapon_specialcarbine'] = 'Spezialkarabiner',
|
||||
['weapon_specialcarbine_mk2'] = 'Spezialkarabiner MK2',
|
||||
["weapon_advancedrifle"] = "Fortgeschrittenes Gewehr",
|
||||
["weapon_assaultrifle"] = "Sturmgewehr",
|
||||
["weapon_assaultrifle_mk2"] = "Sturmgewehr MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Gewehr",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Gewehr MK2",
|
||||
["weapon_carbinerifle"] = "Karabinergewehr",
|
||||
["weapon_carbinerifle_mk2"] = "Karabinergewehr MK2",
|
||||
["weapon_compactrifle"] = "Kompaktesgewehr",
|
||||
["weapon_militaryrifle"] = "Militärgewehr",
|
||||
["weapon_specialcarbine"] = "Spezialkarabiner",
|
||||
["weapon_specialcarbine_mk2"] = "Spezialkarabiner MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Schwere Sniper',
|
||||
['weapon_heavysniper_mk2'] = 'Schwere Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Scharfschützengewehr',
|
||||
['weapon_marksmanrifle_mk2'] = 'Scharfschützengewehr MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper',
|
||||
["weapon_heavysniper"] = "Schwere Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Schwere Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Scharfschützengewehr",
|
||||
["weapon_marksmanrifle_mk2"] = "Scharfschützengewehr MK2",
|
||||
["weapon_sniperrifle"] = "Sniper",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Kompaktlauncher',
|
||||
['weapon_firework'] = 'Feuerwerklauncher',
|
||||
['weapon_grenadelauncher'] = 'Granatwerfer',
|
||||
['weapon_hominglauncher'] = 'Lenkraketenwerfer',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Raketenwerfer',
|
||||
['weapon_rayminigun'] = 'Witwenmacher',
|
||||
["weapon_compactlauncher"] = "Kompaktlauncher",
|
||||
["weapon_firework"] = "Feuerwerklauncher",
|
||||
["weapon_grenadelauncher"] = "Granatwerfer",
|
||||
["weapon_hominglauncher"] = "Lenkraketenwerfer",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Raketenwerfer",
|
||||
["weapon_rayminigun"] = "Witwenmacher",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metalldetektor',
|
||||
['weapon_precisionrifle'] = 'Präzisionsgewehr',
|
||||
['weapon_tactilerifle'] = 'Service Karabiner',
|
||||
["weapon_metaldetector"] = "Metalldetektor",
|
||||
["weapon_precisionrifle"] = "Präzisionsgewehr",
|
||||
["weapon_tactilerifle"] = "Service Karabiner",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -229,143 +229,143 @@ Locales['de'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Baseball',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Leuchtfackel',
|
||||
['weapon_grenade'] = 'Granate',
|
||||
['weapon_petrolcan'] = 'Benzinkanister',
|
||||
['weapon_hazardcan'] = 'Gefährliche Kanister',
|
||||
['weapon_molotov'] = 'Molotov Cocktail',
|
||||
['weapon_proxmine'] = 'Annährungsmine',
|
||||
['weapon_pipebomb'] = 'Rohrbombe',
|
||||
['weapon_snowball'] = 'Schneeball',
|
||||
['weapon_stickybomb'] = 'Haftbombe',
|
||||
['weapon_smokegrenade'] = 'Tränengas',
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Leuchtfackel",
|
||||
["weapon_grenade"] = "Granate",
|
||||
["weapon_petrolcan"] = "Benzinkanister",
|
||||
["weapon_hazardcan"] = "Gefährliche Kanister",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Annährungsmine",
|
||||
["weapon_pipebomb"] = "Rohrbombe",
|
||||
["weapon_snowball"] = "Schneeball",
|
||||
["weapon_stickybomb"] = "Haftbombe",
|
||||
["weapon_smokegrenade"] = "Tränengas",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Feuerlöscher',
|
||||
['weapon_digiscanner'] = 'Digitalscanner',
|
||||
['weapon_garbagebag'] = 'Müllsack',
|
||||
['weapon_handcuffs'] = 'Handschelle',
|
||||
['gadget_nightvision'] = 'Nachtsicht',
|
||||
['gadget_parachute'] = 'Fallschirm',
|
||||
["weapon_fireextinguisher"] = "Feuerlöscher",
|
||||
["weapon_digiscanner"] = "Digitalscanner",
|
||||
["weapon_garbagebag"] = "Müllsack",
|
||||
["weapon_handcuffs"] = "Handschelle",
|
||||
["gadget_nightvision"] = "Nachtsicht",
|
||||
["gadget_parachute"] = "Fallschirm",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'Basismodell',
|
||||
['component_knuckle_pimp'] = 'Der Pimp',
|
||||
['component_knuckle_ballas'] = 'Die Ballas',
|
||||
['component_knuckle_dollar'] = 'Der Hustler',
|
||||
['component_knuckle_diamond'] = 'Der Stein',
|
||||
['component_knuckle_hate'] = 'Der Hater',
|
||||
['component_knuckle_love'] = 'Der Lover',
|
||||
['component_knuckle_player'] = 'Der Player',
|
||||
['component_knuckle_king'] = 'Der King',
|
||||
['component_knuckle_vagos'] = 'Die Vagos',
|
||||
["component_knuckle_base"] = "Basismodell",
|
||||
["component_knuckle_pimp"] = "Der Pimp",
|
||||
["component_knuckle_ballas"] = "Die Ballas",
|
||||
["component_knuckle_dollar"] = "Der Hustler",
|
||||
["component_knuckle_diamond"] = "Der Stein",
|
||||
["component_knuckle_hate"] = "Der Hater",
|
||||
["component_knuckle_love"] = "Der Lover",
|
||||
["component_knuckle_player"] = "Der Player",
|
||||
["component_knuckle_king"] = "Der King",
|
||||
["component_knuckle_vagos"] = "Die Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'Luxuswaffenlackierung',
|
||||
["component_luxary_finish"] = "Luxuswaffenlackierung",
|
||||
|
||||
['component_handle_default'] = 'Normaler Handgriff',
|
||||
['component_handle_vip'] = 'VIP Handgriff',
|
||||
['component_handle_bodyguard'] = 'Bodyguard Handgriff',
|
||||
["component_handle_default"] = "Normaler Handgriff",
|
||||
["component_handle_vip"] = "VIP Handgriff",
|
||||
["component_handle_bodyguard"] = "Bodyguard Handgriff",
|
||||
|
||||
['component_vip_finish'] = 'VIP Lackierung',
|
||||
['component_bodyguard_finish'] = 'Bodyguard Lackierung',
|
||||
["component_vip_finish"] = "VIP Lackierung",
|
||||
["component_bodyguard_finish"] = "Bodyguard Lackierung",
|
||||
|
||||
['component_camo_finish'] = 'Digitales Camouflage',
|
||||
['component_camo_finish2'] = 'Pinselstrich Camouflage',
|
||||
['component_camo_finish3'] = 'Holzland Camouflage',
|
||||
['component_camo_finish4'] = 'Kopf Camouflage',
|
||||
['component_camo_finish5'] = 'Sessebta-Nove Camouflage',
|
||||
['component_camo_finish6'] = 'Perseus Camouflage',
|
||||
['component_camo_finish7'] = 'Leopard Camouflage',
|
||||
['component_camo_finish8'] = 'Zebra Camouflage',
|
||||
['component_camo_finish9'] = 'Geometrisch Camouflage',
|
||||
['component_camo_finish10'] = 'BOOM Camouflage',
|
||||
['component_camo_finish11'] = 'Patriotisch Camouflage',
|
||||
["component_camo_finish"] = "Digitales Camouflage",
|
||||
["component_camo_finish2"] = "Pinselstrich Camouflage",
|
||||
["component_camo_finish3"] = "Holzland Camouflage",
|
||||
["component_camo_finish4"] = "Kopf Camouflage",
|
||||
["component_camo_finish5"] = "Sessebta-Nove Camouflage",
|
||||
["component_camo_finish6"] = "Perseus Camouflage",
|
||||
["component_camo_finish7"] = "Leopard Camouflage",
|
||||
["component_camo_finish8"] = "Zebra Camouflage",
|
||||
["component_camo_finish9"] = "Geometrisch Camouflage",
|
||||
["component_camo_finish10"] = "BOOM Camouflage",
|
||||
["component_camo_finish11"] = "Patriotisch Camouflage",
|
||||
|
||||
['component_camo_slide_finish'] = 'Digital Rutschen Camouflage',
|
||||
['component_camo_slide_finish2'] = 'Pinselstrich Rutschen Camouflage',
|
||||
['component_camo_slide_finish3'] = 'Holzland Rutschen Camouflage',
|
||||
['component_camo_slide_finish4'] = 'Kopf Rutschen Camouflage',
|
||||
['component_camo_slide_finish5'] = 'Sessebta-Nove Nove Rutschen Camouflage',
|
||||
['component_camo_slide_finish6'] = 'Perseus Rutschen Camouflage',
|
||||
['component_camo_slide_finish7'] = 'Leopard Rutschen Camouflage',
|
||||
['component_camo_slide_finish8'] = 'Zebra Rutschen Camouflage',
|
||||
['component_camo_slide_finish9'] = 'Geometrisch Rutschen Camouflage',
|
||||
['component_camo_slide_finish10'] = 'BOOM Rutschen Camouflage',
|
||||
['component_camo_slide_finish11'] = 'Patriotisch Rutschen Camouflage',
|
||||
["component_camo_slide_finish"] = "Digital Rutschen Camouflage",
|
||||
["component_camo_slide_finish2"] = "Pinselstrich Rutschen Camouflage",
|
||||
["component_camo_slide_finish3"] = "Holzland Rutschen Camouflage",
|
||||
["component_camo_slide_finish4"] = "Kopf Rutschen Camouflage",
|
||||
["component_camo_slide_finish5"] = "Sessebta-Nove Nove Rutschen Camouflage",
|
||||
["component_camo_slide_finish6"] = "Perseus Rutschen Camouflage",
|
||||
["component_camo_slide_finish7"] = "Leopard Rutschen Camouflage",
|
||||
["component_camo_slide_finish8"] = "Zebra Rutschen Camouflage",
|
||||
["component_camo_slide_finish9"] = "Geometrisch Rutschen Camouflage",
|
||||
["component_camo_slide_finish10"] = "BOOM Rutschen Camouflage",
|
||||
["component_camo_slide_finish11"] = "Patriotisch Rutschen Camouflage",
|
||||
|
||||
['component_clip_default'] = 'Standart Magazin',
|
||||
['component_clip_extended'] = 'Erweiterters Magazin',
|
||||
['component_clip_drum'] = 'Trommelmagazin',
|
||||
['component_clip_box'] = 'Kastenmagazin',
|
||||
["component_clip_default"] = "Standart Magazin",
|
||||
["component_clip_extended"] = "Erweiterters Magazin",
|
||||
["component_clip_drum"] = "Trommelmagazin",
|
||||
["component_clip_box"] = "Kastenmagazin",
|
||||
|
||||
['component_scope_holo'] = 'Holographisches Zielfernrohr',
|
||||
['component_scope_small'] = 'Kleines Zielfernrohr',
|
||||
['component_scope_medium'] = 'Mittleres Zielfernrohr',
|
||||
['component_scope_large'] = 'Großes Zielfernrohr',
|
||||
['component_scope'] = 'Montiertes Zielfernrohr',
|
||||
['component_scope_advanced'] = 'Fortgeschrittenes Zielfernrohr',
|
||||
['component_ironsights'] = 'Ironsights',
|
||||
["component_scope_holo"] = "Holographisches Zielfernrohr",
|
||||
["component_scope_small"] = "Kleines Zielfernrohr",
|
||||
["component_scope_medium"] = "Mittleres Zielfernrohr",
|
||||
["component_scope_large"] = "Großes Zielfernrohr",
|
||||
["component_scope"] = "Montiertes Zielfernrohr",
|
||||
["component_scope_advanced"] = "Fortgeschrittenes Zielfernrohr",
|
||||
["component_ironsights"] = "Ironsights",
|
||||
|
||||
['component_suppressor'] = 'Entstörer',
|
||||
['component_compensator'] = 'Kompensator',
|
||||
["component_suppressor"] = "Entstörer",
|
||||
["component_compensator"] = "Kompensator",
|
||||
|
||||
['component_muzzle_flat'] = 'Flache Mündung',
|
||||
['component_muzzle_tactical'] = 'Taktische Mündung',
|
||||
['component_muzzle_fat'] = 'Fettes-Ende Mündung',
|
||||
['component_muzzle_precision'] = 'Präzision Mündung',
|
||||
['component_muzzle_heavy'] = 'Schwere Mündung',
|
||||
['component_muzzle_slanted'] = 'Schräge Mündung',
|
||||
['component_muzzle_split'] = 'Geteiletes-Ende Mündung',
|
||||
['component_muzzle_squared'] = 'Quadratische Mündung',
|
||||
["component_muzzle_flat"] = "Flache Mündung",
|
||||
["component_muzzle_tactical"] = "Taktische Mündung",
|
||||
["component_muzzle_fat"] = "Fettes-Ende Mündung",
|
||||
["component_muzzle_precision"] = "Präzision Mündung",
|
||||
["component_muzzle_heavy"] = "Schwere Mündung",
|
||||
["component_muzzle_slanted"] = "Schräge Mündung",
|
||||
["component_muzzle_split"] = "Geteiletes-Ende Mündung",
|
||||
["component_muzzle_squared"] = "Quadratische Mündung",
|
||||
|
||||
['component_flashlight'] = 'Taschenlampe',
|
||||
['component_grip'] = 'Grip',
|
||||
["component_flashlight"] = "Taschenlampe",
|
||||
["component_grip"] = "Grip",
|
||||
|
||||
['component_barrel_default'] = 'Normales Fass',
|
||||
['component_barrel_heavy'] = 'Schweres Fass',
|
||||
["component_barrel_default"] = "Normales Fass",
|
||||
["component_barrel_heavy"] = "Schweres Fass",
|
||||
|
||||
['component_ammo_tracer'] = 'Tracer Munition',
|
||||
['component_ammo_incendiary'] = 'Aufruhr Munition',
|
||||
['component_ammo_hollowpoint'] = 'Hohlspitze Munition',
|
||||
['component_ammo_fmj'] = 'FMJ Munition',
|
||||
['component_ammo_armor'] = 'Panzerbrechende Munition',
|
||||
['component_ammo_explosive'] = 'Panzerbrechende brennende Munition',
|
||||
["component_ammo_tracer"] = "Tracer Munition",
|
||||
["component_ammo_incendiary"] = "Aufruhr Munition",
|
||||
["component_ammo_hollowpoint"] = "Hohlspitze Munition",
|
||||
["component_ammo_fmj"] = "FMJ Munition",
|
||||
["component_ammo_armor"] = "Panzerbrechende Munition",
|
||||
["component_ammo_explosive"] = "Panzerbrechende brennende Munition",
|
||||
|
||||
['component_shells_default'] = 'Normale Hülsen',
|
||||
['component_shells_incendiary'] = 'Drachenatem Hülsen',
|
||||
['component_shells_armor'] = 'Stahlschrot Hülsen',
|
||||
['component_shells_hollowpoint'] = 'Flechette Hülsen',
|
||||
['component_shells_explosive'] = 'Explosives Geschoss Hülsen',
|
||||
["component_shells_default"] = "Normale Hülsen",
|
||||
["component_shells_incendiary"] = "Drachenatem Hülsen",
|
||||
["component_shells_armor"] = "Stahlschrot Hülsen",
|
||||
["component_shells_hollowpoint"] = "Flechette Hülsen",
|
||||
["component_shells_explosive"] = "Explosives Geschoss Hülsen",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'Kugel(n)',
|
||||
['ammo_shells'] = 'Schrotpatrone(n)',
|
||||
['ammo_charge'] = 'Nachladen',
|
||||
['ammo_petrol'] = 'Benzinkanister',
|
||||
['ammo_firework'] = 'Feuerwerksrakete(n)',
|
||||
['ammo_rockets'] = 'Rakete(n)',
|
||||
['ammo_grenadelauncher'] = 'Granate(n)',
|
||||
['ammo_grenade'] = 'Granate(n)',
|
||||
['ammo_stickybomb'] = 'C4(s)',
|
||||
['ammo_pipebomb'] = 'Rohrbombe(n)',
|
||||
['ammo_smokebomb'] = 'Rauchgranate(n)',
|
||||
['ammo_molotov'] = 'Molotovcocktail(s)',
|
||||
['ammo_proxmine'] = 'Annäherungsmine(n)',
|
||||
['ammo_bzgas'] = 'Bzgas',
|
||||
['ammo_ball'] = 'Ball',
|
||||
['ammo_snowball'] = 'Schneebälle',
|
||||
['ammo_flare'] = 'Signalfackel(n)',
|
||||
['ammo_flaregun'] = 'Signalfackeln(munition)',
|
||||
["ammo_rounds"] = "Kugel(n)",
|
||||
["ammo_shells"] = "Schrotpatrone(n)",
|
||||
["ammo_charge"] = "Nachladen",
|
||||
["ammo_petrol"] = "Benzinkanister",
|
||||
["ammo_firework"] = "Feuerwerksrakete(n)",
|
||||
["ammo_rockets"] = "Rakete(n)",
|
||||
["ammo_grenadelauncher"] = "Granate(n)",
|
||||
["ammo_grenade"] = "Granate(n)",
|
||||
["ammo_stickybomb"] = "C4(s)",
|
||||
["ammo_pipebomb"] = "Rohrbombe(n)",
|
||||
["ammo_smokebomb"] = "Rauchgranate(n)",
|
||||
["ammo_molotov"] = "Molotovcocktail(s)",
|
||||
["ammo_proxmine"] = "Annäherungsmine(n)",
|
||||
["ammo_bzgas"] = "Bzgas",
|
||||
["ammo_ball"] = "Ball",
|
||||
["ammo_snowball"] = "Schneebälle",
|
||||
["ammo_flare"] = "Signalfackel(n)",
|
||||
["ammo_flaregun"] = "Signalfackeln(munition)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'Standard',
|
||||
['tint_green'] = 'Grün',
|
||||
['tint_gold'] = 'Gold',
|
||||
['tint_pink'] = 'Pink',
|
||||
['tint_army'] = 'Camouflage',
|
||||
['tint_lspd'] = 'Blau',
|
||||
['tint_orange'] = 'Orange',
|
||||
['tint_platinum'] = 'Platin',
|
||||
["tint_default"] = "Standard",
|
||||
["tint_green"] = "Grün",
|
||||
["tint_gold"] = "Gold",
|
||||
["tint_pink"] = "Pink",
|
||||
["tint_army"] = "Camouflage",
|
||||
["tint_lspd"] = "Blau",
|
||||
["tint_orange"] = "Orange",
|
||||
["tint_platinum"] = "Platin",
|
||||
}
|
||||
|
||||
+317
-317
@@ -1,369 +1,369 @@
|
||||
Locales['en'] = {
|
||||
Locales["en"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventory ( Weight %s / %s )',
|
||||
['use'] = 'Use',
|
||||
['give'] = 'Give',
|
||||
['remove'] = 'Throw',
|
||||
['return'] = 'Return',
|
||||
['give_to'] = 'Give to',
|
||||
['amount'] = 'Amount',
|
||||
['giveammo'] = 'Give ammo',
|
||||
['amountammo'] = 'Ammo Amount',
|
||||
['noammo'] = 'Not Enough!',
|
||||
['gave_item'] = 'Giving %sx %s to %s',
|
||||
['received_item'] = 'Received %sx %s from %s',
|
||||
['gave_weapon'] = 'Giving %s to %s',
|
||||
['gave_weapon_ammo'] = 'Giving ~o~%sx %s for %s to %s',
|
||||
['gave_weapon_withammo'] = 'Giving %s with ~o~%sx %s to %s',
|
||||
['gave_weapon_hasalready'] = '%s already has a %s',
|
||||
['gave_weapon_noweapon'] = '%s does not have that weapon',
|
||||
['received_weapon'] = 'Received %s from %s',
|
||||
['received_weapon_ammo'] = 'Received ~o~%sx %s for your %s from %s',
|
||||
['received_weapon_withammo'] = 'Received %s with ~o~%sx %s from %s',
|
||||
['received_weapon_hasalready'] = '%s has attempted to give you a %s, but you already this weapon',
|
||||
['received_weapon_noweapon'] = '%s has attempted to give you ammo for a %s, but you do not have this weapon',
|
||||
['gave_account_money'] = 'Giving $%s (%s) to %s',
|
||||
['received_account_money'] = 'Received $%s (%s) from %s',
|
||||
['amount_invalid'] = 'Invalid quantity',
|
||||
['players_nearby'] = 'No nearby Players',
|
||||
['ex_inv_lim'] = 'Cannot perfom action,exceeding max weight of %s',
|
||||
['imp_invalid_quantity'] = 'Cannot perfom action, the quantity is invalid',
|
||||
['imp_invalid_amount'] = 'Cannot perfom action, the amount is invalid',
|
||||
['threw_standard'] = 'Throwing %sx %s',
|
||||
['threw_account'] = 'Throwing $%s %s',
|
||||
['threw_weapon'] = 'Throwing %s',
|
||||
['threw_weapon_ammo'] = 'Throwing %s with ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'You already have this weapon',
|
||||
['threw_cannot_pickup'] = 'Inventory is full, Cannot Pickup!',
|
||||
['threw_pickup_prompt'] = 'Press E to Pickup',
|
||||
["inventory"] = "Inventory ( Weight %s / %s )",
|
||||
["use"] = "Use",
|
||||
["give"] = "Give",
|
||||
["remove"] = "Throw",
|
||||
["return"] = "Return",
|
||||
["give_to"] = "Give to",
|
||||
["amount"] = "Amount",
|
||||
["giveammo"] = "Give ammo",
|
||||
["amountammo"] = "Ammo Amount",
|
||||
["noammo"] = "Not Enough!",
|
||||
["gave_item"] = "Giving %sx %s to %s",
|
||||
["received_item"] = "Received %sx %s from %s",
|
||||
["gave_weapon"] = "Giving %s to %s",
|
||||
["gave_weapon_ammo"] = "Giving ~o~%sx %s for %s to %s",
|
||||
["gave_weapon_withammo"] = "Giving %s with ~o~%sx %s to %s",
|
||||
["gave_weapon_hasalready"] = "%s already has a %s",
|
||||
["gave_weapon_noweapon"] = "%s does not have that weapon",
|
||||
["received_weapon"] = "Received %s from %s",
|
||||
["received_weapon_ammo"] = "Received ~o~%sx %s for your %s from %s",
|
||||
["received_weapon_withammo"] = "Received %s with ~o~%sx %s from %s",
|
||||
["received_weapon_hasalready"] = "%s has attempted to give you a %s, but you already this weapon",
|
||||
["received_weapon_noweapon"] = "%s has attempted to give you ammo for a %s, but you do not have this weapon",
|
||||
["gave_account_money"] = "Giving $%s (%s) to %s",
|
||||
["received_account_money"] = "Received $%s (%s) from %s",
|
||||
["amount_invalid"] = "Invalid quantity",
|
||||
["players_nearby"] = "No nearby Players",
|
||||
["ex_inv_lim"] = "Cannot perfom action,exceeding max weight of %s",
|
||||
["imp_invalid_quantity"] = "Cannot perfom action, the quantity is invalid",
|
||||
["imp_invalid_amount"] = "Cannot perfom action, the amount is invalid",
|
||||
["threw_standard"] = "Throwing %sx %s",
|
||||
["threw_account"] = "Throwing $%s %s",
|
||||
["threw_weapon"] = "Throwing %s",
|
||||
["threw_weapon_ammo"] = "Throwing %s with ~o~%sx %s",
|
||||
["threw_weapon_already"] = "You already have this weapon",
|
||||
["threw_cannot_pickup"] = "Inventory is full, Cannot Pickup!",
|
||||
["threw_pickup_prompt"] = "Press E to Pickup",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Show Inventory',
|
||||
["keymap_showinventory"] = "Show Inventory",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'You have been paid: $%s',
|
||||
['received_help'] = 'You have been paid your welfare check: $%s',
|
||||
['company_nomoney'] = 'the company you\'re employeed at is too poor to pay out your salary',
|
||||
['received_paycheck'] = 'received paycheck',
|
||||
['bank'] = 'Maze Bank',
|
||||
['account_bank'] = 'Bank',
|
||||
['account_black_money'] = 'Dirty Money',
|
||||
['account_money'] = 'Cash',
|
||||
["received_salary"] = "You have been paid: $%s",
|
||||
["received_help"] = "You have been paid your welfare check: $%s",
|
||||
["company_nomoney"] = "the company you're employeed at is too poor to pay out your salary",
|
||||
["received_paycheck"] = "received paycheck",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Dirty Money",
|
||||
["account_money"] = "Cash",
|
||||
|
||||
['act_imp'] = 'Cannot Perform Action',
|
||||
['in_vehicle'] = 'Cannot Perform Action, Player is in a vehicle',
|
||||
["act_imp"] = "Cannot Perform Action",
|
||||
["in_vehicle"] = "Cannot Perform Action, Player is in a vehicle",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Bring player to you',
|
||||
['command_car'] = 'Spawn a vehicle',
|
||||
['command_car_car'] = 'Vehicle model or hash',
|
||||
['command_cardel'] = 'Remove vehicles in proximity',
|
||||
['command_cardel_radius'] = 'Removes all vehicles within the specified radius',
|
||||
['command_clear'] = 'Clear chat Text',
|
||||
['command_clearall'] = 'Clear chat Text for all players',
|
||||
['command_clearinventory'] = 'Remove All items from the Players Inventory',
|
||||
['command_clearloadout'] = 'Remove All weapons from the Players Loadout',
|
||||
['command_freeze'] = 'Freeze a player',
|
||||
['command_unfreeze'] = 'Unfreeze a player',
|
||||
['command_giveaccountmoney'] = 'Give Money to a specified Account',
|
||||
['command_giveaccountmoney_account'] = 'Account to add to',
|
||||
['command_giveaccountmoney_amount'] = 'Amount to add',
|
||||
['command_giveaccountmoney_invalid'] = 'Account Name Invalid',
|
||||
['command_removeaccountmoney'] = 'Remove Money from a specified Account',
|
||||
['command_removeaccountmoney_account'] = 'Account to remove from',
|
||||
['command_removeaccountmoney_amount'] = 'Amount to remove',
|
||||
['command_removeaccountmoney_invalid'] = 'Account Name Invalid',
|
||||
['command_giveitem'] = 'Give Player an item',
|
||||
['command_giveitem_item'] = 'Item name',
|
||||
['command_giveitem_count'] = 'Quantity',
|
||||
['command_giveweapon'] = 'Give player a weapon',
|
||||
['command_giveweapon_weapon'] = 'Weapon name',
|
||||
['command_giveweapon_ammo'] = 'Ammo Quantity',
|
||||
['command_giveweapon_hasalready'] = 'Player already has this weapon',
|
||||
['command_giveweaponcomponent'] = 'Give weapon component to player',
|
||||
['command_giveweaponcomponent_component'] = 'Component name',
|
||||
['command_giveweaponcomponent_invalid'] = 'Invalid weapon component',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Player already has this weapon component',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Player does not have this weapon',
|
||||
['command_goto'] = 'Teleport yourself to a player',
|
||||
['command_kill'] = 'Kill a player',
|
||||
['command_save'] = 'Force Save a player`s Data',
|
||||
['command_saveall'] = 'Force Save all player data',
|
||||
['command_setaccountmoney'] = 'Set the money within a specified account',
|
||||
['command_setaccountmoney_amount'] = 'Amount',
|
||||
['command_setcoords'] = 'Teleport to specified Coordinates',
|
||||
['command_setcoords_x'] = 'X value',
|
||||
['command_setcoords_y'] = 'Y value',
|
||||
['command_setcoords_z'] = 'Z value',
|
||||
['command_setjob'] = 'Set a player`s job',
|
||||
['command_setjob_job'] = 'Name',
|
||||
['command_setjob_grade'] = 'Job grade',
|
||||
['command_setjob_invalid'] = 'the job, grade or both are invalid',
|
||||
['command_setgroup'] = 'Set a players permission group',
|
||||
['command_setgroup_group'] = 'Name of Group',
|
||||
['commanderror_argumentmismatch'] = 'Invalid Argument Count (passed %s, wanted %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Invalid Argument #%s data type (passed string, wanted number)',
|
||||
['commanderror_invaliditem'] = 'Invalid item',
|
||||
['commanderror_invalidweapon'] = 'Invalid weapon',
|
||||
['commanderror_console'] = 'Command Cannot be executed from console',
|
||||
['commanderror_invalidcommand'] = 'Invalid Command - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Specified Player is not online',
|
||||
['commandgeneric_playerid'] = 'Player`s Server Id',
|
||||
['command_giveammo_noweapon_found'] = '%s does not have that weapon',
|
||||
['command_giveammo_weapon'] = 'Weapon name',
|
||||
['command_giveammo_ammo'] = 'Ammo Quantity',
|
||||
['tpm_nowaypoint'] = 'No Waypoint Set.',
|
||||
['tpm_success'] = 'Successfully Teleported',
|
||||
["command_bring"] = "Bring player to you",
|
||||
["command_car"] = "Spawn a vehicle",
|
||||
["command_car_car"] = "Vehicle model or hash",
|
||||
["command_cardel"] = "Remove vehicles in proximity",
|
||||
["command_cardel_radius"] = "Removes all vehicles within the specified radius",
|
||||
["command_clear"] = "Clear chat Text",
|
||||
["command_clearall"] = "Clear chat Text for all players",
|
||||
["command_clearinventory"] = "Remove All items from the Players Inventory",
|
||||
["command_clearloadout"] = "Remove All weapons from the Players Loadout",
|
||||
["command_freeze"] = "Freeze a player",
|
||||
["command_unfreeze"] = "Unfreeze a player",
|
||||
["command_giveaccountmoney"] = "Give Money to a specified Account",
|
||||
["command_giveaccountmoney_account"] = "Account to add to",
|
||||
["command_giveaccountmoney_amount"] = "Amount to add",
|
||||
["command_giveaccountmoney_invalid"] = "Account Name Invalid",
|
||||
["command_removeaccountmoney"] = "Remove Money from a specified Account",
|
||||
["command_removeaccountmoney_account"] = "Account to remove from",
|
||||
["command_removeaccountmoney_amount"] = "Amount to remove",
|
||||
["command_removeaccountmoney_invalid"] = "Account Name Invalid",
|
||||
["command_giveitem"] = "Give Player an item",
|
||||
["command_giveitem_item"] = "Item name",
|
||||
["command_giveitem_count"] = "Quantity",
|
||||
["command_giveweapon"] = "Give player a weapon",
|
||||
["command_giveweapon_weapon"] = "Weapon name",
|
||||
["command_giveweapon_ammo"] = "Ammo Quantity",
|
||||
["command_giveweapon_hasalready"] = "Player already has this weapon",
|
||||
["command_giveweaponcomponent"] = "Give weapon component to player",
|
||||
["command_giveweaponcomponent_component"] = "Component name",
|
||||
["command_giveweaponcomponent_invalid"] = "Invalid weapon component",
|
||||
["command_giveweaponcomponent_hasalready"] = "Player already has this weapon component",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Player does not have this weapon",
|
||||
["command_goto"] = "Teleport yourself to a player",
|
||||
["command_kill"] = "Kill a player",
|
||||
["command_save"] = "Force Save a player`s Data",
|
||||
["command_saveall"] = "Force Save all player data",
|
||||
["command_setaccountmoney"] = "Set the money within a specified account",
|
||||
["command_setaccountmoney_amount"] = "Amount",
|
||||
["command_setcoords"] = "Teleport to specified Coordinates",
|
||||
["command_setcoords_x"] = "X value",
|
||||
["command_setcoords_y"] = "Y value",
|
||||
["command_setcoords_z"] = "Z value",
|
||||
["command_setjob"] = "Set a player`s job",
|
||||
["command_setjob_job"] = "Name",
|
||||
["command_setjob_grade"] = "Job grade",
|
||||
["command_setjob_invalid"] = "the job, grade or both are invalid",
|
||||
["command_setgroup"] = "Set a players permission group",
|
||||
["command_setgroup_group"] = "Name of Group",
|
||||
["commanderror_argumentmismatch"] = "Invalid Argument Count (passed %s, wanted %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Invalid Argument #%s data type (passed string, wanted number)",
|
||||
["commanderror_invaliditem"] = "Invalid item",
|
||||
["commanderror_invalidweapon"] = "Invalid weapon",
|
||||
["commanderror_console"] = "Command Cannot be executed from console",
|
||||
["commanderror_invalidcommand"] = "Invalid Command - /%s",
|
||||
["commanderror_invalidplayerid"] = "Specified Player is not online",
|
||||
["commandgeneric_playerid"] = "Player`s Server Id",
|
||||
["command_giveammo_noweapon_found"] = "%s does not have that weapon",
|
||||
["command_giveammo_weapon"] = "Weapon name",
|
||||
["command_giveammo_ammo"] = "Ammo Quantity",
|
||||
["tpm_nowaypoint"] = "No Waypoint Set.",
|
||||
["tpm_success"] = "Successfully Teleported",
|
||||
|
||||
['noclip_message'] = 'Noclip has been %s',
|
||||
['enabled'] = '~g~enabled~s~',
|
||||
['disabled'] = '~r~disabled~s~',
|
||||
["noclip_message"] = "Noclip has been %s",
|
||||
["enabled"] = "~g~enabled~s~",
|
||||
["disabled"] = "~r~disabled~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '£%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dagger',
|
||||
['weapon_bat'] = 'Bat',
|
||||
['weapon_battleaxe'] = 'Battle Axe',
|
||||
['weapon_bottle'] = 'Bottle',
|
||||
['weapon_crowbar'] = 'Crowbar',
|
||||
['weapon_flashlight'] = 'Flashlight',
|
||||
['weapon_golfclub'] = 'Golf Club',
|
||||
['weapon_hammer'] = 'Hammer',
|
||||
['weapon_hatchet'] = 'Hatchet',
|
||||
['weapon_knife'] = 'Knife',
|
||||
['weapon_knuckle'] = 'Knuckledusters',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Nightstick',
|
||||
['weapon_wrench'] = 'Pipe Wrench',
|
||||
['weapon_poolcue'] = 'Pool Cue',
|
||||
['weapon_stone_hatchet'] = 'Stone Hatchet',
|
||||
['weapon_switchblade'] = 'Switchblade',
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP Pistol',
|
||||
['weapon_ceramicpistol'] = 'Ceramic Pistol',
|
||||
['weapon_combatpistol'] = 'Combat Pistol',
|
||||
['weapon_doubleaction'] = 'Double-Action Revolver',
|
||||
['weapon_navyrevolver'] = 'Navy Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadget Pistol',
|
||||
['weapon_heavypistol'] = 'Heavy Pistol',
|
||||
['weapon_revolver'] = 'Heavy Revolver',
|
||||
['weapon_revolver_mk2'] = 'Heavy Revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Marksman Pistol',
|
||||
['weapon_pistol'] = 'Pistol',
|
||||
['weapon_pistol_mk2'] = 'Pistol MK2',
|
||||
['weapon_pistol50'] = 'Pistol .50',
|
||||
['weapon_snspistol'] = 'SNS Pistol',
|
||||
['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintage Pistol',
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Assault Shotgun',
|
||||
['weapon_autoshotgun'] = 'Auto Shotgun',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Combat Shotgun',
|
||||
['weapon_dbshotgun'] = 'Double Barrel Shotgun',
|
||||
['weapon_heavyshotgun'] = 'Heavy Shotgun',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pump Shotgun',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Sawed Off Shotgun',
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Assault SMG',
|
||||
['weapon_combatmg'] = 'Combat MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Machine Pistol',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unholy Hellbringer',
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Advanced Rifle',
|
||||
['weapon_assaultrifle'] = 'Assault Rifle',
|
||||
['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Rifle',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2',
|
||||
['weapon_carbinerifle'] = 'Carbine Rifle',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2',
|
||||
['weapon_compactrifle'] = 'Compact Rifle',
|
||||
['weapon_militaryrifle'] = 'Military Rifle',
|
||||
['weapon_specialcarbine'] = 'Special Carbine',
|
||||
['weapon_specialcarbine_mk2'] = 'Special Carbine MK2',
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Heavy Sniper',
|
||||
['weapon_heavysniper_mk2'] = 'Heavy Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Marksman Rifle',
|
||||
['weapon_marksmanrifle_mk2'] = 'Marksman Rifle MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper Rifle',
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compact Launcher',
|
||||
['weapon_firework'] = 'Firework Launcher',
|
||||
['weapon_grenadelauncher'] = 'Grenade Launcher',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Rocket Launcher',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metal Detector',
|
||||
['weapon_precisionrifle'] = 'Precision Rifle',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Baseball',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Grenade',
|
||||
['weapon_petrolcan'] = 'Jerrycan',
|
||||
['weapon_hazardcan'] = 'Hazardous Jerrycan',
|
||||
['weapon_molotov'] = 'Molotov Cocktail',
|
||||
['weapon_proxmine'] = 'Proximity Mine',
|
||||
['weapon_pipebomb'] = 'Pipe Bomb',
|
||||
['weapon_snowball'] = 'Snowball',
|
||||
['weapon_stickybomb'] = 'Sticky Bomb',
|
||||
['weapon_smokegrenade'] = 'Tear Gas',
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Fire Extinguisher',
|
||||
['weapon_digiscanner'] = 'Digital Scanner',
|
||||
['weapon_garbagebag'] = 'Garbage Bag',
|
||||
['weapon_handcuffs'] = 'Handcuffs',
|
||||
['gadget_nightvision'] = 'Night Vision',
|
||||
['gadget_parachute'] = 'parachute',
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'base Model',
|
||||
['component_knuckle_pimp'] = 'the Pimp',
|
||||
['component_knuckle_ballas'] = 'the Ballas',
|
||||
['component_knuckle_dollar'] = 'the Hustler',
|
||||
['component_knuckle_diamond'] = 'the Rock',
|
||||
['component_knuckle_hate'] = 'the Hater',
|
||||
['component_knuckle_love'] = 'the Lover',
|
||||
['component_knuckle_player'] = 'the Player',
|
||||
['component_knuckle_king'] = 'the King',
|
||||
['component_knuckle_vagos'] = 'the Vagos',
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxary Weapon Finish',
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
['component_handle_default'] = 'default Handle',
|
||||
['component_handle_vip'] = 'vIP Handle',
|
||||
['component_handle_bodyguard'] = 'bodyguard Handle',
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
['component_vip_finish'] = 'vIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digital Camo',
|
||||
['component_camo_finish2'] = 'brushstroke Camo',
|
||||
['component_camo_finish3'] = 'woodland Camo',
|
||||
['component_camo_finish4'] = 'skull Camo',
|
||||
['component_camo_finish5'] = 'sessanta Nove Camo',
|
||||
['component_camo_finish6'] = 'perseus Camo',
|
||||
['component_camo_finish7'] = 'leopard Camo',
|
||||
['component_camo_finish8'] = 'zebra Camo',
|
||||
['component_camo_finish9'] = 'geometric Camo',
|
||||
['component_camo_finish10'] = 'boom Camo',
|
||||
['component_camo_finish11'] = 'patriotic Camo',
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
['component_camo_slide_finish'] = 'digital Slide Camo',
|
||||
['component_camo_slide_finish2'] = 'brushstroke Slide Camo',
|
||||
['component_camo_slide_finish3'] = 'woodland Slide Camo',
|
||||
['component_camo_slide_finish4'] = 'skull Slide Camo',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo',
|
||||
['component_camo_slide_finish6'] = 'perseus Slide Camo',
|
||||
['component_camo_slide_finish7'] = 'leopard Slide Camo',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide Camo',
|
||||
['component_camo_slide_finish9'] = 'geometric Slide Camo',
|
||||
['component_camo_slide_finish10'] = 'boom Slide Camo',
|
||||
['component_camo_slide_finish11'] = 'patriotic Slide Camo',
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
['component_clip_default'] = 'default Magazine',
|
||||
['component_clip_extended'] = 'extended Magazine',
|
||||
['component_clip_drum'] = 'drum Magazine',
|
||||
['component_clip_box'] = 'box Magazine',
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
['component_scope_holo'] = 'holographic Scope',
|
||||
['component_scope_small'] = 'small Scope',
|
||||
['component_scope_medium'] = 'medium Scope',
|
||||
['component_scope_large'] = 'large Scope',
|
||||
['component_scope'] = 'mounted Scope',
|
||||
['component_scope_advanced'] = 'advanced Scope',
|
||||
['component_ironsights'] = 'ironsights',
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'flat Muzzle Brake',
|
||||
['component_muzzle_tactical'] = 'tactical Muzzle Brake',
|
||||
['component_muzzle_fat'] = 'fat-End Muzzle Brake',
|
||||
['component_muzzle_precision'] = 'precision Muzzle Brake',
|
||||
['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake',
|
||||
['component_muzzle_slanted'] = 'slanted Muzzle Brake',
|
||||
['component_muzzle_split'] = 'split-End Muzzle Brake',
|
||||
['component_muzzle_squared'] = 'squared Muzzle Brake',
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
['component_flashlight'] = 'flashlight',
|
||||
['component_grip'] = 'grip',
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
['component_barrel_default'] = 'default Barrel',
|
||||
['component_barrel_heavy'] = 'heavy Barrel',
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
['component_ammo_tracer'] = 'tracer Ammo',
|
||||
['component_ammo_incendiary'] = 'incendiary Ammo',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint Ammo',
|
||||
['component_ammo_fmj'] = 'fMJ Ammo',
|
||||
['component_ammo_armor'] = 'armor Piercing Ammo',
|
||||
['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo',
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
['component_shells_default'] = 'default Shells',
|
||||
['component_shells_incendiary'] = 'dragons Breath Shells',
|
||||
['component_shells_armor'] = 'steel Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette Shells',
|
||||
['component_shells_explosive'] = 'explosive Slug Shells',
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'round(s)',
|
||||
['ammo_shells'] = 'shell(s)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'gallons of fuel',
|
||||
['ammo_firework'] = 'firework(s)',
|
||||
['ammo_rockets'] = 'rocket(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bomb(s)',
|
||||
['ammo_pipebomb'] = 'bomb(s)',
|
||||
['ammo_smokebomb'] = 'bomb(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'can(s)',
|
||||
['ammo_ball'] = 'ball(s)',
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
}
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
}
|
||||
+306
-306
@@ -1,117 +1,117 @@
|
||||
Locales['es'] = {
|
||||
Locales["es"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventario %s / %s',
|
||||
['use'] = 'Usar',
|
||||
['give'] = 'Dar',
|
||||
['remove'] = 'Tirar',
|
||||
['return'] = 'Volver',
|
||||
['give_to'] = 'Dar a',
|
||||
['amount'] = 'Cantidad',
|
||||
['giveammo'] = 'Dar munición',
|
||||
['amountammo'] = 'Cantidad de munición',
|
||||
['noammo'] = 'No tienes suficiente munición!',
|
||||
['gave_item'] = 'Has dado %sx %s a %s',
|
||||
['received_item'] = 'Has recibido %sx %s de %s',
|
||||
['gave_weapon'] = 'Has dado %s a %s',
|
||||
['gave_weapon_ammo'] = 'Has dado ~o~%sx %s para %s a %s',
|
||||
['gave_weapon_withammo'] = 'Has dado %s con ~o~%sx %s a %s',
|
||||
['gave_weapon_hasalready'] = '%s ya tiene un/a %s',
|
||||
['gave_weapon_noweapon'] = '%s no tiene ese arma',
|
||||
['received_weapon'] = 'Has recibido %s de %s',
|
||||
['received_weapon_ammo'] = 'Has recibido ~o~%sx %s para su %s de %s',
|
||||
['received_weapon_withammo'] = 'Has recibido %s con ~o~%sx %s de %s',
|
||||
['received_weapon_hasalready'] = '%s intentó darle un/a %s, pero ya tienes uno',
|
||||
['received_weapon_noweapon'] = '%s intentó darles munición para un %s, pero no tiene uno',
|
||||
['gave_account_money'] = 'Has dado $%s (%s) a %s',
|
||||
['received_account_money'] = 'Has recibido $%s (%s) de %s',
|
||||
['amount_invalid'] = 'Cantidad inválida',
|
||||
['players_nearby'] = 'No hay jugadores cerca',
|
||||
['ex_inv_lim'] = 'Acción no posible, excediendo el límite de inventario para %s',
|
||||
['imp_invalid_quantity'] = 'Acción imposible, cantidad inválida',
|
||||
['imp_invalid_amount'] = 'Acción imposible, cantidad inválida',
|
||||
['threw_standard'] = 'Has tirado %sx %s',
|
||||
['threw_account'] = 'Has tirado $%s %s',
|
||||
['threw_weapon'] = 'Has tirado %s',
|
||||
['threw_weapon_ammo'] = 'Has tirado %s con ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Ya llevas el mismo arma',
|
||||
['threw_cannot_pickup'] = 'No puedes recogerlo porque tu inventario está lleno!',
|
||||
['threw_pickup_prompt'] = 'Pulsa E para recoger',
|
||||
["inventory"] = "Inventario %s / %s",
|
||||
["use"] = "Usar",
|
||||
["give"] = "Dar",
|
||||
["remove"] = "Tirar",
|
||||
["return"] = "Volver",
|
||||
["give_to"] = "Dar a",
|
||||
["amount"] = "Cantidad",
|
||||
["giveammo"] = "Dar munición",
|
||||
["amountammo"] = "Cantidad de munición",
|
||||
["noammo"] = "No tienes suficiente munición!",
|
||||
["gave_item"] = "Has dado %sx %s a %s",
|
||||
["received_item"] = "Has recibido %sx %s de %s",
|
||||
["gave_weapon"] = "Has dado %s a %s",
|
||||
["gave_weapon_ammo"] = "Has dado ~o~%sx %s para %s a %s",
|
||||
["gave_weapon_withammo"] = "Has dado %s con ~o~%sx %s a %s",
|
||||
["gave_weapon_hasalready"] = "%s ya tiene un/a %s",
|
||||
["gave_weapon_noweapon"] = "%s no tiene ese arma",
|
||||
["received_weapon"] = "Has recibido %s de %s",
|
||||
["received_weapon_ammo"] = "Has recibido ~o~%sx %s para su %s de %s",
|
||||
["received_weapon_withammo"] = "Has recibido %s con ~o~%sx %s de %s",
|
||||
["received_weapon_hasalready"] = "%s intentó darle un/a %s, pero ya tienes uno",
|
||||
["received_weapon_noweapon"] = "%s intentó darles munición para un %s, pero no tiene uno",
|
||||
["gave_account_money"] = "Has dado $%s (%s) a %s",
|
||||
["received_account_money"] = "Has recibido $%s (%s) de %s",
|
||||
["amount_invalid"] = "Cantidad inválida",
|
||||
["players_nearby"] = "No hay jugadores cerca",
|
||||
["ex_inv_lim"] = "Acción no posible, excediendo el límite de inventario para %s",
|
||||
["imp_invalid_quantity"] = "Acción imposible, cantidad inválida",
|
||||
["imp_invalid_amount"] = "Acción imposible, cantidad inválida",
|
||||
["threw_standard"] = "Has tirado %sx %s",
|
||||
["threw_account"] = "Has tirado $%s %s",
|
||||
["threw_weapon"] = "Has tirado %s",
|
||||
["threw_weapon_ammo"] = "Has tirado %s con ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Ya llevas el mismo arma",
|
||||
["threw_cannot_pickup"] = "No puedes recogerlo porque tu inventario está lleno!",
|
||||
["threw_pickup_prompt"] = "Pulsa E para recoger",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Ver Inventario',
|
||||
["keymap_showinventory"] = "Ver Inventario",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Has recibido tu sueldo: $%s',
|
||||
['received_help'] = 'Has recibido su cheque de bienestar: $%s',
|
||||
['company_nomoney'] = 'La empresa en la que trabajas no tiene dinero para pagar tu sueldo',
|
||||
['received_paycheck'] = 'Recibió su paga',
|
||||
['bank'] = 'Banco',
|
||||
['account_bank'] = 'Banco',
|
||||
['account_black_money'] = 'Dinero Negro',
|
||||
['account_money'] = 'Efectivo',
|
||||
["received_salary"] = "Has recibido tu sueldo: $%s",
|
||||
["received_help"] = "Has recibido su cheque de bienestar: $%s",
|
||||
["company_nomoney"] = "La empresa en la que trabajas no tiene dinero para pagar tu sueldo",
|
||||
["received_paycheck"] = "Recibió su paga",
|
||||
["bank"] = "Banco",
|
||||
["account_bank"] = "Banco",
|
||||
["account_black_money"] = "Dinero Negro",
|
||||
["account_money"] = "Efectivo",
|
||||
|
||||
['act_imp'] = 'No se pudo realizar la acción.',
|
||||
['in_vehicle'] = 'Acción rechazada. El jugador se encuentra en un vehículo',
|
||||
["act_imp"] = "No se pudo realizar la acción.",
|
||||
["in_vehicle"] = "Acción rechazada. El jugador se encuentra en un vehículo",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Traer un jugador hacia ti',
|
||||
['command_car'] = 'Spawnear un vehículo',
|
||||
['command_car_car'] = 'Nombre del vehículo',
|
||||
['command_cardel'] = 'Eliminar vehículos cercanos',
|
||||
['command_cardel_radius'] = 'Opcional, eliminar todos los vehículos en el radio especificado',
|
||||
['command_clear'] = 'Limpiar chat para ti',
|
||||
['command_clearall'] = 'Limpiar chat para todos los jugadores',
|
||||
['command_clearinventory'] = 'Limpiar el inventario del jugador',
|
||||
['command_clearloadout'] = 'Limpiar inventario de un jugador',
|
||||
['command_freeze'] = 'Congelar un jugador',
|
||||
['command_unfreeze'] = 'Descongelar un jugador',
|
||||
['command_giveaccountmoney'] = 'Dar dinero',
|
||||
['command_giveaccountmoney_account'] = 'Nombre de cuenta válido',
|
||||
['command_giveaccountmoney_amount'] = 'Cantidad a añadir',
|
||||
['command_giveaccountmoney_invalid'] = 'Nombre de cuenta no existente. [bank, money, black_money]',
|
||||
['command_giveitem'] = 'Dar un objeto a un jugador',
|
||||
['command_giveitem_item'] = 'Nombre del artículo',
|
||||
['command_giveitem_count'] = 'Cantidad de articulos',
|
||||
['command_giveweapon'] = 'Dar un arma a un jugador',
|
||||
['command_giveweapon_weapon'] = 'Nombre del arma',
|
||||
['command_giveweapon_ammo'] = 'Cantidad de municion',
|
||||
['command_giveweapon_hasalready'] = 'El jugador ya tiene esa arma',
|
||||
['command_giveweaponcomponent'] = 'Dar el componente del arma',
|
||||
['command_giveweaponcomponent_component'] = 'Nombre del componente',
|
||||
['command_giveweaponcomponent_invalid'] = 'Componente del arma no válido',
|
||||
['command_giveweaponcomponent_hasalready'] = 'El jugador ya tiene ese componente del arma',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'El jugador no tiene esa arma',
|
||||
['command_goto'] = 'Teletransportarte hacia un jugador',
|
||||
['command_kill'] = 'Matar un jugador',
|
||||
['command_save'] = 'Guardar la informacion de un jugador en la base de datos.',
|
||||
['command_saveall'] = 'Guardar toda la informacion de jugadores en la base de datos.',
|
||||
['command_setaccountmoney'] = 'Establecer el dinero de la cuenta para un jugador',
|
||||
['command_setaccountmoney_amount'] = 'Cantidad de dinero a establecer',
|
||||
['command_setcoords'] = 'Teletransporte a coordenadas',
|
||||
['command_setcoords_x'] = 'Eje X',
|
||||
['command_setcoords_y'] = 'Eje Y',
|
||||
['command_setcoords_z'] = 'Eje Z',
|
||||
['command_setjob'] = 'Dar un trabajo a un jugador',
|
||||
['command_setjob_job'] = 'Nombre del trabajo',
|
||||
['command_setjob_grade'] = 'Rango del trabajo',
|
||||
['command_setjob_invalid'] = 'El trabajo o el rango no son válidos',
|
||||
['command_setgroup'] = 'Establecer el grupo de un jugador',
|
||||
['command_setgroup_group'] = 'Nombre del grupo',
|
||||
['commanderror_argumentmismatch'] = 'Error en el recuento de argumentos (pasado %s, deseado %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Argumento #%s tipo no coincide (cadena pasada, número deseado)',
|
||||
['commanderror_invaliditem'] = 'Nombre del artículo no válido',
|
||||
['commanderror_invalidweapon'] = 'Arma inválida',
|
||||
['commanderror_console'] = 'Ese comando no se puede ejecutar desde la consola',
|
||||
['commanderror_invalidcommand'] = '/%s ¡No es un comando válido!',
|
||||
['commanderror_invalidplayerid'] = 'No hay ningún jugador online con la ID especificada',
|
||||
['commandgeneric_playerid'] = 'ID del jugador',
|
||||
['command_giveammo_noweapon_found'] = '%s no posee esa arma',
|
||||
['command_giveammo_weapon'] = 'Nombre del arma',
|
||||
['command_giveammo_ammo'] = 'Cantidad de municion',
|
||||
["command_bring"] = "Traer un jugador hacia ti",
|
||||
["command_car"] = "Spawnear un vehículo",
|
||||
["command_car_car"] = "Nombre del vehículo",
|
||||
["command_cardel"] = "Eliminar vehículos cercanos",
|
||||
["command_cardel_radius"] = "Opcional, eliminar todos los vehículos en el radio especificado",
|
||||
["command_clear"] = "Limpiar chat para ti",
|
||||
["command_clearall"] = "Limpiar chat para todos los jugadores",
|
||||
["command_clearinventory"] = "Limpiar el inventario del jugador",
|
||||
["command_clearloadout"] = "Limpiar inventario de un jugador",
|
||||
["command_freeze"] = "Congelar un jugador",
|
||||
["command_unfreeze"] = "Descongelar un jugador",
|
||||
["command_giveaccountmoney"] = "Dar dinero",
|
||||
["command_giveaccountmoney_account"] = "Nombre de cuenta válido",
|
||||
["command_giveaccountmoney_amount"] = "Cantidad a añadir",
|
||||
["command_giveaccountmoney_invalid"] = "Nombre de cuenta no existente. [bank, money, black_money]",
|
||||
["command_giveitem"] = "Dar un objeto a un jugador",
|
||||
["command_giveitem_item"] = "Nombre del artículo",
|
||||
["command_giveitem_count"] = "Cantidad de articulos",
|
||||
["command_giveweapon"] = "Dar un arma a un jugador",
|
||||
["command_giveweapon_weapon"] = "Nombre del arma",
|
||||
["command_giveweapon_ammo"] = "Cantidad de municion",
|
||||
["command_giveweapon_hasalready"] = "El jugador ya tiene esa arma",
|
||||
["command_giveweaponcomponent"] = "Dar el componente del arma",
|
||||
["command_giveweaponcomponent_component"] = "Nombre del componente",
|
||||
["command_giveweaponcomponent_invalid"] = "Componente del arma no válido",
|
||||
["command_giveweaponcomponent_hasalready"] = "El jugador ya tiene ese componente del arma",
|
||||
["command_giveweaponcomponent_missingweapon"] = "El jugador no tiene esa arma",
|
||||
["command_goto"] = "Teletransportarte hacia un jugador",
|
||||
["command_kill"] = "Matar un jugador",
|
||||
["command_save"] = "Guardar la informacion de un jugador en la base de datos.",
|
||||
["command_saveall"] = "Guardar toda la informacion de jugadores en la base de datos.",
|
||||
["command_setaccountmoney"] = "Establecer el dinero de la cuenta para un jugador",
|
||||
["command_setaccountmoney_amount"] = "Cantidad de dinero a establecer",
|
||||
["command_setcoords"] = "Teletransporte a coordenadas",
|
||||
["command_setcoords_x"] = "Eje X",
|
||||
["command_setcoords_y"] = "Eje Y",
|
||||
["command_setcoords_z"] = "Eje Z",
|
||||
["command_setjob"] = "Dar un trabajo a un jugador",
|
||||
["command_setjob_job"] = "Nombre del trabajo",
|
||||
["command_setjob_grade"] = "Rango del trabajo",
|
||||
["command_setjob_invalid"] = "El trabajo o el rango no son válidos",
|
||||
["command_setgroup"] = "Establecer el grupo de un jugador",
|
||||
["command_setgroup_group"] = "Nombre del grupo",
|
||||
["commanderror_argumentmismatch"] = "Error en el recuento de argumentos (pasado %s, deseado %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argumento #%s tipo no coincide (cadena pasada, número deseado)",
|
||||
["commanderror_invaliditem"] = "Nombre del artículo no válido",
|
||||
["commanderror_invalidweapon"] = "Arma inválida",
|
||||
["commanderror_console"] = "Ese comando no se puede ejecutar desde la consola",
|
||||
["commanderror_invalidcommand"] = "/%s ¡No es un comando válido!",
|
||||
["commanderror_invalidplayerid"] = "No hay ningún jugador online con la ID especificada",
|
||||
["commandgeneric_playerid"] = "ID del jugador",
|
||||
["command_giveammo_noweapon_found"] = "%s no posee esa arma",
|
||||
["command_giveammo_weapon"] = "Nombre del arma",
|
||||
["command_giveammo_ammo"] = "Cantidad de municion",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
@@ -122,243 +122,243 @@ Locales['es'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Daga',
|
||||
['weapon_bat'] = 'Bate',
|
||||
['weapon_battleaxe'] = 'Hacha de combate',
|
||||
['weapon_bottle'] = 'Botella',
|
||||
['weapon_crowbar'] = 'Palanca',
|
||||
['weapon_flashlight'] = 'Linterna',
|
||||
['weapon_golfclub'] = 'Palo de Golf',
|
||||
['weapon_hammer'] = 'Martillo',
|
||||
['weapon_hatchet'] = 'Hacha',
|
||||
['weapon_knife'] = 'Cuchillo',
|
||||
['weapon_knuckle'] = 'Puño Americano',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Porra',
|
||||
['weapon_wrench'] = 'Llave Inglesa',
|
||||
['weapon_poolcue'] = 'Taco de Billar',
|
||||
['weapon_stone_hatchet'] = 'Hacha de Piedra',
|
||||
['weapon_switchblade'] = 'Navaja',
|
||||
["weapon_dagger"] = "Daga",
|
||||
["weapon_bat"] = "Bate",
|
||||
["weapon_battleaxe"] = "Hacha de combate",
|
||||
["weapon_bottle"] = "Botella",
|
||||
["weapon_crowbar"] = "Palanca",
|
||||
["weapon_flashlight"] = "Linterna",
|
||||
["weapon_golfclub"] = "Palo de Golf",
|
||||
["weapon_hammer"] = "Martillo",
|
||||
["weapon_hatchet"] = "Hacha",
|
||||
["weapon_knife"] = "Cuchillo",
|
||||
["weapon_knuckle"] = "Puño Americano",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Porra",
|
||||
["weapon_wrench"] = "Llave Inglesa",
|
||||
["weapon_poolcue"] = "Taco de Billar",
|
||||
["weapon_stone_hatchet"] = "Hacha de Piedra",
|
||||
["weapon_switchblade"] = "Navaja",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'Pistola AP',
|
||||
['weapon_ceramicpistol'] = 'Pistola de Ceramica',
|
||||
['weapon_combatpistol'] = 'Pistola de Combate',
|
||||
['weapon_doubleaction'] = 'Revólver de Doble Acción',
|
||||
['weapon_navyrevolver'] = 'Revólver de la Armada',
|
||||
['weapon_flaregun'] = 'Pistola de Bengalas',
|
||||
['weapon_gadgetpistol'] = 'Pistola de Perico',
|
||||
['weapon_heavypistol'] = 'Pistola Pesada',
|
||||
['weapon_revolver'] = 'Revólver Pesado',
|
||||
['weapon_revolver_mk2'] = 'Revólver Pesado MK2',
|
||||
['weapon_marksmanpistol'] = 'Pistola Marksman',
|
||||
['weapon_pistol'] = 'Pistola 9mm',
|
||||
['weapon_pistol_mk2'] = 'Pistola MK2',
|
||||
['weapon_pistol50'] = 'Pistola .50',
|
||||
['weapon_snspistol'] = 'Pistola SNS',
|
||||
['weapon_snspistol_mk2'] = 'Pistola SNS MK2',
|
||||
['weapon_stungun'] = 'Tazer',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Pistola Vintage',
|
||||
["weapon_appistol"] = "Pistola AP",
|
||||
["weapon_ceramicpistol"] = "Pistola de Ceramica",
|
||||
["weapon_combatpistol"] = "Pistola de Combate",
|
||||
["weapon_doubleaction"] = "Revólver de Doble Acción",
|
||||
["weapon_navyrevolver"] = "Revólver de la Armada",
|
||||
["weapon_flaregun"] = "Pistola de Bengalas",
|
||||
["weapon_gadgetpistol"] = "Pistola de Perico",
|
||||
["weapon_heavypistol"] = "Pistola Pesada",
|
||||
["weapon_revolver"] = "Revólver Pesado",
|
||||
["weapon_revolver_mk2"] = "Revólver Pesado MK2",
|
||||
["weapon_marksmanpistol"] = "Pistola Marksman",
|
||||
["weapon_pistol"] = "Pistola 9mm",
|
||||
["weapon_pistol_mk2"] = "Pistola MK2",
|
||||
["weapon_pistol50"] = "Pistola .50",
|
||||
["weapon_snspistol"] = "Pistola SNS",
|
||||
["weapon_snspistol_mk2"] = "Pistola SNS MK2",
|
||||
["weapon_stungun"] = "Tazer",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Pistola Vintage",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Escopeta de Asalto',
|
||||
['weapon_autoshotgun'] = 'Escopeta Automática',
|
||||
['weapon_bullpupshotgun'] = 'Escopeta Bullpup',
|
||||
['weapon_combatshotgun'] = 'Escopeta Combate',
|
||||
['weapon_dbshotgun'] = 'Escopeta de Doble Barril',
|
||||
['weapon_heavyshotgun'] = 'Escopeta Pesada',
|
||||
['weapon_musket'] = 'Mosquete',
|
||||
['weapon_pumpshotgun'] = 'Escopeta de Bombeo',
|
||||
['weapon_pumpshotgun_mk2'] = 'Escopeta de Bombeo MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Escopeta Recortada',
|
||||
["weapon_assaultshotgun"] = "Escopeta de Asalto",
|
||||
["weapon_autoshotgun"] = "Escopeta Automática",
|
||||
["weapon_bullpupshotgun"] = "Escopeta Bullpup",
|
||||
["weapon_combatshotgun"] = "Escopeta Combate",
|
||||
["weapon_dbshotgun"] = "Escopeta de Doble Barril",
|
||||
["weapon_heavyshotgun"] = "Escopeta Pesada",
|
||||
["weapon_musket"] = "Mosquete",
|
||||
["weapon_pumpshotgun"] = "Escopeta de Bombeo",
|
||||
["weapon_pumpshotgun_mk2"] = "Escopeta de Bombeo MK2",
|
||||
["weapon_sawnoffshotgun"] = "Escopeta Recortada",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Subfusil de Asalto',
|
||||
['weapon_combatmg'] = 'Ametralladora de Combate',
|
||||
['weapon_combatmg_mk2'] = 'Ametralladora MK2',
|
||||
['weapon_combatpdw'] = 'Subfusil PDW',
|
||||
['weapon_gusenberg'] = 'Subfusil de Barril',
|
||||
['weapon_machinepistol'] = 'Pistola Ametralladora',
|
||||
['weapon_mg'] = 'Ametralladora',
|
||||
['weapon_microsmg'] = 'Micro Subfusil',
|
||||
['weapon_minismg'] = 'Mini Subfusil',
|
||||
['weapon_smg'] = 'Subfusil',
|
||||
['weapon_smg_mk2'] = 'Subfusil MK2',
|
||||
['weapon_raycarbine'] = 'Ametralladora de Rayos',
|
||||
["weapon_assaultsmg"] = "Subfusil de Asalto",
|
||||
["weapon_combatmg"] = "Ametralladora de Combate",
|
||||
["weapon_combatmg_mk2"] = "Ametralladora MK2",
|
||||
["weapon_combatpdw"] = "Subfusil PDW",
|
||||
["weapon_gusenberg"] = "Subfusil de Barril",
|
||||
["weapon_machinepistol"] = "Pistola Ametralladora",
|
||||
["weapon_mg"] = "Ametralladora",
|
||||
["weapon_microsmg"] = "Micro Subfusil",
|
||||
["weapon_minismg"] = "Mini Subfusil",
|
||||
["weapon_smg"] = "Subfusil",
|
||||
["weapon_smg_mk2"] = "Subfusil MK2",
|
||||
["weapon_raycarbine"] = "Ametralladora de Rayos",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Rifle Avanzado',
|
||||
['weapon_assaultrifle'] = 'Rifle de Asalto',
|
||||
['weapon_assaultrifle_mk2'] = 'Rifle de Asalto MK2',
|
||||
['weapon_bullpuprifle'] = 'Rifle Bullpup',
|
||||
['weapon_bullpuprifle_mk2'] = 'Rifle Bullpup MK2',
|
||||
['weapon_carbinerifle'] = 'Carabina',
|
||||
['weapon_carbinerifle_mk2'] = 'Carabina MK2',
|
||||
['weapon_compactrifle'] = 'Rifle Compacto',
|
||||
['weapon_militaryrifle'] = 'Rifle Militar',
|
||||
['weapon_specialcarbine'] = 'Carabina Especial',
|
||||
['weapon_specialcarbine_mk2'] = 'Carabina Especial MK2',
|
||||
["weapon_advancedrifle"] = "Rifle Avanzado",
|
||||
["weapon_assaultrifle"] = "Rifle de Asalto",
|
||||
["weapon_assaultrifle_mk2"] = "Rifle de Asalto MK2",
|
||||
["weapon_bullpuprifle"] = "Rifle Bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "Rifle Bullpup MK2",
|
||||
["weapon_carbinerifle"] = "Carabina",
|
||||
["weapon_carbinerifle_mk2"] = "Carabina MK2",
|
||||
["weapon_compactrifle"] = "Rifle Compacto",
|
||||
["weapon_militaryrifle"] = "Rifle Militar",
|
||||
["weapon_specialcarbine"] = "Carabina Especial",
|
||||
["weapon_specialcarbine_mk2"] = "Carabina Especial MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Francotirador Pesado',
|
||||
['weapon_heavysniper_mk2'] = 'Francotirador Pesado MK2',
|
||||
['weapon_marksmanrifle'] = 'Rifle Marksman',
|
||||
['weapon_marksmanrifle_mk2'] = 'Rifle Marksman MK2',
|
||||
['weapon_sniperrifle'] = 'Rifle de Francotirador',
|
||||
["weapon_heavysniper"] = "Francotirador Pesado",
|
||||
["weapon_heavysniper_mk2"] = "Francotirador Pesado MK2",
|
||||
["weapon_marksmanrifle"] = "Rifle Marksman",
|
||||
["weapon_marksmanrifle_mk2"] = "Rifle Marksman MK2",
|
||||
["weapon_sniperrifle"] = "Rifle de Francotirador",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Lanzador Compacto',
|
||||
['weapon_firework'] = 'Lanzador de Fuegos Artificiales',
|
||||
['weapon_grenadelauncher'] = 'Lanzagranadas',
|
||||
['weapon_hominglauncher'] = 'Lanzacohetes Guiado',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Cañón de riel',
|
||||
['weapon_rpg'] = 'Lanzador de cohetes',
|
||||
['weapon_rayminigun'] = 'Minigun de Rayos',
|
||||
["weapon_compactlauncher"] = "Lanzador Compacto",
|
||||
["weapon_firework"] = "Lanzador de Fuegos Artificiales",
|
||||
["weapon_grenadelauncher"] = "Lanzagranadas",
|
||||
["weapon_hominglauncher"] = "Lanzacohetes Guiado",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Cañón de riel",
|
||||
["weapon_rpg"] = "Lanzador de cohetes",
|
||||
["weapon_rayminigun"] = "Minigun de Rayos",
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Pelota de Beisbol',
|
||||
['weapon_bzgas'] = 'Gas Pimienta',
|
||||
['weapon_flare'] = 'Bengala',
|
||||
['weapon_grenade'] = 'Granada',
|
||||
['weapon_petrolcan'] = 'Bidon de Gasolina',
|
||||
['weapon_hazardcan'] = 'Bidón de Gasolina Peligroso',
|
||||
['weapon_molotov'] = 'Molotov',
|
||||
['weapon_proxmine'] = 'Mina de Proximidad ',
|
||||
['weapon_pipebomb'] = 'Bomba casera',
|
||||
['weapon_snowball'] = 'Bola de nieve',
|
||||
['weapon_stickybomb'] = 'C4',
|
||||
['weapon_smokegrenade'] = 'Granada de Humo',
|
||||
["weapon_ball"] = "Pelota de Beisbol",
|
||||
["weapon_bzgas"] = "Gas Pimienta",
|
||||
["weapon_flare"] = "Bengala",
|
||||
["weapon_grenade"] = "Granada",
|
||||
["weapon_petrolcan"] = "Bidon de Gasolina",
|
||||
["weapon_hazardcan"] = "Bidón de Gasolina Peligroso",
|
||||
["weapon_molotov"] = "Molotov",
|
||||
["weapon_proxmine"] = "Mina de Proximidad ",
|
||||
["weapon_pipebomb"] = "Bomba casera",
|
||||
["weapon_snowball"] = "Bola de nieve",
|
||||
["weapon_stickybomb"] = "C4",
|
||||
["weapon_smokegrenade"] = "Granada de Humo",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Extintor',
|
||||
['weapon_digiscanner'] = 'Escaner Digital',
|
||||
['weapon_garbagebag'] = 'Bolsa de Basura',
|
||||
['weapon_handcuffs'] = 'Grilletes',
|
||||
['gadget_nightvision'] = 'Vision Nocturna',
|
||||
['gadget_parachute'] = 'Paracaidas',
|
||||
["weapon_fireextinguisher"] = "Extintor",
|
||||
["weapon_digiscanner"] = "Escaner Digital",
|
||||
["weapon_garbagebag"] = "Bolsa de Basura",
|
||||
["weapon_handcuffs"] = "Grilletes",
|
||||
["gadget_nightvision"] = "Vision Nocturna",
|
||||
["gadget_parachute"] = "Paracaidas",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'Modelo Basico',
|
||||
['component_knuckle_pimp'] = 'el Proxeneta',
|
||||
['component_knuckle_ballas'] = 'los Ballas',
|
||||
['component_knuckle_dollar'] = 'el Buscavidas',
|
||||
['component_knuckle_diamond'] = 'la Roca',
|
||||
['component_knuckle_hate'] = 'el Hater',
|
||||
['component_knuckle_love'] = 'el Amante',
|
||||
['component_knuckle_player'] = 'el Jugador',
|
||||
['component_knuckle_king'] = 'el Rey',
|
||||
['component_knuckle_vagos'] = 'los Vagos',
|
||||
["component_knuckle_base"] = "Modelo Basico",
|
||||
["component_knuckle_pimp"] = "el Proxeneta",
|
||||
["component_knuckle_ballas"] = "los Ballas",
|
||||
["component_knuckle_dollar"] = "el Buscavidas",
|
||||
["component_knuckle_diamond"] = "la Roca",
|
||||
["component_knuckle_hate"] = "el Hater",
|
||||
["component_knuckle_love"] = "el Amante",
|
||||
["component_knuckle_player"] = "el Jugador",
|
||||
["component_knuckle_king"] = "el Rey",
|
||||
["component_knuckle_vagos"] = "los Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'Acabado de Armas de Lujo',
|
||||
["component_luxary_finish"] = "Acabado de Armas de Lujo",
|
||||
|
||||
['component_handle_default'] = 'Mango Default',
|
||||
['component_handle_vip'] = 'Mango VIP',
|
||||
['component_handle_bodyguard'] = 'Mango de Guardaespaldas',
|
||||
["component_handle_default"] = "Mango Default",
|
||||
["component_handle_vip"] = "Mango VIP",
|
||||
["component_handle_bodyguard"] = "Mango de Guardaespaldas",
|
||||
|
||||
['component_vip_finish'] = 'Acabado VIP',
|
||||
['component_bodyguard_finish'] = 'Acabado Guardaespaldas',
|
||||
["component_vip_finish"] = "Acabado VIP",
|
||||
["component_bodyguard_finish"] = "Acabado Guardaespaldas",
|
||||
|
||||
['component_camo_finish'] = 'Camuflaje Digital',
|
||||
['component_camo_finish2'] = 'Camuflaje Pincelada',
|
||||
['component_camo_finish3'] = 'Camuflaje Bosque',
|
||||
['component_camo_finish4'] = 'Camuflaje Calavera',
|
||||
['component_camo_finish5'] = 'Camuflaje Sessanta Nove',
|
||||
['component_camo_finish6'] = 'Camuflaje Perseo',
|
||||
['component_camo_finish7'] = 'Camuflaje Leopardo',
|
||||
['component_camo_finish8'] = 'Camuflaje Zebra',
|
||||
['component_camo_finish9'] = 'Camuflaje Geométrico',
|
||||
['component_camo_finish10'] = 'Camuflaje Boom',
|
||||
['component_camo_finish11'] = 'Camuflaje Patriotico',
|
||||
["component_camo_finish"] = "Camuflaje Digital",
|
||||
["component_camo_finish2"] = "Camuflaje Pincelada",
|
||||
["component_camo_finish3"] = "Camuflaje Bosque",
|
||||
["component_camo_finish4"] = "Camuflaje Calavera",
|
||||
["component_camo_finish5"] = "Camuflaje Sessanta Nove",
|
||||
["component_camo_finish6"] = "Camuflaje Perseo",
|
||||
["component_camo_finish7"] = "Camuflaje Leopardo",
|
||||
["component_camo_finish8"] = "Camuflaje Zebra",
|
||||
["component_camo_finish9"] = "Camuflaje Geométrico",
|
||||
["component_camo_finish10"] = "Camuflaje Boom",
|
||||
["component_camo_finish11"] = "Camuflaje Patriotico",
|
||||
|
||||
['component_camo_slide_finish'] = 'Camuflaje Digital Deslizante',
|
||||
['component_camo_slide_finish2'] = 'Camuflaje Pincelada Deslizante',
|
||||
['component_camo_slide_finish3'] = 'Camuflaje Bosque Deslizante',
|
||||
['component_camo_slide_finish4'] = 'Camuflaje Calavera Deslizante',
|
||||
['component_camo_slide_finish5'] = 'Camuflaje Sessanta Nove Deslizante',
|
||||
['component_camo_slide_finish6'] = 'Camuflaje Perseo Deslizante',
|
||||
['component_camo_slide_finish7'] = 'Camuflaje Leopardo Deslizante',
|
||||
['component_camo_slide_finish8'] = 'Camuflaje Zebra Deslizante',
|
||||
['component_camo_slide_finish9'] = 'Camuflaje Geométrico Deslizante',
|
||||
['component_camo_slide_finish10'] = 'Camuflaje Boom Deslizante',
|
||||
['component_camo_slide_finish11'] = 'Camuflaje Patriotico Deslizante',
|
||||
["component_camo_slide_finish"] = "Camuflaje Digital Deslizante",
|
||||
["component_camo_slide_finish2"] = "Camuflaje Pincelada Deslizante",
|
||||
["component_camo_slide_finish3"] = "Camuflaje Bosque Deslizante",
|
||||
["component_camo_slide_finish4"] = "Camuflaje Calavera Deslizante",
|
||||
["component_camo_slide_finish5"] = "Camuflaje Sessanta Nove Deslizante",
|
||||
["component_camo_slide_finish6"] = "Camuflaje Perseo Deslizante",
|
||||
["component_camo_slide_finish7"] = "Camuflaje Leopardo Deslizante",
|
||||
["component_camo_slide_finish8"] = "Camuflaje Zebra Deslizante",
|
||||
["component_camo_slide_finish9"] = "Camuflaje Geométrico Deslizante",
|
||||
["component_camo_slide_finish10"] = "Camuflaje Boom Deslizante",
|
||||
["component_camo_slide_finish11"] = "Camuflaje Patriotico Deslizante",
|
||||
|
||||
['component_clip_default'] = 'Cargador Default',
|
||||
['component_clip_extended'] = 'Cargador Extendido',
|
||||
['component_clip_drum'] = 'Cargador Barril',
|
||||
['component_clip_box'] = 'Caja de Cargador',
|
||||
["component_clip_default"] = "Cargador Default",
|
||||
["component_clip_extended"] = "Cargador Extendido",
|
||||
["component_clip_drum"] = "Cargador Barril",
|
||||
["component_clip_box"] = "Caja de Cargador",
|
||||
|
||||
['component_scope_holo'] = 'Mira Holográfica',
|
||||
['component_scope_small'] = 'Mira Pequeña',
|
||||
['component_scope_medium'] = 'Mira Mediana',
|
||||
['component_scope_large'] = 'Mira Larga',
|
||||
['component_scope'] = 'Mira',
|
||||
['component_scope_advanced'] = 'Mira Avanzada',
|
||||
['component_ironsights'] = 'Mira de Hierro',
|
||||
["component_scope_holo"] = "Mira Holográfica",
|
||||
["component_scope_small"] = "Mira Pequeña",
|
||||
["component_scope_medium"] = "Mira Mediana",
|
||||
["component_scope_large"] = "Mira Larga",
|
||||
["component_scope"] = "Mira",
|
||||
["component_scope_advanced"] = "Mira Avanzada",
|
||||
["component_ironsights"] = "Mira de Hierro",
|
||||
|
||||
['component_suppressor'] = 'Silenciador',
|
||||
['component_compensator'] = 'Estabilizador',
|
||||
["component_suppressor"] = "Silenciador",
|
||||
["component_compensator"] = "Estabilizador",
|
||||
|
||||
['component_muzzle_flat'] = 'Boquilla de Freno Plana',
|
||||
['component_muzzle_tactical'] = 'Boquilla de Freno Tactica',
|
||||
['component_muzzle_fat'] = 'Boquilla de Freno Punta Gorda',
|
||||
['component_muzzle_precision'] = 'Boquilla de Freno de Precision',
|
||||
['component_muzzle_heavy'] = 'Boquilla de Freno Pesada',
|
||||
['component_muzzle_slanted'] = 'Boquilla de Freno inclinada',
|
||||
['component_muzzle_split'] = 'Boquilla de Freno de Puntas Abiertas',
|
||||
['component_muzzle_squared'] = 'Boquilla de Freno Cuadrada',
|
||||
["component_muzzle_flat"] = "Boquilla de Freno Plana",
|
||||
["component_muzzle_tactical"] = "Boquilla de Freno Tactica",
|
||||
["component_muzzle_fat"] = "Boquilla de Freno Punta Gorda",
|
||||
["component_muzzle_precision"] = "Boquilla de Freno de Precision",
|
||||
["component_muzzle_heavy"] = "Boquilla de Freno Pesada",
|
||||
["component_muzzle_slanted"] = "Boquilla de Freno inclinada",
|
||||
["component_muzzle_split"] = "Boquilla de Freno de Puntas Abiertas",
|
||||
["component_muzzle_squared"] = "Boquilla de Freno Cuadrada",
|
||||
|
||||
['component_flashlight'] = 'Linterna',
|
||||
['component_grip'] = 'Agarre',
|
||||
["component_flashlight"] = "Linterna",
|
||||
["component_grip"] = "Agarre",
|
||||
|
||||
['component_barrel_default'] = 'Barril Por Defecto',
|
||||
['component_barrel_heavy'] = 'Barril Pesado',
|
||||
["component_barrel_default"] = "Barril Por Defecto",
|
||||
["component_barrel_heavy"] = "Barril Pesado",
|
||||
|
||||
['component_ammo_tracer'] = 'Munición de Rastreo',
|
||||
['component_ammo_incendiary'] = 'Munición Incendiaria',
|
||||
['component_ammo_hollowpoint'] = 'Munición de Punta Hueca',
|
||||
['component_ammo_fmj'] = 'Munición fMJ',
|
||||
['component_ammo_armor'] = 'Munición Perforante para Blindaje',
|
||||
['component_ammo_explosive'] = 'Munición Incendiaria Perforadora de Blindajes',
|
||||
["component_ammo_tracer"] = "Munición de Rastreo",
|
||||
["component_ammo_incendiary"] = "Munición Incendiaria",
|
||||
["component_ammo_hollowpoint"] = "Munición de Punta Hueca",
|
||||
["component_ammo_fmj"] = "Munición fMJ",
|
||||
["component_ammo_armor"] = "Munición Perforante para Blindaje",
|
||||
["component_ammo_explosive"] = "Munición Incendiaria Perforadora de Blindajes",
|
||||
|
||||
['component_shells_default'] = 'Casquillos Por Defecto',
|
||||
['component_shells_incendiary'] = 'Casquillos Aliento de Dragón',
|
||||
['component_shells_armor'] = 'Casquillos Perdigones de Acero',
|
||||
['component_shells_hollowpoint'] = 'Casquillos Punta Hueca',
|
||||
['component_shells_explosive'] = 'Casquillos Posta Explosiva',
|
||||
["component_shells_default"] = "Casquillos Por Defecto",
|
||||
["component_shells_incendiary"] = "Casquillos Aliento de Dragón",
|
||||
["component_shells_armor"] = "Casquillos Perdigones de Acero",
|
||||
["component_shells_hollowpoint"] = "Casquillos Punta Hueca",
|
||||
["component_shells_explosive"] = "Casquillos Posta Explosiva",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'Redonda/s',
|
||||
['ammo_shells'] = 'Casquillo/s',
|
||||
['ammo_charge'] = 'Carga',
|
||||
['ammo_petrol'] = 'Galones de Combustible',
|
||||
['ammo_firework'] = 'Fuegos Artificiale/s',
|
||||
['ammo_rockets'] = 'Cohete/s',
|
||||
['ammo_grenadelauncher'] = 'Granada/s',
|
||||
['ammo_grenade'] = 'Granada/s',
|
||||
['ammo_stickybomb'] = 'Bomba/s',
|
||||
['ammo_pipebomb'] = 'Bomba/s',
|
||||
['ammo_smokebomb'] = 'Bomba/s',
|
||||
['ammo_molotov'] = 'Molotov/s',
|
||||
['ammo_proxmine'] = 'Mina(s)',
|
||||
['ammo_bzgas'] = 'Lata(s)',
|
||||
['ammo_ball'] = 'Bola(s)',
|
||||
['ammo_snowball'] = 'Bola(s)',
|
||||
['ammo_flare'] = 'Bengala(s)',
|
||||
['ammo_flaregun'] = 'Bengala(s)',
|
||||
["ammo_rounds"] = "Redonda/s",
|
||||
["ammo_shells"] = "Casquillo/s",
|
||||
["ammo_charge"] = "Carga",
|
||||
["ammo_petrol"] = "Galones de Combustible",
|
||||
["ammo_firework"] = "Fuegos Artificiale/s",
|
||||
["ammo_rockets"] = "Cohete/s",
|
||||
["ammo_grenadelauncher"] = "Granada/s",
|
||||
["ammo_grenade"] = "Granada/s",
|
||||
["ammo_stickybomb"] = "Bomba/s",
|
||||
["ammo_pipebomb"] = "Bomba/s",
|
||||
["ammo_smokebomb"] = "Bomba/s",
|
||||
["ammo_molotov"] = "Molotov/s",
|
||||
["ammo_proxmine"] = "Mina(s)",
|
||||
["ammo_bzgas"] = "Lata(s)",
|
||||
["ammo_ball"] = "Bola(s)",
|
||||
["ammo_snowball"] = "Bola(s)",
|
||||
["ammo_flare"] = "Bengala(s)",
|
||||
["ammo_flaregun"] = "Bengala(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'Skin común',
|
||||
['tint_green'] = 'Skin Verde',
|
||||
['tint_gold'] = 'Skin Oro',
|
||||
['tint_pink'] = 'Skin Rosa',
|
||||
['tint_army'] = 'Skin Militar',
|
||||
['tint_lspd'] = 'Skin Azul',
|
||||
['tint_orange'] = 'Skin Naranja',
|
||||
['tint_platinum'] = 'Skin Plata',
|
||||
["tint_default"] = "Skin común",
|
||||
["tint_green"] = "Skin Verde",
|
||||
["tint_gold"] = "Skin Oro",
|
||||
["tint_pink"] = "Skin Rosa",
|
||||
["tint_army"] = "Skin Militar",
|
||||
["tint_lspd"] = "Skin Azul",
|
||||
["tint_orange"] = "Skin Naranja",
|
||||
["tint_platinum"] = "Skin Plata",
|
||||
|
||||
-- Duty related
|
||||
['stopped_duty'] = 'Has salido de servicio.',
|
||||
['started_duty'] = 'Has entrado de servicio.',
|
||||
["stopped_duty"] = "Has salido de servicio.",
|
||||
["started_duty"] = "Has entrado de servicio.",
|
||||
}
|
||||
|
||||
+209
-209
@@ -1,112 +1,112 @@
|
||||
Locales['fi'] = {
|
||||
Locales["fi"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Reppu %s / %s',
|
||||
['use'] = 'Käytä',
|
||||
['give'] = 'Anna',
|
||||
['remove'] = 'Poista',
|
||||
['return'] = 'Takaisin',
|
||||
['give_to'] = 'Anna henkilölle',
|
||||
['amount'] = 'Määrä',
|
||||
['giveammo'] = 'Anna ammuksia',
|
||||
['amountammo'] = 'Ammusten määrä',
|
||||
['noammo'] = 'Sinulla ei ole ammuksia!',
|
||||
['gave_item'] = 'Sinä annoit %sx %s henkilölle %s',
|
||||
['received_item'] = 'Sinä sait %sx %s henkilöltä %s',
|
||||
['gave_weapon'] = 'Sinä annoit 1x %s henkilölle %s',
|
||||
['gave_weapon_ammo'] = 'Annoit ~o~%sx %s kohteelle %s henkilölle %s',
|
||||
['gave_weapon_withammo'] = 'Sinä annoit 1x %s ammuksella ~o~%sx %s henkilölle %s',
|
||||
['gave_weapon_hasalready'] = '%s omistaa jo %s',
|
||||
['gave_weapon_noweapon'] = '%s ei ole kyseistä asetta',
|
||||
['received_weapon'] = 'Vastaanotit 1x %s henkilöltä %s',
|
||||
['received_weapon_ammo'] = 'Sinä sait ~o~%sx %s sinun %s varten henkilöltä %s',
|
||||
['received_weapon_withammo'] = 'Sinä sait 1x %s ammuksella ~o~%sx %s henkilöltä %s',
|
||||
['received_weapon_hasalready'] = '%s yritti antaa sinulle %s, mutta sinulla on jo sellainen',
|
||||
['received_weapon_noweapon'] = '%s yritti antaa sinulle ammuksia %s:lle, mutta sinulla ei ole sellaista',
|
||||
['gave_account_money'] = 'Sinä annoit $%s (%s) henkilölle %s',
|
||||
['received_account_money'] = 'Sinä sait $%s (%s) henkilöltä %s',
|
||||
['amount_invalid'] = 'Virheellinen määrä',
|
||||
['players_nearby'] = 'Ei pelaajia lähettyvillä',
|
||||
['ex_inv_lim'] = 'Toiminto mahdoton, reppu alkaa olla täysi %s',
|
||||
['imp_invalid_quantity'] = 'Toiminto mahdoton, virheellinen määrä',
|
||||
['imp_invalid_amount'] = 'Toiminto mahdoton, virhellinen summa',
|
||||
['threw_standard'] = 'Sinä heitit %sx %s',
|
||||
['threw_account'] = 'Sinä heitit $%s %s',
|
||||
['threw_weapon'] = 'Sinä heitit 1x %s',
|
||||
['threw_weapon_ammo'] = 'Heitit 1x %s ammuksella ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Sinulla on jo sama ase',
|
||||
['threw_cannot_pickup'] = 'Et voi kerätä sitä, koska reppusi on täynnä',
|
||||
['threw_pickup_prompt'] = 'Paina E kerätäksesi',
|
||||
["inventory"] = "Reppu %s / %s",
|
||||
["use"] = "Käytä",
|
||||
["give"] = "Anna",
|
||||
["remove"] = "Poista",
|
||||
["return"] = "Takaisin",
|
||||
["give_to"] = "Anna henkilölle",
|
||||
["amount"] = "Määrä",
|
||||
["giveammo"] = "Anna ammuksia",
|
||||
["amountammo"] = "Ammusten määrä",
|
||||
["noammo"] = "Sinulla ei ole ammuksia!",
|
||||
["gave_item"] = "Sinä annoit %sx %s henkilölle %s",
|
||||
["received_item"] = "Sinä sait %sx %s henkilöltä %s",
|
||||
["gave_weapon"] = "Sinä annoit 1x %s henkilölle %s",
|
||||
["gave_weapon_ammo"] = "Annoit ~o~%sx %s kohteelle %s henkilölle %s",
|
||||
["gave_weapon_withammo"] = "Sinä annoit 1x %s ammuksella ~o~%sx %s henkilölle %s",
|
||||
["gave_weapon_hasalready"] = "%s omistaa jo %s",
|
||||
["gave_weapon_noweapon"] = "%s ei ole kyseistä asetta",
|
||||
["received_weapon"] = "Vastaanotit 1x %s henkilöltä %s",
|
||||
["received_weapon_ammo"] = "Sinä sait ~o~%sx %s sinun %s varten henkilöltä %s",
|
||||
["received_weapon_withammo"] = "Sinä sait 1x %s ammuksella ~o~%sx %s henkilöltä %s",
|
||||
["received_weapon_hasalready"] = "%s yritti antaa sinulle %s, mutta sinulla on jo sellainen",
|
||||
["received_weapon_noweapon"] = "%s yritti antaa sinulle ammuksia %s:lle, mutta sinulla ei ole sellaista",
|
||||
["gave_account_money"] = "Sinä annoit $%s (%s) henkilölle %s",
|
||||
["received_account_money"] = "Sinä sait $%s (%s) henkilöltä %s",
|
||||
["amount_invalid"] = "Virheellinen määrä",
|
||||
["players_nearby"] = "Ei pelaajia lähettyvillä",
|
||||
["ex_inv_lim"] = "Toiminto mahdoton, reppu alkaa olla täysi %s",
|
||||
["imp_invalid_quantity"] = "Toiminto mahdoton, virheellinen määrä",
|
||||
["imp_invalid_amount"] = "Toiminto mahdoton, virhellinen summa",
|
||||
["threw_standard"] = "Sinä heitit %sx %s",
|
||||
["threw_account"] = "Sinä heitit $%s %s",
|
||||
["threw_weapon"] = "Sinä heitit 1x %s",
|
||||
["threw_weapon_ammo"] = "Heitit 1x %s ammuksella ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Sinulla on jo sama ase",
|
||||
["threw_cannot_pickup"] = "Et voi kerätä sitä, koska reppusi on täynnä",
|
||||
["threw_pickup_prompt"] = "Paina E kerätäksesi",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Avaa reppu',
|
||||
["keymap_showinventory"] = "Avaa reppu",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Vastaanotit palkkaa: $%s',
|
||||
['received_help'] = 'Vastaanotit valtion tukea: $%s',
|
||||
['company_nomoney'] = 'Yrityksellä jolle teet töitä ei ole varaa maksaa palkkaasi',
|
||||
['received_paycheck'] = 'Sait palkan',
|
||||
['bank'] = 'Pankki',
|
||||
['account_bank'] = 'Pankki',
|
||||
['account_black_money'] = 'Likainen raha',
|
||||
['account_money'] = 'Käteinen',
|
||||
["received_salary"] = "Vastaanotit palkkaa: $%s",
|
||||
["received_help"] = "Vastaanotit valtion tukea: $%s",
|
||||
["company_nomoney"] = "Yrityksellä jolle teet töitä ei ole varaa maksaa palkkaasi",
|
||||
["received_paycheck"] = "Sait palkan",
|
||||
["bank"] = "Pankki",
|
||||
["account_bank"] = "Pankki",
|
||||
["account_black_money"] = "Likainen raha",
|
||||
["account_money"] = "Käteinen",
|
||||
|
||||
['act_imp'] = 'Toiminto mahdoton',
|
||||
['in_vehicle'] = 'Et voi antaa ajoneuvossa olevalle mitään',
|
||||
["act_imp"] = "Toiminto mahdoton",
|
||||
["in_vehicle"] = "Et voi antaa ajoneuvossa olevalle mitään",
|
||||
|
||||
-- Commands
|
||||
['command_car'] = 'Luo ajoneuvo',
|
||||
['command_car_car'] = 'Ajoneuvon nimi tai hash',
|
||||
['command_cardel'] = 'Poistaa ajoneuvon läheltä',
|
||||
['command_cardel_radius'] = 'Valinnainen, poista kaikki ajoneuvot määritetyllä säteellä',
|
||||
['command_clear'] = 'Tyhjennä keskustelu',
|
||||
['command_clearall'] = 'Tyhjennä keskustelu kaikilta pelaajilta',
|
||||
['command_clearinventory'] = 'Tyhjennä pelaajan reppu',
|
||||
['command_clearloadout'] = 'Tyhjennä pelaajan varustus',
|
||||
['command_giveaccountmoney'] = 'Anna tilirahaa',
|
||||
['command_giveaccountmoney_account'] = 'Kelvollinen tilin nimi',
|
||||
['command_giveaccountmoney_amount'] = 'Lisättävä määrä',
|
||||
['command_giveaccountmoney_invalid'] = 'Virheellinen tili nimi',
|
||||
['command_giveitem'] = 'Anna pelaajalle esine',
|
||||
['command_giveitem_item'] = 'Esineen nimi',
|
||||
['command_giveitem_count'] = 'Esineiden määrä',
|
||||
['command_giveweapon'] = 'Anna pelaajalle ase',
|
||||
['command_giveweapon_weapon'] = 'Aseen nimi',
|
||||
['command_giveweapon_ammo'] = 'Ammusten määrä',
|
||||
['command_giveweapon_hasalready'] = 'Pelaajalla on jo kyseinen ase',
|
||||
['command_giveweaponcomponent'] = 'Anna aseen komponentti',
|
||||
['command_giveweaponcomponent_component'] = 'Komponentin nimi',
|
||||
['command_giveweaponcomponent_invalid'] = 'Virheellinen aseen komponentti',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Pelaajalla on jo kyseinen asekomponentti',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Pelaajalla ei ole kyseistä asetta',
|
||||
['command_save'] = 'Talenna pelaaja tietokantaan',
|
||||
['command_saveall'] = 'Tallenna kaikki pelaajat tietokantaan',
|
||||
['command_setaccountmoney'] = 'Aseta tilirahaa pelaajalle',
|
||||
['command_setaccountmoney_amount'] = 'Asetettava rahamäärä',
|
||||
['command_setcoords'] = 'Teleporttaa koordinaatteihin',
|
||||
['command_setcoords_x'] = 'x akseli',
|
||||
['command_setcoords_y'] = 'y akseli',
|
||||
['command_setcoords_z'] = 'z akseli',
|
||||
['command_setjob'] = 'Aseta pelaajalle työ',
|
||||
['command_setjob_job'] = 'Työ',
|
||||
['command_setjob_grade'] = 'Arvo',
|
||||
['command_setjob_invalid'] = 'Työ ja arvo tai molemmat ovat virheellisiä',
|
||||
['command_setgroup'] = 'Aseta pelaajan ryhmä',
|
||||
['command_setgroup_group'] = 'Ryhmän nimi',
|
||||
['commanderror_argumentmismatch'] = 'Argumenttien määrä ei täsmää (hyväksytty %s, haluttu %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Argumentin #%s tyyppi ei täsmää (syötetty merkkijono, haluttu numero)',
|
||||
['commanderror_invaliditem'] = 'Virheellinen esineen nimi',
|
||||
['commanderror_invalidweapon'] = 'Virheellinen ase',
|
||||
['commanderror_console'] = 'Komentoa ei voi suorittaa konsolissa',
|
||||
['commanderror_invalidcommand'] = '/%s ei ole kelvollinen komento!',
|
||||
['commanderror_invalidplayerid'] = 'Palvelimella ei ole pelaajaa, joka vastaa annetua ID',
|
||||
['commandgeneric_playerid'] = 'Pelaajan ID',
|
||||
['command_giveammo_noweapon_found'] = '%s ei ole sitä asetta',
|
||||
['command_giveammo_weapon'] = 'Aseen nimi',
|
||||
['command_giveammo_ammo'] = 'Ammusten määrä',
|
||||
["command_car"] = "Luo ajoneuvo",
|
||||
["command_car_car"] = "Ajoneuvon nimi tai hash",
|
||||
["command_cardel"] = "Poistaa ajoneuvon läheltä",
|
||||
["command_cardel_radius"] = "Valinnainen, poista kaikki ajoneuvot määritetyllä säteellä",
|
||||
["command_clear"] = "Tyhjennä keskustelu",
|
||||
["command_clearall"] = "Tyhjennä keskustelu kaikilta pelaajilta",
|
||||
["command_clearinventory"] = "Tyhjennä pelaajan reppu",
|
||||
["command_clearloadout"] = "Tyhjennä pelaajan varustus",
|
||||
["command_giveaccountmoney"] = "Anna tilirahaa",
|
||||
["command_giveaccountmoney_account"] = "Kelvollinen tilin nimi",
|
||||
["command_giveaccountmoney_amount"] = "Lisättävä määrä",
|
||||
["command_giveaccountmoney_invalid"] = "Virheellinen tili nimi",
|
||||
["command_giveitem"] = "Anna pelaajalle esine",
|
||||
["command_giveitem_item"] = "Esineen nimi",
|
||||
["command_giveitem_count"] = "Esineiden määrä",
|
||||
["command_giveweapon"] = "Anna pelaajalle ase",
|
||||
["command_giveweapon_weapon"] = "Aseen nimi",
|
||||
["command_giveweapon_ammo"] = "Ammusten määrä",
|
||||
["command_giveweapon_hasalready"] = "Pelaajalla on jo kyseinen ase",
|
||||
["command_giveweaponcomponent"] = "Anna aseen komponentti",
|
||||
["command_giveweaponcomponent_component"] = "Komponentin nimi",
|
||||
["command_giveweaponcomponent_invalid"] = "Virheellinen aseen komponentti",
|
||||
["command_giveweaponcomponent_hasalready"] = "Pelaajalla on jo kyseinen asekomponentti",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Pelaajalla ei ole kyseistä asetta",
|
||||
["command_save"] = "Talenna pelaaja tietokantaan",
|
||||
["command_saveall"] = "Tallenna kaikki pelaajat tietokantaan",
|
||||
["command_setaccountmoney"] = "Aseta tilirahaa pelaajalle",
|
||||
["command_setaccountmoney_amount"] = "Asetettava rahamäärä",
|
||||
["command_setcoords"] = "Teleporttaa koordinaatteihin",
|
||||
["command_setcoords_x"] = "x akseli",
|
||||
["command_setcoords_y"] = "y akseli",
|
||||
["command_setcoords_z"] = "z akseli",
|
||||
["command_setjob"] = "Aseta pelaajalle työ",
|
||||
["command_setjob_job"] = "Työ",
|
||||
["command_setjob_grade"] = "Arvo",
|
||||
["command_setjob_invalid"] = "Työ ja arvo tai molemmat ovat virheellisiä",
|
||||
["command_setgroup"] = "Aseta pelaajan ryhmä",
|
||||
["command_setgroup_group"] = "Ryhmän nimi",
|
||||
["commanderror_argumentmismatch"] = "Argumenttien määrä ei täsmää (hyväksytty %s, haluttu %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argumentin #%s tyyppi ei täsmää (syötetty merkkijono, haluttu numero)",
|
||||
["commanderror_invaliditem"] = "Virheellinen esineen nimi",
|
||||
["commanderror_invalidweapon"] = "Virheellinen ase",
|
||||
["commanderror_console"] = "Komentoa ei voi suorittaa konsolissa",
|
||||
["commanderror_invalidcommand"] = "/%s ei ole kelvollinen komento!",
|
||||
["commanderror_invalidplayerid"] = "Palvelimella ei ole pelaajaa, joka vastaa annetua ID",
|
||||
["commandgeneric_playerid"] = "Pelaajan ID",
|
||||
["command_giveammo_noweapon_found"] = "%s ei ole sitä asetta",
|
||||
["command_giveammo_weapon"] = "Aseen nimi",
|
||||
["command_giveammo_ammo"] = "Ammusten määrä",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = '',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = "",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -115,120 +115,120 @@ Locales['fi'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Weapons
|
||||
['weapon_knife'] = 'Veitsi',
|
||||
['weapon_nightstick'] = 'Pamppu',
|
||||
['weapon_hammer'] = 'Vasara',
|
||||
['weapon_bat'] = 'Pesäpallomaila',
|
||||
['weapon_golfclub'] = 'Golf maila',
|
||||
['weapon_crowbar'] = 'Sorkkarauta',
|
||||
['weapon_pistol'] = 'Pistooli',
|
||||
['weapon_combatpistol'] = 'Taistelu pistooli',
|
||||
['weapon_appistol'] = 'Automaatti pistooli',
|
||||
['weapon_pistol50'] = '50 kaliiperinen pistooli',
|
||||
['weapon_microsmg'] = 'Mikro konepistooli',
|
||||
['weapon_smg'] = 'Konepistooli',
|
||||
['weapon_assaultsmg'] = 'Rynnäkkö konepistooli',
|
||||
['weapon_assaultrifle'] = 'Rynnäkkökivääri',
|
||||
['weapon_carbinerifle'] = 'Karbiini kivääri',
|
||||
['weapon_advancedrifle'] = 'Edistynyt kivääri',
|
||||
['weapon_mg'] = 'Konekivääri',
|
||||
['weapon_combatmg'] = 'Rynnäkkö konekivääri',
|
||||
['weapon_pumpshotgun'] = 'Pumppu haulikko',
|
||||
['weapon_sawnoffshotgun'] = 'Katkaistuhaulikko',
|
||||
['weapon_assaultshotgun'] = 'Hyökkäyshaulikko',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup haulikko',
|
||||
['weapon_stungun'] = 'Tainutusase',
|
||||
['weapon_sniperrifle'] = 'Tarkkuuskivääri',
|
||||
['weapon_heavysniper'] = 'Raskas tarkkuuskivääri',
|
||||
['weapon_grenadelauncher'] = 'Kranaatinheitin',
|
||||
['weapon_rpg'] = 'Raketinheitin',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_grenade'] = 'Kranaatti',
|
||||
['weapon_stickybomb'] = 'Tahma pommi',
|
||||
['weapon_smokegrenade'] = 'Savukranaatti',
|
||||
['weapon_bzgas'] = 'Bz-kaasu',
|
||||
['weapon_molotov'] = 'Polttopullo',
|
||||
['weapon_fireextinguisher'] = 'Palosammutin',
|
||||
['weapon_petrolcan'] = 'Jerrykannu',
|
||||
['weapon_ball'] = 'Pallo',
|
||||
['weapon_snspistol'] = 'Pienpistooli',
|
||||
['weapon_bottle'] = 'Pullo',
|
||||
['weapon_gusenberg'] = 'Thompson-konepistooli',
|
||||
['weapon_specialcarbine'] = 'G86C',
|
||||
['weapon_heavypistol'] = 'Raskas pistooli',
|
||||
['weapon_bullpuprifle'] = 'Bullpup kivääri',
|
||||
['weapon_dagger'] = 'Tikari',
|
||||
['weapon_vintagepistol'] = 'Vanha pistooli',
|
||||
['weapon_firework'] = 'Ilotulite',
|
||||
['weapon_musket'] = 'Musketti',
|
||||
['weapon_heavyshotgun'] = 'Raskas haulikko',
|
||||
['weapon_marksmanrifle'] = 'Marksman kivääri',
|
||||
['weapon_hominglauncher'] = 'Ohjautuva raketinheitin',
|
||||
['weapon_proxmine'] = 'Lähellä räjähtävä miina',
|
||||
['weapon_snowball'] = 'Lumipallo',
|
||||
['weapon_flaregun'] = 'Valopistooli',
|
||||
['weapon_combatpdw'] = 'Rynnäkkö pdw',
|
||||
['weapon_marksmanpistol'] = 'Marksman pistooli',
|
||||
['weapon_knuckle'] = 'Nyrkkirauta',
|
||||
['weapon_hatchet'] = 'Kirves',
|
||||
['weapon_railgun'] = 'Raidetykki',
|
||||
['weapon_machete'] = 'Viidakkoveitsi',
|
||||
['weapon_machinepistol'] = 'Konepistooli',
|
||||
['weapon_switchblade'] = 'Stiletti',
|
||||
['weapon_revolver'] = 'Raskas revolveri',
|
||||
['weapon_dbshotgun'] = 'Kaksipiippunen haulikko',
|
||||
['weapon_compactrifle'] = 'Pikku AK',
|
||||
['weapon_autoshotgun'] = 'Automaattinen haulikko',
|
||||
['weapon_battleaxe'] = 'Taistelukirves',
|
||||
['weapon_compactlauncher'] = 'Pien kranaatinheitin',
|
||||
['weapon_minismg'] = 'Mini konepistooli',
|
||||
['weapon_pipebomb'] = 'Putkipommi',
|
||||
['weapon_poolcue'] = 'Biljardimaila',
|
||||
['weapon_wrench'] = 'Putkipihdit',
|
||||
['weapon_flashlight'] = 'Taskulamppu',
|
||||
['gadget_parachute'] = 'Laskuvarjo',
|
||||
['weapon_flare'] = 'Hätäraketti',
|
||||
['weapon_doubleaction'] = 'Double action revolveri',
|
||||
["weapon_knife"] = "Veitsi",
|
||||
["weapon_nightstick"] = "Pamppu",
|
||||
["weapon_hammer"] = "Vasara",
|
||||
["weapon_bat"] = "Pesäpallomaila",
|
||||
["weapon_golfclub"] = "Golf maila",
|
||||
["weapon_crowbar"] = "Sorkkarauta",
|
||||
["weapon_pistol"] = "Pistooli",
|
||||
["weapon_combatpistol"] = "Taistelu pistooli",
|
||||
["weapon_appistol"] = "Automaatti pistooli",
|
||||
["weapon_pistol50"] = "50 kaliiperinen pistooli",
|
||||
["weapon_microsmg"] = "Mikro konepistooli",
|
||||
["weapon_smg"] = "Konepistooli",
|
||||
["weapon_assaultsmg"] = "Rynnäkkö konepistooli",
|
||||
["weapon_assaultrifle"] = "Rynnäkkökivääri",
|
||||
["weapon_carbinerifle"] = "Karbiini kivääri",
|
||||
["weapon_advancedrifle"] = "Edistynyt kivääri",
|
||||
["weapon_mg"] = "Konekivääri",
|
||||
["weapon_combatmg"] = "Rynnäkkö konekivääri",
|
||||
["weapon_pumpshotgun"] = "Pumppu haulikko",
|
||||
["weapon_sawnoffshotgun"] = "Katkaistuhaulikko",
|
||||
["weapon_assaultshotgun"] = "Hyökkäyshaulikko",
|
||||
["weapon_bullpupshotgun"] = "Bullpup haulikko",
|
||||
["weapon_stungun"] = "Tainutusase",
|
||||
["weapon_sniperrifle"] = "Tarkkuuskivääri",
|
||||
["weapon_heavysniper"] = "Raskas tarkkuuskivääri",
|
||||
["weapon_grenadelauncher"] = "Kranaatinheitin",
|
||||
["weapon_rpg"] = "Raketinheitin",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_grenade"] = "Kranaatti",
|
||||
["weapon_stickybomb"] = "Tahma pommi",
|
||||
["weapon_smokegrenade"] = "Savukranaatti",
|
||||
["weapon_bzgas"] = "Bz-kaasu",
|
||||
["weapon_molotov"] = "Polttopullo",
|
||||
["weapon_fireextinguisher"] = "Palosammutin",
|
||||
["weapon_petrolcan"] = "Jerrykannu",
|
||||
["weapon_ball"] = "Pallo",
|
||||
["weapon_snspistol"] = "Pienpistooli",
|
||||
["weapon_bottle"] = "Pullo",
|
||||
["weapon_gusenberg"] = "Thompson-konepistooli",
|
||||
["weapon_specialcarbine"] = "G86C",
|
||||
["weapon_heavypistol"] = "Raskas pistooli",
|
||||
["weapon_bullpuprifle"] = "Bullpup kivääri",
|
||||
["weapon_dagger"] = "Tikari",
|
||||
["weapon_vintagepistol"] = "Vanha pistooli",
|
||||
["weapon_firework"] = "Ilotulite",
|
||||
["weapon_musket"] = "Musketti",
|
||||
["weapon_heavyshotgun"] = "Raskas haulikko",
|
||||
["weapon_marksmanrifle"] = "Marksman kivääri",
|
||||
["weapon_hominglauncher"] = "Ohjautuva raketinheitin",
|
||||
["weapon_proxmine"] = "Lähellä räjähtävä miina",
|
||||
["weapon_snowball"] = "Lumipallo",
|
||||
["weapon_flaregun"] = "Valopistooli",
|
||||
["weapon_combatpdw"] = "Rynnäkkö pdw",
|
||||
["weapon_marksmanpistol"] = "Marksman pistooli",
|
||||
["weapon_knuckle"] = "Nyrkkirauta",
|
||||
["weapon_hatchet"] = "Kirves",
|
||||
["weapon_railgun"] = "Raidetykki",
|
||||
["weapon_machete"] = "Viidakkoveitsi",
|
||||
["weapon_machinepistol"] = "Konepistooli",
|
||||
["weapon_switchblade"] = "Stiletti",
|
||||
["weapon_revolver"] = "Raskas revolveri",
|
||||
["weapon_dbshotgun"] = "Kaksipiippunen haulikko",
|
||||
["weapon_compactrifle"] = "Pikku AK",
|
||||
["weapon_autoshotgun"] = "Automaattinen haulikko",
|
||||
["weapon_battleaxe"] = "Taistelukirves",
|
||||
["weapon_compactlauncher"] = "Pien kranaatinheitin",
|
||||
["weapon_minismg"] = "Mini konepistooli",
|
||||
["weapon_pipebomb"] = "Putkipommi",
|
||||
["weapon_poolcue"] = "Biljardimaila",
|
||||
["weapon_wrench"] = "Putkipihdit",
|
||||
["weapon_flashlight"] = "Taskulamppu",
|
||||
["gadget_parachute"] = "Laskuvarjo",
|
||||
["weapon_flare"] = "Hätäraketti",
|
||||
["weapon_doubleaction"] = "Double action revolveri",
|
||||
|
||||
-- Weapon Components
|
||||
['component_clip_default'] = 'Oletus lipas',
|
||||
['component_clip_extended'] = 'Paranneltu lipas',
|
||||
['component_clip_drum'] = 'Rumpulipas',
|
||||
['component_clip_box'] = 'Laatikkolipas',
|
||||
['component_flashlight'] = 'Taskulamppu',
|
||||
['component_scope'] = 'Tähtäin',
|
||||
['component_scope_advanced'] = 'Paranneltu tähtäin',
|
||||
['component_suppressor'] = 'Äänenvaimennin',
|
||||
['component_grip'] = 'Kahva',
|
||||
['component_luxary_finish'] = 'Luksus ulkokuori',
|
||||
["component_clip_default"] = "Oletus lipas",
|
||||
["component_clip_extended"] = "Paranneltu lipas",
|
||||
["component_clip_drum"] = "Rumpulipas",
|
||||
["component_clip_box"] = "Laatikkolipas",
|
||||
["component_flashlight"] = "Taskulamppu",
|
||||
["component_scope"] = "Tähtäin",
|
||||
["component_scope_advanced"] = "Paranneltu tähtäin",
|
||||
["component_suppressor"] = "Äänenvaimennin",
|
||||
["component_grip"] = "Kahva",
|
||||
["component_luxary_finish"] = "Luksus ulkokuori",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'Ammukset(s)',
|
||||
['ammo_shells'] = 'Hylsy(s)',
|
||||
['ammo_charge'] = 'Lataa',
|
||||
['ammo_petrol'] = 'Gallonaa polttoainetta',
|
||||
['ammo_firework'] = 'Ilotulite(s)',
|
||||
['ammo_rockets'] = 'Raketti(s)',
|
||||
['ammo_grenadelauncher'] = 'Kranaatti(s)',
|
||||
['ammo_grenade'] = 'Kranaatti(s)',
|
||||
['ammo_stickybomb'] = 'Pommi(s)',
|
||||
['ammo_pipebomb'] = 'Pommi(s)',
|
||||
['ammo_smokebomb'] = 'Pommi(s)',
|
||||
['ammo_molotov'] = 'Polttopullo(s)',
|
||||
['ammo_proxmine'] = 'Miina(s)',
|
||||
['ammo_bzgas'] = 'Tölkki(s)',
|
||||
['ammo_ball'] = 'Pallo(s)',
|
||||
['ammo_snowball'] = 'Lumipallo(s)',
|
||||
['ammo_flare'] = 'Valoraketti(s)',
|
||||
['ammo_flaregun'] = 'Valoraketti(s)',
|
||||
["ammo_rounds"] = "Ammukset(s)",
|
||||
["ammo_shells"] = "Hylsy(s)",
|
||||
["ammo_charge"] = "Lataa",
|
||||
["ammo_petrol"] = "Gallonaa polttoainetta",
|
||||
["ammo_firework"] = "Ilotulite(s)",
|
||||
["ammo_rockets"] = "Raketti(s)",
|
||||
["ammo_grenadelauncher"] = "Kranaatti(s)",
|
||||
["ammo_grenade"] = "Kranaatti(s)",
|
||||
["ammo_stickybomb"] = "Pommi(s)",
|
||||
["ammo_pipebomb"] = "Pommi(s)",
|
||||
["ammo_smokebomb"] = "Pommi(s)",
|
||||
["ammo_molotov"] = "Polttopullo(s)",
|
||||
["ammo_proxmine"] = "Miina(s)",
|
||||
["ammo_bzgas"] = "Tölkki(s)",
|
||||
["ammo_ball"] = "Pallo(s)",
|
||||
["ammo_snowball"] = "Lumipallo(s)",
|
||||
["ammo_flare"] = "Valoraketti(s)",
|
||||
["ammo_flaregun"] = "Valoraketti(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'Oletus ulkokuori',
|
||||
['tint_green'] = 'Vihreä ulkokuori',
|
||||
['tint_gold'] = 'Kultainen ulkokuori',
|
||||
['tint_pink'] = 'Vaaleanpunainen ulkokuori',
|
||||
['tint_army'] = 'Armeija ulkokuori',
|
||||
['tint_lspd'] = 'Sininen ulkokuori',
|
||||
['tint_orange'] = 'Oranssi ulkokuori',
|
||||
['tint_platinum'] = 'Platina ulkokuori',
|
||||
["tint_default"] = "Oletus ulkokuori",
|
||||
["tint_green"] = "Vihreä ulkokuori",
|
||||
["tint_gold"] = "Kultainen ulkokuori",
|
||||
["tint_pink"] = "Vaaleanpunainen ulkokuori",
|
||||
["tint_army"] = "Armeija ulkokuori",
|
||||
["tint_lspd"] = "Sininen ulkokuori",
|
||||
["tint_orange"] = "Oranssi ulkokuori",
|
||||
["tint_platinum"] = "Platina ulkokuori",
|
||||
}
|
||||
|
||||
+211
-211
@@ -1,200 +1,200 @@
|
||||
Locales['fr'] = {
|
||||
Locales["fr"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'inventaire %s / %s',
|
||||
['use'] = 'utiliser',
|
||||
['give'] = 'donner',
|
||||
['remove'] = 'jeter',
|
||||
['return'] = 'retour',
|
||||
['give_to'] = 'donner à',
|
||||
['amount'] = 'quantité',
|
||||
['giveammo'] = 'donner munitions',
|
||||
['amountammo'] = 'nombre de munitions',
|
||||
['noammo'] = 'tu n\'as pas toutes ces munitions!',
|
||||
['gave_item'] = 'vous avez donné %sx %s à %s',
|
||||
['received_item'] = 'vous avez reçu %sx %s par %s',
|
||||
['gave_weapon'] = 'vous avez donné 1x %s à %s',
|
||||
['gave_weapon_ammo'] = 'vous avez donné ~o~%sx %s pour %s à %s',
|
||||
['gave_weapon_withammo'] = 'vous avez donné 1x %s avec ~o~%sx %s à %s',
|
||||
['gave_weapon_hasalready'] = '%s a déjà %s',
|
||||
['gave_weapon_noweapon'] = '%s n\'a pas cette arme',
|
||||
['received_weapon'] = 'vous recevez 1x %s de %s',
|
||||
['received_weapon_ammo'] = 'vous avez reçu ~o~%sx %s pour votre %s de %s',
|
||||
['received_weapon_withammo'] = 'vous avez reçu 1x %s avec ~o~%sx %s de %s',
|
||||
['received_weapon_hasalready'] = '%s a tenté de vous donner %s, mais vous en aviez déjà un exemplaire',
|
||||
['received_weapon_noweapon'] = '%s tente de vous donner des munitions pour %s, mais vous n\'en avez pas',
|
||||
['gave_account_money'] = 'vous avez donné $%s (%s) à %s',
|
||||
['received_account_money'] = 'vous avez reçu $%s (%s) par %s',
|
||||
['amount_invalid'] = 'montant invalide',
|
||||
['players_nearby'] = 'aucun joueur à proximité',
|
||||
['ex_inv_lim'] = 'action impossible, depassement de la limite d\'inventaire pour %s',
|
||||
['imp_invalid_quantity'] = 'action impossible, ~r~quantité invalide',
|
||||
['imp_invalid_amount'] = 'action impossible, ~r~montant invalide',
|
||||
['threw_standard'] = 'vous avez jeté %sx %s',
|
||||
['threw_account'] = 'vous avez jeté $%s %s',
|
||||
['threw_weapon'] = 'vous avez jeté 1x %s',
|
||||
['threw_weapon_ammo'] = 'vous avez jeté 1x %s avec ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'vous portez déjà cette arme',
|
||||
['threw_cannot_pickup'] = 'vous ne pouvez pas ramasser ça votre inventaire est plein !',
|
||||
['threw_pickup_prompt'] = 'appuyez sur E pour ramasser',
|
||||
["inventory"] = "inventaire %s / %s",
|
||||
["use"] = "utiliser",
|
||||
["give"] = "donner",
|
||||
["remove"] = "jeter",
|
||||
["return"] = "retour",
|
||||
["give_to"] = "donner à",
|
||||
["amount"] = "quantité",
|
||||
["giveammo"] = "donner munitions",
|
||||
["amountammo"] = "nombre de munitions",
|
||||
["noammo"] = "tu n'as pas toutes ces munitions!",
|
||||
["gave_item"] = "vous avez donné %sx %s à %s",
|
||||
["received_item"] = "vous avez reçu %sx %s par %s",
|
||||
["gave_weapon"] = "vous avez donné 1x %s à %s",
|
||||
["gave_weapon_ammo"] = "vous avez donné ~o~%sx %s pour %s à %s",
|
||||
["gave_weapon_withammo"] = "vous avez donné 1x %s avec ~o~%sx %s à %s",
|
||||
["gave_weapon_hasalready"] = "%s a déjà %s",
|
||||
["gave_weapon_noweapon"] = "%s n'a pas cette arme",
|
||||
["received_weapon"] = "vous recevez 1x %s de %s",
|
||||
["received_weapon_ammo"] = "vous avez reçu ~o~%sx %s pour votre %s de %s",
|
||||
["received_weapon_withammo"] = "vous avez reçu 1x %s avec ~o~%sx %s de %s",
|
||||
["received_weapon_hasalready"] = "%s a tenté de vous donner %s, mais vous en aviez déjà un exemplaire",
|
||||
["received_weapon_noweapon"] = "%s tente de vous donner des munitions pour %s, mais vous n'en avez pas",
|
||||
["gave_account_money"] = "vous avez donné $%s (%s) à %s",
|
||||
["received_account_money"] = "vous avez reçu $%s (%s) par %s",
|
||||
["amount_invalid"] = "montant invalide",
|
||||
["players_nearby"] = "aucun joueur à proximité",
|
||||
["ex_inv_lim"] = "action impossible, depassement de la limite d'inventaire pour %s",
|
||||
["imp_invalid_quantity"] = "action impossible, ~r~quantité invalide",
|
||||
["imp_invalid_amount"] = "action impossible, ~r~montant invalide",
|
||||
["threw_standard"] = "vous avez jeté %sx %s",
|
||||
["threw_account"] = "vous avez jeté $%s %s",
|
||||
["threw_weapon"] = "vous avez jeté 1x %s",
|
||||
["threw_weapon_ammo"] = "vous avez jeté 1x %s avec ~o~%sx %s",
|
||||
["threw_weapon_already"] = "vous portez déjà cette arme",
|
||||
["threw_cannot_pickup"] = "vous ne pouvez pas ramasser ça votre inventaire est plein !",
|
||||
["threw_pickup_prompt"] = "appuyez sur E pour ramasser",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'montrer l\'inventaire',
|
||||
["keymap_showinventory"] = "montrer l'inventaire",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'vous avez reçu votre salaire: $%s',
|
||||
['received_help'] = 'vous avez reçu une aide de l\'état: $%s',
|
||||
['company_nomoney'] = 'votre entreprise n\'a plus d\'argent pour vous payer!',
|
||||
['received_paycheck'] = 'paiement reçu',
|
||||
['bank'] = 'banque',
|
||||
['account_bank'] = 'banque',
|
||||
['account_black_money'] = 'argent sale',
|
||||
['account_money'] = 'espèces',
|
||||
["received_salary"] = "vous avez reçu votre salaire: $%s",
|
||||
["received_help"] = "vous avez reçu une aide de l'état: $%s",
|
||||
["company_nomoney"] = "votre entreprise n'a plus d'argent pour vous payer!",
|
||||
["received_paycheck"] = "paiement reçu",
|
||||
["bank"] = "banque",
|
||||
["account_bank"] = "banque",
|
||||
["account_black_money"] = "argent sale",
|
||||
["account_money"] = "espèces",
|
||||
|
||||
['act_imp'] = 'action impossible',
|
||||
['in_vehicle'] = 'Vous ne pouvez rien donner à quelqu\'un dans un véhicule',
|
||||
["act_imp"] = "action impossible",
|
||||
["in_vehicle"] = "Vous ne pouvez rien donner à quelqu'un dans un véhicule",
|
||||
|
||||
-- Commands
|
||||
['command_car'] = 'faire appaitre un véhicule',
|
||||
['command_car_car'] = 'nom ou hash du véhicule',
|
||||
['command_cardel'] = 'supprimer le véhicule à proximité',
|
||||
['command_cardel_radius'] = 'optionnel, supprime les véhicules dans un rayon spécifié',
|
||||
['command_clear'] = 'vider le chat',
|
||||
['command_clearall'] = 'vider le chat pour tous',
|
||||
['command_clearinventory'] = 'vider l\'inventaire d\'un joueur',
|
||||
['command_clearloadout'] = 'vider le loadout d\'un joueur',
|
||||
['command_giveaccountmoney'] = 'donner de l\'argent sur un compte',
|
||||
['command_giveaccountmoney_account'] = 'nom de compte valide',
|
||||
['command_giveaccountmoney_amount'] = 'quantité à ajouter',
|
||||
['command_giveaccountmoney_invalid'] = 'nom de compte invalide',
|
||||
['command_giveitem'] = 'donner un objet à un joueur',
|
||||
['command_giveitem_item'] = 'nom de l\'objet',
|
||||
['command_giveitem_count'] = 'quantité de l\'objet',
|
||||
['command_giveweapon'] = 'donner une arme à un joueur',
|
||||
['command_giveweapon_weapon'] = 'nom de l\'arme',
|
||||
['command_giveweapon_ammo'] = 'quantité de munitions',
|
||||
['command_giveweapon_hasalready'] = 'le joueur a déjà cette arme',
|
||||
['command_giveweaponcomponent'] = 'donner un accessoire d\'arme',
|
||||
['command_giveweaponcomponent_component'] = 'nom de l\'accessoire',
|
||||
['command_giveweaponcomponent_invalid'] = 'accessoire invalide',
|
||||
['command_giveweaponcomponent_hasalready'] = 'le joueur a déjà cet accessoire',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'le joueur n\'a pas cette arme',
|
||||
['command_save'] = 'sauvegarder un joueur dans la base de données',
|
||||
['command_saveall'] = 'sauvegarder tous les joueurs dans la base de données',
|
||||
['command_setaccountmoney'] = 'définir la somme d\'argent pour un joueur',
|
||||
['command_setaccountmoney_amount'] = 'quantité d\'argent à définir',
|
||||
['command_setcoords'] = 'se téléporter aux coordonnées',
|
||||
['command_setcoords_x'] = 'axe X',
|
||||
['command_setcoords_y'] = 'axe Y',
|
||||
['command_setcoords_z'] = 'axe Z',
|
||||
['command_setjob'] = 'assigner job à un joueur',
|
||||
['command_setjob_job'] = 'nom du job',
|
||||
['command_setjob_grade'] = 'grade du job',
|
||||
['command_setjob_invalid'] = 'le job, le grade ou les deux sont invalides',
|
||||
['command_setgroup'] = 'assigner un groupe à un joueur',
|
||||
['command_setgroup_group'] = 'nom du groupe',
|
||||
['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)',
|
||||
['commanderror_invaliditem'] = 'nom de l\'objet invalide',
|
||||
['commanderror_invalidweapon'] = 'arme invalide',
|
||||
['commanderror_console'] = 'cette commande ne peut pas être utilisée dans la console',
|
||||
['commanderror_invalidcommand'] = '/%s n\'est pas une commande valide!',
|
||||
['commanderror_invalidplayerid'] = 'il n\'ya aucun joueur avec cet ID en jeu',
|
||||
['commandgeneric_playerid'] = 'id joueur',
|
||||
['command_giveammo_noweapon_found'] = '%s n\'a pas cette arme',
|
||||
['command_giveammo_weapon'] = 'Nom de l\'arme',
|
||||
['command_giveammo_ammo'] = 'Quantité de munitions',
|
||||
["command_car"] = "faire appaitre un véhicule",
|
||||
["command_car_car"] = "nom ou hash du véhicule",
|
||||
["command_cardel"] = "supprimer le véhicule à proximité",
|
||||
["command_cardel_radius"] = "optionnel, supprime les véhicules dans un rayon spécifié",
|
||||
["command_clear"] = "vider le chat",
|
||||
["command_clearall"] = "vider le chat pour tous",
|
||||
["command_clearinventory"] = "vider l'inventaire d'un joueur",
|
||||
["command_clearloadout"] = "vider le loadout d'un joueur",
|
||||
["command_giveaccountmoney"] = "donner de l'argent sur un compte",
|
||||
["command_giveaccountmoney_account"] = "nom de compte valide",
|
||||
["command_giveaccountmoney_amount"] = "quantité à ajouter",
|
||||
["command_giveaccountmoney_invalid"] = "nom de compte invalide",
|
||||
["command_giveitem"] = "donner un objet à un joueur",
|
||||
["command_giveitem_item"] = "nom de l'objet",
|
||||
["command_giveitem_count"] = "quantité de l'objet",
|
||||
["command_giveweapon"] = "donner une arme à un joueur",
|
||||
["command_giveweapon_weapon"] = "nom de l'arme",
|
||||
["command_giveweapon_ammo"] = "quantité de munitions",
|
||||
["command_giveweapon_hasalready"] = "le joueur a déjà cette arme",
|
||||
["command_giveweaponcomponent"] = "donner un accessoire d'arme",
|
||||
["command_giveweaponcomponent_component"] = "nom de l'accessoire",
|
||||
["command_giveweaponcomponent_invalid"] = "accessoire invalide",
|
||||
["command_giveweaponcomponent_hasalready"] = "le joueur a déjà cet accessoire",
|
||||
["command_giveweaponcomponent_missingweapon"] = "le joueur n'a pas cette arme",
|
||||
["command_save"] = "sauvegarder un joueur dans la base de données",
|
||||
["command_saveall"] = "sauvegarder tous les joueurs dans la base de données",
|
||||
["command_setaccountmoney"] = "définir la somme d'argent pour un joueur",
|
||||
["command_setaccountmoney_amount"] = "quantité d'argent à définir",
|
||||
["command_setcoords"] = "se téléporter aux coordonnées",
|
||||
["command_setcoords_x"] = "axe X",
|
||||
["command_setcoords_y"] = "axe Y",
|
||||
["command_setcoords_z"] = "axe Z",
|
||||
["command_setjob"] = "assigner job à un joueur",
|
||||
["command_setjob_job"] = "nom du job",
|
||||
["command_setjob_grade"] = "grade du job",
|
||||
["command_setjob_invalid"] = "le job, le grade ou les deux sont invalides",
|
||||
["command_setgroup"] = "assigner un groupe à un joueur",
|
||||
["command_setgroup_group"] = "nom du groupe",
|
||||
["commanderror_argumentmismatch"] = "argument count mismatch (passed %s, wanted %s)",
|
||||
["commanderror_argumentmismatch_number"] = "argument #%s type mismatch (passed string, wanted number)",
|
||||
["commanderror_invaliditem"] = "nom de l'objet invalide",
|
||||
["commanderror_invalidweapon"] = "arme invalide",
|
||||
["commanderror_console"] = "cette commande ne peut pas être utilisée dans la console",
|
||||
["commanderror_invalidcommand"] = "/%s n'est pas une commande valide!",
|
||||
["commanderror_invalidplayerid"] = "il n'ya aucun joueur avec cet ID en jeu",
|
||||
["commandgeneric_playerid"] = "id joueur",
|
||||
["command_giveammo_noweapon_found"] = "%s n'a pas cette arme",
|
||||
["command_giveammo_weapon"] = "Nom de l'arme",
|
||||
["command_giveammo_ammo"] = "Quantité de munitions",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ' ',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = " ",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
['weapon_knife'] = 'couteau',
|
||||
['weapon_nightstick'] = 'matraque',
|
||||
['weapon_hammer'] = 'marteau',
|
||||
['weapon_bat'] = 'batte',
|
||||
['weapon_golfclub'] = 'club de golf',
|
||||
['weapon_crowbar'] = 'pied de biche',
|
||||
['weapon_pistol'] = 'pistolet',
|
||||
['weapon_combatpistol'] = 'pistolet de combat',
|
||||
['weapon_appistol'] = 'pistolet automatique',
|
||||
['weapon_pistol50'] = 'pistolet calibre 50',
|
||||
['weapon_microsmg'] = 'micro smg',
|
||||
['weapon_smg'] = 'smg',
|
||||
['weapon_assaultsmg'] = 'smg d\'assaut',
|
||||
['weapon_assaultrifle'] = 'fusil d\'assaut',
|
||||
['weapon_carbinerifle'] = 'carabine d\'assaut',
|
||||
['weapon_advancedrifle'] = 'fusil avancé',
|
||||
['weapon_mg'] = 'mitrailleuse',
|
||||
['weapon_combatmg'] = 'mitrailleuse de combat',
|
||||
['weapon_pumpshotgun'] = 'fusil à pompe',
|
||||
['weapon_sawnoffshotgun'] = 'carabine à canon scié',
|
||||
['weapon_assaultshotgun'] = 'carabine d\'assaut',
|
||||
['weapon_bullpupshotgun'] = 'carabine bullpup',
|
||||
['weapon_stungun'] = 'tazer',
|
||||
['weapon_sniperrifle'] = 'fusil de sniper',
|
||||
['weapon_heavysniper'] = 'fusil de sniper lourd',
|
||||
['weapon_grenadelauncher'] = 'lance-grenade',
|
||||
['weapon_rpg'] = 'lance-rocket',
|
||||
['weapon_minigun'] = 'minigun',
|
||||
['weapon_grenade'] = 'grenade',
|
||||
['weapon_stickybomb'] = 'bombe collante',
|
||||
['weapon_smokegrenade'] = 'grenade fumigène',
|
||||
['weapon_bzgas'] = 'grenade à gaz bz',
|
||||
['weapon_molotov'] = 'cocktail molotov',
|
||||
['weapon_fireextinguisher'] = 'extincteur',
|
||||
['weapon_petrolcan'] = 'jerrican d\'essence',
|
||||
['weapon_ball'] = 'balle',
|
||||
['weapon_snspistol'] = 'pistolet sns',
|
||||
['weapon_bottle'] = 'bouteille',
|
||||
['weapon_gusenberg'] = 'balayeuse gusenberg',
|
||||
['weapon_specialcarbine'] = 'carabine spéciale',
|
||||
['weapon_heavypistol'] = 'pistolet lourd',
|
||||
['weapon_bullpuprifle'] = 'fusil bullpup',
|
||||
['weapon_dagger'] = 'poignard',
|
||||
['weapon_vintagepistol'] = 'pistolet vintage',
|
||||
['weapon_firework'] = 'feu d\'artifice',
|
||||
['weapon_musket'] = 'mousquet',
|
||||
['weapon_heavyshotgun'] = 'fusil à pompe lourd',
|
||||
['weapon_marksmanrifle'] = 'fusil marksman',
|
||||
['weapon_hominglauncher'] = 'lance tête-chercheuse',
|
||||
['weapon_proxmine'] = 'mine de proximité',
|
||||
['weapon_snowball'] = 'boule de neige',
|
||||
['weapon_flaregun'] = 'lance fusée de détresse',
|
||||
['weapon_combatpdw'] = 'arme de défense personnelle',
|
||||
['weapon_marksmanpistol'] = 'pistolet marksman',
|
||||
['weapon_knuckle'] = 'poing américain',
|
||||
['weapon_hatchet'] = 'hachette',
|
||||
['weapon_railgun'] = 'canon éléctrique',
|
||||
['weapon_machete'] = 'machette',
|
||||
['weapon_machinepistol'] = 'pistolet mitrailleur',
|
||||
['weapon_switchblade'] = 'couteau à cran d\'arrêt',
|
||||
['weapon_revolver'] = 'revolver',
|
||||
['weapon_dbshotgun'] = 'fusil à pompe double canon',
|
||||
['weapon_compactrifle'] = 'fusil compact',
|
||||
['weapon_autoshotgun'] = 'fusil à pompe automatique',
|
||||
['weapon_battleaxe'] = 'hache de combat',
|
||||
['weapon_compactlauncher'] = 'lanceur compact',
|
||||
['weapon_minismg'] = 'mini smg',
|
||||
['weapon_pipebomb'] = 'bombe tuyau',
|
||||
['weapon_poolcue'] = 'queue de billard',
|
||||
['weapon_wrench'] = 'clé',
|
||||
['weapon_flashlight'] = 'lampe torche',
|
||||
['gadget_parachute'] = 'parachute',
|
||||
['weapon_flare'] = 'fusée de détresse',
|
||||
['weapon_doubleaction'] = 'revolver double action',
|
||||
["weapon_knife"] = "couteau",
|
||||
["weapon_nightstick"] = "matraque",
|
||||
["weapon_hammer"] = "marteau",
|
||||
["weapon_bat"] = "batte",
|
||||
["weapon_golfclub"] = "club de golf",
|
||||
["weapon_crowbar"] = "pied de biche",
|
||||
["weapon_pistol"] = "pistolet",
|
||||
["weapon_combatpistol"] = "pistolet de combat",
|
||||
["weapon_appistol"] = "pistolet automatique",
|
||||
["weapon_pistol50"] = "pistolet calibre 50",
|
||||
["weapon_microsmg"] = "micro smg",
|
||||
["weapon_smg"] = "smg",
|
||||
["weapon_assaultsmg"] = "smg d'assaut",
|
||||
["weapon_assaultrifle"] = "fusil d'assaut",
|
||||
["weapon_carbinerifle"] = "carabine d'assaut",
|
||||
["weapon_advancedrifle"] = "fusil avancé",
|
||||
["weapon_mg"] = "mitrailleuse",
|
||||
["weapon_combatmg"] = "mitrailleuse de combat",
|
||||
["weapon_pumpshotgun"] = "fusil à pompe",
|
||||
["weapon_sawnoffshotgun"] = "carabine à canon scié",
|
||||
["weapon_assaultshotgun"] = "carabine d'assaut",
|
||||
["weapon_bullpupshotgun"] = "carabine bullpup",
|
||||
["weapon_stungun"] = "tazer",
|
||||
["weapon_sniperrifle"] = "fusil de sniper",
|
||||
["weapon_heavysniper"] = "fusil de sniper lourd",
|
||||
["weapon_grenadelauncher"] = "lance-grenade",
|
||||
["weapon_rpg"] = "lance-rocket",
|
||||
["weapon_minigun"] = "minigun",
|
||||
["weapon_grenade"] = "grenade",
|
||||
["weapon_stickybomb"] = "bombe collante",
|
||||
["weapon_smokegrenade"] = "grenade fumigène",
|
||||
["weapon_bzgas"] = "grenade à gaz bz",
|
||||
["weapon_molotov"] = "cocktail molotov",
|
||||
["weapon_fireextinguisher"] = "extincteur",
|
||||
["weapon_petrolcan"] = "jerrican d'essence",
|
||||
["weapon_ball"] = "balle",
|
||||
["weapon_snspistol"] = "pistolet sns",
|
||||
["weapon_bottle"] = "bouteille",
|
||||
["weapon_gusenberg"] = "balayeuse gusenberg",
|
||||
["weapon_specialcarbine"] = "carabine spéciale",
|
||||
["weapon_heavypistol"] = "pistolet lourd",
|
||||
["weapon_bullpuprifle"] = "fusil bullpup",
|
||||
["weapon_dagger"] = "poignard",
|
||||
["weapon_vintagepistol"] = "pistolet vintage",
|
||||
["weapon_firework"] = "feu d'artifice",
|
||||
["weapon_musket"] = "mousquet",
|
||||
["weapon_heavyshotgun"] = "fusil à pompe lourd",
|
||||
["weapon_marksmanrifle"] = "fusil marksman",
|
||||
["weapon_hominglauncher"] = "lance tête-chercheuse",
|
||||
["weapon_proxmine"] = "mine de proximité",
|
||||
["weapon_snowball"] = "boule de neige",
|
||||
["weapon_flaregun"] = "lance fusée de détresse",
|
||||
["weapon_combatpdw"] = "arme de défense personnelle",
|
||||
["weapon_marksmanpistol"] = "pistolet marksman",
|
||||
["weapon_knuckle"] = "poing américain",
|
||||
["weapon_hatchet"] = "hachette",
|
||||
["weapon_railgun"] = "canon éléctrique",
|
||||
["weapon_machete"] = "machette",
|
||||
["weapon_machinepistol"] = "pistolet mitrailleur",
|
||||
["weapon_switchblade"] = "couteau à cran d'arrêt",
|
||||
["weapon_revolver"] = "revolver",
|
||||
["weapon_dbshotgun"] = "fusil à pompe double canon",
|
||||
["weapon_compactrifle"] = "fusil compact",
|
||||
["weapon_autoshotgun"] = "fusil à pompe automatique",
|
||||
["weapon_battleaxe"] = "hache de combat",
|
||||
["weapon_compactlauncher"] = "lanceur compact",
|
||||
["weapon_minismg"] = "mini smg",
|
||||
["weapon_pipebomb"] = "bombe tuyau",
|
||||
["weapon_poolcue"] = "queue de billard",
|
||||
["weapon_wrench"] = "clé",
|
||||
["weapon_flashlight"] = "lampe torche",
|
||||
["gadget_parachute"] = "parachute",
|
||||
["weapon_flare"] = "fusée de détresse",
|
||||
["weapon_doubleaction"] = "revolver double action",
|
||||
|
||||
-- Weapon Components
|
||||
['component_clip_default'] = 'chargeur par défaut',
|
||||
['component_clip_extended'] = 'chargeur grande capacité',
|
||||
['component_clip_drum'] = 'chargeur tambour',
|
||||
['component_clip_box'] = 'chargeur très grande capacité',
|
||||
['component_flashlight'] = 'torche',
|
||||
['component_scope'] = 'viseur',
|
||||
['component_scope_advanced'] = 'lunette',
|
||||
['component_suppressor'] = 'réducteur de son',
|
||||
['component_grip'] = 'poignée',
|
||||
['component_luxary_finish'] = 'finition de luxe',
|
||||
["component_clip_default"] = "chargeur par défaut",
|
||||
["component_clip_extended"] = "chargeur grande capacité",
|
||||
["component_clip_drum"] = "chargeur tambour",
|
||||
["component_clip_box"] = "chargeur très grande capacité",
|
||||
["component_flashlight"] = "torche",
|
||||
["component_scope"] = "viseur",
|
||||
["component_scope_advanced"] = "lunette",
|
||||
["component_suppressor"] = "réducteur de son",
|
||||
["component_grip"] = "poignée",
|
||||
["component_luxary_finish"] = "finition de luxe",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -203,36 +203,36 @@ Locales['fr'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'cartouche(s)',
|
||||
['ammo_shells'] = 'obus',
|
||||
['ammo_charge'] = 'charge(s)',
|
||||
['ammo_petrol'] = 'jerrican d\'essence',
|
||||
['ammo_firework'] = 'feu(x) d\'artifice',
|
||||
['ammo_rockets'] = 'roquette(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bombe(s)',
|
||||
['ammo_pipebomb'] = 'bombe(s)',
|
||||
['ammo_smokebomb'] = 'bombe(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'grenade(s)',
|
||||
['ammo_ball'] = 'balle(s)',
|
||||
['ammo_snowball'] = 'boule(s) de neige',
|
||||
['ammo_flare'] = 'fusée(s) éclairante(s)',
|
||||
['ammo_flaregun'] = 'fusée(s)',
|
||||
["ammo_rounds"] = "cartouche(s)",
|
||||
["ammo_shells"] = "obus",
|
||||
["ammo_charge"] = "charge(s)",
|
||||
["ammo_petrol"] = "jerrican d'essence",
|
||||
["ammo_firework"] = "feu(x) d'artifice",
|
||||
["ammo_rockets"] = "roquette(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bombe(s)",
|
||||
["ammo_pipebomb"] = "bombe(s)",
|
||||
["ammo_smokebomb"] = "bombe(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "grenade(s)",
|
||||
["ammo_ball"] = "balle(s)",
|
||||
["ammo_snowball"] = "boule(s) de neige",
|
||||
["ammo_flare"] = "fusée(s) éclairante(s)",
|
||||
["ammo_flaregun"] = "fusée(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'skin par défaut',
|
||||
['tint_green'] = 'skin vert',
|
||||
['tint_gold'] = 'skin doré',
|
||||
['tint_pink'] = 'skin rose',
|
||||
['tint_army'] = 'skin militaire',
|
||||
['tint_lspd'] = 'skin bleu',
|
||||
['tint_orange'] = 'skin orange',
|
||||
['tint_platinum'] = 'skin platine',
|
||||
["tint_default"] = "skin par défaut",
|
||||
["tint_green"] = "skin vert",
|
||||
["tint_gold"] = "skin doré",
|
||||
["tint_pink"] = "skin rose",
|
||||
["tint_army"] = "skin militaire",
|
||||
["tint_lspd"] = "skin bleu",
|
||||
["tint_orange"] = "skin orange",
|
||||
["tint_platinum"] = "skin platine",
|
||||
|
||||
-- Duty related
|
||||
['stopped_duty'] = 'Vous êtes maintenant hors-service.',
|
||||
['started_duty'] = 'Vous êtes maintenant en-service.',
|
||||
["stopped_duty"] = "Vous êtes maintenant hors-service.",
|
||||
["started_duty"] = "Vous êtes maintenant en-service.",
|
||||
}
|
||||
|
||||
@@ -105,15 +105,15 @@ Locales["hu"] = {
|
||||
["commanderror_invalidcommand"] = "Érvénytelen parancs - /%s",
|
||||
["commanderror_invalidplayerid"] = "Megadott játékos nem online.",
|
||||
["commandgeneric_playerid"] = "Játékos Szerver Id",
|
||||
['command_giveammo_noweapon_found'] = 'Nincs ilyen fegyvered: %s',
|
||||
['command_giveammo_weapon'] = 'Fegyver név',
|
||||
['command_giveammo_ammo'] = 'Lőszer mennyiség',
|
||||
['tpm_nowaypoint'] = 'Nincs kijelölve pozíció!',
|
||||
['tpm_success'] = 'Sikeres teleportálás',
|
||||
["command_giveammo_noweapon_found"] = "Nincs ilyen fegyvered: %s",
|
||||
["command_giveammo_weapon"] = "Fegyver név",
|
||||
["command_giveammo_ammo"] = "Lőszer mennyiség",
|
||||
["tpm_nowaypoint"] = "Nincs kijelölve pozíció!",
|
||||
["tpm_success"] = "Sikeres teleportálás",
|
||||
|
||||
['noclip_message'] = 'Noclip %s',
|
||||
['enabled'] = '~g~engedélyezve~s~',
|
||||
['disabled'] = '~r~letiltva~s~',
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~engedélyezve~s~",
|
||||
["disabled"] = "~r~letiltva~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
|
||||
+312
-312
@@ -1,226 +1,226 @@
|
||||
Locales['it'] = {
|
||||
Locales["it"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventario ( Peso %s / %s )',
|
||||
['use'] = 'Usa',
|
||||
['give'] = 'Dai',
|
||||
['remove'] = 'Butta',
|
||||
['return'] = 'Ritorna',
|
||||
['give_to'] = 'Dai a',
|
||||
['amount'] = 'Quantità',
|
||||
['giveammo'] = 'Dai munizioni',
|
||||
['amountammo'] = 'Quantità munizioni',
|
||||
['noammo'] = 'Non abbastanza!',
|
||||
['gave_item'] = 'Dando %sx %s a %s',
|
||||
['received_item'] = 'Ricevuto %sx %s da %s',
|
||||
['gave_weapon'] = 'Dando %s a %s',
|
||||
['gave_weapon_ammo'] = 'Dando ~o~%sx %s for %s to %s',
|
||||
['gave_weapon_withammo'] = 'Dando %s con ~o~%sx %s a %s',
|
||||
['gave_weapon_hasalready'] = '%s possiede già %s',
|
||||
['gave_weapon_noweapon'] = '%s non ha quell\' arma',
|
||||
['received_weapon'] = 'Ricevuto %s da %s',
|
||||
['received_weapon_ammo'] = 'Ricevuto ~o~%sx %s per il tuo %s da %s',
|
||||
['received_weapon_withammo'] = 'Ricevuto %s con ~o~%sx %s per %s',
|
||||
['received_weapon_hasalready'] = '%s ha tentato di darti %s, ma hai già l\'arma',
|
||||
['received_weapon_noweapon'] = '%s ha tentato di darti munizioni per %s, ma non hai l\'arma',
|
||||
['gave_account_money'] = 'Dando $%s (%s) a %s',
|
||||
['received_account_money'] = 'Ricevuto $%s (%s) da %s',
|
||||
['amount_invalid'] = 'Quantità non valida',
|
||||
['players_nearby'] = 'Nessun giocatore vicino',
|
||||
['ex_inv_lim'] = 'Non puoi farlo, eccedi il peso di %s',
|
||||
['imp_invalid_quantity'] = 'Non puoi farlo, quantità non valida',
|
||||
['imp_invalid_amount'] = 'Non puoi farlo, importo non valido',
|
||||
['threw_standard'] = 'Gettando %sx %s',
|
||||
['threw_account'] = 'Gettando $%s %s',
|
||||
['threw_weapon'] = 'Gettando %s',
|
||||
['threw_weapon_ammo'] = 'Gettando %s con ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Hai gia quest\' arma',
|
||||
['threw_cannot_pickup'] = 'Inventario pieno, non puoi raccogliere!',
|
||||
['threw_pickup_prompt'] = 'Premi E per raccogliere',
|
||||
["inventory"] = "Inventario ( Peso %s / %s )",
|
||||
["use"] = "Usa",
|
||||
["give"] = "Dai",
|
||||
["remove"] = "Butta",
|
||||
["return"] = "Ritorna",
|
||||
["give_to"] = "Dai a",
|
||||
["amount"] = "Quantità",
|
||||
["giveammo"] = "Dai munizioni",
|
||||
["amountammo"] = "Quantità munizioni",
|
||||
["noammo"] = "Non abbastanza!",
|
||||
["gave_item"] = "Dando %sx %s a %s",
|
||||
["received_item"] = "Ricevuto %sx %s da %s",
|
||||
["gave_weapon"] = "Dando %s a %s",
|
||||
["gave_weapon_ammo"] = "Dando ~o~%sx %s for %s to %s",
|
||||
["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s",
|
||||
["gave_weapon_hasalready"] = "%s possiede già %s",
|
||||
["gave_weapon_noweapon"] = "%s non ha quell' arma",
|
||||
["received_weapon"] = "Ricevuto %s da %s",
|
||||
["received_weapon_ammo"] = "Ricevuto ~o~%sx %s per il tuo %s da %s",
|
||||
["received_weapon_withammo"] = "Ricevuto %s con ~o~%sx %s per %s",
|
||||
["received_weapon_hasalready"] = "%s ha tentato di darti %s, ma hai già l'arma",
|
||||
["received_weapon_noweapon"] = "%s ha tentato di darti munizioni per %s, ma non hai l'arma",
|
||||
["gave_account_money"] = "Dando $%s (%s) a %s",
|
||||
["received_account_money"] = "Ricevuto $%s (%s) da %s",
|
||||
["amount_invalid"] = "Quantità non valida",
|
||||
["players_nearby"] = "Nessun giocatore vicino",
|
||||
["ex_inv_lim"] = "Non puoi farlo, eccedi il peso di %s",
|
||||
["imp_invalid_quantity"] = "Non puoi farlo, quantità non valida",
|
||||
["imp_invalid_amount"] = "Non puoi farlo, importo non valido",
|
||||
["threw_standard"] = "Gettando %sx %s",
|
||||
["threw_account"] = "Gettando $%s %s",
|
||||
["threw_weapon"] = "Gettando %s",
|
||||
["threw_weapon_ammo"] = "Gettando %s con ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Hai gia quest' arma",
|
||||
["threw_cannot_pickup"] = "Inventario pieno, non puoi raccogliere!",
|
||||
["threw_pickup_prompt"] = "Premi E per raccogliere",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Apri inventario',
|
||||
["keymap_showinventory"] = "Apri inventario",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Sei stato pagato: $%s',
|
||||
['received_help'] = 'Hai ricevuto il reddito di cittadinanza: $%s',
|
||||
['company_nomoney'] = 'La tua compagnia è troppo povera per pagarti',
|
||||
['received_paycheck'] = 'Ricveuto stipendio',
|
||||
['bank'] = 'Banca',
|
||||
['account_bank'] = 'Conto',
|
||||
['account_black_money'] = 'Soldi sporchi',
|
||||
['account_money'] = 'Contanti',
|
||||
["received_salary"] = "Sei stato pagato: $%s",
|
||||
["received_help"] = "Hai ricevuto il reddito di cittadinanza: $%s",
|
||||
["company_nomoney"] = "La tua compagnia è troppo povera per pagarti",
|
||||
["received_paycheck"] = "Ricveuto stipendio",
|
||||
["bank"] = "Banca",
|
||||
["account_bank"] = "Conto",
|
||||
["account_black_money"] = "Soldi sporchi",
|
||||
["account_money"] = "Contanti",
|
||||
|
||||
['act_imp'] = 'Non puoi farlo',
|
||||
['in_vehicle'] = 'Non puoi farlo, il giocatore è in un veicolo',
|
||||
["act_imp"] = "Non puoi farlo",
|
||||
["in_vehicle"] = "Non puoi farlo, il giocatore è in un veicolo",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Porta il giocatore da te',
|
||||
['command_car'] = 'Spawna un veicolo',
|
||||
['command_car_car'] = 'Modello o hash veicolo',
|
||||
['command_cardel'] = 'Rimuovi i veicoli nelle prossimità',
|
||||
['command_cardel_radius'] = 'Rimuovi i veicoli nel raggio specificato',
|
||||
['command_clear'] = 'Pulisci la chat testuale',
|
||||
['command_clearall'] = 'Pulisci la chat testuale per tutti i giocatori',
|
||||
['command_clearinventory'] = 'Rimuovi tutti gli oggetti dall\' inventario del giocatore',
|
||||
['command_clearloadout'] = 'Rimuovi tutte le armi dal loadout del giocatore',
|
||||
['command_freeze'] = 'Blocca un giocatore',
|
||||
['command_unfreeze'] = 'Sblocca un giocatore',
|
||||
['command_giveaccountmoney'] = 'Dai soldi a un\' account specifico',
|
||||
['command_giveaccountmoney_account'] = 'Account a cui aggiungere',
|
||||
['command_giveaccountmoney_amount'] = 'Quantità da aggiungere',
|
||||
['command_giveaccountmoney_invalid'] = 'Nome account non valido',
|
||||
['command_giveitem'] = 'Dai un oggetto ad un giocatore',
|
||||
['command_giveitem_item'] = 'Nome oggetto',
|
||||
['command_giveitem_count'] = 'Quantità',
|
||||
['command_giveweapon'] = 'Dai un\' arma ad un giocatore',
|
||||
['command_giveweapon_weapon'] = 'Nome arma',
|
||||
['command_giveweapon_ammo'] = 'Quantità munizioni',
|
||||
['command_giveweapon_hasalready'] = 'Il giocatore ha già l\'arma',
|
||||
['command_giveweaponcomponent'] = 'Dai un componente arma ad un giocatore',
|
||||
['command_giveweaponcomponent_component'] = 'Nome componente',
|
||||
['command_giveweaponcomponent_invalid'] = 'Componente arma non valido',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Il giocatore ha già questo componente arma',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Il giocatore non ha l\'arma',
|
||||
['command_goto'] = 'Teletrasportati da un giocatore',
|
||||
['command_kill'] = 'Uccidi un giocatore',
|
||||
['command_save'] = 'Salva forzatamente i dati di un giocatore',
|
||||
['command_saveall'] = 'Salva forzatamente i dati di tutti igiocatoria',
|
||||
['command_setaccountmoney'] = 'Aggiorna i soldi dentro un account specifico',
|
||||
['command_setaccountmoney_amount'] = 'Quantità',
|
||||
['command_setcoords'] = 'Teletrasportati a delle coordinate specifiche',
|
||||
['command_setcoords_x'] = 'Valore X',
|
||||
['command_setcoords_y'] = 'Valore Y',
|
||||
['command_setcoords_z'] = 'Valore Z',
|
||||
['command_setjob'] = 'Setta lavoro ad un giocatore',
|
||||
['command_setjob_job'] = 'Nome',
|
||||
['command_setjob_grade'] = 'Grado lavoro',
|
||||
['command_setjob_invalid'] = 'Il lavoro, grado o entrambi sono errati',
|
||||
['command_setgroup'] = 'Setta un gruppo di permessi ad un giocatore',
|
||||
['command_setgroup_group'] = 'Nome del gruppo',
|
||||
['commanderror_argumentmismatch'] = 'Conta argomenti non valida (passati %s, richiesti %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Argomento #%s di tipologia errata (passato testo, richiesto numero)',
|
||||
['commanderror_invaliditem'] = 'Oggetto non valido',
|
||||
['commanderror_invalidweapon'] = 'Arma non valida',
|
||||
['commanderror_console'] = 'Comando non eseguibile dalla console',
|
||||
['commanderror_invalidcommand'] = 'Comando non valido - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Il giocatore specificato non è online',
|
||||
['commandgeneric_playerid'] = 'Id server del giocatore',
|
||||
['command_giveammo_noweapon_found'] = '%s non ha quell\' arma',
|
||||
['command_giveammo_weapon'] = 'Nome arma',
|
||||
['command_giveammo_ammo'] = 'Quantità munizioni',
|
||||
['tpm_nowaypoint'] = 'Nessuna meta impostata',
|
||||
['tpm_success'] = 'Teletrasportato con successo',
|
||||
["command_bring"] = "Porta il giocatore da te",
|
||||
["command_car"] = "Spawna un veicolo",
|
||||
["command_car_car"] = "Modello o hash veicolo",
|
||||
["command_cardel"] = "Rimuovi i veicoli nelle prossimità",
|
||||
["command_cardel_radius"] = "Rimuovi i veicoli nel raggio specificato",
|
||||
["command_clear"] = "Pulisci la chat testuale",
|
||||
["command_clearall"] = "Pulisci la chat testuale per tutti i giocatori",
|
||||
["command_clearinventory"] = "Rimuovi tutti gli oggetti dall' inventario del giocatore",
|
||||
["command_clearloadout"] = "Rimuovi tutte le armi dal loadout del giocatore",
|
||||
["command_freeze"] = "Blocca un giocatore",
|
||||
["command_unfreeze"] = "Sblocca un giocatore",
|
||||
["command_giveaccountmoney"] = "Dai soldi a un' account specifico",
|
||||
["command_giveaccountmoney_account"] = "Account a cui aggiungere",
|
||||
["command_giveaccountmoney_amount"] = "Quantità da aggiungere",
|
||||
["command_giveaccountmoney_invalid"] = "Nome account non valido",
|
||||
["command_giveitem"] = "Dai un oggetto ad un giocatore",
|
||||
["command_giveitem_item"] = "Nome oggetto",
|
||||
["command_giveitem_count"] = "Quantità",
|
||||
["command_giveweapon"] = "Dai un' arma ad un giocatore",
|
||||
["command_giveweapon_weapon"] = "Nome arma",
|
||||
["command_giveweapon_ammo"] = "Quantità munizioni",
|
||||
["command_giveweapon_hasalready"] = "Il giocatore ha già l'arma",
|
||||
["command_giveweaponcomponent"] = "Dai un componente arma ad un giocatore",
|
||||
["command_giveweaponcomponent_component"] = "Nome componente",
|
||||
["command_giveweaponcomponent_invalid"] = "Componente arma non valido",
|
||||
["command_giveweaponcomponent_hasalready"] = "Il giocatore ha già questo componente arma",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Il giocatore non ha l'arma",
|
||||
["command_goto"] = "Teletrasportati da un giocatore",
|
||||
["command_kill"] = "Uccidi un giocatore",
|
||||
["command_save"] = "Salva forzatamente i dati di un giocatore",
|
||||
["command_saveall"] = "Salva forzatamente i dati di tutti igiocatoria",
|
||||
["command_setaccountmoney"] = "Aggiorna i soldi dentro un account specifico",
|
||||
["command_setaccountmoney_amount"] = "Quantità",
|
||||
["command_setcoords"] = "Teletrasportati a delle coordinate specifiche",
|
||||
["command_setcoords_x"] = "Valore X",
|
||||
["command_setcoords_y"] = "Valore Y",
|
||||
["command_setcoords_z"] = "Valore Z",
|
||||
["command_setjob"] = "Setta lavoro ad un giocatore",
|
||||
["command_setjob_job"] = "Nome",
|
||||
["command_setjob_grade"] = "Grado lavoro",
|
||||
["command_setjob_invalid"] = "Il lavoro, grado o entrambi sono errati",
|
||||
["command_setgroup"] = "Setta un gruppo di permessi ad un giocatore",
|
||||
["command_setgroup_group"] = "Nome del gruppo",
|
||||
["commanderror_argumentmismatch"] = "Conta argomenti non valida (passati %s, richiesti %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argomento #%s di tipologia errata (passato testo, richiesto numero)",
|
||||
["commanderror_invaliditem"] = "Oggetto non valido",
|
||||
["commanderror_invalidweapon"] = "Arma non valida",
|
||||
["commanderror_console"] = "Comando non eseguibile dalla console",
|
||||
["commanderror_invalidcommand"] = "Comando non valido - /%s",
|
||||
["commanderror_invalidplayerid"] = "Il giocatore specificato non è online",
|
||||
["commandgeneric_playerid"] = "Id server del giocatore",
|
||||
["command_giveammo_noweapon_found"] = "%s non ha quell' arma",
|
||||
["command_giveammo_weapon"] = "Nome arma",
|
||||
["command_giveammo_ammo"] = "Quantità munizioni",
|
||||
["tpm_nowaypoint"] = "Nessuna meta impostata",
|
||||
["tpm_success"] = "Teletrasportato con successo",
|
||||
|
||||
['noclip_message'] = 'Noclip %s',
|
||||
['enabled'] = '~g~abilitato~s~',
|
||||
['disabled'] = '~r~disabilitato~s~',
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~abilitato~s~",
|
||||
["disabled"] = "~r~disabilitato~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Pugnale Antico',
|
||||
['weapon_bat'] = 'Mazza',
|
||||
['weapon_battleaxe'] = 'Ascia',
|
||||
['weapon_bottle'] = 'Bottiglia',
|
||||
['weapon_crowbar'] = 'Piede di porco',
|
||||
['weapon_flashlight'] = 'Torcia',
|
||||
['weapon_golfclub'] = 'Mazza da golf',
|
||||
['weapon_hammer'] = 'Martello',
|
||||
['weapon_hatchet'] = 'Accetta',
|
||||
['weapon_knife'] = 'Coltello',
|
||||
['weapon_knuckle'] = 'Tirapugni',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Manganello',
|
||||
['weapon_wrench'] = 'Tubo',
|
||||
['weapon_poolcue'] = 'Stecca',
|
||||
['weapon_stone_hatchet'] = 'Accetta di pietra',
|
||||
['weapon_switchblade'] = 'Coltello a serramanico',
|
||||
["weapon_dagger"] = "Pugnale Antico",
|
||||
["weapon_bat"] = "Mazza",
|
||||
["weapon_battleaxe"] = "Ascia",
|
||||
["weapon_bottle"] = "Bottiglia",
|
||||
["weapon_crowbar"] = "Piede di porco",
|
||||
["weapon_flashlight"] = "Torcia",
|
||||
["weapon_golfclub"] = "Mazza da golf",
|
||||
["weapon_hammer"] = "Martello",
|
||||
["weapon_hatchet"] = "Accetta",
|
||||
["weapon_knife"] = "Coltello",
|
||||
["weapon_knuckle"] = "Tirapugni",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Manganello",
|
||||
["weapon_wrench"] = "Tubo",
|
||||
["weapon_poolcue"] = "Stecca",
|
||||
["weapon_stone_hatchet"] = "Accetta di pietra",
|
||||
["weapon_switchblade"] = "Coltello a serramanico",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'Pistola AP',
|
||||
['weapon_ceramicpistol'] = 'Pistola di ceramica',
|
||||
['weapon_combatpistol'] = 'Pistola da combattimento',
|
||||
['weapon_doubleaction'] = 'Revolver doppia azione',
|
||||
['weapon_navyrevolver'] = 'Revolver Marina',
|
||||
['weapon_flaregun'] = 'Pistola lanciarazzi',
|
||||
['weapon_gadgetpistol'] = 'Pistola Gadget',
|
||||
['weapon_heavypistol'] = 'Pistola pesante',
|
||||
['weapon_revolver'] = 'Revolver pesante',
|
||||
['weapon_revolver_mk2'] = 'Revolver pesante MK2',
|
||||
['weapon_marksmanpistol'] = 'Pistola da tiratore',
|
||||
['weapon_pistol'] = 'Pistola',
|
||||
['weapon_pistol_mk2'] = 'Pistola MK2',
|
||||
['weapon_pistol50'] = 'Pistola .50',
|
||||
['weapon_snspistol'] = 'Pistola SNS',
|
||||
['weapon_snspistol_mk2'] = 'Pistola SNS MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizzatore',
|
||||
['weapon_vintagepistol'] = 'Pistola Vintage',
|
||||
["weapon_appistol"] = "Pistola AP",
|
||||
["weapon_ceramicpistol"] = "Pistola di ceramica",
|
||||
["weapon_combatpistol"] = "Pistola da combattimento",
|
||||
["weapon_doubleaction"] = "Revolver doppia azione",
|
||||
["weapon_navyrevolver"] = "Revolver Marina",
|
||||
["weapon_flaregun"] = "Pistola lanciarazzi",
|
||||
["weapon_gadgetpistol"] = "Pistola Gadget",
|
||||
["weapon_heavypistol"] = "Pistola pesante",
|
||||
["weapon_revolver"] = "Revolver pesante",
|
||||
["weapon_revolver_mk2"] = "Revolver pesante MK2",
|
||||
["weapon_marksmanpistol"] = "Pistola da tiratore",
|
||||
["weapon_pistol"] = "Pistola",
|
||||
["weapon_pistol_mk2"] = "Pistola MK2",
|
||||
["weapon_pistol50"] = "Pistola .50",
|
||||
["weapon_snspistol"] = "Pistola SNS",
|
||||
["weapon_snspistol_mk2"] = "Pistola SNS MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizzatore",
|
||||
["weapon_vintagepistol"] = "Pistola Vintage",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Fucile a pompa d\'assalto',
|
||||
['weapon_autoshotgun'] = 'Fucile a pompa automatico',
|
||||
['weapon_bullpupshotgun'] = 'Fucile a pompa Bullup',
|
||||
['weapon_combatshotgun'] = 'Fucile a pompa da combattimento',
|
||||
['weapon_dbshotgun'] = 'Fucile a pompa doppia canna',
|
||||
['weapon_heavyshotgun'] = 'Fucile a pompa pesante',
|
||||
['weapon_musket'] = 'Moschetto',
|
||||
['weapon_pumpshotgun'] = 'Fucile a pompa',
|
||||
['weapon_pumpshotgun_mk2'] = 'Fucile a pompa MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Fucile a canne mozza',
|
||||
["weapon_assaultshotgun"] = "Fucile a pompa d'assalto",
|
||||
["weapon_autoshotgun"] = "Fucile a pompa automatico",
|
||||
["weapon_bullpupshotgun"] = "Fucile a pompa Bullup",
|
||||
["weapon_combatshotgun"] = "Fucile a pompa da combattimento",
|
||||
["weapon_dbshotgun"] = "Fucile a pompa doppia canna",
|
||||
["weapon_heavyshotgun"] = "Fucile a pompa pesante",
|
||||
["weapon_musket"] = "Moschetto",
|
||||
["weapon_pumpshotgun"] = "Fucile a pompa",
|
||||
["weapon_pumpshotgun_mk2"] = "Fucile a pompa MK2",
|
||||
["weapon_sawnoffshotgun"] = "Fucile a canne mozza",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'SMG d\'assalto',
|
||||
['weapon_combatmg'] = 'MG da combattimento',
|
||||
['weapon_combatmg_mk2'] = 'MG da combattimento MK2',
|
||||
['weapon_combatpdw'] = 'PDW da combattimento',
|
||||
['weapon_gusenberg'] = 'Mitragliatrice Gusenberg',
|
||||
['weapon_machinepistol'] = 'Pistola mitragliatrice',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Hellbringer infernale',
|
||||
["weapon_assaultsmg"] = "SMG d'assalto",
|
||||
["weapon_combatmg"] = "MG da combattimento",
|
||||
["weapon_combatmg_mk2"] = "MG da combattimento MK2",
|
||||
["weapon_combatpdw"] = "PDW da combattimento",
|
||||
["weapon_gusenberg"] = "Mitragliatrice Gusenberg",
|
||||
["weapon_machinepistol"] = "Pistola mitragliatrice",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Hellbringer infernale",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Fucile avanzato',
|
||||
['weapon_assaultrifle'] = 'Fucile d\'assalto',
|
||||
['weapon_assaultrifle_mk2'] = 'Fucile d\' assalto MK2',
|
||||
['weapon_bullpuprifle'] = 'Fucile Bullpup',
|
||||
['weapon_bullpuprifle_mk2'] = 'Fucile Bullpup MK2',
|
||||
['weapon_carbinerifle'] = 'Carabina',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine MK2',
|
||||
['weapon_compactrifle'] = 'Fucile compatto',
|
||||
['weapon_militaryrifle'] = 'Fucile militare',
|
||||
['weapon_specialcarbine'] = 'Carabina speciale',
|
||||
['weapon_specialcarbine_mk2'] = 'Carabina speciale MK2',
|
||||
["weapon_advancedrifle"] = "Fucile avanzato",
|
||||
["weapon_assaultrifle"] = "Fucile d'assalto",
|
||||
["weapon_assaultrifle_mk2"] = "Fucile d' assalto MK2",
|
||||
["weapon_bullpuprifle"] = "Fucile Bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "Fucile Bullpup MK2",
|
||||
["weapon_carbinerifle"] = "Carabina",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine MK2",
|
||||
["weapon_compactrifle"] = "Fucile compatto",
|
||||
["weapon_militaryrifle"] = "Fucile militare",
|
||||
["weapon_specialcarbine"] = "Carabina speciale",
|
||||
["weapon_specialcarbine_mk2"] = "Carabina speciale MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Cecchino pesante',
|
||||
['weapon_heavysniper_mk2'] = 'Cecchino pesante MK2',
|
||||
['weapon_marksmanrifle'] = 'Fucile da tiratore',
|
||||
['weapon_marksmanrifle_mk2'] = 'Fucile da tiratore MK2',
|
||||
['weapon_sniperrifle'] = 'Cecchino',
|
||||
["weapon_heavysniper"] = "Cecchino pesante",
|
||||
["weapon_heavysniper_mk2"] = "Cecchino pesante MK2",
|
||||
["weapon_marksmanrifle"] = "Fucile da tiratore",
|
||||
["weapon_marksmanrifle_mk2"] = "Fucile da tiratore MK2",
|
||||
["weapon_sniperrifle"] = "Cecchino",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Lanciagranate compatto',
|
||||
['weapon_firework'] = 'Cannone pirotecnico',
|
||||
['weapon_grenadelauncher'] = 'Lanciagranate',
|
||||
['weapon_hominglauncher'] = 'Lanciarazzi a tracciamento',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Lanciarazzi',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Lanciagranate compatto",
|
||||
["weapon_firework"] = "Cannone pirotecnico",
|
||||
["weapon_grenadelauncher"] = "Lanciagranate",
|
||||
["weapon_hominglauncher"] = "Lanciarazzi a tracciamento",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Lanciarazzi",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metal Detector',
|
||||
['weapon_precisionrifle'] = 'Fucile di precisione',
|
||||
['weapon_tactilerifle'] = 'Carabina di servizio',
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Fucile di precisione",
|
||||
["weapon_tactilerifle"] = "Carabina di servizio",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -229,143 +229,143 @@ Locales['it'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Palla',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Granata',
|
||||
['weapon_petrolcan'] = 'Tanica',
|
||||
['weapon_hazardcan'] = 'Tanica pericolosa',
|
||||
['weapon_molotov'] = 'Molotov',
|
||||
['weapon_proxmine'] = 'Mina di prossimità',
|
||||
['weapon_pipebomb'] = 'Esplosivo plastico',
|
||||
['weapon_snowball'] = 'Palla di neve',
|
||||
['weapon_stickybomb'] = 'Bomba adesiva',
|
||||
['weapon_smokegrenade'] = 'Gas lacrimogeno',
|
||||
["weapon_ball"] = "Palla",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Granata",
|
||||
["weapon_petrolcan"] = "Tanica",
|
||||
["weapon_hazardcan"] = "Tanica pericolosa",
|
||||
["weapon_molotov"] = "Molotov",
|
||||
["weapon_proxmine"] = "Mina di prossimità",
|
||||
["weapon_pipebomb"] = "Esplosivo plastico",
|
||||
["weapon_snowball"] = "Palla di neve",
|
||||
["weapon_stickybomb"] = "Bomba adesiva",
|
||||
["weapon_smokegrenade"] = "Gas lacrimogeno",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Estintore',
|
||||
['weapon_digiscanner'] = 'Scanner digitale',
|
||||
['weapon_garbagebag'] = 'Sacco della spazzatura',
|
||||
['weapon_handcuffs'] = 'Manette',
|
||||
['gadget_nightvision'] = 'Visore termico',
|
||||
['gadget_parachute'] = 'Paracadute',
|
||||
["weapon_fireextinguisher"] = "Estintore",
|
||||
["weapon_digiscanner"] = "Scanner digitale",
|
||||
["weapon_garbagebag"] = "Sacco della spazzatura",
|
||||
["weapon_handcuffs"] = "Manette",
|
||||
["gadget_nightvision"] = "Visore termico",
|
||||
["gadget_parachute"] = "Paracadute",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'Modello basa',
|
||||
['component_knuckle_pimp'] = 'il Pappone',
|
||||
['component_knuckle_ballas'] = 'i Ballas',
|
||||
['component_knuckle_dollar'] = 'il Riccone',
|
||||
['component_knuckle_diamond'] = 'la Roccia',
|
||||
['component_knuckle_hate'] = 'l\' Hater',
|
||||
['component_knuckle_love'] = 'l\' Amante',
|
||||
['component_knuckle_player'] = 'il Giocatore',
|
||||
['component_knuckle_king'] = 'il Re',
|
||||
['component_knuckle_vagos'] = 'i Vagos',
|
||||
["component_knuckle_base"] = "Modello basa",
|
||||
["component_knuckle_pimp"] = "il Pappone",
|
||||
["component_knuckle_ballas"] = "i Ballas",
|
||||
["component_knuckle_dollar"] = "il Riccone",
|
||||
["component_knuckle_diamond"] = "la Roccia",
|
||||
["component_knuckle_hate"] = "l' Hater",
|
||||
["component_knuckle_love"] = "l' Amante",
|
||||
["component_knuckle_player"] = "il Giocatore",
|
||||
["component_knuckle_king"] = "il Re",
|
||||
["component_knuckle_vagos"] = "i Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'rifinitura di lusso',
|
||||
["component_luxary_finish"] = "rifinitura di lusso",
|
||||
|
||||
['component_handle_default'] = 'impugnatura base',
|
||||
['component_handle_vip'] = 'impugnatura VIP',
|
||||
['component_handle_bodyguard'] = 'impugnatura guardia del corpo',
|
||||
["component_handle_default"] = "impugnatura base",
|
||||
["component_handle_vip"] = "impugnatura VIP",
|
||||
["component_handle_bodyguard"] = "impugnatura guardia del corpo",
|
||||
|
||||
['component_vip_finish'] = 'rifinitura VIP',
|
||||
['component_bodyguard_finish'] = 'rifinitura Guardia del corpo',
|
||||
["component_vip_finish"] = "rifinitura VIP",
|
||||
["component_bodyguard_finish"] = "rifinitura Guardia del corpo",
|
||||
|
||||
['component_camo_finish'] = 'mimetica Digitale',
|
||||
['component_camo_finish2'] = 'mimetica Cespuglio',
|
||||
['component_camo_finish3'] = 'mimetica Legnosa',
|
||||
['component_camo_finish4'] = 'mimetica Teschio',
|
||||
['component_camo_finish5'] = 'mimetica Sessanta Nove',
|
||||
['component_camo_finish6'] = 'mimetica Perseo',
|
||||
['component_camo_finish7'] = 'mimetica Leopardata',
|
||||
['component_camo_finish8'] = 'mimetica Zebra',
|
||||
['component_camo_finish9'] = 'mimetica Geometrica',
|
||||
['component_camo_finish10'] = 'mimetica Boom',
|
||||
['component_camo_finish11'] = 'mimetica Patriottica',
|
||||
["component_camo_finish"] = "mimetica Digitale",
|
||||
["component_camo_finish2"] = "mimetica Cespuglio",
|
||||
["component_camo_finish3"] = "mimetica Legnosa",
|
||||
["component_camo_finish4"] = "mimetica Teschio",
|
||||
["component_camo_finish5"] = "mimetica Sessanta Nove",
|
||||
["component_camo_finish6"] = "mimetica Perseo",
|
||||
["component_camo_finish7"] = "mimetica Leopardata",
|
||||
["component_camo_finish8"] = "mimetica Zebra",
|
||||
["component_camo_finish9"] = "mimetica Geometrica",
|
||||
["component_camo_finish10"] = "mimetica Boom",
|
||||
["component_camo_finish11"] = "mimetica Patriottica",
|
||||
|
||||
['component_camo_slide_finish'] = 'mimetica Digitale Slide',
|
||||
['component_camo_slide_finish2'] = 'mimetica Cespuglio Slide',
|
||||
['component_camo_slide_finish3'] = 'mimetica Legnosa Slide',
|
||||
['component_camo_slide_finish4'] = 'mimetica Teschio Slide',
|
||||
['component_camo_slide_finish5'] = 'mimetica Sessanta Nove Slide',
|
||||
['component_camo_slide_finish6'] = 'mimetica Perseo Slide',
|
||||
['component_camo_slide_finish7'] = 'mimetica Leopardata Slide',
|
||||
['component_camo_slide_finish8'] = 'mimetica Zebra Slide',
|
||||
['component_camo_slide_finish9'] = 'mimetica Geometrica Slide',
|
||||
['component_camo_slide_finish10'] = 'mimetica Boom Slide',
|
||||
['component_camo_slide_finish11'] = 'mimetica Patriottica Slide',
|
||||
["component_camo_slide_finish"] = "mimetica Digitale Slide",
|
||||
["component_camo_slide_finish2"] = "mimetica Cespuglio Slide",
|
||||
["component_camo_slide_finish3"] = "mimetica Legnosa Slide",
|
||||
["component_camo_slide_finish4"] = "mimetica Teschio Slide",
|
||||
["component_camo_slide_finish5"] = "mimetica Sessanta Nove Slide",
|
||||
["component_camo_slide_finish6"] = "mimetica Perseo Slide",
|
||||
["component_camo_slide_finish7"] = "mimetica Leopardata Slide",
|
||||
["component_camo_slide_finish8"] = "mimetica Zebra Slide",
|
||||
["component_camo_slide_finish9"] = "mimetica Geometrica Slide",
|
||||
["component_camo_slide_finish10"] = "mimetica Boom Slide",
|
||||
["component_camo_slide_finish11"] = "mimetica Patriottica Slide",
|
||||
|
||||
['component_clip_default'] = 'caricatore Standard',
|
||||
['component_clip_extended'] = 'caricatore Esteso',
|
||||
['component_clip_drum'] = 'caricatore A Batteria',
|
||||
['component_clip_box'] = 'caricatore A Scatola',
|
||||
["component_clip_default"] = "caricatore Standard",
|
||||
["component_clip_extended"] = "caricatore Esteso",
|
||||
["component_clip_drum"] = "caricatore A Batteria",
|
||||
["component_clip_box"] = "caricatore A Scatola",
|
||||
|
||||
['component_scope_holo'] = 'mirino Olografico',
|
||||
['component_scope_small'] = 'mirino Piccolo',
|
||||
['component_scope_medium'] = 'mirino Medio',
|
||||
['component_scope_large'] = 'mirino Largo',
|
||||
['component_scope'] = 'mirino Montato',
|
||||
['component_scope_advanced'] = 'mirino Avanzato',
|
||||
['component_ironsights'] = 'integrato',
|
||||
["component_scope_holo"] = "mirino Olografico",
|
||||
["component_scope_small"] = "mirino Piccolo",
|
||||
["component_scope_medium"] = "mirino Medio",
|
||||
["component_scope_large"] = "mirino Largo",
|
||||
["component_scope"] = "mirino Montato",
|
||||
["component_scope_advanced"] = "mirino Avanzato",
|
||||
["component_ironsights"] = "integrato",
|
||||
|
||||
['component_suppressor'] = 'silenziatore',
|
||||
['component_compensator'] = 'compensatore',
|
||||
["component_suppressor"] = "silenziatore",
|
||||
["component_compensator"] = "compensatore",
|
||||
|
||||
['component_muzzle_flat'] = 'freno Di Bocca Piatto',
|
||||
['component_muzzle_tactical'] = 'freno Di Bocca Tattico',
|
||||
['component_muzzle_fat'] = 'freno Di Bocca Grosso',
|
||||
['component_muzzle_precision'] = 'freno Di Bocca Di Precisione',
|
||||
['component_muzzle_heavy'] = 'freno Di Bocca Pesante',
|
||||
['component_muzzle_slanted'] = 'freno Di Bocca Inclinato',
|
||||
['component_muzzle_split'] = 'freno Di Bocca Diviso',
|
||||
['component_muzzle_squared'] = 'freno Di Bocca Quadrato',
|
||||
["component_muzzle_flat"] = "freno Di Bocca Piatto",
|
||||
["component_muzzle_tactical"] = "freno Di Bocca Tattico",
|
||||
["component_muzzle_fat"] = "freno Di Bocca Grosso",
|
||||
["component_muzzle_precision"] = "freno Di Bocca Di Precisione",
|
||||
["component_muzzle_heavy"] = "freno Di Bocca Pesante",
|
||||
["component_muzzle_slanted"] = "freno Di Bocca Inclinato",
|
||||
["component_muzzle_split"] = "freno Di Bocca Diviso",
|
||||
["component_muzzle_squared"] = "freno Di Bocca Quadrato",
|
||||
|
||||
['component_flashlight'] = 'torcia',
|
||||
['component_grip'] = 'impugnatura',
|
||||
["component_flashlight"] = "torcia",
|
||||
["component_grip"] = "impugnatura",
|
||||
|
||||
['component_barrel_default'] = 'canna Standard',
|
||||
['component_barrel_heavy'] = 'canna Pesante',
|
||||
["component_barrel_default"] = "canna Standard",
|
||||
["component_barrel_heavy"] = "canna Pesante",
|
||||
|
||||
['component_ammo_tracer'] = 'munizioni Traccianti',
|
||||
['component_ammo_incendiary'] = 'munizioni Incendiarie',
|
||||
['component_ammo_hollowpoint'] = 'munizioni a Punta Cava',
|
||||
['component_ammo_fmj'] = 'munizioni fMj',
|
||||
['component_ammo_armor'] = 'munizioni penetranti',
|
||||
['component_ammo_explosive'] = 'munizioni penetranti incendiarie',
|
||||
["component_ammo_tracer"] = "munizioni Traccianti",
|
||||
["component_ammo_incendiary"] = "munizioni Incendiarie",
|
||||
["component_ammo_hollowpoint"] = "munizioni a Punta Cava",
|
||||
["component_ammo_fmj"] = "munizioni fMj",
|
||||
["component_ammo_armor"] = "munizioni penetranti",
|
||||
["component_ammo_explosive"] = "munizioni penetranti incendiarie",
|
||||
|
||||
['component_shells_default'] = 'cartucce Standard',
|
||||
['component_shells_incendiary'] = 'cartucce alito di Drago',
|
||||
['component_shells_armor'] = 'cartucce a pallettoni',
|
||||
['component_shells_hollowpoint'] = 'cartucce a freccette',
|
||||
['component_shells_explosive'] = 'cartucce esplosive',
|
||||
["component_shells_default"] = "cartucce Standard",
|
||||
["component_shells_incendiary"] = "cartucce alito di Drago",
|
||||
["component_shells_armor"] = "cartucce a pallettoni",
|
||||
["component_shells_hollowpoint"] = "cartucce a freccette",
|
||||
["component_shells_explosive"] = "cartucce esplosive",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'colpo(i)',
|
||||
['ammo_shells'] = 'cartuccia(e)',
|
||||
['ammo_charge'] = 'carica',
|
||||
['ammo_petrol'] = 'Litri di carburante',
|
||||
['ammo_firework'] = 'fuochi d\'artificio',
|
||||
['ammo_rockets'] = 'razzo(i)',
|
||||
['ammo_grenadelauncher'] = 'granata(e)',
|
||||
['ammo_grenade'] = 'granata(e)',
|
||||
['ammo_stickybomb'] = 'bomba(e)',
|
||||
['ammo_pipebomb'] = 'bomba(e)',
|
||||
['ammo_smokebomb'] = 'bomba(e)',
|
||||
['ammo_molotov'] = 'bottiglia(e)',
|
||||
['ammo_proxmine'] = 'mina(e)',
|
||||
['ammo_bzgas'] = 'latta(e)',
|
||||
['ammo_ball'] = 'palla(e)',
|
||||
['ammo_snowball'] = 'palle di neve',
|
||||
['ammo_flare'] = 'razzo(i)',
|
||||
['ammo_flaregun'] = 'razzo(i)',
|
||||
["ammo_rounds"] = "colpo(i)",
|
||||
["ammo_shells"] = "cartuccia(e)",
|
||||
["ammo_charge"] = "carica",
|
||||
["ammo_petrol"] = "Litri di carburante",
|
||||
["ammo_firework"] = "fuochi d'artificio",
|
||||
["ammo_rockets"] = "razzo(i)",
|
||||
["ammo_grenadelauncher"] = "granata(e)",
|
||||
["ammo_grenade"] = "granata(e)",
|
||||
["ammo_stickybomb"] = "bomba(e)",
|
||||
["ammo_pipebomb"] = "bomba(e)",
|
||||
["ammo_smokebomb"] = "bomba(e)",
|
||||
["ammo_molotov"] = "bottiglia(e)",
|
||||
["ammo_proxmine"] = "mina(e)",
|
||||
["ammo_bzgas"] = "latta(e)",
|
||||
["ammo_ball"] = "palla(e)",
|
||||
["ammo_snowball"] = "palle di neve",
|
||||
["ammo_flare"] = "razzo(i)",
|
||||
["ammo_flaregun"] = "razzo(i)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'Colore standard',
|
||||
['tint_green'] = 'color verde',
|
||||
['tint_gold'] = 'color oro',
|
||||
['tint_pink'] = 'color rosa',
|
||||
['tint_army'] = 'color army',
|
||||
['tint_lspd'] = 'color blu',
|
||||
['tint_orange'] = 'color arancio',
|
||||
['tint_platinum'] = 'color platino',
|
||||
["tint_default"] = "Colore standard",
|
||||
["tint_green"] = "color verde",
|
||||
["tint_gold"] = "color oro",
|
||||
["tint_pink"] = "color rosa",
|
||||
["tint_army"] = "color army",
|
||||
["tint_lspd"] = "color blu",
|
||||
["tint_orange"] = "color arancio",
|
||||
["tint_platinum"] = "color platino",
|
||||
}
|
||||
|
||||
+317
-317
@@ -1,371 +1,371 @@
|
||||
Locales['nl'] = {
|
||||
Locales["nl"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventaris ( Gewicht %s / %s )',
|
||||
['use'] = 'Gebruik',
|
||||
['give'] = 'Geef',
|
||||
['remove'] = 'Gooi',
|
||||
['return'] = 'Terug',
|
||||
['give_to'] = 'Geef aan',
|
||||
['amount'] = 'Aantal',
|
||||
['giveammo'] = 'Geef munitie',
|
||||
['amountammo'] = 'Hoeveelheid munitie',
|
||||
['noammo'] = 'Niet genoeg!',
|
||||
['gave_item'] = '%sx %s gegeven aan %s',
|
||||
['received_item'] = '%sx %s ontvangen van %s',
|
||||
['gave_weapon'] = '%s gegeven aan %s',
|
||||
['gave_weapon_ammo'] = '~o~%sx %s gegeven voor een %s aan %s',
|
||||
['gave_weapon_withammo'] = '%s gegeven met ~o~%sx %s aan %s',
|
||||
['gave_weapon_hasalready'] = '%s heeft al een %s',
|
||||
['gave_weapon_noweapon'] = '%s heeft dat wapen niet',
|
||||
['received_weapon'] = '%s ontvangen van %s',
|
||||
['received_weapon_ammo'] = '~o~%sx %s ontvangen voor je %s van %s',
|
||||
['received_weapon_withammo'] = '%s ontvangen met ~o~%sx %s van %s',
|
||||
['received_weapon_hasalready'] = '%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.',
|
||||
['received_weapon_noweapon'] = '%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet',
|
||||
['gave_account_money'] = '€%s (%s) gegeven aan %s',
|
||||
['received_account_money'] = '€%s (%s) ontvangen van %s',
|
||||
['amount_invalid'] = 'Ongeldige hoeveelheid',
|
||||
['players_nearby'] = 'Geen spelers in de buurt',
|
||||
['ex_inv_lim'] = 'Kan actie niet uitvoeren, overschrijdt max. gewicht van %s',
|
||||
['imp_invalid_quantity'] = 'Kan actie niet uitvoeren, de hoeveelheid is ongeldig',
|
||||
['imp_invalid_amount'] = 'Kan actie niet uitvoeren, het aantal is ongeldig',
|
||||
['threw_standard'] = '%sx %s weggegooid',
|
||||
['threw_account'] = '€%s %s weggegooid',
|
||||
['threw_weapon'] = '%s weggegooid',
|
||||
['threw_weapon_ammo'] = '%s met ~o~%sx %s weggegooid',
|
||||
['threw_weapon_already'] = 'Je hebt dit wapen al !',
|
||||
['threw_cannot_pickup'] = 'Inventoraris is vol, Kan niet oppakken!',
|
||||
['threw_pickup_prompt'] = 'Druk op E om op te pakken',
|
||||
["inventory"] = "Inventaris ( Gewicht %s / %s )",
|
||||
["use"] = "Gebruik",
|
||||
["give"] = "Geef",
|
||||
["remove"] = "Gooi",
|
||||
["return"] = "Terug",
|
||||
["give_to"] = "Geef aan",
|
||||
["amount"] = "Aantal",
|
||||
["giveammo"] = "Geef munitie",
|
||||
["amountammo"] = "Hoeveelheid munitie",
|
||||
["noammo"] = "Niet genoeg!",
|
||||
["gave_item"] = "%sx %s gegeven aan %s",
|
||||
["received_item"] = "%sx %s ontvangen van %s",
|
||||
["gave_weapon"] = "%s gegeven aan %s",
|
||||
["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
|
||||
["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
|
||||
["gave_weapon_hasalready"] = "%s heeft al een %s",
|
||||
["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
|
||||
["received_weapon"] = "%s ontvangen van %s",
|
||||
["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
|
||||
["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
|
||||
["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
|
||||
["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
|
||||
["gave_account_money"] = "€%s (%s) gegeven aan %s",
|
||||
["received_account_money"] = "€%s (%s) ontvangen van %s",
|
||||
["amount_invalid"] = "Ongeldige hoeveelheid",
|
||||
["players_nearby"] = "Geen spelers in de buurt",
|
||||
["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
|
||||
["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
|
||||
["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
|
||||
["threw_standard"] = "%sx %s weggegooid",
|
||||
["threw_account"] = "€%s %s weggegooid",
|
||||
["threw_weapon"] = "%s weggegooid",
|
||||
["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
|
||||
["threw_weapon_already"] = "Je hebt dit wapen al !",
|
||||
["threw_cannot_pickup"] = "Inventoraris is vol, Kan niet oppakken!",
|
||||
["threw_pickup_prompt"] = "Druk op E om op te pakken",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Laat inventaris zien',
|
||||
["keymap_showinventory"] = "Laat inventaris zien",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Je bent betaald: €%s',
|
||||
['received_help'] = 'Je hebt je uitkering gekregen: €%s',
|
||||
['company_nomoney'] = 'Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.',
|
||||
['received_paycheck'] = 'salaris ontvangen',
|
||||
['bank'] = 'Maze Bank',
|
||||
['account_bank'] = 'Bank',
|
||||
['account_black_money'] = 'Zwart geld',
|
||||
['account_money'] = 'Cash',
|
||||
["received_salary"] = "Je bent betaald: €%s",
|
||||
["received_help"] = "Je hebt je uitkering gekregen: €%s",
|
||||
["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
|
||||
["received_paycheck"] = "salaris ontvangen",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Zwart geld",
|
||||
["account_money"] = "Cash",
|
||||
|
||||
['act_imp'] = 'Kan actie niet uitvoeren',
|
||||
['in_vehicle'] = 'Kan actie niet uitvoeren, de speler zit in een voertuig.',
|
||||
["act_imp"] = "Kan actie niet uitvoeren",
|
||||
["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Breng speler naar jou',
|
||||
['command_car'] = 'Spawn een voertuig',
|
||||
['command_car_car'] = 'Voertuig model of hash',
|
||||
['command_cardel'] = 'Verwijder voertuigen in straal',
|
||||
['command_cardel_radius'] = 'Verwijderd alle voertuigen in gewenste straal',
|
||||
['command_clear'] = 'Verwijder chat berichten',
|
||||
['command_clearall'] = 'Verwijder chat berichten voor alle spelers',
|
||||
['command_clearinventory'] = 'Verwijder alle items van een speler zijn inventory',
|
||||
['command_clearloadout'] = 'Verwijder alle wapens die een speler heeft',
|
||||
['command_freeze'] = 'Freeze een speler',
|
||||
['command_unfreeze'] = 'Unfreeze een speler',
|
||||
['command_giveaccountmoney'] = 'Geef geld aan een rekening',
|
||||
['command_giveaccountmoney_account'] = 'Account om aan toe te voegen',
|
||||
['command_giveaccountmoney_amount'] = 'Bedrag om toe te voegen',
|
||||
['command_giveaccountmoney_invalid'] = 'Account Naam ongeldig',
|
||||
['command_giveitem'] = 'Geef speler een item',
|
||||
['command_giveitem_item'] = 'Item naam',
|
||||
['command_giveitem_count'] = 'Hoeveelheid',
|
||||
['command_giveweapon'] = 'Geef de speler een wapen',
|
||||
['command_giveweapon_weapon'] = 'Wapen naam',
|
||||
['command_giveweapon_ammo'] = 'Ammo Hoeveelheid',
|
||||
['command_giveweapon_hasalready'] = 'Speler heeft dit wapen al',
|
||||
['command_giveweaponcomponent'] = 'Geef wapen component aan speler',
|
||||
['command_giveweaponcomponent_component'] = 'Component naam',
|
||||
['command_giveweaponcomponent_invalid'] = 'Ongeldig wapen component',
|
||||
['command_giveweaponcomponent_hasalready'] = 'De speler heeft dit wapen component al',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'De speler heeft dit wapen niet',
|
||||
['command_goto'] = 'Teleporteer jezelf naar een speler',
|
||||
['command_kill'] = 'Vermoord een speler',
|
||||
['command_save'] = 'Slaag een speler zijn spelerdata geforceerd op',
|
||||
['command_saveall'] = 'Slaag iedereen zijn spelerdata geforceerd op',
|
||||
['command_setaccountmoney'] = 'Stel geld in op een account',
|
||||
['command_setaccountmoney_amount'] = 'Amount',
|
||||
['command_setcoords'] = 'Telepeer naar coordinaten',
|
||||
['command_setcoords_x'] = 'X waarde',
|
||||
['command_setcoords_y'] = 'Y waarde',
|
||||
['command_setcoords_z'] = 'Z waarde',
|
||||
['command_setjob'] = 'Zet een speler zijn / haar job',
|
||||
['command_setjob_job'] = 'Naam',
|
||||
['command_setjob_grade'] = 'Job grade',
|
||||
['command_setjob_invalid'] = 'De job, grade of beide zijn ongeldig',
|
||||
['command_setgroup'] = 'Stel een toestemmingsgroep voor spelers in',
|
||||
['command_setgroup_group'] = 'Naam van groep',
|
||||
['commanderror_argumentmismatch'] = 'Ongeldig aantal argumenten (geslaagd %s, gezocht %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)',
|
||||
['commanderror_invaliditem'] = 'Ongeldig item',
|
||||
['commanderror_invalidweapon'] = 'Ongeldig wapen',
|
||||
['commanderror_console'] = 'Command kan niet worden uitgevoerd vanaf console.',
|
||||
['commanderror_invalidcommand'] = 'Ongeldig commando - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Opgegeven speler is niet online',
|
||||
['commandgeneric_playerid'] = 'Speler server id',
|
||||
['command_giveammo_noweapon_found'] = '%s heeft dat wapen niet',
|
||||
['command_giveammo_weapon'] = 'Wapen naam',
|
||||
['command_giveammo_ammo'] = 'Ammo Hoeveelheid',
|
||||
['tpm_nowaypoint'] = 'Geen waypoint gezet.',
|
||||
['tpm_success'] = 'Successvol geteleporteerd',
|
||||
["command_bring"] = "Breng speler naar jou",
|
||||
["command_car"] = "Spawn een voertuig",
|
||||
["command_car_car"] = "Voertuig model of hash",
|
||||
["command_cardel"] = "Verwijder voertuigen in straal",
|
||||
["command_cardel_radius"] = "Verwijderd alle voertuigen in gewenste straal",
|
||||
["command_clear"] = "Verwijder chat berichten",
|
||||
["command_clearall"] = "Verwijder chat berichten voor alle spelers",
|
||||
["command_clearinventory"] = "Verwijder alle items van een speler zijn inventory",
|
||||
["command_clearloadout"] = "Verwijder alle wapens die een speler heeft",
|
||||
["command_freeze"] = "Freeze een speler",
|
||||
["command_unfreeze"] = "Unfreeze een speler",
|
||||
["command_giveaccountmoney"] = "Geef geld aan een rekening",
|
||||
["command_giveaccountmoney_account"] = "Account om aan toe te voegen",
|
||||
["command_giveaccountmoney_amount"] = "Bedrag om toe te voegen",
|
||||
["command_giveaccountmoney_invalid"] = "Account Naam ongeldig",
|
||||
["command_giveitem"] = "Geef speler een item",
|
||||
["command_giveitem_item"] = "Item naam",
|
||||
["command_giveitem_count"] = "Hoeveelheid",
|
||||
["command_giveweapon"] = "Geef de speler een wapen",
|
||||
["command_giveweapon_weapon"] = "Wapen naam",
|
||||
["command_giveweapon_ammo"] = "Ammo Hoeveelheid",
|
||||
["command_giveweapon_hasalready"] = "Speler heeft dit wapen al",
|
||||
["command_giveweaponcomponent"] = "Geef wapen component aan speler",
|
||||
["command_giveweaponcomponent_component"] = "Component naam",
|
||||
["command_giveweaponcomponent_invalid"] = "Ongeldig wapen component",
|
||||
["command_giveweaponcomponent_hasalready"] = "De speler heeft dit wapen component al",
|
||||
["command_giveweaponcomponent_missingweapon"] = "De speler heeft dit wapen niet",
|
||||
["command_goto"] = "Teleporteer jezelf naar een speler",
|
||||
["command_kill"] = "Vermoord een speler",
|
||||
["command_save"] = "Slaag een speler zijn spelerdata geforceerd op",
|
||||
["command_saveall"] = "Slaag iedereen zijn spelerdata geforceerd op",
|
||||
["command_setaccountmoney"] = "Stel geld in op een account",
|
||||
["command_setaccountmoney_amount"] = "Amount",
|
||||
["command_setcoords"] = "Telepeer naar coordinaten",
|
||||
["command_setcoords_x"] = "X waarde",
|
||||
["command_setcoords_y"] = "Y waarde",
|
||||
["command_setcoords_z"] = "Z waarde",
|
||||
["command_setjob"] = "Zet een speler zijn / haar job",
|
||||
["command_setjob_job"] = "Naam",
|
||||
["command_setjob_grade"] = "Job grade",
|
||||
["command_setjob_invalid"] = "De job, grade of beide zijn ongeldig",
|
||||
["command_setgroup"] = "Stel een toestemmingsgroep voor spelers in",
|
||||
["command_setgroup_group"] = "Naam van groep",
|
||||
["commanderror_argumentmismatch"] = "Ongeldig aantal argumenten (geslaagd %s, gezocht %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)",
|
||||
["commanderror_invaliditem"] = "Ongeldig item",
|
||||
["commanderror_invalidweapon"] = "Ongeldig wapen",
|
||||
["commanderror_console"] = "Command kan niet worden uitgevoerd vanaf console.",
|
||||
["commanderror_invalidcommand"] = "Ongeldig commando - /%s",
|
||||
["commanderror_invalidplayerid"] = "Opgegeven speler is niet online",
|
||||
["commandgeneric_playerid"] = "Speler server id",
|
||||
["command_giveammo_noweapon_found"] = "%s heeft dat wapen niet",
|
||||
["command_giveammo_weapon"] = "Wapen naam",
|
||||
["command_giveammo_ammo"] = "Ammo Hoeveelheid",
|
||||
["tpm_nowaypoint"] = "Geen waypoint gezet.",
|
||||
["tpm_success"] = "Successvol geteleporteerd",
|
||||
|
||||
['noclip_message'] = 'Noclip is %s',
|
||||
['enabled'] = '~g~aangezet~s~',
|
||||
['disabled'] = '~r~uitgezet~s~',
|
||||
["noclip_message"] = "Noclip is %s",
|
||||
["enabled"] = "~g~aangezet~s~",
|
||||
["disabled"] = "~r~uitgezet~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '€%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "€%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dolk',
|
||||
['weapon_bat'] = 'Knuppel',
|
||||
['weapon_battleaxe'] = 'Gevechtsbijl',
|
||||
['weapon_bottle'] = 'Fles',
|
||||
['weapon_crowbar'] = 'Koevoet',
|
||||
['weapon_flashlight'] = 'Zaklamp',
|
||||
['weapon_golfclub'] = 'Golfclub',
|
||||
['weapon_hammer'] = 'Hamer',
|
||||
['weapon_hatchet'] = 'Bijl',
|
||||
['weapon_knife'] = 'Mes',
|
||||
['weapon_knuckle'] = 'Knuckledusters',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Nightstick',
|
||||
['weapon_wrench'] = 'Pijpsleutel',
|
||||
['weapon_poolcue'] = 'Pool Cue',
|
||||
['weapon_stone_hatchet'] = 'Steenbijl',
|
||||
['weapon_switchblade'] = 'Switchblade',
|
||||
["weapon_dagger"] = "Dolk",
|
||||
["weapon_bat"] = "Knuppel",
|
||||
["weapon_battleaxe"] = "Gevechtsbijl",
|
||||
["weapon_bottle"] = "Fles",
|
||||
["weapon_crowbar"] = "Koevoet",
|
||||
["weapon_flashlight"] = "Zaklamp",
|
||||
["weapon_golfclub"] = "Golfclub",
|
||||
["weapon_hammer"] = "Hamer",
|
||||
["weapon_hatchet"] = "Bijl",
|
||||
["weapon_knife"] = "Mes",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pijpsleutel",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Steenbijl",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP-pistool',
|
||||
['weapon_ceramicpistol'] = 'Keramische pistool',
|
||||
['weapon_combatpistol'] = 'Gevechtspistool',
|
||||
['weapon_doubleaction'] = 'Revolver met dubbele actie',
|
||||
['weapon_navyrevolver'] = 'Marine Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadgetpistool',
|
||||
['weapon_heavypistol'] = 'Zwaar pistool',
|
||||
['weapon_revolver'] = 'Zware revolver',
|
||||
['weapon_revolver_mk2'] = 'Zware revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Marksman-pistool',
|
||||
['weapon_pistol'] = 'Pistool',
|
||||
['weapon_pistol_mk2'] = 'Pistool MK2',
|
||||
['weapon_pistol50'] = 'Pistool .50',
|
||||
['weapon_snspistol'] = 'SNS-pistool',
|
||||
['weapon_snspistol_mk2'] = 'SNS-pistool MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintage Pistool',
|
||||
["weapon_appistol"] = "AP-pistool",
|
||||
["weapon_ceramicpistol"] = "Keramische pistool",
|
||||
["weapon_combatpistol"] = "Gevechtspistool",
|
||||
["weapon_doubleaction"] = "Revolver met dubbele actie",
|
||||
["weapon_navyrevolver"] = "Marine Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadgetpistool",
|
||||
["weapon_heavypistol"] = "Zwaar pistool",
|
||||
["weapon_revolver"] = "Zware revolver",
|
||||
["weapon_revolver_mk2"] = "Zware revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman-pistool",
|
||||
["weapon_pistol"] = "Pistool",
|
||||
["weapon_pistol_mk2"] = "Pistool MK2",
|
||||
["weapon_pistol50"] = "Pistool .50",
|
||||
["weapon_snspistol"] = "SNS-pistool",
|
||||
["weapon_snspistol_mk2"] = "SNS-pistool MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistool",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Aanvalsgeweer',
|
||||
['weapon_autoshotgun'] = 'Automatisch jachtgeweer',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Gevechtsgeweer',
|
||||
['weapon_dbshotgun'] = 'Dubbelloops jachtgeweer',
|
||||
['weapon_heavyshotgun'] = 'Zwaar jachtgeweer',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pompgeweer',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Afgezaagd jachtgeweer',
|
||||
["weapon_assaultshotgun"] = "Aanvalsgeweer",
|
||||
["weapon_autoshotgun"] = "Automatisch jachtgeweer",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Gevechtsgeweer",
|
||||
["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
|
||||
["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pompgeweer",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Aanval SMG',
|
||||
['weapon_combatmg'] = 'Gevecht MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg-veger',
|
||||
['weapon_machinepistol'] = 'Machinepistool',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro-SMG',
|
||||
['weapon_minismg'] = 'Mini-SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Onheilige Hellbringer',
|
||||
["weapon_assaultsmg"] = "Aanval SMG",
|
||||
["weapon_combatmg"] = "Gevecht MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg-veger",
|
||||
["weapon_machinepistol"] = "Machinepistool",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro-SMG",
|
||||
["weapon_minismg"] = "Mini-SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Onheilige Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Geavanceerd geweer',
|
||||
['weapon_assaultrifle'] = 'Aanvalsgeweer',
|
||||
['weapon_assaultrifle_mk2'] = 'Aanvalsgeweer MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup-geweer',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup-geweer MK2',
|
||||
['weapon_carbinerifle'] = 'Kabinet geweer',
|
||||
['weapon_carbinerifle_mk2'] = 'Kabinet geweer MK2',
|
||||
['weapon_compactrifle'] = 'Compact geweer',
|
||||
['weapon_militaryrifle'] = 'Militair geweer',
|
||||
['weapon_specialcarbine'] = 'Speciale karabijn',
|
||||
['weapon_specialcarbine_mk2'] = 'Speciale karabijn MK2',
|
||||
["weapon_advancedrifle"] = "Geavanceerd geweer",
|
||||
["weapon_assaultrifle"] = "Aanvalsgeweer",
|
||||
["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup-geweer",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
|
||||
["weapon_carbinerifle"] = "Kabinet geweer",
|
||||
["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
|
||||
["weapon_compactrifle"] = "Compact geweer",
|
||||
["weapon_militaryrifle"] = "Militair geweer",
|
||||
["weapon_specialcarbine"] = "Speciale karabijn",
|
||||
["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Zware sluipschutter',
|
||||
['weapon_heavysniper_mk2'] = 'Zware Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Schuttersgeweer',
|
||||
['weapon_marksmanrifle_mk2'] = 'Schuttersgeweer MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper Rifle',
|
||||
["weapon_heavysniper"] = "Zware sluipschutter",
|
||||
["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Schuttersgeweer",
|
||||
["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compacte Launcher',
|
||||
['weapon_firework'] = 'Vuurwerkstarter',
|
||||
['weapon_grenadelauncher'] = 'Granaatwerper',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Spoorgeweer',
|
||||
['weapon_rpg'] = 'Raketwerper',
|
||||
['weapon_rayminigun'] = 'Weduwemaker',
|
||||
["weapon_compactlauncher"] = "Compacte Launcher",
|
||||
["weapon_firework"] = "Vuurwerkstarter",
|
||||
["weapon_grenadelauncher"] = "Granaatwerper",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Spoorgeweer",
|
||||
["weapon_rpg"] = "Raketwerper",
|
||||
["weapon_rayminigun"] = "Weduwemaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metaal Detector',
|
||||
['weapon_precisionrifle'] = 'Precisiegeweer',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Metaal Detector",
|
||||
["weapon_precisionrifle"] = "Precisiegeweer",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
['weapon_acidpackage'] = 'Acid Package', -- not translated
|
||||
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Honkbal',
|
||||
['weapon_bzgas'] = 'BZ-gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Granaat',
|
||||
['weapon_petrolcan'] = 'Jerrycan',
|
||||
['weapon_hazardcan'] = 'Gevaarlijke jerrycan',
|
||||
['weapon_molotov'] = 'Molotovcocktail',
|
||||
['weapon_proxmine'] = 'Nabijheidsmijn',
|
||||
['weapon_pipebomb'] = 'Pijpbom',
|
||||
['weapon_snowball'] = 'Sneeuwbal',
|
||||
['weapon_stickybomb'] = 'Kleefbom',
|
||||
['weapon_smokegrenade'] = 'Traangas',
|
||||
["weapon_ball"] = "Honkbal",
|
||||
["weapon_bzgas"] = "BZ-gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Granaat",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Gevaarlijke jerrycan",
|
||||
["weapon_molotov"] = "Molotovcocktail",
|
||||
["weapon_proxmine"] = "Nabijheidsmijn",
|
||||
["weapon_pipebomb"] = "Pijpbom",
|
||||
["weapon_snowball"] = "Sneeuwbal",
|
||||
["weapon_stickybomb"] = "Kleefbom",
|
||||
["weapon_smokegrenade"] = "Traangas",
|
||||
|
||||
-- Special
|
||||
['weapon_firebluser'] = 'Brandblusser',
|
||||
['weapon_digiscanner'] = 'Digitale scanner',
|
||||
['weapon_garbagebag'] = 'Vuilniszak',
|
||||
['weapon_handcuffs'] = 'Handboeien',
|
||||
['gadget_nightvision'] = 'Nachtzicht',
|
||||
['gadget_parachute'] = 'parachute',
|
||||
["weapon_firebluser"] = "Brandblusser",
|
||||
["weapon_digiscanner"] = "Digitale scanner",
|
||||
["weapon_garbagebag"] = "Vuilniszak",
|
||||
["weapon_handcuffs"] = "Handboeien",
|
||||
["gadget_nightvision"] = "Nachtzicht",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'basismodel',
|
||||
['component_knuckle_pimp'] = 'de pooier',
|
||||
['component_knuckle_ballas'] = 'de ballen',
|
||||
['component_knuckle_dollar'] = 'de Hustler',
|
||||
['component_knuckle_diamond'] = 'de rots',
|
||||
['component_knuckle_hate'] = 'de Hater',
|
||||
['component_knuckle_love'] = 'de minnaar',
|
||||
['component_knuckle_player'] = 'de speler',
|
||||
['component_knuckle_king'] = 'de koning',
|
||||
['component_knuckle_vagos'] = 'de Vagos',
|
||||
["component_knuckle_base"] = "basismodel",
|
||||
["component_knuckle_pimp"] = "de pooier",
|
||||
["component_knuckle_ballas"] = "de ballen",
|
||||
["component_knuckle_dollar"] = "de Hustler",
|
||||
["component_knuckle_diamond"] = "de rots",
|
||||
["component_knuckle_hate"] = "de Hater",
|
||||
["component_knuckle_love"] = "de minnaar",
|
||||
["component_knuckle_player"] = "de speler",
|
||||
["component_knuckle_king"] = "de koning",
|
||||
["component_knuckle_vagos"] = "de Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxe wapenafwerking',
|
||||
["component_luxary_finish"] = "luxe wapenafwerking",
|
||||
|
||||
['component_handle_default'] = 'standaard handvat',
|
||||
['component_handle_vip'] = 'VIP-handvat',
|
||||
['component_handle_bodyguard'] = 'bodyguard-handvat',
|
||||
["component_handle_default"] = "standaard handvat",
|
||||
["component_handle_vip"] = "VIP-handvat",
|
||||
["component_handle_bodyguard"] = "bodyguard-handvat",
|
||||
|
||||
['component_vip_finish'] = 'VIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "VIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digitale camouflage',
|
||||
['component_camo_finish2'] = 'penseelstreek camouflage',
|
||||
['component_camo_finish3'] = 'bos camouflage',
|
||||
['component_camo_finish4'] = 'schedel camouflage',
|
||||
['component_camo_finish5'] = 'sessanta Nove camouflage',
|
||||
['component_camo_finish6'] = 'perseus camouflage',
|
||||
['component_camo_finish7'] = 'luipaard camouflage',
|
||||
['component_camo_finish8'] = 'zebracamouflage',
|
||||
['component_camo_finish9'] = 'geometrische camouflage',
|
||||
['component_camo_finish10'] = 'boom camouflage',
|
||||
['component_camo_finish11'] = 'patriottische camouflage',
|
||||
["component_camo_finish"] = "digitale camouflage",
|
||||
["component_camo_finish2"] = "penseelstreek camouflage",
|
||||
["component_camo_finish3"] = "bos camouflage",
|
||||
["component_camo_finish4"] = "schedel camouflage",
|
||||
["component_camo_finish5"] = "sessanta Nove camouflage",
|
||||
["component_camo_finish6"] = "perseus camouflage",
|
||||
["component_camo_finish7"] = "luipaard camouflage",
|
||||
["component_camo_finish8"] = "zebracamouflage",
|
||||
["component_camo_finish9"] = "geometrische camouflage",
|
||||
["component_camo_finish10"] = "boom camouflage",
|
||||
["component_camo_finish11"] = "patriottische camouflage",
|
||||
|
||||
['component_camo_slide_finish'] = 'digitale diacamouflage',
|
||||
['component_camo_slide_finish2'] = 'penseelstreek Dia Camo',
|
||||
['component_camo_slide_finish3'] = 'bos Slide camouflage',
|
||||
['component_camo_slide_finish4'] = 'schedelschuifcamouflage',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Dia camouflage',
|
||||
['component_camo_slide_finish6'] = 'perseus diacamouflage',
|
||||
['component_camo_slide_finish7'] = 'luipaard Slide camouflage',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide camouflage',
|
||||
['component_camo_slide_finish9'] = 'geometrische diacamouflage',
|
||||
['component_camo_slide_finish10'] = 'boom Slide camouflage',
|
||||
['component_camo_slide_finish11'] = 'patriottische diacamouflage',
|
||||
["component_camo_slide_finish"] = "digitale diacamouflage",
|
||||
["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
|
||||
["component_camo_slide_finish3"] = "bos Slide camouflage",
|
||||
["component_camo_slide_finish4"] = "schedelschuifcamouflage",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
|
||||
["component_camo_slide_finish6"] = "perseus diacamouflage",
|
||||
["component_camo_slide_finish7"] = "luipaard Slide camouflage",
|
||||
["component_camo_slide_finish8"] = "zebra Slide camouflage",
|
||||
["component_camo_slide_finish9"] = "geometrische diacamouflage",
|
||||
["component_camo_slide_finish10"] = "boom Slide camouflage",
|
||||
["component_camo_slide_finish11"] = "patriottische diacamouflage",
|
||||
|
||||
['component_clip_default'] = 'standaard magazijn',
|
||||
['component_clip_extended'] = 'uitgebreid magazijn',
|
||||
['component_clip_drum'] = 'drum magazijn',
|
||||
['component_clip_box'] = 'box magazijn',
|
||||
["component_clip_default"] = "standaard magazijn",
|
||||
["component_clip_extended"] = "uitgebreid magazijn",
|
||||
["component_clip_drum"] = "drum magazijn",
|
||||
["component_clip_box"] = "box magazijn",
|
||||
|
||||
['component_scope_holo'] = 'holografisch bereik',
|
||||
['component_scope_small'] = 'klein bereik',
|
||||
['component_scope_medium'] = 'gemiddeld bereik',
|
||||
['component_scope_large'] = 'groot bereik',
|
||||
['component_scope'] = 'gemonteerde scope',
|
||||
['component_scope_advanced'] = 'geavanceerd bereik',
|
||||
['component_ironsights'] = 'ironsights',
|
||||
["component_scope_holo"] = "holografisch bereik",
|
||||
["component_scope_small"] = "klein bereik",
|
||||
["component_scope_medium"] = "gemiddeld bereik",
|
||||
["component_scope_large"] = "groot bereik",
|
||||
["component_scope"] = "gemonteerde scope",
|
||||
["component_scope_advanced"] = "geavanceerd bereik",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'platte mondingsrem',
|
||||
['component_muzzle_tactical'] = 'tactische mondingsrem',
|
||||
['component_muzzle_fat'] = 'fat-end mondingsrem',
|
||||
['component_muzzle_precision'] = 'precisie mondingsrem',
|
||||
['component_muzzle_heavy'] = 'zware mondingsrem',
|
||||
['component_muzzle_slanted'] = 'schuine mondingsrem',
|
||||
['component_muzzle_split'] = 'gespleten mondingsrem',
|
||||
['component_muzzle_squared'] = 'kwadraat mondingsrem',
|
||||
["component_muzzle_flat"] = "platte mondingsrem",
|
||||
["component_muzzle_tactical"] = "tactische mondingsrem",
|
||||
["component_muzzle_fat"] = "fat-end mondingsrem",
|
||||
["component_muzzle_precision"] = "precisie mondingsrem",
|
||||
["component_muzzle_heavy"] = "zware mondingsrem",
|
||||
["component_muzzle_slanted"] = "schuine mondingsrem",
|
||||
["component_muzzle_split"] = "gespleten mondingsrem",
|
||||
["component_muzzle_squared"] = "kwadraat mondingsrem",
|
||||
|
||||
['component_flashlight'] = 'zaklamp',
|
||||
['component_grip'] = 'grip',
|
||||
["component_flashlight"] = "zaklamp",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
['component_barrel_default'] = 'standaard handvat',
|
||||
['component_barrel_heavy'] = 'zware handvat',
|
||||
["component_barrel_default"] = "standaard handvat",
|
||||
["component_barrel_heavy"] = "zware handvat",
|
||||
|
||||
['component_ammo_tracer'] = 'tracermunitie',
|
||||
['component_ammo_incendiary'] = 'brandgevaarlijke munitie',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint munitie',
|
||||
['component_ammo_fmj'] = 'fMJ-munitie',
|
||||
['component_ammo_armor'] = 'pantser piercing munitie',
|
||||
['component_ammo_explosive'] = 'pantserpiercing brandgevaarlijke munitie',
|
||||
["component_ammo_tracer"] = "tracermunitie",
|
||||
["component_ammo_incendiary"] = "brandgevaarlijke munitie",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint munitie",
|
||||
["component_ammo_fmj"] = "fMJ-munitie",
|
||||
["component_ammo_armor"] = "pantser piercing munitie",
|
||||
["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
|
||||
|
||||
['component_shells_default'] = 'standaard shells',
|
||||
['component_shells_incendiary'] = 'draken ademschelpen',
|
||||
['component_shells_armor'] = 'stalen Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette schelpen',
|
||||
['component_shells_explosive'] = 'explosieve slakkenhuizen',
|
||||
["component_shells_default"] = "standaard shells",
|
||||
["component_shells_incendiary"] = "draken ademschelpen",
|
||||
["component_shells_armor"] = "stalen Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette schelpen",
|
||||
["component_shells_explosive"] = "explosieve slakkenhuizen",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'ronde(n)',
|
||||
['ammo_shells'] = 'huls/(zen)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'liters brandstof',
|
||||
['ammo_firework'] = 'vuurwerkpijl(en)',
|
||||
['ammo_rockets'] = 'raket(ten)',
|
||||
['ammo_grenadelauncher'] = 'granaat(en)',
|
||||
['ammo_grenade'] = 'granaat(en)',
|
||||
['ammo_stickybomb'] = 'bom(men)',
|
||||
['ammo_pipebomb'] = 'bom(men)',
|
||||
['ammo_smokebomb'] = 'bom(men)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mijn(en)',
|
||||
['ammo_bzgas'] = 'blik(ken)',
|
||||
['ammo_ball'] = 'bal(len)',
|
||||
['ammo_snowball'] = 'sneeuwbal(len)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "ronde(n)",
|
||||
["ammo_shells"] = "huls/(zen)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "liters brandstof",
|
||||
["ammo_firework"] = "vuurwerkpijl(en)",
|
||||
["ammo_rockets"] = "raket(ten)",
|
||||
["ammo_grenadelauncher"] = "granaat(en)",
|
||||
["ammo_grenade"] = "granaat(en)",
|
||||
["ammo_stickybomb"] = "bom(men)",
|
||||
["ammo_pipebomb"] = "bom(men)",
|
||||
["ammo_smokebomb"] = "bom(men)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mijn(en)",
|
||||
["ammo_bzgas"] = "blik(ken)",
|
||||
["ammo_ball"] = "bal(len)",
|
||||
["ammo_snowball"] = "sneeuwbal(len)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'standaard skin',
|
||||
['tint_green'] = 'groene skin',
|
||||
['tint_gold'] = 'goude skin',
|
||||
['tint_pink'] = 'roze skin',
|
||||
['tint_army'] = 'legerprint',
|
||||
['tint_lspd'] = 'blauwe skin',
|
||||
['tint_orange'] = 'oranje skin',
|
||||
['tint_platinum'] = 'platina skin',
|
||||
["tint_default"] = "standaard skin",
|
||||
["tint_green"] = "groene skin",
|
||||
["tint_gold"] = "goude skin",
|
||||
["tint_pink"] = "roze skin",
|
||||
["tint_army"] = "legerprint",
|
||||
["tint_lspd"] = "blauwe skin",
|
||||
["tint_orange"] = "oranje skin",
|
||||
["tint_platinum"] = "platina skin",
|
||||
}
|
||||
|
||||
+209
-209
@@ -1,199 +1,199 @@
|
||||
Locales['pl'] = {
|
||||
Locales["pl"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'ekwipunek %s / %s',
|
||||
['use'] = 'użyj',
|
||||
['give'] = 'daj',
|
||||
['remove'] = 'usuń',
|
||||
['return'] = 'wróć',
|
||||
['give_to'] = 'daj dla',
|
||||
['amount'] = 'ilość',
|
||||
['giveammo'] = 'daj amunicje',
|
||||
['amountammo'] = 'ilość amunicji',
|
||||
['noammo'] = 'nie posiadasz wystarczającej ilości amunicji!',
|
||||
['gave_item'] = 'dałeś/aś %sx %s dla %s',
|
||||
['received_item'] = 'otrzymałeś/aś %sx %s od %s',
|
||||
['gave_weapon'] = 'dałeś/aś %s dla %s',
|
||||
['gave_weapon_ammo'] = 'dałeś/aś ~o~%sx %s do %s dla %s',
|
||||
['gave_weapon_withammo'] = 'dałeś/aś %s z ~o~%sx %s dla %s',
|
||||
['gave_weapon_hasalready'] = '%s już posiada %s',
|
||||
['gave_weapon_noweapon'] = '%s nie posiada tej broni',
|
||||
['received_weapon'] = 'otrzymałeś/aś %s od %s',
|
||||
['received_weapon_ammo'] = 'otrzymałeś/aś ~o~%sx %s do twojego %s od %s',
|
||||
['received_weapon_withammo'] = 'otrzymałeś/aś %s z ~o~%sx %s od %s',
|
||||
['received_weapon_hasalready'] = '%s próbował/a przekazać ci %s, lecz już posiadasz jedno',
|
||||
['received_weapon_noweapon'] = '%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni',
|
||||
['gave_account_money'] = 'dałeś/aś %s$ (%s) dla %s',
|
||||
['received_account_money'] = 'otrzymałeś/aś %s$ (%s) od %s',
|
||||
['amount_invalid'] = 'nieprawidłowa ilość',
|
||||
['players_nearby'] = 'brak graczy w pobliżu',
|
||||
['ex_inv_lim'] = 'akcja nie jest możliwa, nie możesz mieć więcej %s',
|
||||
['imp_invalid_quantity'] = 'akcja jest niemożliwa, nieprawidłowa ilość',
|
||||
['imp_invalid_amount'] = 'akcja jest niemożliwa, nieprawidłowa kwota',
|
||||
['threw_standard'] = 'wyrzuciłeś/aś %sx %s',
|
||||
['threw_account'] = 'wyrzuciłeś/aś $%s %s',
|
||||
['threw_weapon'] = 'wyrzuciłeś/aś %s',
|
||||
['threw_weapon_ammo'] = 'wyrzuciłeś/aś %s z ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'już posiadasz taką samą broń',
|
||||
['threw_cannot_pickup'] = 'nie możesz tego podnieść, gdyż masz pełny ekwipunek!',
|
||||
['threw_pickup_prompt'] = 'naciśnij E aby podnieść',
|
||||
["inventory"] = "ekwipunek %s / %s",
|
||||
["use"] = "użyj",
|
||||
["give"] = "daj",
|
||||
["remove"] = "usuń",
|
||||
["return"] = "wróć",
|
||||
["give_to"] = "daj dla",
|
||||
["amount"] = "ilość",
|
||||
["giveammo"] = "daj amunicje",
|
||||
["amountammo"] = "ilość amunicji",
|
||||
["noammo"] = "nie posiadasz wystarczającej ilości amunicji!",
|
||||
["gave_item"] = "dałeś/aś %sx %s dla %s",
|
||||
["received_item"] = "otrzymałeś/aś %sx %s od %s",
|
||||
["gave_weapon"] = "dałeś/aś %s dla %s",
|
||||
["gave_weapon_ammo"] = "dałeś/aś ~o~%sx %s do %s dla %s",
|
||||
["gave_weapon_withammo"] = "dałeś/aś %s z ~o~%sx %s dla %s",
|
||||
["gave_weapon_hasalready"] = "%s już posiada %s",
|
||||
["gave_weapon_noweapon"] = "%s nie posiada tej broni",
|
||||
["received_weapon"] = "otrzymałeś/aś %s od %s",
|
||||
["received_weapon_ammo"] = "otrzymałeś/aś ~o~%sx %s do twojego %s od %s",
|
||||
["received_weapon_withammo"] = "otrzymałeś/aś %s z ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s próbował/a przekazać ci %s, lecz już posiadasz jedno",
|
||||
["received_weapon_noweapon"] = "%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni",
|
||||
["gave_account_money"] = "dałeś/aś %s$ (%s) dla %s",
|
||||
["received_account_money"] = "otrzymałeś/aś %s$ (%s) od %s",
|
||||
["amount_invalid"] = "nieprawidłowa ilość",
|
||||
["players_nearby"] = "brak graczy w pobliżu",
|
||||
["ex_inv_lim"] = "akcja nie jest możliwa, nie możesz mieć więcej %s",
|
||||
["imp_invalid_quantity"] = "akcja jest niemożliwa, nieprawidłowa ilość",
|
||||
["imp_invalid_amount"] = "akcja jest niemożliwa, nieprawidłowa kwota",
|
||||
["threw_standard"] = "wyrzuciłeś/aś %sx %s",
|
||||
["threw_account"] = "wyrzuciłeś/aś $%s %s",
|
||||
["threw_weapon"] = "wyrzuciłeś/aś %s",
|
||||
["threw_weapon_ammo"] = "wyrzuciłeś/aś %s z ~o~%sx %s",
|
||||
["threw_weapon_already"] = "już posiadasz taką samą broń",
|
||||
["threw_cannot_pickup"] = "nie możesz tego podnieść, gdyż masz pełny ekwipunek!",
|
||||
["threw_pickup_prompt"] = "naciśnij E aby podnieść",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'pokaż ekwipunek',
|
||||
["keymap_showinventory"] = "pokaż ekwipunek",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'otrzymałeś/aś wynagrodzenie: %s$',
|
||||
['received_help'] = 'otrzymałeś/aś zapomogę: $%s',
|
||||
['company_nomoney'] = 'firma, w której pracujesz, jest zbyt biedna, by wypłacić twoją pensję',
|
||||
['received_paycheck'] = 'otrzymano wypłate',
|
||||
['bank'] = 'bank',
|
||||
['account_bank'] = 'bank',
|
||||
['account_black_money'] = 'brudne pieniądze',
|
||||
['account_money'] = 'pieniądze',
|
||||
['act_imp'] = 'działanie niemożliwe',
|
||||
['in_vehicle'] = 'nie możesz przekazywać przedmiotów w pojeździe',
|
||||
["received_salary"] = "otrzymałeś/aś wynagrodzenie: %s$",
|
||||
["received_help"] = "otrzymałeś/aś zapomogę: $%s",
|
||||
["company_nomoney"] = "firma, w której pracujesz, jest zbyt biedna, by wypłacić twoją pensję",
|
||||
["received_paycheck"] = "otrzymano wypłate",
|
||||
["bank"] = "bank",
|
||||
["account_bank"] = "bank",
|
||||
["account_black_money"] = "brudne pieniądze",
|
||||
["account_money"] = "pieniądze",
|
||||
["act_imp"] = "działanie niemożliwe",
|
||||
["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe",
|
||||
|
||||
-- Commands
|
||||
['command_car'] = 'przywołaj pojazd',
|
||||
['command_car_car'] = 'nazwa lub hash przywołanego pojazdu',
|
||||
['command_cardel'] = 'usuń pojazd w pobliżu',
|
||||
['command_cardel_radius'] = 'opcjonalnie usuń każdy pojazd w obszarze',
|
||||
['command_clear'] = 'wyczyść czat',
|
||||
['command_clearall'] = 'wyczyść czat dla wszystkich graczy',
|
||||
['command_clearinventory'] = 'wyczyść ekwipunek gracza',
|
||||
['command_clearloadout'] = 'wyczyść wyposarzenie gracza',
|
||||
['command_giveaccountmoney'] = 'daj pieniądze na podany typ konta',
|
||||
['command_giveaccountmoney_account'] = 'prawidłowy typ konta',
|
||||
['command_giveaccountmoney_amount'] = 'ilość do dodania',
|
||||
['command_giveaccountmoney_invalid'] = 'nieprawidłowy typ konta',
|
||||
['command_giveitem'] = 'daj przedmiot graczowi',
|
||||
['command_giveitem_item'] = 'nazwa przedmiotu',
|
||||
['command_giveitem_count'] = 'ilość przedimotu',
|
||||
['command_giveweapon'] = 'daj broń graczowi',
|
||||
['command_giveweapon_weapon'] = 'nazwa broni',
|
||||
['command_giveweapon_ammo'] = 'ilość amunicji',
|
||||
['command_giveweapon_hasalready'] = 'gracz już posiada tą broń',
|
||||
['command_giveweaponcomponent'] = 'daj komponent do broni graczowi',
|
||||
['command_giveweaponcomponent_component'] = 'nazwa komponentu',
|
||||
['command_giveweaponcomponent_invalid'] = 'nieprawidłowy komponent do broni',
|
||||
['command_giveweaponcomponent_hasalready'] = 'gracz już posiada ten komponent do tej broni',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'gracz nie posiada tej broni',
|
||||
['command_save'] = 'zapisz gracza w bazie danych',
|
||||
['command_saveall'] = 'zapisz wszystkich graczy w bazie danych',
|
||||
['command_setaccountmoney'] = 'ustaw ilość pieniędzy danego konta dla gracza',
|
||||
['command_setaccountmoney_amount'] = 'ilość pieniędzy do ustawienia',
|
||||
['command_setcoords'] = 'teleportuj na koordynaty',
|
||||
['command_setcoords_x'] = 'x axis',
|
||||
['command_setcoords_y'] = 'y axis',
|
||||
['command_setcoords_z'] = 'z axis',
|
||||
['command_setjob'] = 'ustaw prace dla gracza',
|
||||
['command_setjob_job'] = 'nazwa pracy',
|
||||
['command_setjob_grade'] = 'stanowisko w pracy',
|
||||
['command_setjob_invalid'] = 'praca, stanowisko lub obydwa są nieprawidłowe',
|
||||
['command_setgroup'] = 'ustaw grupe gracza',
|
||||
['command_setgroup_group'] = 'nazwa grupy',
|
||||
['commanderror_argumentmismatch'] = 'nieprawiłowa ilość argumentów (przeszło %s, wymagane %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'nieprawidłowy typ argumentu #%s (przeszedł tekst, wymagany numer)',
|
||||
['commanderror_invaliditem'] = 'nieprawidłowa nazwa przedmiotu',
|
||||
['commanderror_invalidweapon'] = 'nieprawidłowa broń',
|
||||
['commanderror_console'] = 'podana komenda nie może zostać uruchomiona przez konsole',
|
||||
['commanderror_invalidcommand'] = '/%s nie jest poprawną komendą!',
|
||||
['commanderror_invalidplayerid'] = 'brak dostepnego gracza pasującego do podanego id serwerowego',
|
||||
['commandgeneric_playerid'] = 'id gracza',
|
||||
['command_giveammo_noweapon_found'] = '%s does not have that weapon',
|
||||
['command_giveammo_weapon'] = 'Weapon name',
|
||||
['command_giveammo_ammo'] = 'Ammo Quantity',
|
||||
["command_car"] = "przywołaj pojazd",
|
||||
["command_car_car"] = "nazwa lub hash przywołanego pojazdu",
|
||||
["command_cardel"] = "usuń pojazd w pobliżu",
|
||||
["command_cardel_radius"] = "opcjonalnie usuń każdy pojazd w obszarze",
|
||||
["command_clear"] = "wyczyść czat",
|
||||
["command_clearall"] = "wyczyść czat dla wszystkich graczy",
|
||||
["command_clearinventory"] = "wyczyść ekwipunek gracza",
|
||||
["command_clearloadout"] = "wyczyść wyposarzenie gracza",
|
||||
["command_giveaccountmoney"] = "daj pieniądze na podany typ konta",
|
||||
["command_giveaccountmoney_account"] = "prawidłowy typ konta",
|
||||
["command_giveaccountmoney_amount"] = "ilość do dodania",
|
||||
["command_giveaccountmoney_invalid"] = "nieprawidłowy typ konta",
|
||||
["command_giveitem"] = "daj przedmiot graczowi",
|
||||
["command_giveitem_item"] = "nazwa przedmiotu",
|
||||
["command_giveitem_count"] = "ilość przedimotu",
|
||||
["command_giveweapon"] = "daj broń graczowi",
|
||||
["command_giveweapon_weapon"] = "nazwa broni",
|
||||
["command_giveweapon_ammo"] = "ilość amunicji",
|
||||
["command_giveweapon_hasalready"] = "gracz już posiada tą broń",
|
||||
["command_giveweaponcomponent"] = "daj komponent do broni graczowi",
|
||||
["command_giveweaponcomponent_component"] = "nazwa komponentu",
|
||||
["command_giveweaponcomponent_invalid"] = "nieprawidłowy komponent do broni",
|
||||
["command_giveweaponcomponent_hasalready"] = "gracz już posiada ten komponent do tej broni",
|
||||
["command_giveweaponcomponent_missingweapon"] = "gracz nie posiada tej broni",
|
||||
["command_save"] = "zapisz gracza w bazie danych",
|
||||
["command_saveall"] = "zapisz wszystkich graczy w bazie danych",
|
||||
["command_setaccountmoney"] = "ustaw ilość pieniędzy danego konta dla gracza",
|
||||
["command_setaccountmoney_amount"] = "ilość pieniędzy do ustawienia",
|
||||
["command_setcoords"] = "teleportuj na koordynaty",
|
||||
["command_setcoords_x"] = "x axis",
|
||||
["command_setcoords_y"] = "y axis",
|
||||
["command_setcoords_z"] = "z axis",
|
||||
["command_setjob"] = "ustaw prace dla gracza",
|
||||
["command_setjob_job"] = "nazwa pracy",
|
||||
["command_setjob_grade"] = "stanowisko w pracy",
|
||||
["command_setjob_invalid"] = "praca, stanowisko lub obydwa są nieprawidłowe",
|
||||
["command_setgroup"] = "ustaw grupe gracza",
|
||||
["command_setgroup_group"] = "nazwa grupy",
|
||||
["commanderror_argumentmismatch"] = "nieprawiłowa ilość argumentów (przeszło %s, wymagane %s)",
|
||||
["commanderror_argumentmismatch_number"] = "nieprawidłowy typ argumentu #%s (przeszedł tekst, wymagany numer)",
|
||||
["commanderror_invaliditem"] = "nieprawidłowa nazwa przedmiotu",
|
||||
["commanderror_invalidweapon"] = "nieprawidłowa broń",
|
||||
["commanderror_console"] = "podana komenda nie może zostać uruchomiona przez konsole",
|
||||
["commanderror_invalidcommand"] = "/%s nie jest poprawną komendą!",
|
||||
["commanderror_invalidplayerid"] = "brak dostepnego gracza pasującego do podanego id serwerowego",
|
||||
["commandgeneric_playerid"] = "id gracza",
|
||||
["command_giveammo_noweapon_found"] = "%s does not have that weapon",
|
||||
["command_giveammo_weapon"] = "Weapon name",
|
||||
["command_giveammo_ammo"] = "Ammo Quantity",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
['weapon_knife'] = 'nóż',
|
||||
['weapon_nightstick'] = 'pałka',
|
||||
['weapon_hammer'] = 'młotek',
|
||||
['weapon_bat'] = 'kij',
|
||||
['weapon_golfclub'] = 'kij golfowy',
|
||||
['weapon_crowbar'] = 'łom',
|
||||
['weapon_pistol'] = 'pistolet',
|
||||
['weapon_combatpistol'] = 'pistolet bojowy',
|
||||
['weapon_appistol'] = 'ap pistol',
|
||||
['weapon_pistol50'] = 'pistol .50',
|
||||
['weapon_microsmg'] = 'micro smg',
|
||||
['weapon_smg'] = 'smg',
|
||||
['weapon_assaultsmg'] = 'assault smg',
|
||||
['weapon_assaultrifle'] = 'assault rifle',
|
||||
['weapon_carbinerifle'] = 'carbine rifle',
|
||||
['weapon_advancedrifle'] = 'advanced rifle',
|
||||
['weapon_mg'] = 'mg',
|
||||
['weapon_combatmg'] = 'combat mg',
|
||||
['weapon_pumpshotgun'] = 'pump shotgun',
|
||||
['weapon_sawnoffshotgun'] = 'sawed off shotgun',
|
||||
['weapon_assaultshotgun'] = 'assault shotgun',
|
||||
['weapon_bullpupshotgun'] = 'bullpup shotgun',
|
||||
['weapon_stungun'] = 'tazer',
|
||||
['weapon_sniperrifle'] = 'karabin snajperski',
|
||||
['weapon_heavysniper'] = 'ciężki karabin snajperski',
|
||||
['weapon_grenadelauncher'] = 'granatnik',
|
||||
['weapon_rpg'] = 'wyrzutnia rakiet',
|
||||
['weapon_minigun'] = 'minigun',
|
||||
['weapon_grenade'] = 'granat',
|
||||
['weapon_stickybomb'] = 'ładunek przylepny',
|
||||
['weapon_smokegrenade'] = 'granat dymny',
|
||||
['weapon_bzgas'] = 'bz gas',
|
||||
['weapon_molotov'] = 'koktajl Mołotowa',
|
||||
['weapon_fireextinguisher'] = 'gaśnica',
|
||||
['weapon_petrolcan'] = 'kanister',
|
||||
['weapon_ball'] = 'piłka',
|
||||
['weapon_snspistol'] = 'sns pistolet',
|
||||
['weapon_bottle'] = 'butelka',
|
||||
['weapon_gusenberg'] = 'gusenberg sweeper',
|
||||
['weapon_specialcarbine'] = 'special carbine',
|
||||
['weapon_heavypistol'] = 'heavy pistol',
|
||||
['weapon_bullpuprifle'] = 'karabin wyborowy',
|
||||
['weapon_dagger'] = 'sztylet',
|
||||
['weapon_vintagepistol'] = 'vintage pistol',
|
||||
['weapon_firework'] = 'fajerwerki',
|
||||
['weapon_musket'] = 'muszkiet',
|
||||
['weapon_heavyshotgun'] = 'ciężki shotgun',
|
||||
['weapon_marksmanrifle'] = 'marksman rifle',
|
||||
['weapon_hominglauncher'] = 'program uruchamiający',
|
||||
['weapon_proxmine'] = 'mina zbliżeniowa',
|
||||
['weapon_snowball'] = 'śnieżka',
|
||||
['weapon_flaregun'] = 'flara',
|
||||
['weapon_combatpdw'] = 'combat pdw',
|
||||
['weapon_marksmanpistol'] = 'marksman pistol',
|
||||
['weapon_knuckle'] = 'kastety',
|
||||
['weapon_hatchet'] = 'toporek',
|
||||
['weapon_railgun'] = 'karabin',
|
||||
['weapon_machete'] = 'meczeta',
|
||||
['weapon_machinepistol'] = 'pistolet maszynowy',
|
||||
['weapon_switchblade'] = 'scyzoryk',
|
||||
['weapon_revolver'] = 'ciężki rewolwer',
|
||||
['weapon_dbshotgun'] = 'dwururka',
|
||||
['weapon_compactrifle'] = 'compact rifle',
|
||||
['weapon_autoshotgun'] = 'auto shotgun',
|
||||
['weapon_battleaxe'] = 'topór bitewny',
|
||||
['weapon_compactlauncher'] = 'compact launcher',
|
||||
['weapon_minismg'] = 'mini smg',
|
||||
['weapon_pipebomb'] = 'bomba rurowa',
|
||||
['weapon_poolcue'] = 'kij bilardowy',
|
||||
['weapon_wrench'] = 'klucz do rur',
|
||||
['weapon_flashlight'] = 'latarka',
|
||||
['gadget_parachute'] = 'spadochron',
|
||||
['weapon_flare'] = 'pistolet sygnałowy',
|
||||
['weapon_doubleaction'] = 'double-Action Revolver',
|
||||
["weapon_knife"] = "nóż",
|
||||
["weapon_nightstick"] = "pałka",
|
||||
["weapon_hammer"] = "młotek",
|
||||
["weapon_bat"] = "kij",
|
||||
["weapon_golfclub"] = "kij golfowy",
|
||||
["weapon_crowbar"] = "łom",
|
||||
["weapon_pistol"] = "pistolet",
|
||||
["weapon_combatpistol"] = "pistolet bojowy",
|
||||
["weapon_appistol"] = "ap pistol",
|
||||
["weapon_pistol50"] = "pistol .50",
|
||||
["weapon_microsmg"] = "micro smg",
|
||||
["weapon_smg"] = "smg",
|
||||
["weapon_assaultsmg"] = "assault smg",
|
||||
["weapon_assaultrifle"] = "assault rifle",
|
||||
["weapon_carbinerifle"] = "carbine rifle",
|
||||
["weapon_advancedrifle"] = "advanced rifle",
|
||||
["weapon_mg"] = "mg",
|
||||
["weapon_combatmg"] = "combat mg",
|
||||
["weapon_pumpshotgun"] = "pump shotgun",
|
||||
["weapon_sawnoffshotgun"] = "sawed off shotgun",
|
||||
["weapon_assaultshotgun"] = "assault shotgun",
|
||||
["weapon_bullpupshotgun"] = "bullpup shotgun",
|
||||
["weapon_stungun"] = "tazer",
|
||||
["weapon_sniperrifle"] = "karabin snajperski",
|
||||
["weapon_heavysniper"] = "ciężki karabin snajperski",
|
||||
["weapon_grenadelauncher"] = "granatnik",
|
||||
["weapon_rpg"] = "wyrzutnia rakiet",
|
||||
["weapon_minigun"] = "minigun",
|
||||
["weapon_grenade"] = "granat",
|
||||
["weapon_stickybomb"] = "ładunek przylepny",
|
||||
["weapon_smokegrenade"] = "granat dymny",
|
||||
["weapon_bzgas"] = "bz gas",
|
||||
["weapon_molotov"] = "koktajl Mołotowa",
|
||||
["weapon_fireextinguisher"] = "gaśnica",
|
||||
["weapon_petrolcan"] = "kanister",
|
||||
["weapon_ball"] = "piłka",
|
||||
["weapon_snspistol"] = "sns pistolet",
|
||||
["weapon_bottle"] = "butelka",
|
||||
["weapon_gusenberg"] = "gusenberg sweeper",
|
||||
["weapon_specialcarbine"] = "special carbine",
|
||||
["weapon_heavypistol"] = "heavy pistol",
|
||||
["weapon_bullpuprifle"] = "karabin wyborowy",
|
||||
["weapon_dagger"] = "sztylet",
|
||||
["weapon_vintagepistol"] = "vintage pistol",
|
||||
["weapon_firework"] = "fajerwerki",
|
||||
["weapon_musket"] = "muszkiet",
|
||||
["weapon_heavyshotgun"] = "ciężki shotgun",
|
||||
["weapon_marksmanrifle"] = "marksman rifle",
|
||||
["weapon_hominglauncher"] = "program uruchamiający",
|
||||
["weapon_proxmine"] = "mina zbliżeniowa",
|
||||
["weapon_snowball"] = "śnieżka",
|
||||
["weapon_flaregun"] = "flara",
|
||||
["weapon_combatpdw"] = "combat pdw",
|
||||
["weapon_marksmanpistol"] = "marksman pistol",
|
||||
["weapon_knuckle"] = "kastety",
|
||||
["weapon_hatchet"] = "toporek",
|
||||
["weapon_railgun"] = "karabin",
|
||||
["weapon_machete"] = "meczeta",
|
||||
["weapon_machinepistol"] = "pistolet maszynowy",
|
||||
["weapon_switchblade"] = "scyzoryk",
|
||||
["weapon_revolver"] = "ciężki rewolwer",
|
||||
["weapon_dbshotgun"] = "dwururka",
|
||||
["weapon_compactrifle"] = "compact rifle",
|
||||
["weapon_autoshotgun"] = "auto shotgun",
|
||||
["weapon_battleaxe"] = "topór bitewny",
|
||||
["weapon_compactlauncher"] = "compact launcher",
|
||||
["weapon_minismg"] = "mini smg",
|
||||
["weapon_pipebomb"] = "bomba rurowa",
|
||||
["weapon_poolcue"] = "kij bilardowy",
|
||||
["weapon_wrench"] = "klucz do rur",
|
||||
["weapon_flashlight"] = "latarka",
|
||||
["gadget_parachute"] = "spadochron",
|
||||
["weapon_flare"] = "pistolet sygnałowy",
|
||||
["weapon_doubleaction"] = "double-Action Revolver",
|
||||
|
||||
-- Weapon Components
|
||||
['component_clip_default'] = 'domyślny tłumik',
|
||||
['component_clip_extended'] = 'rozszerzony tłumik',
|
||||
['component_clip_drum'] = 'magazynek bębnowy',
|
||||
['component_clip_box'] = 'magazynek',
|
||||
['component_flashlight'] = 'latarka',
|
||||
['component_scope'] = 'luneta',
|
||||
['component_scope_advanced'] = 'zaawansowana luneta',
|
||||
['component_suppressor'] = 'tłumik',
|
||||
['component_grip'] = 'uchwyt',
|
||||
['component_luxary_finish'] = 'luksusowe wykończenie broni',
|
||||
["component_clip_default"] = "domyślny tłumik",
|
||||
["component_clip_extended"] = "rozszerzony tłumik",
|
||||
["component_clip_drum"] = "magazynek bębnowy",
|
||||
["component_clip_box"] = "magazynek",
|
||||
["component_flashlight"] = "latarka",
|
||||
["component_scope"] = "luneta",
|
||||
["component_scope_advanced"] = "zaawansowana luneta",
|
||||
["component_suppressor"] = "tłumik",
|
||||
["component_grip"] = "uchwyt",
|
||||
["component_luxary_finish"] = "luksusowe wykończenie broni",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -202,32 +202,32 @@ Locales['pl'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'nabój/oi',
|
||||
['ammo_shells'] = 'pocisk(ów)',
|
||||
['ammo_charge'] = 'naładowania',
|
||||
['ammo_petrol'] = 'galon(y) paliwa',
|
||||
['ammo_firework'] = 'fajerwerka/i',
|
||||
['ammo_rockets'] = 'rakieta/y',
|
||||
['ammo_grenadelauncher'] = 'granat(y)',
|
||||
['ammo_grenade'] = 'granat(y)',
|
||||
['ammo_stickybomb'] = 'bomba/y',
|
||||
['ammo_pipebomb'] = 'bomba/y',
|
||||
['ammo_smokebomb'] = 'bomba/y',
|
||||
['ammo_molotov'] = 'kontail(e)',
|
||||
['ammo_proxmine'] = 'mina/y',
|
||||
['ammo_bzgas'] = 'puszka/ek',
|
||||
['ammo_ball'] = 'kula/e',
|
||||
['ammo_snowball'] = 'snieżka/i',
|
||||
['ammo_flare'] = 'flara/y',
|
||||
['ammo_flaregun'] = 'flara/y',
|
||||
["ammo_rounds"] = "nabój/oi",
|
||||
["ammo_shells"] = "pocisk(ów)",
|
||||
["ammo_charge"] = "naładowania",
|
||||
["ammo_petrol"] = "galon(y) paliwa",
|
||||
["ammo_firework"] = "fajerwerka/i",
|
||||
["ammo_rockets"] = "rakieta/y",
|
||||
["ammo_grenadelauncher"] = "granat(y)",
|
||||
["ammo_grenade"] = "granat(y)",
|
||||
["ammo_stickybomb"] = "bomba/y",
|
||||
["ammo_pipebomb"] = "bomba/y",
|
||||
["ammo_smokebomb"] = "bomba/y",
|
||||
["ammo_molotov"] = "kontail(e)",
|
||||
["ammo_proxmine"] = "mina/y",
|
||||
["ammo_bzgas"] = "puszka/ek",
|
||||
["ammo_ball"] = "kula/e",
|
||||
["ammo_snowball"] = "snieżka/i",
|
||||
["ammo_flare"] = "flara/y",
|
||||
["ammo_flaregun"] = "flara/y",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'domyślny skin',
|
||||
['tint_green'] = 'zielony skin',
|
||||
['tint_gold'] = 'złoty skin',
|
||||
['tint_pink'] = 'różowy skin',
|
||||
['tint_army'] = 'wojskowy skin',
|
||||
['tint_lspd'] = 'niebieski skin',
|
||||
['tint_orange'] = 'pomarańczowy skin',
|
||||
['tint_platinum'] = 'platynowy skin',
|
||||
["tint_default"] = "domyślny skin",
|
||||
["tint_green"] = "zielony skin",
|
||||
["tint_gold"] = "złoty skin",
|
||||
["tint_pink"] = "różowy skin",
|
||||
["tint_army"] = "wojskowy skin",
|
||||
["tint_lspd"] = "niebieski skin",
|
||||
["tint_orange"] = "pomarańczowy skin",
|
||||
["tint_platinum"] = "platynowy skin",
|
||||
}
|
||||
|
||||
+316
-316
@@ -1,372 +1,372 @@
|
||||
Locales['sl'] = {
|
||||
Locales["sl"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Shramba ( Teza %s / %s )',
|
||||
['use'] = 'Uporabi',
|
||||
['give'] = 'Daj',
|
||||
['remove'] = 'Vrzi',
|
||||
['return'] = 'Povratek',
|
||||
['give_to'] = 'Daj',
|
||||
['amount'] = 'Vsota',
|
||||
['giveammo'] = 'Daj Strelivo',
|
||||
['amountammo'] = 'Količina streliva',
|
||||
['noammo'] = 'Ni dovolj!',
|
||||
['gave_item'] = 'Dal si %sx %s k %s',
|
||||
['received_item'] = 'Dobil si %sx %s od %s',
|
||||
['gave_weapon'] = 'Dajanje %s do %s',
|
||||
['gave_weapon_ammo'] = 'Dajanje ~o~%sx %s za %s do %s',
|
||||
['gave_weapon_withammo'] = 'Dajanje %s z ~o~%sx %s do %s',
|
||||
['gave_weapon_hasalready'] = '%s ze ima %s',
|
||||
['gave_weapon_noweapon'] = '%s se nima tega orozja',
|
||||
['received_weapon'] = 'Dobil si %s od %s',
|
||||
['received_weapon_ammo'] = 'Dobil ~o~%sx %s za tvoj/o %s od %s',
|
||||
['received_weapon_withammo'] = 'Dobil si %s z ~o~%sx %s od %s',
|
||||
['received_weapon_hasalready'] = '%s vam je poskušal dati %s, vendar že imate to orožje',
|
||||
['received_weapon_noweapon'] = '%s vam je poskušal dati strelivo za %s, vendar nimate tega orožja',
|
||||
['gave_account_money'] = 'Dajanje $%s (%s) do %s',
|
||||
['received_account_money'] = 'Dobil $%s (%s) od %s',
|
||||
['amount_invalid'] = 'Neveljavna količina',
|
||||
['players_nearby'] = 'V blizini ni ljudi',
|
||||
['ex_inv_lim'] = 'Dejanja ni mogoče izvesti, saj presega največjo težo %s',
|
||||
['imp_invalid_quantity'] = 'Dejanja ni mogoče izvesti, količina je neveljavna',
|
||||
['imp_invalid_amount'] = 'Dejanja ni mogoče izvesti, znesek je neveljaven',
|
||||
['threw_standard'] = 'Metanje %sx %s',
|
||||
['threw_account'] = 'Metanje $%s %s',
|
||||
['threw_weapon'] = 'Metanje %s',
|
||||
['threw_weapon_ammo'] = 'Metanje %s z ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Ti ze imas to orozje',
|
||||
['threw_cannot_pickup'] = 'Shramba je poln, nemorem pobrati!',
|
||||
['threw_pickup_prompt'] = 'Pritisni E da poberes',
|
||||
["inventory"] = "Shramba ( Teza %s / %s )",
|
||||
["use"] = "Uporabi",
|
||||
["give"] = "Daj",
|
||||
["remove"] = "Vrzi",
|
||||
["return"] = "Povratek",
|
||||
["give_to"] = "Daj",
|
||||
["amount"] = "Vsota",
|
||||
["giveammo"] = "Daj Strelivo",
|
||||
["amountammo"] = "Količina streliva",
|
||||
["noammo"] = "Ni dovolj!",
|
||||
["gave_item"] = "Dal si %sx %s k %s",
|
||||
["received_item"] = "Dobil si %sx %s od %s",
|
||||
["gave_weapon"] = "Dajanje %s do %s",
|
||||
["gave_weapon_ammo"] = "Dajanje ~o~%sx %s za %s do %s",
|
||||
["gave_weapon_withammo"] = "Dajanje %s z ~o~%sx %s do %s",
|
||||
["gave_weapon_hasalready"] = "%s ze ima %s",
|
||||
["gave_weapon_noweapon"] = "%s se nima tega orozja",
|
||||
["received_weapon"] = "Dobil si %s od %s",
|
||||
["received_weapon_ammo"] = "Dobil ~o~%sx %s za tvoj/o %s od %s",
|
||||
["received_weapon_withammo"] = "Dobil si %s z ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s vam je poskušal dati %s, vendar že imate to orožje",
|
||||
["received_weapon_noweapon"] = "%s vam je poskušal dati strelivo za %s, vendar nimate tega orožja",
|
||||
["gave_account_money"] = "Dajanje $%s (%s) do %s",
|
||||
["received_account_money"] = "Dobil $%s (%s) od %s",
|
||||
["amount_invalid"] = "Neveljavna količina",
|
||||
["players_nearby"] = "V blizini ni ljudi",
|
||||
["ex_inv_lim"] = "Dejanja ni mogoče izvesti, saj presega največjo težo %s",
|
||||
["imp_invalid_quantity"] = "Dejanja ni mogoče izvesti, količina je neveljavna",
|
||||
["imp_invalid_amount"] = "Dejanja ni mogoče izvesti, znesek je neveljaven",
|
||||
["threw_standard"] = "Metanje %sx %s",
|
||||
["threw_account"] = "Metanje $%s %s",
|
||||
["threw_weapon"] = "Metanje %s",
|
||||
["threw_weapon_ammo"] = "Metanje %s z ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Ti ze imas to orozje",
|
||||
["threw_cannot_pickup"] = "Shramba je poln, nemorem pobrati!",
|
||||
["threw_pickup_prompt"] = "Pritisni E da poberes",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Pokazi Shrambo',
|
||||
["keymap_showinventory"] = "Pokazi Shrambo",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Vi ste plačali: $%s',
|
||||
['received_help'] = 'Vi ste placali svoj CEK v vrednosti: $%s',
|
||||
['company_nomoney'] = 'podjetje, v katerem ste zaposleni, je prerevno, da bi vam izplačevalo plačo',
|
||||
['received_paycheck'] = 'Prejel si Placilo',
|
||||
['bank'] = 'NLB',
|
||||
['account_bank'] = 'Banka',
|
||||
['account_black_money'] = 'Umazan Denar',
|
||||
['account_money'] = 'Denar',
|
||||
["received_salary"] = "Vi ste plačali: $%s",
|
||||
["received_help"] = "Vi ste placali svoj CEK v vrednosti: $%s",
|
||||
["company_nomoney"] = "podjetje, v katerem ste zaposleni, je prerevno, da bi vam izplačevalo plačo",
|
||||
["received_paycheck"] = "Prejel si Placilo",
|
||||
["bank"] = "NLB",
|
||||
["account_bank"] = "Banka",
|
||||
["account_black_money"] = "Umazan Denar",
|
||||
["account_money"] = "Denar",
|
||||
|
||||
['act_imp'] = 'Dejanja ni mogoče izvesti',
|
||||
['in_vehicle'] = 'Dejanja ni mogoče izvesti, Oseba je v vozilu',
|
||||
["act_imp"] = "Dejanja ni mogoče izvesti",
|
||||
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'Teleportiraj osebo do sebe',
|
||||
['command_car'] = 'Spawnaj si vozilo',
|
||||
['command_car_car'] = 'Koda vozila',
|
||||
['command_cardel'] = 'Odstranite vozila v bližini',
|
||||
['command_cardel_radius'] = 'Odstrani vsa vozila v določenem radiju',
|
||||
['command_clear'] = 'Odstrani vsa sporocila v CHATU',
|
||||
['command_clearall'] = 'Počisti besedilo klepeta za vse igralce',
|
||||
['command_clearinventory'] = 'Vzemi vse stvari iz osebove shrambe',
|
||||
['command_clearloadout'] = 'Odstranite vse orožje iz nalaganja igralcev',
|
||||
['command_freeze'] = 'Zmrzni osebno',
|
||||
['command_unfreeze'] = 'Odmrzni osebo',
|
||||
['command_giveaccountmoney'] = 'Poslji denar na dolocen Bancni racun',
|
||||
['command_giveaccountmoney_account'] = 'Račun za dodajanje',
|
||||
['command_giveaccountmoney_amount'] = 'Znesek za dodajanje',
|
||||
['command_giveaccountmoney_invalid'] = 'Ime računa je neveljavno',
|
||||
['command_giveitem'] = 'Daj osebi neko stvar',
|
||||
['command_giveitem_item'] = 'Ime Stvari',
|
||||
['command_giveitem_count'] = 'Kolicina',
|
||||
['command_giveweapon'] = 'Daj osebi orozje',
|
||||
['command_giveweapon_weapon'] = 'Ime orozja',
|
||||
['command_giveweapon_ammo'] = 'Kolicina',
|
||||
['command_giveweapon_hasalready'] = 'Oseba ze ima to orozje!',
|
||||
['command_giveweaponcomponent'] = 'Daj komponento orožja igralcu',
|
||||
['command_giveweaponcomponent_component'] = 'Ime Komponente',
|
||||
['command_giveweaponcomponent_invalid'] = 'Neveljavna komponenta orožja',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Oseba ze ima to komponento',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Oseba nima tega orozja!',
|
||||
['command_goto'] = 'Teleportirajte se k igralcu',
|
||||
['command_kill'] = 'Ubij igralca',
|
||||
['command_save'] = 'Prisilno shrani podatke igralca!',
|
||||
['command_saveall'] = 'Prisilno shrani vse podatke igralca',
|
||||
['command_setaccountmoney'] = 'Nastavite denar znotraj dolocenega racuna',
|
||||
['command_setaccountmoney_amount'] = 'Znesek',
|
||||
['command_setcoords'] = 'Teleport na dolocene koordinate',
|
||||
['command_setcoords_x'] = 'Vrednost X',
|
||||
['command_setcoords_y'] = 'Vrednost Y',
|
||||
['command_setcoords_z'] = 'Z vrednost',
|
||||
['command_setjob'] = 'Nastavi opravilo igralca',
|
||||
['command_setjob_job'] = 'Ime',
|
||||
['command_setjob_grade'] = 'Delovna ocena',
|
||||
['command_setjob_invalid'] = 'delovno mesto, ocena ali oboje ni veljavno',
|
||||
['command_setgroup'] = 'Nastavi skupino dovoljenj igralcev',
|
||||
['command_setgroup_group'] = 'Ime skupine',
|
||||
['commanderror_argumentmismatch'] = 'Neveljavno stetje argumentov (podano %s, zeleno %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Neveljaven podatkovni tip argumenta #%s (posredovan niz, zeleno stevilo)',
|
||||
['commanderror_invaliditem'] = 'Neveljaven element',
|
||||
['commanderror_invalidweapon'] = 'Neveljavno orozje',
|
||||
['commanderror_console'] = 'Ukaza ni mogoce izvesti s konzole',
|
||||
['commanderror_invalidcommand'] = 'Neveljaven ukaz - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Naveden igralec ni na spletu',
|
||||
['commandgeneric_playerid'] = 'Id streznika igralca',
|
||||
['command_giveammo_noweapon_found'] = '%s nima tega orozja',
|
||||
['command_giveammo_weapon'] = 'Ime orozja',
|
||||
['command_giveammo_ammo'] = 'Kolicina streliva',
|
||||
['tpm_nowaypoint'] = 'Ni nastavljene poti!.',
|
||||
['tpm_success'] = 'Uspesno teleportiran',
|
||||
["command_bring"] = "Teleportiraj osebo do sebe",
|
||||
["command_car"] = "Spawnaj si vozilo",
|
||||
["command_car_car"] = "Koda vozila",
|
||||
["command_cardel"] = "Odstranite vozila v bližini",
|
||||
["command_cardel_radius"] = "Odstrani vsa vozila v določenem radiju",
|
||||
["command_clear"] = "Odstrani vsa sporocila v CHATU",
|
||||
["command_clearall"] = "Počisti besedilo klepeta za vse igralce",
|
||||
["command_clearinventory"] = "Vzemi vse stvari iz osebove shrambe",
|
||||
["command_clearloadout"] = "Odstranite vse orožje iz nalaganja igralcev",
|
||||
["command_freeze"] = "Zmrzni osebno",
|
||||
["command_unfreeze"] = "Odmrzni osebo",
|
||||
["command_giveaccountmoney"] = "Poslji denar na dolocen Bancni racun",
|
||||
["command_giveaccountmoney_account"] = "Račun za dodajanje",
|
||||
["command_giveaccountmoney_amount"] = "Znesek za dodajanje",
|
||||
["command_giveaccountmoney_invalid"] = "Ime računa je neveljavno",
|
||||
["command_giveitem"] = "Daj osebi neko stvar",
|
||||
["command_giveitem_item"] = "Ime Stvari",
|
||||
["command_giveitem_count"] = "Kolicina",
|
||||
["command_giveweapon"] = "Daj osebi orozje",
|
||||
["command_giveweapon_weapon"] = "Ime orozja",
|
||||
["command_giveweapon_ammo"] = "Kolicina",
|
||||
["command_giveweapon_hasalready"] = "Oseba ze ima to orozje!",
|
||||
["command_giveweaponcomponent"] = "Daj komponento orožja igralcu",
|
||||
["command_giveweaponcomponent_component"] = "Ime Komponente",
|
||||
["command_giveweaponcomponent_invalid"] = "Neveljavna komponenta orožja",
|
||||
["command_giveweaponcomponent_hasalready"] = "Oseba ze ima to komponento",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Oseba nima tega orozja!",
|
||||
["command_goto"] = "Teleportirajte se k igralcu",
|
||||
["command_kill"] = "Ubij igralca",
|
||||
["command_save"] = "Prisilno shrani podatke igralca!",
|
||||
["command_saveall"] = "Prisilno shrani vse podatke igralca",
|
||||
["command_setaccountmoney"] = "Nastavite denar znotraj dolocenega racuna",
|
||||
["command_setaccountmoney_amount"] = "Znesek",
|
||||
["command_setcoords"] = "Teleport na dolocene koordinate",
|
||||
["command_setcoords_x"] = "Vrednost X",
|
||||
["command_setcoords_y"] = "Vrednost Y",
|
||||
["command_setcoords_z"] = "Z vrednost",
|
||||
["command_setjob"] = "Nastavi opravilo igralca",
|
||||
["command_setjob_job"] = "Ime",
|
||||
["command_setjob_grade"] = "Delovna ocena",
|
||||
["command_setjob_invalid"] = "delovno mesto, ocena ali oboje ni veljavno",
|
||||
["command_setgroup"] = "Nastavi skupino dovoljenj igralcev",
|
||||
["command_setgroup_group"] = "Ime skupine",
|
||||
["commanderror_argumentmismatch"] = "Neveljavno stetje argumentov (podano %s, zeleno %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Neveljaven podatkovni tip argumenta #%s (posredovan niz, zeleno stevilo)",
|
||||
["commanderror_invaliditem"] = "Neveljaven element",
|
||||
["commanderror_invalidweapon"] = "Neveljavno orozje",
|
||||
["commanderror_console"] = "Ukaza ni mogoce izvesti s konzole",
|
||||
["commanderror_invalidcommand"] = "Neveljaven ukaz - /%s",
|
||||
["commanderror_invalidplayerid"] = "Naveden igralec ni na spletu",
|
||||
["commandgeneric_playerid"] = "Id streznika igralca",
|
||||
["command_giveammo_noweapon_found"] = "%s nima tega orozja",
|
||||
["command_giveammo_weapon"] = "Ime orozja",
|
||||
["command_giveammo_ammo"] = "Kolicina streliva",
|
||||
["tpm_nowaypoint"] = "Ni nastavljene poti!.",
|
||||
["tpm_success"] = "Uspesno teleportiran",
|
||||
|
||||
['noclip_message'] = 'Noclip je bil %s',
|
||||
['enabled'] = '~g~Vkljucen~s~',
|
||||
['disabled'] = '~r~Izkljucen~s~',
|
||||
["noclip_message"] = "Noclip je bil %s",
|
||||
["enabled"] = "~g~Vkljucen~s~",
|
||||
["disabled"] = "~r~Izkljucen~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '€%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "€%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dagger',
|
||||
['weapon_bat'] = 'Bat',
|
||||
['weapon_battleaxe'] = 'Battle Axe',
|
||||
['weapon_bottle'] = 'Bottle',
|
||||
['weapon_crowbar'] = 'Crowbar',
|
||||
['weapon_flashlight'] = 'Flashlight',
|
||||
['weapon_golfclub'] = 'Golf Club',
|
||||
['weapon_hammer'] = 'Hammer',
|
||||
['weapon_hatchet'] = 'Hatchet',
|
||||
['weapon_knife'] = 'Knife',
|
||||
['weapon_knuckle'] = 'Knuckledusters',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Nightstick',
|
||||
['weapon_wrench'] = 'Pipe Wrench',
|
||||
['weapon_poolcue'] = 'Pool Cue',
|
||||
['weapon_stone_hatchet'] = 'Stone Hatchet',
|
||||
['weapon_switchblade'] = 'Switchblade',
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP Pistol',
|
||||
['weapon_ceramicpistol'] = 'Ceramic Pistol',
|
||||
['weapon_combatpistol'] = 'Combat Pistol',
|
||||
['weapon_doubleaction'] = 'Double-Action Revolver',
|
||||
['weapon_navyrevolver'] = 'Navy Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadget Pistol',
|
||||
['weapon_heavypistol'] = 'Heavy Pistol',
|
||||
['weapon_revolver'] = 'Heavy Revolver',
|
||||
['weapon_revolver_mk2'] = 'Heavy Revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Marksman Pistol',
|
||||
['weapon_pistol'] = 'Pistol',
|
||||
['weapon_pistol_mk2'] = 'Pistol MK2',
|
||||
['weapon_pistol50'] = 'Pistol .50',
|
||||
['weapon_snspistol'] = 'SNS Pistol',
|
||||
['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintage Pistol',
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Assault Shotgun',
|
||||
['weapon_autoshotgun'] = 'Auto Shotgun',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Combat Shotgun',
|
||||
['weapon_dbshotgun'] = 'Double Barrel Shotgun',
|
||||
['weapon_heavyshotgun'] = 'Heavy Shotgun',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pump Shotgun',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Sawed Off Shotgun',
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Assault SMG',
|
||||
['weapon_combatmg'] = 'Combat MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Machine Pistol',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unholy Hellbringer',
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Advanced Rifle',
|
||||
['weapon_assaultrifle'] = 'Assault Rifle',
|
||||
['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Rifle',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2',
|
||||
['weapon_carbinerifle'] = 'Carbine Rifle',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2',
|
||||
['weapon_compactrifle'] = 'Compact Rifle',
|
||||
['weapon_militaryrifle'] = 'Military Rifle',
|
||||
['weapon_specialcarbine'] = 'Special Carbine',
|
||||
['weapon_specialcarbine_mk2'] = 'Special Carbine MK2',
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Heavy Sniper',
|
||||
['weapon_heavysniper_mk2'] = 'Heavy Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Marksman Rifle',
|
||||
['weapon_marksmanrifle_mk2'] = 'Marksman Rifle MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper Rifle',
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compact Launcher',
|
||||
['weapon_firework'] = 'Firework Launcher',
|
||||
['weapon_grenadelauncher'] = 'Grenade Launcher',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Rocket Launcher',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metal Detector',
|
||||
['weapon_precisionrifle'] = 'Precision Rifle',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
['weapon_acidpackage'] = 'Acid Package', -- not translated
|
||||
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Baseball',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Grenade',
|
||||
['weapon_petrolcan'] = 'Jerrycan',
|
||||
['weapon_hazardcan'] = 'Hazardous Jerrycan',
|
||||
['weapon_molotov'] = 'Molotov Cocktail',
|
||||
['weapon_proxmine'] = 'Proximity Mine',
|
||||
['weapon_pipebomb'] = 'Pipe Bomb',
|
||||
['weapon_snowball'] = 'Snowball',
|
||||
['weapon_stickybomb'] = 'Sticky Bomb',
|
||||
['weapon_smokegrenade'] = 'Tear Gas',
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Fire Extinguisher',
|
||||
['weapon_digiscanner'] = 'Digital Scanner',
|
||||
['weapon_garbagebag'] = 'Garbage Bag',
|
||||
['weapon_handcuffs'] = 'Handcuffs',
|
||||
['gadget_nightvision'] = 'Night Vision',
|
||||
['gadget_parachute'] = 'parachute',
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'base Model',
|
||||
['component_knuckle_pimp'] = 'the Pimp',
|
||||
['component_knuckle_ballas'] = 'the Ballas',
|
||||
['component_knuckle_dollar'] = 'the Hustler',
|
||||
['component_knuckle_diamond'] = 'the Rock',
|
||||
['component_knuckle_hate'] = 'the Hater',
|
||||
['component_knuckle_love'] = 'the Lover',
|
||||
['component_knuckle_player'] = 'the Player',
|
||||
['component_knuckle_king'] = 'the King',
|
||||
['component_knuckle_vagos'] = 'the Vagos',
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxary Weapon Finish',
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
['component_handle_default'] = 'default Handle',
|
||||
['component_handle_vip'] = 'vIP Handle',
|
||||
['component_handle_bodyguard'] = 'bodyguard Handle',
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
['component_vip_finish'] = 'vIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digital Camo',
|
||||
['component_camo_finish2'] = 'brushstroke Camo',
|
||||
['component_camo_finish3'] = 'woodland Camo',
|
||||
['component_camo_finish4'] = 'skull Camo',
|
||||
['component_camo_finish5'] = 'sessanta Nove Camo',
|
||||
['component_camo_finish6'] = 'perseus Camo',
|
||||
['component_camo_finish7'] = 'leopard Camo',
|
||||
['component_camo_finish8'] = 'zebra Camo',
|
||||
['component_camo_finish9'] = 'geometric Camo',
|
||||
['component_camo_finish10'] = 'boom Camo',
|
||||
['component_camo_finish11'] = 'patriotic Camo',
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
['component_camo_slide_finish'] = 'digital Slide Camo',
|
||||
['component_camo_slide_finish2'] = 'brushstroke Slide Camo',
|
||||
['component_camo_slide_finish3'] = 'woodland Slide Camo',
|
||||
['component_camo_slide_finish4'] = 'skull Slide Camo',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo',
|
||||
['component_camo_slide_finish6'] = 'perseus Slide Camo',
|
||||
['component_camo_slide_finish7'] = 'leopard Slide Camo',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide Camo',
|
||||
['component_camo_slide_finish9'] = 'geometric Slide Camo',
|
||||
['component_camo_slide_finish10'] = 'boom Slide Camo',
|
||||
['component_camo_slide_finish11'] = 'patriotic Slide Camo',
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
['component_clip_default'] = 'default Magazine',
|
||||
['component_clip_extended'] = 'extended Magazine',
|
||||
['component_clip_drum'] = 'drum Magazine',
|
||||
['component_clip_box'] = 'box Magazine',
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
['component_scope_holo'] = 'holographic Scope',
|
||||
['component_scope_small'] = 'small Scope',
|
||||
['component_scope_medium'] = 'medium Scope',
|
||||
['component_scope_large'] = 'large Scope',
|
||||
['component_scope'] = 'mounted Scope',
|
||||
['component_scope_advanced'] = 'advanced Scope',
|
||||
['component_ironsights'] = 'ironsights',
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'flat Muzzle Brake',
|
||||
['component_muzzle_tactical'] = 'tactical Muzzle Brake',
|
||||
['component_muzzle_fat'] = 'fat-End Muzzle Brake',
|
||||
['component_muzzle_precision'] = 'precision Muzzle Brake',
|
||||
['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake',
|
||||
['component_muzzle_slanted'] = 'slanted Muzzle Brake',
|
||||
['component_muzzle_split'] = 'split-End Muzzle Brake',
|
||||
['component_muzzle_squared'] = 'squared Muzzle Brake',
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
['component_flashlight'] = 'flashlight',
|
||||
['component_grip'] = 'grip',
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
['component_barrel_default'] = 'default Barrel',
|
||||
['component_barrel_heavy'] = 'heavy Barrel',
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
['component_ammo_tracer'] = 'tracer Ammo',
|
||||
['component_ammo_incendiary'] = 'incendiary Ammo',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint Ammo',
|
||||
['component_ammo_fmj'] = 'fMJ Ammo',
|
||||
['component_ammo_armor'] = 'armor Piercing Ammo',
|
||||
['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo',
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
['component_shells_default'] = 'default Shells',
|
||||
['component_shells_incendiary'] = 'dragons Breath Shells',
|
||||
['component_shells_armor'] = 'steel Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette Shells',
|
||||
['component_shells_explosive'] = 'explosive Slug Shells',
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'round(s)',
|
||||
['ammo_shells'] = 'shell(s)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'gallons of fuel',
|
||||
['ammo_firework'] = 'firework(s)',
|
||||
['ammo_rockets'] = 'rocket(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bomb(s)',
|
||||
['ammo_pipebomb'] = 'bomb(s)',
|
||||
['ammo_smokebomb'] = 'bomb(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'can(s)',
|
||||
['ammo_ball'] = 'ball(s)',
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
}
|
||||
|
||||
+312
-312
@@ -1,226 +1,226 @@
|
||||
Locales['sr'] = {
|
||||
Locales["sr"] = {
|
||||
-- Inventory
|
||||
['inventory'] = 'Inventar ( Težina %s / %s )',
|
||||
['use'] = 'Koristi',
|
||||
['give'] = 'Daj',
|
||||
['remove'] = 'Baci',
|
||||
['return'] = 'Nazad',
|
||||
['give_to'] = 'Daj',
|
||||
['amount'] = 'Količina',
|
||||
['giveammo'] = 'Daj municiju',
|
||||
['amountammo'] = 'Količina municije',
|
||||
['noammo'] = 'Nemate dovoljno!',
|
||||
['gave_item'] = 'Davanje %sx %s igraču %s',
|
||||
['received_item'] = 'Dobijeno %sx %s od %s',
|
||||
['gave_weapon'] = 'Davanje %s igraču %s',
|
||||
['gave_weapon_ammo'] = 'Davanje ~o~%sx %s za %s igraču %s',
|
||||
['gave_weapon_withammo'] = 'Davanje %s sa ~o~%sx %s igraču %s',
|
||||
['gave_weapon_hasalready'] = '%s već ima %s',
|
||||
['gave_weapon_noweapon'] = '%s nema to oružje',
|
||||
['received_weapon'] = 'Dobijeno %s od %s',
|
||||
['received_weapon_ammo'] = 'Dobijeno ~o~%sx %s za vaš %s od %s',
|
||||
['received_weapon_withammo'] = 'Dobijeno %s sa ~o~%sx %s od %s',
|
||||
['received_weapon_hasalready'] = '%s je pokušao da Vam da %s, ali vi već imate to oružje',
|
||||
['received_weapon_noweapon'] = '%s je pokušao da Vam da municiju za %s, ali vi nemate to oružje',
|
||||
['gave_account_money'] = 'Davanje $%s (%s) igraču %s',
|
||||
['received_account_money'] = 'Dobijeno $%s (%s) od %s',
|
||||
['amount_invalid'] = 'Nevažeća količina',
|
||||
['players_nearby'] = 'Nema igrača u blizini',
|
||||
['ex_inv_lim'] = 'Ne možete uraditi to, premašuje max težinu od %s',
|
||||
['imp_invalid_quantity'] = 'Nevažeća količina',
|
||||
['imp_invalid_amount'] = 'Nevažeći iznos',
|
||||
['threw_standard'] = 'Bacanje %sx %s',
|
||||
['threw_account'] = 'Bacanje $%s %s',
|
||||
['threw_weapon'] = 'Bacanje %s',
|
||||
['threw_weapon_ammo'] = 'Bacanje %s sa ~o~%sx %s',
|
||||
['threw_weapon_already'] = 'Vi već imate to oružje',
|
||||
['threw_cannot_pickup'] = 'Inventar je pun, ne možete pokupiti to!',
|
||||
['threw_pickup_prompt'] = 'Pritisni E da pokupiš',
|
||||
["inventory"] = "Inventar ( Težina %s / %s )",
|
||||
["use"] = "Koristi",
|
||||
["give"] = "Daj",
|
||||
["remove"] = "Baci",
|
||||
["return"] = "Nazad",
|
||||
["give_to"] = "Daj",
|
||||
["amount"] = "Količina",
|
||||
["giveammo"] = "Daj municiju",
|
||||
["amountammo"] = "Količina municije",
|
||||
["noammo"] = "Nemate dovoljno!",
|
||||
["gave_item"] = "Davanje %sx %s igraču %s",
|
||||
["received_item"] = "Dobijeno %sx %s od %s",
|
||||
["gave_weapon"] = "Davanje %s igraču %s",
|
||||
["gave_weapon_ammo"] = "Davanje ~o~%sx %s za %s igraču %s",
|
||||
["gave_weapon_withammo"] = "Davanje %s sa ~o~%sx %s igraču %s",
|
||||
["gave_weapon_hasalready"] = "%s već ima %s",
|
||||
["gave_weapon_noweapon"] = "%s nema to oružje",
|
||||
["received_weapon"] = "Dobijeno %s od %s",
|
||||
["received_weapon_ammo"] = "Dobijeno ~o~%sx %s za vaš %s od %s",
|
||||
["received_weapon_withammo"] = "Dobijeno %s sa ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s je pokušao da Vam da %s, ali vi već imate to oružje",
|
||||
["received_weapon_noweapon"] = "%s je pokušao da Vam da municiju za %s, ali vi nemate to oružje",
|
||||
["gave_account_money"] = "Davanje $%s (%s) igraču %s",
|
||||
["received_account_money"] = "Dobijeno $%s (%s) od %s",
|
||||
["amount_invalid"] = "Nevažeća količina",
|
||||
["players_nearby"] = "Nema igrača u blizini",
|
||||
["ex_inv_lim"] = "Ne možete uraditi to, premašuje max težinu od %s",
|
||||
["imp_invalid_quantity"] = "Nevažeća količina",
|
||||
["imp_invalid_amount"] = "Nevažeći iznos",
|
||||
["threw_standard"] = "Bacanje %sx %s",
|
||||
["threw_account"] = "Bacanje $%s %s",
|
||||
["threw_weapon"] = "Bacanje %s",
|
||||
["threw_weapon_ammo"] = "Bacanje %s sa ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Vi već imate to oružje",
|
||||
["threw_cannot_pickup"] = "Inventar je pun, ne možete pokupiti to!",
|
||||
["threw_pickup_prompt"] = "Pritisni E da pokupiš",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = 'Otvaranje inventara',
|
||||
["keymap_showinventory"] = "Otvaranje inventara",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = 'Plaćeno Vam je: $%s',
|
||||
['received_help'] = 'Isplaćen Vam je ček: $%s',
|
||||
['company_nomoney'] = 'Kompanija u kojoj ste zapošljeni nema više novca',
|
||||
['received_paycheck'] = 'primili ste platu',
|
||||
['bank'] = 'Maze Banka',
|
||||
['account_bank'] = 'Banka',
|
||||
['account_black_money'] = 'Prljav novac',
|
||||
['account_money'] = 'Novac',
|
||||
["received_salary"] = "Plaćeno Vam je: $%s",
|
||||
["received_help"] = "Isplaćen Vam je ček: $%s",
|
||||
["company_nomoney"] = "Kompanija u kojoj ste zapošljeni nema više novca",
|
||||
["received_paycheck"] = "primili ste platu",
|
||||
["bank"] = "Maze Banka",
|
||||
["account_bank"] = "Banka",
|
||||
["account_black_money"] = "Prljav novac",
|
||||
["account_money"] = "Novac",
|
||||
|
||||
['act_imp'] = 'Ne možete izvršiti radnju',
|
||||
['in_vehicle'] = 'Ne možete uraditi to dok je igrač u vozilu',
|
||||
["act_imp"] = "Ne možete izvršiti radnju",
|
||||
["in_vehicle"] = "Ne možete uraditi to dok je igrač u vozilu",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = 'TP-ajte igrača do Vas',
|
||||
['command_car'] = 'Stvorite vozilo',
|
||||
['command_car_car'] = 'Model ili hash vozila',
|
||||
['command_cardel'] = 'Obrišite vozilo u blizini',
|
||||
['command_cardel_radius'] = 'Obrišite sva vozila unutar navedenog radiusa',
|
||||
['command_clear'] = 'Obrišite chat',
|
||||
['command_clearall'] = 'Obrišite chat za sve igrače',
|
||||
['command_clearinventory'] = 'Obrišite sve stvari iz inventara igrača',
|
||||
['command_clearloadout'] = 'Obrišite sva oružja iz inventara igrača',
|
||||
['command_freeze'] = 'Zaledite igrača',
|
||||
['command_unfreeze'] = 'Odledite igrača',
|
||||
['command_giveaccountmoney'] = 'Dajte novac na odredjeni nalog',
|
||||
['command_giveaccountmoney_account'] = 'Nalog za slanje',
|
||||
['command_giveaccountmoney_amount'] = 'Količina',
|
||||
['command_giveaccountmoney_invalid'] = 'Nalog nepostojeći',
|
||||
['command_giveitem'] = 'Dajte item igraču',
|
||||
['command_giveitem_item'] = 'Ime item-a',
|
||||
['command_giveitem_count'] = 'Količina',
|
||||
['command_giveweapon'] = 'Dajte oružje igraču',
|
||||
['command_giveweapon_weapon'] = 'Ime oružja',
|
||||
['command_giveweapon_ammo'] = 'Količina municije',
|
||||
['command_giveweapon_hasalready'] = 'Igrač već ima to oružje',
|
||||
['command_giveweaponcomponent'] = 'Dajte dodatak za oružje igraču',
|
||||
['command_giveweaponcomponent_component'] = 'Ime dodatka',
|
||||
['command_giveweaponcomponent_invalid'] = 'Nevažeći dodatak',
|
||||
['command_giveweaponcomponent_hasalready'] = 'Igrač već ima taj dodatak',
|
||||
['command_giveweaponcomponent_missingweapon'] = 'Igrač nema oružje',
|
||||
['command_goto'] = 'Idite do igrača',
|
||||
['command_kill'] = 'Ubijte igrača',
|
||||
['command_save'] = 'Forsirajte čuvanje date igrača',
|
||||
['command_saveall'] = 'Forsirajte čuvanje date svih igrača',
|
||||
['command_setaccountmoney'] = 'Postavite novac na određeni račun',
|
||||
['command_setaccountmoney_amount'] = 'Količina',
|
||||
['command_setcoords'] = 'Teleportujte se na koordinate',
|
||||
['command_setcoords_x'] = 'X',
|
||||
['command_setcoords_y'] = 'Y',
|
||||
['command_setcoords_z'] = 'Z',
|
||||
['command_setjob'] = 'Postavite posao igraču',
|
||||
['command_setjob_job'] = 'Ime',
|
||||
['command_setjob_grade'] = 'Stepen posla',
|
||||
['command_setjob_invalid'] = 'posao, stepen ili oba nisu validna',
|
||||
['command_setgroup'] = 'Postavite permisiju',
|
||||
['command_setgroup_group'] = 'Ime grupe',
|
||||
['commanderror_argumentmismatch'] = 'Nevazeci broj argumenata (položio %s, željeno %s)',
|
||||
['commanderror_argumentmismatch_number'] = 'Nevažeći argument #%s tip podataka (položeno, željeno)',
|
||||
['commanderror_invaliditem'] = 'Nevažeći item',
|
||||
['commanderror_invalidweapon'] = 'Nevažeće oružje',
|
||||
['commanderror_console'] = 'Komanda se ne može izvršiti iz konzole',
|
||||
['commanderror_invalidcommand'] = 'Nevažeća komanda - /%s',
|
||||
['commanderror_invalidplayerid'] = 'Igrač nije online',
|
||||
['commandgeneric_playerid'] = 'Igračev server ID',
|
||||
['command_giveammo_noweapon_found'] = '%s nema to oružje',
|
||||
['command_giveammo_weapon'] = 'Ime oružja',
|
||||
['command_giveammo_ammo'] = 'Količina municije',
|
||||
['tpm_nowaypoint'] = 'Morate označiti lokaciju.',
|
||||
['tpm_success'] = 'Teleportovani ste na lokaciju',
|
||||
["command_bring"] = "TP-ajte igrača do Vas",
|
||||
["command_car"] = "Stvorite vozilo",
|
||||
["command_car_car"] = "Model ili hash vozila",
|
||||
["command_cardel"] = "Obrišite vozilo u blizini",
|
||||
["command_cardel_radius"] = "Obrišite sva vozila unutar navedenog radiusa",
|
||||
["command_clear"] = "Obrišite chat",
|
||||
["command_clearall"] = "Obrišite chat za sve igrače",
|
||||
["command_clearinventory"] = "Obrišite sve stvari iz inventara igrača",
|
||||
["command_clearloadout"] = "Obrišite sva oružja iz inventara igrača",
|
||||
["command_freeze"] = "Zaledite igrača",
|
||||
["command_unfreeze"] = "Odledite igrača",
|
||||
["command_giveaccountmoney"] = "Dajte novac na odredjeni nalog",
|
||||
["command_giveaccountmoney_account"] = "Nalog za slanje",
|
||||
["command_giveaccountmoney_amount"] = "Količina",
|
||||
["command_giveaccountmoney_invalid"] = "Nalog nepostojeći",
|
||||
["command_giveitem"] = "Dajte item igraču",
|
||||
["command_giveitem_item"] = "Ime item-a",
|
||||
["command_giveitem_count"] = "Količina",
|
||||
["command_giveweapon"] = "Dajte oružje igraču",
|
||||
["command_giveweapon_weapon"] = "Ime oružja",
|
||||
["command_giveweapon_ammo"] = "Količina municije",
|
||||
["command_giveweapon_hasalready"] = "Igrač već ima to oružje",
|
||||
["command_giveweaponcomponent"] = "Dajte dodatak za oružje igraču",
|
||||
["command_giveweaponcomponent_component"] = "Ime dodatka",
|
||||
["command_giveweaponcomponent_invalid"] = "Nevažeći dodatak",
|
||||
["command_giveweaponcomponent_hasalready"] = "Igrač već ima taj dodatak",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Igrač nema oružje",
|
||||
["command_goto"] = "Idite do igrača",
|
||||
["command_kill"] = "Ubijte igrača",
|
||||
["command_save"] = "Forsirajte čuvanje date igrača",
|
||||
["command_saveall"] = "Forsirajte čuvanje date svih igrača",
|
||||
["command_setaccountmoney"] = "Postavite novac na određeni račun",
|
||||
["command_setaccountmoney_amount"] = "Količina",
|
||||
["command_setcoords"] = "Teleportujte se na koordinate",
|
||||
["command_setcoords_x"] = "X",
|
||||
["command_setcoords_y"] = "Y",
|
||||
["command_setcoords_z"] = "Z",
|
||||
["command_setjob"] = "Postavite posao igraču",
|
||||
["command_setjob_job"] = "Ime",
|
||||
["command_setjob_grade"] = "Stepen posla",
|
||||
["command_setjob_invalid"] = "posao, stepen ili oba nisu validna",
|
||||
["command_setgroup"] = "Postavite permisiju",
|
||||
["command_setgroup_group"] = "Ime grupe",
|
||||
["commanderror_argumentmismatch"] = "Nevazeci broj argumenata (položio %s, željeno %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Nevažeći argument #%s tip podataka (položeno, željeno)",
|
||||
["commanderror_invaliditem"] = "Nevažeći item",
|
||||
["commanderror_invalidweapon"] = "Nevažeće oružje",
|
||||
["commanderror_console"] = "Komanda se ne može izvršiti iz konzole",
|
||||
["commanderror_invalidcommand"] = "Nevažeća komanda - /%s",
|
||||
["commanderror_invalidplayerid"] = "Igrač nije online",
|
||||
["commandgeneric_playerid"] = "Igračev server ID",
|
||||
["command_giveammo_noweapon_found"] = "%s nema to oružje",
|
||||
["command_giveammo_weapon"] = "Ime oružja",
|
||||
["command_giveammo_ammo"] = "Količina municije",
|
||||
["tpm_nowaypoint"] = "Morate označiti lokaciju.",
|
||||
["tpm_success"] = "Teleportovani ste na lokaciju",
|
||||
|
||||
['noclip_message'] = 'Noclip %s',
|
||||
['enabled'] = '~g~upaljen~s~',
|
||||
['disabled'] = '~r~ugašen~s~',
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~upaljen~s~",
|
||||
["disabled"] = "~r~ugašen~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '£%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = 'Dagger',
|
||||
['weapon_bat'] = 'Bat',
|
||||
['weapon_battleaxe'] = 'Battle Axe',
|
||||
['weapon_bottle'] = 'Bottle',
|
||||
['weapon_crowbar'] = 'Crowbar',
|
||||
['weapon_flashlight'] = 'Flashlight',
|
||||
['weapon_golfclub'] = 'Golf Club',
|
||||
['weapon_hammer'] = 'Hammer',
|
||||
['weapon_hatchet'] = 'Hatchet',
|
||||
['weapon_knife'] = 'Knife',
|
||||
['weapon_knuckle'] = 'Knuckledusters',
|
||||
['weapon_machete'] = 'Machete',
|
||||
['weapon_nightstick'] = 'Nightstick',
|
||||
['weapon_wrench'] = 'Pipe Wrench',
|
||||
['weapon_poolcue'] = 'Pool Cue',
|
||||
['weapon_stone_hatchet'] = 'Stone Hatchet',
|
||||
['weapon_switchblade'] = 'Switchblade',
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = 'AP Pistol',
|
||||
['weapon_ceramicpistol'] = 'Ceramic Pistol',
|
||||
['weapon_combatpistol'] = 'Combat Pistol',
|
||||
['weapon_doubleaction'] = 'Double-Action Revolver',
|
||||
['weapon_navyrevolver'] = 'Navy Revolver',
|
||||
['weapon_flaregun'] = 'Flaregun',
|
||||
['weapon_gadgetpistol'] = 'Gadget Pistol',
|
||||
['weapon_heavypistol'] = 'Heavy Pistol',
|
||||
['weapon_revolver'] = 'Heavy Revolver',
|
||||
['weapon_revolver_mk2'] = 'Heavy Revolver MK2',
|
||||
['weapon_marksmanpistol'] = 'Marksman Pistol',
|
||||
['weapon_pistol'] = 'Pistol',
|
||||
['weapon_pistol_mk2'] = 'Pistol MK2',
|
||||
['weapon_pistol50'] = 'Pistol .50',
|
||||
['weapon_snspistol'] = 'SNS Pistol',
|
||||
['weapon_snspistol_mk2'] = 'SNS Pistol MK2',
|
||||
['weapon_stungun'] = 'Taser',
|
||||
['weapon_raypistol'] = 'Up-N-Atomizer',
|
||||
['weapon_vintagepistol'] = 'Vintage Pistol',
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = 'Assault Shotgun',
|
||||
['weapon_autoshotgun'] = 'Auto Shotgun',
|
||||
['weapon_bullpupshotgun'] = 'Bullpup Shotgun',
|
||||
['weapon_combatshotgun'] = 'Combat Shotgun',
|
||||
['weapon_dbshotgun'] = 'Double Barrel Shotgun',
|
||||
['weapon_heavyshotgun'] = 'Heavy Shotgun',
|
||||
['weapon_musket'] = 'Musket',
|
||||
['weapon_pumpshotgun'] = 'Pump Shotgun',
|
||||
['weapon_pumpshotgun_mk2'] = 'Pump Shotgun MK2',
|
||||
['weapon_sawnoffshotgun'] = 'Sawed Off Shotgun',
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = 'Assault SMG',
|
||||
['weapon_combatmg'] = 'Combat MG',
|
||||
['weapon_combatmg_mk2'] = 'Combat MG MK2',
|
||||
['weapon_combatpdw'] = 'Combat PDW',
|
||||
['weapon_gusenberg'] = 'Gusenberg Sweeper',
|
||||
['weapon_machinepistol'] = 'Machine Pistol',
|
||||
['weapon_mg'] = 'MG',
|
||||
['weapon_microsmg'] = 'Micro SMG',
|
||||
['weapon_minismg'] = 'Mini SMG',
|
||||
['weapon_smg'] = 'SMG',
|
||||
['weapon_smg_mk2'] = 'SMG MK2',
|
||||
['weapon_raycarbine'] = 'Unholy Hellbringer',
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = 'Advanced Rifle',
|
||||
['weapon_assaultrifle'] = 'Assault Rifle',
|
||||
['weapon_assaultrifle_mk2'] = 'Assault Rifle MK2',
|
||||
['weapon_bullpuprifle'] = 'Bullpup Rifle',
|
||||
['weapon_bullpuprifle_mk2'] = 'Bullpup Rifle MK2',
|
||||
['weapon_carbinerifle'] = 'Carbine Rifle',
|
||||
['weapon_carbinerifle_mk2'] = 'Carbine Rifle MK2',
|
||||
['weapon_compactrifle'] = 'Compact Rifle',
|
||||
['weapon_militaryrifle'] = 'Military Rifle',
|
||||
['weapon_specialcarbine'] = 'Special Carbine',
|
||||
['weapon_specialcarbine_mk2'] = 'Special Carbine MK2',
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = 'Heavy Sniper',
|
||||
['weapon_heavysniper_mk2'] = 'Heavy Sniper MK2',
|
||||
['weapon_marksmanrifle'] = 'Marksman Rifle',
|
||||
['weapon_marksmanrifle_mk2'] = 'Marksman Rifle MK2',
|
||||
['weapon_sniperrifle'] = 'Sniper Rifle',
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = 'Compact Launcher',
|
||||
['weapon_firework'] = 'Firework Launcher',
|
||||
['weapon_grenadelauncher'] = 'Grenade Launcher',
|
||||
['weapon_hominglauncher'] = 'Homing Launcher',
|
||||
['weapon_minigun'] = 'Minigun',
|
||||
['weapon_railgun'] = 'Railgun',
|
||||
['weapon_rpg'] = 'Rocket Launcher',
|
||||
['weapon_rayminigun'] = 'Widowmaker',
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = 'Metal Detector',
|
||||
['weapon_precisionrifle'] = 'Precision Rifle',
|
||||
['weapon_tactilerifle'] = 'Service Carbine',
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -229,143 +229,143 @@ Locales['sr'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = 'Baseball',
|
||||
['weapon_bzgas'] = 'BZ Gas',
|
||||
['weapon_flare'] = 'Flare',
|
||||
['weapon_grenade'] = 'Grenade',
|
||||
['weapon_petrolcan'] = 'Jerrycan',
|
||||
['weapon_hazardcan'] = 'Hazardous Jerrycan',
|
||||
['weapon_molotov'] = 'Molotov Cocktail',
|
||||
['weapon_proxmine'] = 'Proximity Mine',
|
||||
['weapon_pipebomb'] = 'Pipe Bomb',
|
||||
['weapon_snowball'] = 'Snowball',
|
||||
['weapon_stickybomb'] = 'Sticky Bomb',
|
||||
['weapon_smokegrenade'] = 'Tear Gas',
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = 'Fire Extinguisher',
|
||||
['weapon_digiscanner'] = 'Digital Scanner',
|
||||
['weapon_garbagebag'] = 'Garbage Bag',
|
||||
['weapon_handcuffs'] = 'Handcuffs',
|
||||
['gadget_nightvision'] = 'Night Vision',
|
||||
['gadget_parachute'] = 'parachute',
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = 'base Model',
|
||||
['component_knuckle_pimp'] = 'the Pimp',
|
||||
['component_knuckle_ballas'] = 'the Ballas',
|
||||
['component_knuckle_dollar'] = 'the Hustler',
|
||||
['component_knuckle_diamond'] = 'the Rock',
|
||||
['component_knuckle_hate'] = 'the Hater',
|
||||
['component_knuckle_love'] = 'the Lover',
|
||||
['component_knuckle_player'] = 'the Player',
|
||||
['component_knuckle_king'] = 'the King',
|
||||
['component_knuckle_vagos'] = 'the Vagos',
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
['component_luxary_finish'] = 'luxary Weapon Finish',
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
['component_handle_default'] = 'default Handle',
|
||||
['component_handle_vip'] = 'vIP Handle',
|
||||
['component_handle_bodyguard'] = 'bodyguard Handle',
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
['component_vip_finish'] = 'vIP Finish',
|
||||
['component_bodyguard_finish'] = 'bodyguard Finish',
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
['component_camo_finish'] = 'digital Camo',
|
||||
['component_camo_finish2'] = 'brushstroke Camo',
|
||||
['component_camo_finish3'] = 'woodland Camo',
|
||||
['component_camo_finish4'] = 'skull Camo',
|
||||
['component_camo_finish5'] = 'sessanta Nove Camo',
|
||||
['component_camo_finish6'] = 'perseus Camo',
|
||||
['component_camo_finish7'] = 'leopard Camo',
|
||||
['component_camo_finish8'] = 'zebra Camo',
|
||||
['component_camo_finish9'] = 'geometric Camo',
|
||||
['component_camo_finish10'] = 'boom Camo',
|
||||
['component_camo_finish11'] = 'patriotic Camo',
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
['component_camo_slide_finish'] = 'digital Slide Camo',
|
||||
['component_camo_slide_finish2'] = 'brushstroke Slide Camo',
|
||||
['component_camo_slide_finish3'] = 'woodland Slide Camo',
|
||||
['component_camo_slide_finish4'] = 'skull Slide Camo',
|
||||
['component_camo_slide_finish5'] = 'sessanta Nove Slide Camo',
|
||||
['component_camo_slide_finish6'] = 'perseus Slide Camo',
|
||||
['component_camo_slide_finish7'] = 'leopard Slide Camo',
|
||||
['component_camo_slide_finish8'] = 'zebra Slide Camo',
|
||||
['component_camo_slide_finish9'] = 'geometric Slide Camo',
|
||||
['component_camo_slide_finish10'] = 'boom Slide Camo',
|
||||
['component_camo_slide_finish11'] = 'patriotic Slide Camo',
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
['component_clip_default'] = 'default Magazine',
|
||||
['component_clip_extended'] = 'extended Magazine',
|
||||
['component_clip_drum'] = 'drum Magazine',
|
||||
['component_clip_box'] = 'box Magazine',
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
['component_scope_holo'] = 'holographic Scope',
|
||||
['component_scope_small'] = 'small Scope',
|
||||
['component_scope_medium'] = 'medium Scope',
|
||||
['component_scope_large'] = 'large Scope',
|
||||
['component_scope'] = 'mounted Scope',
|
||||
['component_scope_advanced'] = 'advanced Scope',
|
||||
['component_ironsights'] = 'ironsights',
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
['component_suppressor'] = 'suppressor',
|
||||
['component_compensator'] = 'compensator',
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
['component_muzzle_flat'] = 'flat Muzzle Brake',
|
||||
['component_muzzle_tactical'] = 'tactical Muzzle Brake',
|
||||
['component_muzzle_fat'] = 'fat-End Muzzle Brake',
|
||||
['component_muzzle_precision'] = 'precision Muzzle Brake',
|
||||
['component_muzzle_heavy'] = 'heavy Duty Muzzle Brake',
|
||||
['component_muzzle_slanted'] = 'slanted Muzzle Brake',
|
||||
['component_muzzle_split'] = 'split-End Muzzle Brake',
|
||||
['component_muzzle_squared'] = 'squared Muzzle Brake',
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
['component_flashlight'] = 'flashlight',
|
||||
['component_grip'] = 'grip',
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
['component_barrel_default'] = 'default Barrel',
|
||||
['component_barrel_heavy'] = 'heavy Barrel',
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
['component_ammo_tracer'] = 'tracer Ammo',
|
||||
['component_ammo_incendiary'] = 'incendiary Ammo',
|
||||
['component_ammo_hollowpoint'] = 'hollowpoint Ammo',
|
||||
['component_ammo_fmj'] = 'fMJ Ammo',
|
||||
['component_ammo_armor'] = 'armor Piercing Ammo',
|
||||
['component_ammo_explosive'] = 'armor Piercing Incendiary Ammo',
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
['component_shells_default'] = 'default Shells',
|
||||
['component_shells_incendiary'] = 'dragons Breath Shells',
|
||||
['component_shells_armor'] = 'steel Buckshot Shells',
|
||||
['component_shells_hollowpoint'] = 'flechette Shells',
|
||||
['component_shells_explosive'] = 'explosive Slug Shells',
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = 'round(s)',
|
||||
['ammo_shells'] = 'shell(s)',
|
||||
['ammo_charge'] = 'charge',
|
||||
['ammo_petrol'] = 'gallons of fuel',
|
||||
['ammo_firework'] = 'firework(s)',
|
||||
['ammo_rockets'] = 'rocket(s)',
|
||||
['ammo_grenadelauncher'] = 'grenade(s)',
|
||||
['ammo_grenade'] = 'grenade(s)',
|
||||
['ammo_stickybomb'] = 'bomb(s)',
|
||||
['ammo_pipebomb'] = 'bomb(s)',
|
||||
['ammo_smokebomb'] = 'bomb(s)',
|
||||
['ammo_molotov'] = 'cocktail(s)',
|
||||
['ammo_proxmine'] = 'mine(s)',
|
||||
['ammo_bzgas'] = 'can(s)',
|
||||
['ammo_ball'] = 'ball(s)',
|
||||
['ammo_snowball'] = 'snowball(s)',
|
||||
['ammo_flare'] = 'flare(s)',
|
||||
['ammo_flaregun'] = 'flare(s)',
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = 'default skin',
|
||||
['tint_green'] = 'green skin',
|
||||
['tint_gold'] = 'gold skin',
|
||||
['tint_pink'] = 'pink skin',
|
||||
['tint_army'] = 'army skin',
|
||||
['tint_lspd'] = 'blue skin',
|
||||
['tint_orange'] = 'orange skin',
|
||||
['tint_platinum'] = 'platinum skin',
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
}
|
||||
|
||||
@@ -1,226 +1,226 @@
|
||||
Locales['zh-cn'] = {
|
||||
Locales["zh-cn"] = {
|
||||
-- Inventory
|
||||
['inventory'] = '背包 %s / %s',
|
||||
['use'] = '使用',
|
||||
['give'] = '给予',
|
||||
['remove'] = '赠送',
|
||||
['return'] = '返回',
|
||||
['give_to'] = '赠给',
|
||||
['amount'] = '数量',
|
||||
['giveammo'] = '赠送弹药',
|
||||
['amountammo'] = '弹药量',
|
||||
['noammo'] = '您没有足够的弹药!',
|
||||
['gave_item'] = '您将 %sx %s 赠送给 %s',
|
||||
['received_item'] = '您收到 %sx %s, 来自于 %s 的赠送',
|
||||
['gave_weapon'] = '您把 %s 赠送给 %s',
|
||||
['gave_weapon_ammo'] = '您把 ~o~%sx %s %s 赠送给 %s',
|
||||
['gave_weapon_withammo'] = '您把 %s 和 ~o~%sx %s 赠送给 %s',
|
||||
['gave_weapon_hasalready'] = '%s 已持有 %s',
|
||||
['gave_weapon_noweapon'] = '%s 暂无该类型武器',
|
||||
['received_weapon'] = '您收到了 %s, 来自于 %s 的赠送',
|
||||
['received_weapon_ammo'] = '您收到了 ~o~%sx %s (%s),来自于%s的赠送',
|
||||
['received_weapon_withammo'] = '您收到了 %s 和~o~%sx %s,来自于%s的赠送',
|
||||
['received_weapon_hasalready'] = '%s 试图给您 %s,但您已持有',
|
||||
['received_weapon_noweapon'] = '%s 试图给您 %s 发子弹,但是您沒有该类型武器',
|
||||
['gave_account_money'] = '您将 $%s (%s) 赠送给 %s',
|
||||
['received_account_money'] = '您收到了 $%s (%s) 来自 %s 的赠送',
|
||||
['amount_invalid'] = '无效数量',
|
||||
['players_nearby'] = '附近没有玩家',
|
||||
['ex_inv_lim'] = '操作失败, 超过 %s 背包物品的上限',
|
||||
['imp_invalid_quantity'] = '操作失败,无效数量输入',
|
||||
['imp_invalid_amount'] = '操作失败,无效金额输入',
|
||||
['threw_standard'] = '您丢弃了 %sx %s',
|
||||
['threw_account'] = '您丢弃了 $%s %s',
|
||||
['threw_weapon'] = '您丢弃了 %s',
|
||||
['threw_weapon_ammo'] = '您丢弃了 %s 和 ~o~%sx %s',
|
||||
['threw_weapon_already'] = '您已持有相同武器!',
|
||||
['threw_cannot_pickup'] = '背包容量已满, 无法持有更多该物品!',
|
||||
['threw_pickup_prompt'] = '键下 [E] 捡起',
|
||||
["inventory"] = "背包 %s / %s",
|
||||
["use"] = "使用",
|
||||
["give"] = "给予",
|
||||
["remove"] = "赠送",
|
||||
["return"] = "返回",
|
||||
["give_to"] = "赠给",
|
||||
["amount"] = "数量",
|
||||
["giveammo"] = "赠送弹药",
|
||||
["amountammo"] = "弹药量",
|
||||
["noammo"] = "您没有足够的弹药!",
|
||||
["gave_item"] = "您将 %sx %s 赠送给 %s",
|
||||
["received_item"] = "您收到 %sx %s, 来自于 %s 的赠送",
|
||||
["gave_weapon"] = "您把 %s 赠送给 %s",
|
||||
["gave_weapon_ammo"] = "您把 ~o~%sx %s %s 赠送给 %s",
|
||||
["gave_weapon_withammo"] = "您把 %s 和 ~o~%sx %s 赠送给 %s",
|
||||
["gave_weapon_hasalready"] = "%s 已持有 %s",
|
||||
["gave_weapon_noweapon"] = "%s 暂无该类型武器",
|
||||
["received_weapon"] = "您收到了 %s, 来自于 %s 的赠送",
|
||||
["received_weapon_ammo"] = "您收到了 ~o~%sx %s (%s),来自于%s的赠送",
|
||||
["received_weapon_withammo"] = "您收到了 %s 和~o~%sx %s,来自于%s的赠送",
|
||||
["received_weapon_hasalready"] = "%s 试图给您 %s,但您已持有",
|
||||
["received_weapon_noweapon"] = "%s 试图给您 %s 发子弹,但是您沒有该类型武器",
|
||||
["gave_account_money"] = "您将 $%s (%s) 赠送给 %s",
|
||||
["received_account_money"] = "您收到了 $%s (%s) 来自 %s 的赠送",
|
||||
["amount_invalid"] = "无效数量",
|
||||
["players_nearby"] = "附近没有玩家",
|
||||
["ex_inv_lim"] = "操作失败, 超过 %s 背包物品的上限",
|
||||
["imp_invalid_quantity"] = "操作失败,无效数量输入",
|
||||
["imp_invalid_amount"] = "操作失败,无效金额输入",
|
||||
["threw_standard"] = "您丢弃了 %sx %s",
|
||||
["threw_account"] = "您丢弃了 $%s %s",
|
||||
["threw_weapon"] = "您丢弃了 %s",
|
||||
["threw_weapon_ammo"] = "您丢弃了 %s 和 ~o~%sx %s",
|
||||
["threw_weapon_already"] = "您已持有相同武器!",
|
||||
["threw_cannot_pickup"] = "背包容量已满, 无法持有更多该物品!",
|
||||
["threw_pickup_prompt"] = "键下 [E] 捡起",
|
||||
|
||||
-- Key mapping
|
||||
['keymap_showinventory'] = '显示背包',
|
||||
["keymap_showinventory"] = "显示背包",
|
||||
|
||||
-- Salary related
|
||||
['received_salary'] = '您收到了您的工资: $%s',
|
||||
['received_help'] = '您领取到了您的无业性低保: $%s',
|
||||
['company_nomoney'] = '您受雇的公司太穷了,无法清算您的工资.',
|
||||
['received_paycheck'] = '收到转账',
|
||||
['bank'] = '花园银行',
|
||||
['account_bank'] = '银行',
|
||||
['account_black_money'] = '赃款',
|
||||
['account_money'] = '现金',
|
||||
["received_salary"] = "您收到了您的工资: $%s",
|
||||
["received_help"] = "您领取到了您的无业性低保: $%s",
|
||||
["company_nomoney"] = "您受雇的公司太穷了,无法清算您的工资.",
|
||||
["received_paycheck"] = "收到转账",
|
||||
["bank"] = "花园银行",
|
||||
["account_bank"] = "银行",
|
||||
["account_black_money"] = "赃款",
|
||||
["account_money"] = "现金",
|
||||
|
||||
['act_imp'] = '操作失败',
|
||||
['in_vehicle'] = '请离开当前载具',
|
||||
["act_imp"] = "操作失败",
|
||||
["in_vehicle"] = "请离开当前载具",
|
||||
|
||||
-- Commands
|
||||
['command_bring'] = '传送玩家到您身边',
|
||||
['command_car'] = '生成载具',
|
||||
['command_car_car'] = '生成载具的模型名称或哈希值',
|
||||
['command_cardel'] = '删除附近载具',
|
||||
['command_cardel_radius'] = '可选,删除指定半径内的所有载具',
|
||||
['command_clear'] = '清除聊天记录',
|
||||
['command_clearall'] = '清除所有玩家的聊天记录',
|
||||
['command_clearinventory'] = '清除玩家库存',
|
||||
['command_clearloadout'] = '清除玩家武器栏',
|
||||
['command_freeze'] = '冻结玩家',
|
||||
['command_unfreeze'] = '解冻玩家',
|
||||
['command_giveaccountmoney'] = '给予任意账户资金',
|
||||
['command_giveaccountmoney_account'] = '有效的帐户类型',
|
||||
['command_giveaccountmoney_amount'] = '添加的金额数量',
|
||||
['command_giveaccountmoney_invalid'] = '无效的帐户类型',
|
||||
['command_giveitem'] = '给予玩家一件物品',
|
||||
['command_giveitem_item'] = '物品代码',
|
||||
['command_giveitem_count'] = '物品数目',
|
||||
['command_giveweapon'] = '给予玩家一把武器',
|
||||
['command_giveweapon_weapon'] = '武器代码',
|
||||
['command_giveweapon_ammo'] = '弹药数目',
|
||||
['command_giveweapon_hasalready'] = '该玩家已拥有该武器',
|
||||
['command_giveweaponcomponent'] = '给予武器改装件',
|
||||
['command_giveweaponcomponent_component'] = '改装件代码',
|
||||
['command_giveweaponcomponent_invalid'] = '无效的武器改装件',
|
||||
['command_giveweaponcomponent_hasalready'] = '玩家已拥有该武器改装件',
|
||||
['command_giveweaponcomponent_missingweapon'] = '该玩家暂无该类型改装件的武器',
|
||||
['command_goto'] = '传送至一名玩家身旁',
|
||||
['command_kill'] = '击杀一名玩家',
|
||||
['command_save'] = '保存玩家数据至数据库',
|
||||
['command_saveall'] = '保存所有玩家数据至数据库',
|
||||
['command_setaccountmoney'] = '设置玩家帐户内资金',
|
||||
['command_setaccountmoney_amount'] = '账户资金金额',
|
||||
['command_setcoords'] = '传送至XYZ坐标',
|
||||
['command_setcoords_x'] = 'X 轴',
|
||||
['command_setcoords_y'] = 'Y 轴',
|
||||
['command_setcoords_z'] = 'Z 轴',
|
||||
['command_setjob'] = '配置该玩家职业',
|
||||
['command_setjob_job'] = '职业代码',
|
||||
['command_setjob_grade'] = '职业等级',
|
||||
['command_setjob_invalid'] = '职业代码、等级或输入数据无效!',
|
||||
['command_setgroup'] = '设置玩家用户组',
|
||||
['command_setgroup_group'] = '用户组代码',
|
||||
['commanderror_argumentmismatch'] = '参数计数不匹配 (该类型为 %s, 需要传输 %s)',
|
||||
['commanderror_argumentmismatch_number'] = '参数 #%s 类型不匹配 (该类型为字符串,需要传递数字类型)',
|
||||
['commanderror_invaliditem'] = '无效的物品代码',
|
||||
['commanderror_invalidweapon'] = '无效的武器代码',
|
||||
['commanderror_console'] = '控制台无法执行此命令!',
|
||||
['commanderror_invalidcommand'] = '/%s 不是有效的命令!',
|
||||
['commanderror_invalidplayerid'] = '无效的玩家服务器ID',
|
||||
['commandgeneric_playerid'] = '玩家服务器ID',
|
||||
['command_giveammo_noweapon_found'] = '%s 为无效的武器代码!',
|
||||
['command_giveammo_weapon'] = '武器代码',
|
||||
['command_giveammo_ammo'] = '弹药数量',
|
||||
['tpm_nowaypoint'] = '尚未配置导航点!',
|
||||
['tpm_success'] = '已传送至该导航点',
|
||||
["command_bring"] = "传送玩家到您身边",
|
||||
["command_car"] = "生成载具",
|
||||
["command_car_car"] = "生成载具的模型名称或哈希值",
|
||||
["command_cardel"] = "删除附近载具",
|
||||
["command_cardel_radius"] = "可选,删除指定半径内的所有载具",
|
||||
["command_clear"] = "清除聊天记录",
|
||||
["command_clearall"] = "清除所有玩家的聊天记录",
|
||||
["command_clearinventory"] = "清除玩家库存",
|
||||
["command_clearloadout"] = "清除玩家武器栏",
|
||||
["command_freeze"] = "冻结玩家",
|
||||
["command_unfreeze"] = "解冻玩家",
|
||||
["command_giveaccountmoney"] = "给予任意账户资金",
|
||||
["command_giveaccountmoney_account"] = "有效的帐户类型",
|
||||
["command_giveaccountmoney_amount"] = "添加的金额数量",
|
||||
["command_giveaccountmoney_invalid"] = "无效的帐户类型",
|
||||
["command_giveitem"] = "给予玩家一件物品",
|
||||
["command_giveitem_item"] = "物品代码",
|
||||
["command_giveitem_count"] = "物品数目",
|
||||
["command_giveweapon"] = "给予玩家一把武器",
|
||||
["command_giveweapon_weapon"] = "武器代码",
|
||||
["command_giveweapon_ammo"] = "弹药数目",
|
||||
["command_giveweapon_hasalready"] = "该玩家已拥有该武器",
|
||||
["command_giveweaponcomponent"] = "给予武器改装件",
|
||||
["command_giveweaponcomponent_component"] = "改装件代码",
|
||||
["command_giveweaponcomponent_invalid"] = "无效的武器改装件",
|
||||
["command_giveweaponcomponent_hasalready"] = "玩家已拥有该武器改装件",
|
||||
["command_giveweaponcomponent_missingweapon"] = "该玩家暂无该类型改装件的武器",
|
||||
["command_goto"] = "传送至一名玩家身旁",
|
||||
["command_kill"] = "击杀一名玩家",
|
||||
["command_save"] = "保存玩家数据至数据库",
|
||||
["command_saveall"] = "保存所有玩家数据至数据库",
|
||||
["command_setaccountmoney"] = "设置玩家帐户内资金",
|
||||
["command_setaccountmoney_amount"] = "账户资金金额",
|
||||
["command_setcoords"] = "传送至XYZ坐标",
|
||||
["command_setcoords_x"] = "X 轴",
|
||||
["command_setcoords_y"] = "Y 轴",
|
||||
["command_setcoords_z"] = "Z 轴",
|
||||
["command_setjob"] = "配置该玩家职业",
|
||||
["command_setjob_job"] = "职业代码",
|
||||
["command_setjob_grade"] = "职业等级",
|
||||
["command_setjob_invalid"] = "职业代码、等级或输入数据无效!",
|
||||
["command_setgroup"] = "设置玩家用户组",
|
||||
["command_setgroup_group"] = "用户组代码",
|
||||
["commanderror_argumentmismatch"] = "参数计数不匹配 (该类型为 %s, 需要传输 %s)",
|
||||
["commanderror_argumentmismatch_number"] = "参数 #%s 类型不匹配 (该类型为字符串,需要传递数字类型)",
|
||||
["commanderror_invaliditem"] = "无效的物品代码",
|
||||
["commanderror_invalidweapon"] = "无效的武器代码",
|
||||
["commanderror_console"] = "控制台无法执行此命令!",
|
||||
["commanderror_invalidcommand"] = "/%s 不是有效的命令!",
|
||||
["commanderror_invalidplayerid"] = "无效的玩家服务器ID",
|
||||
["commandgeneric_playerid"] = "玩家服务器ID",
|
||||
["command_giveammo_noweapon_found"] = "%s 为无效的武器代码!",
|
||||
["command_giveammo_weapon"] = "武器代码",
|
||||
["command_giveammo_ammo"] = "弹药数量",
|
||||
["tpm_nowaypoint"] = "尚未配置导航点!",
|
||||
["tpm_success"] = "已传送至该导航点",
|
||||
|
||||
['noclip_message'] = '飞行模式已被激活 %s',
|
||||
['enabled'] = '~g~已开启~s~',
|
||||
['disabled'] = '~r~已关闭~s~',
|
||||
["noclip_message"] = "飞行模式已被激活 %s",
|
||||
["enabled"] = "~g~已开启~s~",
|
||||
["disabled"] = "~r~已关闭~s~",
|
||||
|
||||
-- Locale settings
|
||||
['locale_digit_grouping_symbol'] = ',',
|
||||
['locale_currency'] = '$%s',
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
['weapon_dagger'] = '古骑兵匕首',
|
||||
['weapon_bat'] = '棒球棍',
|
||||
['weapon_battleaxe'] = '战斧',
|
||||
['weapon_bottle'] = '碎酒瓶',
|
||||
['weapon_crowbar'] = '撬棍',
|
||||
['weapon_flashlight'] = '手电筒',
|
||||
['weapon_golfclub'] = '高尔夫球杆',
|
||||
['weapon_hammer'] = '铁锤',
|
||||
['weapon_hatchet'] = '手斧',
|
||||
['weapon_knife'] = '小刀',
|
||||
['weapon_knuckle'] = '手指虎',
|
||||
['weapon_machete'] = '开山刀',
|
||||
['weapon_nightstick'] = '警棍',
|
||||
['weapon_wrench'] = '管钳扳手',
|
||||
['weapon_poolcue'] = '台球杆',
|
||||
['weapon_stone_hatchet'] = '石斧',
|
||||
['weapon_switchblade'] = '弹簧刀',
|
||||
["weapon_dagger"] = "古骑兵匕首",
|
||||
["weapon_bat"] = "棒球棍",
|
||||
["weapon_battleaxe"] = "战斧",
|
||||
["weapon_bottle"] = "碎酒瓶",
|
||||
["weapon_crowbar"] = "撬棍",
|
||||
["weapon_flashlight"] = "手电筒",
|
||||
["weapon_golfclub"] = "高尔夫球杆",
|
||||
["weapon_hammer"] = "铁锤",
|
||||
["weapon_hatchet"] = "手斧",
|
||||
["weapon_knife"] = "小刀",
|
||||
["weapon_knuckle"] = "手指虎",
|
||||
["weapon_machete"] = "开山刀",
|
||||
["weapon_nightstick"] = "警棍",
|
||||
["weapon_wrench"] = "管钳扳手",
|
||||
["weapon_poolcue"] = "台球杆",
|
||||
["weapon_stone_hatchet"] = "石斧",
|
||||
["weapon_switchblade"] = "弹簧刀",
|
||||
|
||||
-- Handguns
|
||||
['weapon_appistol'] = '穿甲手枪',
|
||||
['weapon_ceramicpistol'] = '陶瓷手枪',
|
||||
['weapon_combatpistol'] = '战斗手枪',
|
||||
['weapon_doubleaction'] = '双动式左轮手枪',
|
||||
['weapon_navyrevolver'] = '海军左轮手枪',
|
||||
['weapon_flaregun'] = '信号枪',
|
||||
['weapon_gadgetpistol'] = '佩里克手枪',
|
||||
['weapon_heavypistol'] = '重型手枪',
|
||||
['weapon_revolver'] = '重型左轮手枪',
|
||||
['weapon_revolver_mk2'] = '重型左轮手枪-MK2',
|
||||
['weapon_marksmanpistol'] = '射手手枪',
|
||||
['weapon_pistol'] = '手枪',
|
||||
['weapon_pistol_mk2'] = '手枪-MK2',
|
||||
['weapon_pistol50'] = '0.5-口径手枪',
|
||||
['weapon_snspistol'] = '劣质手枪',
|
||||
['weapon_snspistol_mk2'] = '劣质手枪-MK2',
|
||||
['weapon_stungun'] = '电击枪',
|
||||
['weapon_raypistol'] = '原子堡手枪',
|
||||
['weapon_vintagepistol'] = '老式手枪',
|
||||
["weapon_appistol"] = "穿甲手枪",
|
||||
["weapon_ceramicpistol"] = "陶瓷手枪",
|
||||
["weapon_combatpistol"] = "战斗手枪",
|
||||
["weapon_doubleaction"] = "双动式左轮手枪",
|
||||
["weapon_navyrevolver"] = "海军左轮手枪",
|
||||
["weapon_flaregun"] = "信号枪",
|
||||
["weapon_gadgetpistol"] = "佩里克手枪",
|
||||
["weapon_heavypistol"] = "重型手枪",
|
||||
["weapon_revolver"] = "重型左轮手枪",
|
||||
["weapon_revolver_mk2"] = "重型左轮手枪-MK2",
|
||||
["weapon_marksmanpistol"] = "射手手枪",
|
||||
["weapon_pistol"] = "手枪",
|
||||
["weapon_pistol_mk2"] = "手枪-MK2",
|
||||
["weapon_pistol50"] = "0.5-口径手枪",
|
||||
["weapon_snspistol"] = "劣质手枪",
|
||||
["weapon_snspistol_mk2"] = "劣质手枪-MK2",
|
||||
["weapon_stungun"] = "电击枪",
|
||||
["weapon_raypistol"] = "原子堡手枪",
|
||||
["weapon_vintagepistol"] = "老式手枪",
|
||||
|
||||
-- Shotguns
|
||||
['weapon_assaultshotgun'] = '突击霰弹枪',
|
||||
['weapon_autoshotgun'] = '半自动霰弹枪',
|
||||
['weapon_bullpupshotgun'] = '无托式霰弹枪',
|
||||
['weapon_combatshotgun'] = '战斗霰弹枪',
|
||||
['weapon_dbshotgun'] = '双管霰弹枪',
|
||||
['weapon_heavyshotgun'] = '重型霰弹枪',
|
||||
['weapon_musket'] = '老式火枪',
|
||||
['weapon_pumpshotgun'] = '泵动式霰弹枪',
|
||||
['weapon_pumpshotgun_mk2'] = '泵动式霰弹枪-MK2',
|
||||
['weapon_sawnoffshotgun'] = '短管霰弹枪',
|
||||
["weapon_assaultshotgun"] = "突击霰弹枪",
|
||||
["weapon_autoshotgun"] = "半自动霰弹枪",
|
||||
["weapon_bullpupshotgun"] = "无托式霰弹枪",
|
||||
["weapon_combatshotgun"] = "战斗霰弹枪",
|
||||
["weapon_dbshotgun"] = "双管霰弹枪",
|
||||
["weapon_heavyshotgun"] = "重型霰弹枪",
|
||||
["weapon_musket"] = "老式火枪",
|
||||
["weapon_pumpshotgun"] = "泵动式霰弹枪",
|
||||
["weapon_pumpshotgun_mk2"] = "泵动式霰弹枪-MK2",
|
||||
["weapon_sawnoffshotgun"] = "短管霰弹枪",
|
||||
|
||||
-- SMG & LMG
|
||||
['weapon_assaultsmg'] = '突击冲锋枪',
|
||||
['weapon_combatmg'] = '战斗机枪',
|
||||
['weapon_combatmg_mk2'] = '战斗机枪-MK2',
|
||||
['weapon_combatpdw'] = '作战自卫冲锋枪',
|
||||
['weapon_gusenberg'] = '古森柏冲锋枪',
|
||||
['weapon_machinepistol'] = '冲锋手枪',
|
||||
['weapon_mg'] = '机枪',
|
||||
['weapon_microsmg'] = '微型冲锋枪',
|
||||
['weapon_minismg'] = '迷你冲锋枪',
|
||||
['weapon_smg'] = '冲锋枪',
|
||||
['weapon_smg_mk2'] = '冲锋枪-MK2',
|
||||
['weapon_raycarbine'] = '不洁使者',
|
||||
["weapon_assaultsmg"] = "突击冲锋枪",
|
||||
["weapon_combatmg"] = "战斗机枪",
|
||||
["weapon_combatmg_mk2"] = "战斗机枪-MK2",
|
||||
["weapon_combatpdw"] = "作战自卫冲锋枪",
|
||||
["weapon_gusenberg"] = "古森柏冲锋枪",
|
||||
["weapon_machinepistol"] = "冲锋手枪",
|
||||
["weapon_mg"] = "机枪",
|
||||
["weapon_microsmg"] = "微型冲锋枪",
|
||||
["weapon_minismg"] = "迷你冲锋枪",
|
||||
["weapon_smg"] = "冲锋枪",
|
||||
["weapon_smg_mk2"] = "冲锋枪-MK2",
|
||||
["weapon_raycarbine"] = "不洁使者",
|
||||
|
||||
-- Rifles
|
||||
['weapon_advancedrifle'] = '高级步枪',
|
||||
['weapon_assaultrifle'] = '突击步枪',
|
||||
['weapon_assaultrifle_mk2'] = '突击步枪-MK2',
|
||||
['weapon_bullpuprifle'] = '无托式步枪',
|
||||
['weapon_bullpuprifle_mk2'] = '无托式步枪-MK2',
|
||||
['weapon_carbinerifle'] = '卡宾步枪',
|
||||
['weapon_carbinerifle_mk2'] = '卡宾步枪-MK2',
|
||||
['weapon_compactrifle'] = '紧凑型步枪',
|
||||
['weapon_militaryrifle'] = '军用步枪',
|
||||
['weapon_specialcarbine'] = '特制卡宾步枪',
|
||||
['weapon_specialcarbine_mk2'] = '特制卡宾步枪-MK2',
|
||||
["weapon_advancedrifle"] = "高级步枪",
|
||||
["weapon_assaultrifle"] = "突击步枪",
|
||||
["weapon_assaultrifle_mk2"] = "突击步枪-MK2",
|
||||
["weapon_bullpuprifle"] = "无托式步枪",
|
||||
["weapon_bullpuprifle_mk2"] = "无托式步枪-MK2",
|
||||
["weapon_carbinerifle"] = "卡宾步枪",
|
||||
["weapon_carbinerifle_mk2"] = "卡宾步枪-MK2",
|
||||
["weapon_compactrifle"] = "紧凑型步枪",
|
||||
["weapon_militaryrifle"] = "军用步枪",
|
||||
["weapon_specialcarbine"] = "特制卡宾步枪",
|
||||
["weapon_specialcarbine_mk2"] = "特制卡宾步枪-MK2",
|
||||
|
||||
-- Sniper
|
||||
['weapon_heavysniper'] = '重型狙击步枪',
|
||||
['weapon_heavysniper_mk2'] = '重型狙击步枪-MK2',
|
||||
['weapon_marksmanrifle'] = '射手步枪',
|
||||
['weapon_marksmanrifle_mk2'] = '射手步枪-MK2',
|
||||
['weapon_sniperrifle'] = '狙击步枪',
|
||||
["weapon_heavysniper"] = "重型狙击步枪",
|
||||
["weapon_heavysniper_mk2"] = "重型狙击步枪-MK2",
|
||||
["weapon_marksmanrifle"] = "射手步枪",
|
||||
["weapon_marksmanrifle_mk2"] = "射手步枪-MK2",
|
||||
["weapon_sniperrifle"] = "狙击步枪",
|
||||
|
||||
-- Heavy / Launchers
|
||||
['weapon_compactlauncher'] = '紧凑型榴弹发射器',
|
||||
['weapon_firework'] = '烟花发射器',
|
||||
['weapon_grenadelauncher'] = '榴弹发射器',
|
||||
['weapon_hominglauncher'] = '制导火箭发射器',
|
||||
['weapon_minigun'] = '火神机枪',
|
||||
['weapon_railgun'] = '电磁轨道炮',
|
||||
['weapon_rpg'] = '火箭炮',
|
||||
['weapon_rayminigun'] = '寡妇制造者',
|
||||
["weapon_compactlauncher"] = "紧凑型榴弹发射器",
|
||||
["weapon_firework"] = "烟花发射器",
|
||||
["weapon_grenadelauncher"] = "榴弹发射器",
|
||||
["weapon_hominglauncher"] = "制导火箭发射器",
|
||||
["weapon_minigun"] = "火神机枪",
|
||||
["weapon_railgun"] = "电磁轨道炮",
|
||||
["weapon_rpg"] = "火箭炮",
|
||||
["weapon_rayminigun"] = "寡妇制造者",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
['weapon_metaldetector'] = '金属探测器',
|
||||
['weapon_precisionrifle'] = '精确步枪',
|
||||
['weapon_tactilerifle'] = '制式卡宾步枪',
|
||||
["weapon_metaldetector"] = "金属探测器",
|
||||
["weapon_precisionrifle"] = "精确步枪",
|
||||
["weapon_tactilerifle"] = "制式卡宾步枪",
|
||||
|
||||
-- Drug Wars DLC
|
||||
['weapon_candycane'] = 'Candy Cane', -- not translated
|
||||
@@ -229,143 +229,143 @@ Locales['zh-cn'] = {
|
||||
['weapon_railgunxm3'] = 'Railgun', -- not translated
|
||||
|
||||
-- Thrown
|
||||
['weapon_ball'] = '棒球',
|
||||
['weapon_bzgas'] = '毒气弹',
|
||||
['weapon_flare'] = '信号棒',
|
||||
['weapon_grenade'] = '手榴弹',
|
||||
['weapon_petrolcan'] = '汽油桶',
|
||||
['weapon_hazardcan'] = '有害汽油桶',
|
||||
['weapon_molotov'] = '汽油弹',
|
||||
['weapon_proxmine'] = '感应式地雷',
|
||||
['weapon_pipebomb'] = '土製炸彈',
|
||||
['weapon_snowball'] = '雪球',
|
||||
['weapon_stickybomb'] = '黏弹',
|
||||
['weapon_smokegrenade'] = '烟雾弹',
|
||||
["weapon_ball"] = "棒球",
|
||||
["weapon_bzgas"] = "毒气弹",
|
||||
["weapon_flare"] = "信号棒",
|
||||
["weapon_grenade"] = "手榴弹",
|
||||
["weapon_petrolcan"] = "汽油桶",
|
||||
["weapon_hazardcan"] = "有害汽油桶",
|
||||
["weapon_molotov"] = "汽油弹",
|
||||
["weapon_proxmine"] = "感应式地雷",
|
||||
["weapon_pipebomb"] = "土製炸彈",
|
||||
["weapon_snowball"] = "雪球",
|
||||
["weapon_stickybomb"] = "黏弹",
|
||||
["weapon_smokegrenade"] = "烟雾弹",
|
||||
|
||||
-- Special
|
||||
['weapon_fireextinguisher'] = '灭火器',
|
||||
['weapon_digiscanner'] = '数位扫描仪',
|
||||
['weapon_garbagebag'] = '垃圾袋',
|
||||
['weapon_handcuffs'] = '手铐',
|
||||
['gadget_nightvision'] = '夜视仪',
|
||||
['gadget_parachute'] = '降落伞',
|
||||
["weapon_fireextinguisher"] = "灭火器",
|
||||
["weapon_digiscanner"] = "数位扫描仪",
|
||||
["weapon_garbagebag"] = "垃圾袋",
|
||||
["weapon_handcuffs"] = "手铐",
|
||||
["gadget_nightvision"] = "夜视仪",
|
||||
["gadget_parachute"] = "降落伞",
|
||||
|
||||
-- Weapon Components
|
||||
['component_knuckle_base'] = '基本样式',
|
||||
['component_knuckle_pimp'] = '皮条客',
|
||||
['component_knuckle_ballas'] = '巴拉斯帮',
|
||||
['component_knuckle_dollar'] = '江湖骗子',
|
||||
['component_knuckle_diamond'] = '摇滚朋克',
|
||||
['component_knuckle_hate'] = '怨气冤家',
|
||||
['component_knuckle_love'] = '甜蜜情人',
|
||||
['component_knuckle_player'] = '花花公子',
|
||||
['component_knuckle_king'] = '霸者之风',
|
||||
['component_knuckle_vagos'] = '维戈斯帮',
|
||||
["component_knuckle_base"] = "基本样式",
|
||||
["component_knuckle_pimp"] = "皮条客",
|
||||
["component_knuckle_ballas"] = "巴拉斯帮",
|
||||
["component_knuckle_dollar"] = "江湖骗子",
|
||||
["component_knuckle_diamond"] = "摇滚朋克",
|
||||
["component_knuckle_hate"] = "怨气冤家",
|
||||
["component_knuckle_love"] = "甜蜜情人",
|
||||
["component_knuckle_player"] = "花花公子",
|
||||
["component_knuckle_king"] = "霸者之风",
|
||||
["component_knuckle_vagos"] = "维戈斯帮",
|
||||
|
||||
['component_luxary_finish'] = '奢华涂饰',
|
||||
["component_luxary_finish"] = "奢华涂饰",
|
||||
|
||||
['component_handle_default'] = '默认刀柄',
|
||||
['component_handle_vip'] = '贵宾样式',
|
||||
['component_handle_bodyguard'] = '保镖款式',
|
||||
["component_handle_default"] = "默认刀柄",
|
||||
["component_handle_vip"] = "贵宾样式",
|
||||
["component_handle_bodyguard"] = "保镖款式",
|
||||
|
||||
['component_vip_finish'] = '贵宾样式',
|
||||
['component_bodyguard_finish'] = '保镖款式',
|
||||
["component_vip_finish"] = "贵宾样式",
|
||||
["component_bodyguard_finish"] = "保镖款式",
|
||||
|
||||
['component_camo_finish'] = '数码迷彩',
|
||||
['component_camo_finish2'] = '笔刷迷彩',
|
||||
['component_camo_finish3'] = '林地迷彩',
|
||||
['component_camo_finish4'] = '骷髅头',
|
||||
['component_camo_finish5'] = '希斯提·耐',
|
||||
['component_camo_finish6'] = '神之子',
|
||||
['component_camo_finish7'] = '猎豹纹理',
|
||||
['component_camo_finish8'] = '斑马纹理',
|
||||
['component_camo_finish9'] = '几何图形',
|
||||
['component_camo_finish10'] = 'BOOM!',
|
||||
['component_camo_finish11'] = '爱国者',
|
||||
["component_camo_finish"] = "数码迷彩",
|
||||
["component_camo_finish2"] = "笔刷迷彩",
|
||||
["component_camo_finish3"] = "林地迷彩",
|
||||
["component_camo_finish4"] = "骷髅头",
|
||||
["component_camo_finish5"] = "希斯提·耐",
|
||||
["component_camo_finish6"] = "神之子",
|
||||
["component_camo_finish7"] = "猎豹纹理",
|
||||
["component_camo_finish8"] = "斑马纹理",
|
||||
["component_camo_finish9"] = "几何图形",
|
||||
["component_camo_finish10"] = "BOOM!",
|
||||
["component_camo_finish11"] = "爱国者",
|
||||
|
||||
['component_camo_slide_finish'] = '数码迷涂装',
|
||||
['component_camo_slide_finish2'] = '笔刷迷彩涂装',
|
||||
['component_camo_slide_finish3'] = '林地迷彩涂装',
|
||||
['component_camo_slide_finish4'] = '骷髅头涂装',
|
||||
['component_camo_slide_finish5'] = '希斯提·耐涂装',
|
||||
['component_camo_slide_finish6'] = '神之子涂装',
|
||||
['component_camo_slide_finish7'] = '猎豹纹理涂装',
|
||||
['component_camo_slide_finish8'] = '斑马纹理涂装',
|
||||
['component_camo_slide_finish9'] = '几何图形涂装',
|
||||
['component_camo_slide_finish10'] = 'BOOM涂装',
|
||||
['component_camo_slide_finish11'] = '爱国者涂装',
|
||||
["component_camo_slide_finish"] = "数码迷涂装",
|
||||
["component_camo_slide_finish2"] = "笔刷迷彩涂装",
|
||||
["component_camo_slide_finish3"] = "林地迷彩涂装",
|
||||
["component_camo_slide_finish4"] = "骷髅头涂装",
|
||||
["component_camo_slide_finish5"] = "希斯提·耐涂装",
|
||||
["component_camo_slide_finish6"] = "神之子涂装",
|
||||
["component_camo_slide_finish7"] = "猎豹纹理涂装",
|
||||
["component_camo_slide_finish8"] = "斑马纹理涂装",
|
||||
["component_camo_slide_finish9"] = "几何图形涂装",
|
||||
["component_camo_slide_finish10"] = "BOOM涂装",
|
||||
["component_camo_slide_finish11"] = "爱国者涂装",
|
||||
|
||||
['component_clip_default'] = '默认弹夹',
|
||||
['component_clip_extended'] = '扩容弹夹',
|
||||
['component_clip_drum'] = '鼓式弹夹',
|
||||
['component_clip_box'] = '盒型弹匣',
|
||||
["component_clip_default"] = "默认弹夹",
|
||||
["component_clip_extended"] = "扩容弹夹",
|
||||
["component_clip_drum"] = "鼓式弹夹",
|
||||
["component_clip_box"] = "盒型弹匣",
|
||||
|
||||
['component_scope_holo'] = '全息式瞄准镜',
|
||||
['component_scope_small'] = '小型瞄准镜',
|
||||
['component_scope_medium'] = '中型瞄准镜',
|
||||
['component_scope_large'] = '大型瞄准镜',
|
||||
['component_scope'] = '瞄准镜',
|
||||
['component_scope_advanced'] = '高级瞄准镜',
|
||||
['component_ironsights'] = '铁式瞄具',
|
||||
["component_scope_holo"] = "全息式瞄准镜",
|
||||
["component_scope_small"] = "小型瞄准镜",
|
||||
["component_scope_medium"] = "中型瞄准镜",
|
||||
["component_scope_large"] = "大型瞄准镜",
|
||||
["component_scope"] = "瞄准镜",
|
||||
["component_scope_advanced"] = "高级瞄准镜",
|
||||
["component_ironsights"] = "铁式瞄具",
|
||||
|
||||
['component_suppressor'] = '消音器',
|
||||
['component_compensator'] = '补偿器',
|
||||
["component_suppressor"] = "消音器",
|
||||
["component_compensator"] = "补偿器",
|
||||
|
||||
['component_muzzle_flat'] = '扁型枪口制动器',
|
||||
['component_muzzle_tactical'] = '战术枪口制动器',
|
||||
['component_muzzle_fat'] = '宽尾型枪口制动器',
|
||||
['component_muzzle_precision'] = '精準枪口制动器',
|
||||
['component_muzzle_heavy'] = '耐用型枪口制动器',
|
||||
['component_muzzle_slanted'] = '倾斜型枪口制动器',
|
||||
['component_muzzle_split'] = '分岔型枪口制动器',
|
||||
['component_muzzle_squared'] = '方形枪口制动器',
|
||||
["component_muzzle_flat"] = "扁型枪口制动器",
|
||||
["component_muzzle_tactical"] = "战术枪口制动器",
|
||||
["component_muzzle_fat"] = "宽尾型枪口制动器",
|
||||
["component_muzzle_precision"] = "精準枪口制动器",
|
||||
["component_muzzle_heavy"] = "耐用型枪口制动器",
|
||||
["component_muzzle_slanted"] = "倾斜型枪口制动器",
|
||||
["component_muzzle_split"] = "分岔型枪口制动器",
|
||||
["component_muzzle_squared"] = "方形枪口制动器",
|
||||
|
||||
['component_flashlight'] = '手电筒',
|
||||
['component_grip'] = '握把',
|
||||
["component_flashlight"] = "手电筒",
|
||||
["component_grip"] = "握把",
|
||||
|
||||
['component_barrel_default'] = '默认枪管',
|
||||
['component_barrel_heavy'] = '重型枪管',
|
||||
["component_barrel_default"] = "默认枪管",
|
||||
["component_barrel_heavy"] = "重型枪管",
|
||||
|
||||
['component_ammo_tracer'] = '曳光弹',
|
||||
['component_ammo_incendiary'] = '燃烧弹',
|
||||
['component_ammo_hollowpoint'] = '被甲空尖弹',
|
||||
['component_ammo_fmj'] = '全金属包裹弹',
|
||||
['component_ammo_armor'] = '穿甲弹',
|
||||
['component_ammo_explosive'] = '爆炸蛋弹',
|
||||
["component_ammo_tracer"] = "曳光弹",
|
||||
["component_ammo_incendiary"] = "燃烧弹",
|
||||
["component_ammo_hollowpoint"] = "被甲空尖弹",
|
||||
["component_ammo_fmj"] = "全金属包裹弹",
|
||||
["component_ammo_armor"] = "穿甲弹",
|
||||
["component_ammo_explosive"] = "爆炸蛋弹",
|
||||
|
||||
['component_shells_default'] = '默认弹药',
|
||||
['component_shells_incendiary'] = '燃烧弹',
|
||||
['component_shells_armor'] = '钢式猎鹿蛋',
|
||||
['component_shells_hollowpoint'] = '被甲空尖弹',
|
||||
['component_shells_explosive'] = '爆裂弹',
|
||||
["component_shells_default"] = "默认弹药",
|
||||
["component_shells_incendiary"] = "燃烧弹",
|
||||
["component_shells_armor"] = "钢式猎鹿蛋",
|
||||
["component_shells_hollowpoint"] = "被甲空尖弹",
|
||||
["component_shells_explosive"] = "爆裂弹",
|
||||
|
||||
-- Weapon Ammo
|
||||
['ammo_rounds'] = '发(子弹)',
|
||||
['ammo_shells'] = '发(子弹)',
|
||||
['ammo_charge'] = '喷',
|
||||
['ammo_petrol'] = '加仑(燃料)',
|
||||
['ammo_firework'] = '发(烟花弹)',
|
||||
['ammo_rockets'] = '枚(火箭弹)',
|
||||
['ammo_grenadelauncher'] = '发(榴弹)',
|
||||
['ammo_grenade'] = '枚(手榴弹)',
|
||||
['ammo_stickybomb'] = '枚(炸弹)',
|
||||
['ammo_pipebomb'] = '枚(炸弹)',
|
||||
['ammo_smokebomb'] = '枚(炸彈)',
|
||||
['ammo_molotov'] = '瓶(燃烧瓶)',
|
||||
['ammo_proxmine'] = '个(地雷)',
|
||||
['ammo_bzgas'] = '罐',
|
||||
['ammo_ball'] = '个(棒球)',
|
||||
['ammo_snowball'] = '个(雪球)',
|
||||
['ammo_flare'] = '根(信号棒)',
|
||||
['ammo_flaregun'] = '发(信号弹)',
|
||||
["ammo_rounds"] = "发(子弹)",
|
||||
["ammo_shells"] = "发(子弹)",
|
||||
["ammo_charge"] = "喷",
|
||||
["ammo_petrol"] = "加仑(燃料)",
|
||||
["ammo_firework"] = "发(烟花弹)",
|
||||
["ammo_rockets"] = "枚(火箭弹)",
|
||||
["ammo_grenadelauncher"] = "发(榴弹)",
|
||||
["ammo_grenade"] = "枚(手榴弹)",
|
||||
["ammo_stickybomb"] = "枚(炸弹)",
|
||||
["ammo_pipebomb"] = "枚(炸弹)",
|
||||
["ammo_smokebomb"] = "枚(炸彈)",
|
||||
["ammo_molotov"] = "瓶(燃烧瓶)",
|
||||
["ammo_proxmine"] = "个(地雷)",
|
||||
["ammo_bzgas"] = "罐",
|
||||
["ammo_ball"] = "个(棒球)",
|
||||
["ammo_snowball"] = "个(雪球)",
|
||||
["ammo_flare"] = "根(信号棒)",
|
||||
["ammo_flaregun"] = "发(信号弹)",
|
||||
|
||||
-- Weapon Tints
|
||||
['tint_default'] = '默认色调',
|
||||
['tint_green'] = '绿色调',
|
||||
['tint_gold'] = '金色调',
|
||||
['tint_pink'] = '粉色调',
|
||||
['tint_army'] = '军用色调',
|
||||
['tint_lspd'] = '洛圣都警局色调',
|
||||
['tint_orange'] = '橙色调',
|
||||
['tint_platinum'] = '铂金色调',
|
||||
["tint_default"] = "默认色调",
|
||||
["tint_green"] = "绿色调",
|
||||
["tint_gold"] = "金色调",
|
||||
["tint_pink"] = "粉色调",
|
||||
["tint_army"] = "军用色调",
|
||||
["tint_lspd"] = "洛圣都警局色调",
|
||||
["tint_orange"] = "橙色调",
|
||||
["tint_platinum"] = "铂金色调",
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
Locales['cs'] = {
|
||||
['show_registration'] = 'zobrazit registracni menu',
|
||||
['show_active_character'] = 'zobrazit aktivni postavy',
|
||||
['delete_character'] = 'smazat svou stavajici postavu a vytvorit novou',
|
||||
['deleted_character'] = 'vase postava byla smazana.',
|
||||
['not_registered'] = 'nemas zaregistrovanou postavu.',
|
||||
['active_character'] = 'aktivni postava: %s %s',
|
||||
['already_registered'] = 'jiz mas zaregistrovanou postavu.',
|
||||
['failed_identity'] = 'nastaveni vasi postavy selhalo, zkus to prosim znovu pozdeji nebo kontaktuj majitele serveru!',
|
||||
['create_a_character'] = 'aby jsi mohl/a hrat, tak se musis registrovat.'
|
||||
Locales["cs"] = {
|
||||
["show_registration"] = "zobrazit registracni menu",
|
||||
["show_active_character"] = "zobrazit aktivni postavy",
|
||||
["delete_character"] = "smazat svou stavajici postavu a vytvorit novou",
|
||||
["deleted_character"] = "vase postava byla smazana.",
|
||||
["not_registered"] = "nemas zaregistrovanou postavu.",
|
||||
["active_character"] = "aktivni postava: %s %s",
|
||||
["already_registered"] = "jiz mas zaregistrovanou postavu.",
|
||||
["failed_identity"] = "nastaveni vasi postavy selhalo, zkus to prosim znovu pozdeji nebo kontaktuj majitele serveru!",
|
||||
["create_a_character"] = "aby jsi mohl/a hrat, tak se musis registrovat.",
|
||||
}
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
Locales['da'] = {
|
||||
['show_active_character'] = 'Vis aktiv karakter',
|
||||
['active_character'] = 'Aktiv karakter: %s',
|
||||
['error_active_character'] = 'Der opstod en fejl under indhentning af dine data.',
|
||||
['delete_character'] = 'Slet din nuværende karakter.',
|
||||
['deleted_character'] = 'Karakter slettet',
|
||||
['error_delete_character'] = 'Der opstod et problem med at slette din karakter.',
|
||||
['thank_you_for_registering'] = 'Registreringen lykkedes. God fornøjelse!',
|
||||
['debug_xPlayer_get_first_name'] = 'Returnerer dit fornavn',
|
||||
['debug_xPlayer_get_last_name'] = 'Returnerer dit efternavn',
|
||||
['debug_xPlayer_get_full_name'] = 'Returnerer dit fulde navn',
|
||||
['debug_xPlayer_get_sex'] = 'Returnerer dit køn',
|
||||
['debug_xPlayer_get_dob'] = 'Returnerer din fødselsdato',
|
||||
['debug_xPlayer_get_height'] = 'Giver din højde tilbage',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Der opstod et problem med at få dit fornavn.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Der opstod et problem med at få dit efternavn.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Der opstod et problem under indhentning af dit fulde navn.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Der var et problem med at få dit sex.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Der var et problem med at få din fødselsdato.',
|
||||
['error_debug_xPlayer_get_height'] = 'Der var et problem med at få din højde.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Fornavn: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Efternavn: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Fulde Navn: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Køn: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Fødselsdato: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Højde: %s Tommer',
|
||||
['data_incorrect'] = 'Ugyldige data. Prøv venligst igen.',
|
||||
['invalid_format'] = 'Ugyldigt dataformat. Prøv venligst igen.',
|
||||
['no_identifier'] = '[ESX Identitet]\nDer var et problem under indlæsning af din karakter!\nFejlkode: identifikator mangler\n\nDette skyldes, at din identifikator mangler. Venligst vend tilbage senere eller rapporter dette problem til serverejeren.',
|
||||
['missing_identity'] = '[ESX Identitet]\nDer var et problem med at indlæse din karakter!\nFejlkode: identitet mangler\n\nDet ser ud til, at din identitet mangler, prøv at oprette forbindelse igen.',
|
||||
['deleted_identity'] = 'Tegn slettet. Tilmeld dig igen for at oprette en ny karakter.',
|
||||
['already_registered'] = 'Du har allerede tilmeldt dig.',
|
||||
['invalid_firstname_format'] = 'Ugyldigt format (fornavn): Prøv venligst igen.',
|
||||
['invalid_lastname_format'] = 'Ugyldigt format (efternavn): Prøv igen.',
|
||||
['invalid_dob_format'] = 'Ugyldigt format (DOB): Prøv venligst igen.',
|
||||
['invalid_sex_format'] = 'Ugyldigt format (køn): Prøv venligst igen.',
|
||||
['invalid_height_format'] = 'Ugyldigt format (højde): Prøv venligst igen.'
|
||||
Locales["da"] = {
|
||||
["show_active_character"] = "Vis aktiv karakter",
|
||||
["active_character"] = "Aktiv karakter: %s",
|
||||
["error_active_character"] = "Der opstod en fejl under indhentning af dine data.",
|
||||
["delete_character"] = "Slet din nuværende karakter.",
|
||||
["deleted_character"] = "Karakter slettet",
|
||||
["error_delete_character"] = "Der opstod et problem med at slette din karakter.",
|
||||
["thank_you_for_registering"] = "Registreringen lykkedes. God fornøjelse!",
|
||||
["debug_xPlayer_get_first_name"] = "Returnerer dit fornavn",
|
||||
["debug_xPlayer_get_last_name"] = "Returnerer dit efternavn",
|
||||
["debug_xPlayer_get_full_name"] = "Returnerer dit fulde navn",
|
||||
["debug_xPlayer_get_sex"] = "Returnerer dit køn",
|
||||
["debug_xPlayer_get_dob"] = "Returnerer din fødselsdato",
|
||||
["debug_xPlayer_get_height"] = "Giver din højde tilbage",
|
||||
["error_debug_xPlayer_get_first_name"] = "Der opstod et problem med at få dit fornavn.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Der opstod et problem med at få dit efternavn.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Der opstod et problem under indhentning af dit fulde navn.",
|
||||
["error_debug_xPlayer_get_sex"] = "Der var et problem med at få dit sex.",
|
||||
["error_debug_xPlayer_get_dob"] = "Der var et problem med at få din fødselsdato.",
|
||||
["error_debug_xPlayer_get_height"] = "Der var et problem med at få din højde.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Fornavn: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Efternavn: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Fulde Navn: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Køn: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Fødselsdato: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Højde: %s Tommer",
|
||||
["data_incorrect"] = "Ugyldige data. Prøv venligst igen.",
|
||||
["invalid_format"] = "Ugyldigt dataformat. Prøv venligst igen.",
|
||||
["no_identifier"] = "[ESX Identitet]\nDer var et problem under indlæsning af din karakter!\nFejlkode: identifikator mangler\n\nDette skyldes, at din identifikator mangler. Venligst vend tilbage senere eller rapporter dette problem til serverejeren.",
|
||||
["missing_identity"] = "[ESX Identitet]\nDer var et problem med at indlæse din karakter!\nFejlkode: identitet mangler\n\nDet ser ud til, at din identitet mangler, prøv at oprette forbindelse igen.",
|
||||
["deleted_identity"] = "Tegn slettet. Tilmeld dig igen for at oprette en ny karakter.",
|
||||
["already_registered"] = "Du har allerede tilmeldt dig.",
|
||||
["invalid_firstname_format"] = "Ugyldigt format (fornavn): Prøv venligst igen.",
|
||||
["invalid_lastname_format"] = "Ugyldigt format (efternavn): Prøv igen.",
|
||||
["invalid_dob_format"] = "Ugyldigt format (DOB): Prøv venligst igen.",
|
||||
["invalid_sex_format"] = "Ugyldigt format (køn): Prøv venligst igen.",
|
||||
["invalid_height_format"] = "Ugyldigt format (højde): Prøv venligst igen.",
|
||||
}
|
||||
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['en'] = {
|
||||
['show_active_character'] = 'Show Active Character',
|
||||
['active_character'] = 'Active Character: %s',
|
||||
['error_active_character'] = 'There was an error obtaining your data.',
|
||||
['delete_character'] = 'Delete Your Current Character.',
|
||||
['deleted_character'] = 'Character Deleted',
|
||||
['error_delete_character'] = 'There was a problem deleting your character.',
|
||||
['thank_you_for_registering'] = 'Registration Successful. Enjoy!',
|
||||
['debug_xPlayer_get_first_name'] = 'Returns Your First Name',
|
||||
['debug_xPlayer_get_last_name'] = 'Returns Your Last Name',
|
||||
['debug_xPlayer_get_full_name'] = 'Returns Your Full Name',
|
||||
['debug_xPlayer_get_sex'] = 'Returns Your Sex',
|
||||
['debug_xPlayer_get_dob'] = 'Returns Your DOB',
|
||||
['debug_xPlayer_get_height'] = 'Returns Your Height',
|
||||
['error_debug_xPlayer_get_first_name'] = 'There was an issue while obtaining your first name.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'There was an issue while obtaining your last name.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'There was an issue while obtaining your full name.',
|
||||
['error_debug_xPlayer_get_sex'] = 'There was an issue while obtaining your sex.',
|
||||
['error_debug_xPlayer_get_dob'] = 'There was an issue while obtaining your date of birth.',
|
||||
['error_debug_xPlayer_get_height'] = 'There was an issue while obtaining your height.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'First Name: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Last Name: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Name: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Sex: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'DOB: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Height: %s Inches',
|
||||
['data_incorrect'] = 'Invalid Data, Please try again.',
|
||||
['invalid_format'] = 'Invalid Data Format, Please try again.',
|
||||
['no_identifier'] = '[ESX Identity]\nThere was an issue while loading your character!\nError Code: identifier-missing\n\nThis is caused by your identifier being missing. Please come back later or report this problem to the Server Owner.',
|
||||
['missing_identity'] = '[ESX Identity]\nThere was an issue loading your character!\nError Code: identity-missing\n\nIt seems like your identity is missing, try connecting again.',
|
||||
['deleted_identity'] = 'Character deleted. Please rejoin to create a new character.',
|
||||
['already_registered'] = 'You have already registered.',
|
||||
['invalid_firstname_format'] = 'Invalid Format (First Name): Please try again.',
|
||||
['invalid_lastname_format'] = 'Invalid Format (Last Name): Please try again.',
|
||||
['invalid_dob_format'] = 'Invalid Format (DOB): Please try again.',
|
||||
['invalid_sex_format'] = 'Invalid Format (Sex): Please try again.',
|
||||
['invalid_height_format'] = 'Invalid Format (Height): Please try again.'
|
||||
Locales["en"] = {
|
||||
["show_active_character"] = "Show Active Character",
|
||||
["active_character"] = "Active Character: %s",
|
||||
["error_active_character"] = "There was an error obtaining your data.",
|
||||
["delete_character"] = "Delete Your Current Character.",
|
||||
["deleted_character"] = "Character Deleted",
|
||||
["error_delete_character"] = "There was a problem deleting your character.",
|
||||
["thank_you_for_registering"] = "Registration Successful. Enjoy!",
|
||||
["debug_xPlayer_get_first_name"] = "Returns Your First Name",
|
||||
["debug_xPlayer_get_last_name"] = "Returns Your Last Name",
|
||||
["debug_xPlayer_get_full_name"] = "Returns Your Full Name",
|
||||
["debug_xPlayer_get_sex"] = "Returns Your Sex",
|
||||
["debug_xPlayer_get_dob"] = "Returns Your DOB",
|
||||
["debug_xPlayer_get_height"] = "Returns Your Height",
|
||||
["error_debug_xPlayer_get_first_name"] = "There was an issue while obtaining your first name.",
|
||||
["error_debug_xPlayer_get_last_name"] = "There was an issue while obtaining your last name.",
|
||||
["error_debug_xPlayer_get_full_name"] = "There was an issue while obtaining your full name.",
|
||||
["error_debug_xPlayer_get_sex"] = "There was an issue while obtaining your sex.",
|
||||
["error_debug_xPlayer_get_dob"] = "There was an issue while obtaining your date of birth.",
|
||||
["error_debug_xPlayer_get_height"] = "There was an issue while obtaining your height.",
|
||||
["return_debug_xPlayer_get_first_name"] = "First Name: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Last Name: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Name: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sex: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "DOB: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Height: %s Inches",
|
||||
["data_incorrect"] = "Invalid Data, Please try again.",
|
||||
["invalid_format"] = "Invalid Data Format, Please try again.",
|
||||
["no_identifier"] = "[ESX Identity]\nThere was an issue while loading your character!\nError Code: identifier-missing\n\nThis is caused by your identifier being missing. Please come back later or report this problem to the Server Owner.",
|
||||
["missing_identity"] = "[ESX Identity]\nThere was an issue loading your character!\nError Code: identity-missing\n\nIt seems like your identity is missing, try connecting again.",
|
||||
["deleted_identity"] = "Character deleted. Please rejoin to create a new character.",
|
||||
["already_registered"] = "You have already registered.",
|
||||
["invalid_firstname_format"] = "Invalid Format (First Name): Please try again.",
|
||||
["invalid_lastname_format"] = "Invalid Format (Last Name): Please try again.",
|
||||
["invalid_dob_format"] = "Invalid Format (DOB): Please try again.",
|
||||
["invalid_sex_format"] = "Invalid Format (Sex): Please try again.",
|
||||
["invalid_height_format"] = "Invalid Format (Height): Please try again.",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['es'] = {
|
||||
['show_active_character'] = 'Mostrar personaje actual',
|
||||
['active_character'] = 'Personaje actual: %s',
|
||||
['error_active_character'] = "Se produjo un error al recuperar tu nombre. Por favor contacta con un administrador",
|
||||
['delete_character'] = 'Elimina tu personaje y crea uno nuevo',
|
||||
['deleted_character'] = 'Tu personaje ha sido eliminado',
|
||||
['error_delete_character'] = "Se produjo un error al eliminar tu personaje. Por favor contacta con un administrador",
|
||||
['thank_you_for_registering'] = "Gracias por registrarte. Bienvenido a la ciudad",
|
||||
['debug_xPlayer_get_first_name'] = "Devuelve tu nombre",
|
||||
['debug_xPlayer_get_last_name'] = "Devuelve tu apellido",
|
||||
['debug_xPlayer_get_full_name'] = "Devuelve tu nombre completo",
|
||||
['debug_xPlayer_get_sex'] = "Devuelve tu sexo",
|
||||
['debug_xPlayer_get_dob'] = "Devuelve tu fecha de nacimiento",
|
||||
['debug_xPlayer_get_height'] = "Devuelve tu altura",
|
||||
['error_debug_xPlayer_get_first_name'] = "Se produjo un error al recuperar tu nombre",
|
||||
['error_debug_xPlayer_get_last_name'] = "Se produjo un error al recuperar tu apellido",
|
||||
['error_debug_xPlayer_get_full_name'] = "Se produjo un error al recuperar tu nombre completo",
|
||||
['error_debug_xPlayer_get_sex'] = "Se produjo un error al recuperar tu sexo",
|
||||
['error_debug_xPlayer_get_dob'] = "Se produjo un error al recuperar tu fecha de nacimiento",
|
||||
['error_debug_xPlayer_get_height'] = "Se produjo un error al recuperar tu altura",
|
||||
['return_debug_xPlayer_get_first_name'] = "Nombre: %s",
|
||||
['return_debug_xPlayer_get_last_name'] = "Apellido: %s",
|
||||
['return_debug_xPlayer_get_full_name'] = "Nombre completo: %s",
|
||||
['return_debug_xPlayer_get_sex'] = "Sexo: %s",
|
||||
['return_debug_xPlayer_get_dob'] = "Fecha de nacimiento: %s",
|
||||
['return_debug_xPlayer_get_height'] = "Altura: %s centímetros",
|
||||
['data_incorrect'] = 'Datos introducidos de forma incorrecta. Inténtalo de nuevo',
|
||||
['invalid_format'] = 'Datos con formato incorrecto. Inténtalo de nuevo',
|
||||
['no_identifier'] = '¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identifier-missing\n\nSe desconoce la causa de este error, no se pudo encontrar su identificador. Intentalo más tarde o informa de este problema al equipo administrativo del servidor',
|
||||
['missing_identity'] = '¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identity-missing\n\nParece que falta su identidad, intenta conectarte nuevamente',
|
||||
['deleted_identity'] = 'Tu personaje ha sido borrado. Vuelva a iniciar sesión para crear un nuevo personaje',
|
||||
['already_registered'] = 'Ya estás registrado.',
|
||||
['invalid_firstname_format'] = 'Formato Inválido (Nombre): Inténtalo de nuevo.',
|
||||
['invalid_lastname_format'] = 'Formato Inválido (Apellido): Inténtalo de nuevo.',
|
||||
['invalid_dob_format'] = 'Formato Inválido (Fec. Nac.): Inténtalo de nuevo.',
|
||||
['invalid_sex_format'] = 'Formato Inválido (Sexo): Inténtalo de nuevo.',
|
||||
['invalid_height_format'] = 'Formato Inválido (Altura): Inténtalo de nuevo.'
|
||||
Locales["es"] = {
|
||||
["show_active_character"] = "Mostrar personaje actual",
|
||||
["active_character"] = "Personaje actual: %s",
|
||||
["error_active_character"] = "Se produjo un error al recuperar tu nombre. Por favor contacta con un administrador",
|
||||
["delete_character"] = "Elimina tu personaje y crea uno nuevo",
|
||||
["deleted_character"] = "Tu personaje ha sido eliminado",
|
||||
["error_delete_character"] = "Se produjo un error al eliminar tu personaje. Por favor contacta con un administrador",
|
||||
["thank_you_for_registering"] = "Gracias por registrarte. Bienvenido a la ciudad",
|
||||
["debug_xPlayer_get_first_name"] = "Devuelve tu nombre",
|
||||
["debug_xPlayer_get_last_name"] = "Devuelve tu apellido",
|
||||
["debug_xPlayer_get_full_name"] = "Devuelve tu nombre completo",
|
||||
["debug_xPlayer_get_sex"] = "Devuelve tu sexo",
|
||||
["debug_xPlayer_get_dob"] = "Devuelve tu fecha de nacimiento",
|
||||
["debug_xPlayer_get_height"] = "Devuelve tu altura",
|
||||
["error_debug_xPlayer_get_first_name"] = "Se produjo un error al recuperar tu nombre",
|
||||
["error_debug_xPlayer_get_last_name"] = "Se produjo un error al recuperar tu apellido",
|
||||
["error_debug_xPlayer_get_full_name"] = "Se produjo un error al recuperar tu nombre completo",
|
||||
["error_debug_xPlayer_get_sex"] = "Se produjo un error al recuperar tu sexo",
|
||||
["error_debug_xPlayer_get_dob"] = "Se produjo un error al recuperar tu fecha de nacimiento",
|
||||
["error_debug_xPlayer_get_height"] = "Se produjo un error al recuperar tu altura",
|
||||
["return_debug_xPlayer_get_first_name"] = "Nombre: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Apellido: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Nombre completo: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sexo: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Fecha de nacimiento: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Altura: %s centímetros",
|
||||
["data_incorrect"] = "Datos introducidos de forma incorrecta. Inténtalo de nuevo",
|
||||
["invalid_format"] = "Datos con formato incorrecto. Inténtalo de nuevo",
|
||||
["no_identifier"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identifier-missing\n\nSe desconoce la causa de este error, no se pudo encontrar su identificador. Intentalo más tarde o informa de este problema al equipo administrativo del servidor",
|
||||
["missing_identity"] = "¡Se ha producido un error al cargar tu personaje!\nCódigo de error: identity-missing\n\nParece que falta su identidad, intenta conectarte nuevamente",
|
||||
["deleted_identity"] = "Tu personaje ha sido borrado. Vuelva a iniciar sesión para crear un nuevo personaje",
|
||||
["already_registered"] = "Ya estás registrado.",
|
||||
["invalid_firstname_format"] = "Formato Inválido (Nombre): Inténtalo de nuevo.",
|
||||
["invalid_lastname_format"] = "Formato Inválido (Apellido): Inténtalo de nuevo.",
|
||||
["invalid_dob_format"] = "Formato Inválido (Fec. Nac.): Inténtalo de nuevo.",
|
||||
["invalid_sex_format"] = "Formato Inválido (Sexo): Inténtalo de nuevo.",
|
||||
["invalid_height_format"] = "Formato Inválido (Altura): Inténtalo de nuevo.",
|
||||
}
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
Locales['fi'] = {
|
||||
['show_active_character'] = 'Näytä nykyinen hahmosi',
|
||||
['active_character'] = 'Nykyinen hahmosi: %s',
|
||||
['error_active_character'] = "Hahmosi hakemisessa ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
['delete_character'] = 'Poista hahmosi ja luo uusi.',
|
||||
['deleted_character'] = 'Hahmosi on poistetu.',
|
||||
['error_delete_character'] = "Hahmosi poistossa ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
['thank_you_for_registering'] = "Kiitos registeröitymisestä. Pidä hauskaa!",
|
||||
['registration_error'] = "Registeröinnissä ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
['debug_xPlayer_get_first_name'] = "Palauta etunimi",
|
||||
['debug_xPlayer_get_last_name'] = "Palauta sukunimi",
|
||||
['debug_xPlayer_get_full_name'] = "Palauta kokonimi",
|
||||
['debug_xPlayer_get_sex'] = "Palauta sukupuoli",
|
||||
['debug_xPlayer_get_dob'] = "Palauta syntymäpäivä",
|
||||
['debug_xPlayer_get_height'] = "Palauta pituus",
|
||||
['error_debug_xPlayer_get_first_name'] = "Hahmosi etunimen haussa ilmeni ongelma.",
|
||||
['error_debug_xPlayer_get_last_name'] = "Hahmosi sukunimen haussa ilmeni ongelma.",
|
||||
['error_debug_xPlayer_get_full_name'] = "Hahmosi kokonimen haussa ilmeni ongelma.",
|
||||
['error_debug_xPlayer_get_sex'] = "Hahmosi sukupuolen haussa ilmeni ongelma.",
|
||||
['error_debug_xPlayer_get_dob'] = "Hahmosi syntymäpäivän haussa ilmeni ongelma.",
|
||||
['error_debug_xPlayer_get_height'] = "Hahmosi pituuden haussa ilmeni ongelma.",
|
||||
['return_debug_xPlayer_get_first_name'] = "Etunimi: %s",
|
||||
['return_debug_xPlayer_get_last_name'] = "Sukunimi: %s",
|
||||
['return_debug_xPlayer_get_full_name'] = "Kokonimi: %s",
|
||||
['return_debug_xPlayer_get_sex'] = "Sukupuoli: %s",
|
||||
['return_debug_xPlayer_get_dob'] = "Syntymäpäivä: %s",
|
||||
['return_debug_xPlayer_get_height'] = "Pituus: %s CM",
|
||||
['data_incorrect'] = 'Data syötetty väärin. Yritä uudelleen.',
|
||||
['invalid_format'] = 'Data syötetty väärässä muodossa. Yritä uudelleen.',
|
||||
['no_identifier'] = 'Hahmosi lataamisessa ilmeni ongelma!\nVirhekoodi: identifier-missing\n\nVirhekoodin syytä ei tiedetä, joten ota yhteyttä ylläpitoon.',
|
||||
['missing_identity'] = 'Hahmosi lataamisessa ilmeni ongelma!\nVirhekoodi: identity-missing\n\nNäyttää siltä että hahmoasi ei ole olemassa. Kokeile yhdistää uudelleen tai ota yhteyttä ylläpitoon',
|
||||
['deleted_identity'] = 'Hahmosi on poistetu. Yhdistä palvelimelle uudestaan luodaksesi uusi hahmo.'
|
||||
Locales["fi"] = {
|
||||
["show_active_character"] = "Näytä nykyinen hahmosi",
|
||||
["active_character"] = "Nykyinen hahmosi: %s",
|
||||
["error_active_character"] = "Hahmosi hakemisessa ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
["delete_character"] = "Poista hahmosi ja luo uusi.",
|
||||
["deleted_character"] = "Hahmosi on poistetu.",
|
||||
["error_delete_character"] = "Hahmosi poistossa ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
["thank_you_for_registering"] = "Kiitos registeröitymisestä. Pidä hauskaa!",
|
||||
["registration_error"] = "Registeröinnissä ilmeni ongelma. Ota yhteyttä ylläpitoon.",
|
||||
["debug_xPlayer_get_first_name"] = "Palauta etunimi",
|
||||
["debug_xPlayer_get_last_name"] = "Palauta sukunimi",
|
||||
["debug_xPlayer_get_full_name"] = "Palauta kokonimi",
|
||||
["debug_xPlayer_get_sex"] = "Palauta sukupuoli",
|
||||
["debug_xPlayer_get_dob"] = "Palauta syntymäpäivä",
|
||||
["debug_xPlayer_get_height"] = "Palauta pituus",
|
||||
["error_debug_xPlayer_get_first_name"] = "Hahmosi etunimen haussa ilmeni ongelma.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Hahmosi sukunimen haussa ilmeni ongelma.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Hahmosi kokonimen haussa ilmeni ongelma.",
|
||||
["error_debug_xPlayer_get_sex"] = "Hahmosi sukupuolen haussa ilmeni ongelma.",
|
||||
["error_debug_xPlayer_get_dob"] = "Hahmosi syntymäpäivän haussa ilmeni ongelma.",
|
||||
["error_debug_xPlayer_get_height"] = "Hahmosi pituuden haussa ilmeni ongelma.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Etunimi: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Sukunimi: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Kokonimi: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sukupuoli: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Syntymäpäivä: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Pituus: %s CM",
|
||||
["data_incorrect"] = "Data syötetty väärin. Yritä uudelleen.",
|
||||
["invalid_format"] = "Data syötetty väärässä muodossa. Yritä uudelleen.",
|
||||
["no_identifier"] = "Hahmosi lataamisessa ilmeni ongelma!\nVirhekoodi: identifier-missing\n\nVirhekoodin syytä ei tiedetä, joten ota yhteyttä ylläpitoon.",
|
||||
["missing_identity"] = "Hahmosi lataamisessa ilmeni ongelma!\nVirhekoodi: identity-missing\n\nNäyttää siltä että hahmoasi ei ole olemassa. Kokeile yhdistää uudelleen tai ota yhteyttä ylläpitoon",
|
||||
["deleted_identity"] = "Hahmosi on poistetu. Yhdistä palvelimelle uudestaan luodaksesi uusi hahmo.",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['fr'] = {
|
||||
['show_active_character'] = 'Afficher le personnage actif',
|
||||
['active_character'] = 'Personnage actif: %s',
|
||||
['error_active_character'] = 'Une erreur s\'est produite lors de l\'obtention de vos données.',
|
||||
['delete_character'] = 'Supprimez votre personnage actuel.',
|
||||
['deleted_character'] = 'Caractère supprimé',
|
||||
['error_delete_character'] = 'Un problème est survenu lors de la suppression de votre personnage.',
|
||||
['thank_you_for_registering'] = 'Inscription réussi. Profitez!',
|
||||
['debug_xPlayer_get_first_name'] = 'Renvoie votre prénom',
|
||||
['debug_xPlayer_get_last_name'] = 'Renvoie votre nom de famille',
|
||||
['debug_xPlayer_get_full_name'] = 'Renvoie votre nom complet',
|
||||
['debug_xPlayer_get_sex'] = 'Renvoie votre sexe',
|
||||
['debug_xPlayer_get_dob'] = 'Renvoie votre date de naissance',
|
||||
['debug_xPlayer_get_height'] = 'Renvoie votre taille',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Un problème est survenu lors de l\'obtention de votre prénom.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Un problème est survenu lors de l\'obtention de votre nom de famille.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Un problème est survenu lors de l\'obtention de votre nom complet.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Il y a eu un problème lors de l\'obtention de votre sexe.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Un problème est survenu lors de l\'obtention de votre date de naissance.',
|
||||
['error_debug_xPlayer_get_height'] = 'Un problème est survenu lors de l\'obtention de votre taille.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Prénom: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Nom de famille: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Nom: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Sexe: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Date de naissance: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Hauteur: %s pouces',
|
||||
['data_incorrect'] = 'Données non valides, veuillez réessayer.',
|
||||
['invalid_format'] = 'Format de données non valide, veuillez réessayer.',
|
||||
['no_identifier'] = '[ESX Identity]\nIl y a eu un problème lors du chargement de votre personnage !\nCode d\'erreur : identifiant manquant\n\nCela est dû au fait que votre identifiant est manquant. Veuillez revenir plus tard ou signaler ce problème au propriétaire du serveur.',
|
||||
['missing_identity'] = '[ESX Identity]Un problème est survenu lors du chargement de votre personnage !Code d\'erreur : identité manquante\n\nIl semble que votre identité soit manquante, essayez de vous reconnecter.',
|
||||
['deleted_identity'] = 'Personnage supprimé. Veuillez vous réinscrire pour créer un nouveau personnage.',
|
||||
['already_registered'] = 'Vous êtes déjà inscrit.',
|
||||
['invalid_firstname_format'] = 'Format non valide (prénom) : veuillez réessayer.',
|
||||
['invalid_lastname_format'] = 'Format non valide (nom de famille) : veuillez réessayer.',
|
||||
['invalid_dob_format'] = 'Format non valide (DDN) : veuillez réessayer.',
|
||||
['invalid_sex_format'] = 'Format non valide (sexe) : veuillez réessayer.',
|
||||
['invalid_height_format'] = 'Format non valide (hauteur) : veuillez réessayer.'
|
||||
Locales["fr"] = {
|
||||
["show_active_character"] = "Afficher le personnage actif",
|
||||
["active_character"] = "Personnage actif: %s",
|
||||
["error_active_character"] = "Une erreur s'est produite lors de l'obtention de vos données.",
|
||||
["delete_character"] = "Supprimez votre personnage actuel.",
|
||||
["deleted_character"] = "Caractère supprimé",
|
||||
["error_delete_character"] = "Un problème est survenu lors de la suppression de votre personnage.",
|
||||
["thank_you_for_registering"] = "Inscription réussi. Profitez!",
|
||||
["debug_xPlayer_get_first_name"] = "Renvoie votre prénom",
|
||||
["debug_xPlayer_get_last_name"] = "Renvoie votre nom de famille",
|
||||
["debug_xPlayer_get_full_name"] = "Renvoie votre nom complet",
|
||||
["debug_xPlayer_get_sex"] = "Renvoie votre sexe",
|
||||
["debug_xPlayer_get_dob"] = "Renvoie votre date de naissance",
|
||||
["debug_xPlayer_get_height"] = "Renvoie votre taille",
|
||||
["error_debug_xPlayer_get_first_name"] = "Un problème est survenu lors de l'obtention de votre prénom.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Un problème est survenu lors de l'obtention de votre nom de famille.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Un problème est survenu lors de l'obtention de votre nom complet.",
|
||||
["error_debug_xPlayer_get_sex"] = "Il y a eu un problème lors de l'obtention de votre sexe.",
|
||||
["error_debug_xPlayer_get_dob"] = "Un problème est survenu lors de l'obtention de votre date de naissance.",
|
||||
["error_debug_xPlayer_get_height"] = "Un problème est survenu lors de l'obtention de votre taille.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Prénom: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Nom de famille: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Nom: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sexe: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Date de naissance: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Hauteur: %s pouces",
|
||||
["data_incorrect"] = "Données non valides, veuillez réessayer.",
|
||||
["invalid_format"] = "Format de données non valide, veuillez réessayer.",
|
||||
["no_identifier"] = "[ESX Identity]\nIl y a eu un problème lors du chargement de votre personnage !\nCode d'erreur : identifiant manquant\n\nCela est dû au fait que votre identifiant est manquant. Veuillez revenir plus tard ou signaler ce problème au propriétaire du serveur.",
|
||||
["missing_identity"] = "[ESX Identity]Un problème est survenu lors du chargement de votre personnage !Code d'erreur : identité manquante\n\nIl semble que votre identité soit manquante, essayez de vous reconnecter.",
|
||||
["deleted_identity"] = "Personnage supprimé. Veuillez vous réinscrire pour créer un nouveau personnage.",
|
||||
["already_registered"] = "Vous êtes déjà inscrit.",
|
||||
["invalid_firstname_format"] = "Format non valide (prénom) : veuillez réessayer.",
|
||||
["invalid_lastname_format"] = "Format non valide (nom de famille) : veuillez réessayer.",
|
||||
["invalid_dob_format"] = "Format non valide (DDN) : veuillez réessayer.",
|
||||
["invalid_sex_format"] = "Format non valide (sexe) : veuillez réessayer.",
|
||||
["invalid_height_format"] = "Format non valide (hauteur) : veuillez réessayer.",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['it'] = {
|
||||
['show_active_character'] = 'Mostra Personaggio Attivo',
|
||||
['active_character'] = 'Personaggio Attivo: %s',
|
||||
['error_active_character'] = 'Errore nel recuperare i tuoi dati.',
|
||||
['delete_character'] = 'Elimina Personaggio Attuale.',
|
||||
['deleted_character'] = 'Personaggio Eliminato',
|
||||
['error_delete_character'] = 'Errore nell\' eliminazione del personaggio.',
|
||||
['thank_you_for_registering'] = 'Registrazione effettuata. Divertiti!',
|
||||
['debug_xPlayer_get_first_name'] = 'Ritorna il tuo nome',
|
||||
['debug_xPlayer_get_last_name'] = 'Ritorna il tuo cognome',
|
||||
['debug_xPlayer_get_full_name'] = 'Ritorna il tuo nome completo',
|
||||
['debug_xPlayer_get_sex'] = 'Ritorna il tuo sesso',
|
||||
['debug_xPlayer_get_dob'] = 'Ritorna la tua data di nascita',
|
||||
['debug_xPlayer_get_height'] = 'Ritorna la tua altezza',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Errore nell\' ottenere il tuo nome.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Errore nell\' ottenere il tuo cognome.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Errore nell\' ottenere il tuo nome completo.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Errore nell\' ottenere il tuo sesso.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Errore nell\' ottenere la tua data di nascita.',
|
||||
['error_debug_xPlayer_get_height'] = 'Errore nell\' ottenere la tua altezza.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Nome: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Cognome: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Nome Completo: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Sesso: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Data di nascita: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Altezza: %s Pollici',
|
||||
['data_incorrect'] = 'Dati errati, riprova.',
|
||||
['invalid_format'] = 'Formato dati errato, riprova.',
|
||||
['no_identifier'] = '[ESX Identity]\nErrore nel caricare il tuo personaggio!\nCodice Errore: identificativo-mancante\n\nQuesto è causato dalla mancanza del tuo identificativo. Riprova più tardi o segnalalo al proprietario del server.',
|
||||
['missing_identity'] = '[ESX Identity]\nErrore nel caricare il tuo personaggio!!\nCodice Errore: identità-mancante\n\nSembra che la tua identità sia mancante, prova a riconnetterti.',
|
||||
['deleted_identity'] = 'Personaggio eliminato, Rientra per crearne uno nuovo.',
|
||||
['already_registered'] = 'Sei già registrato.',
|
||||
['invalid_firstname_format'] = 'Formato non valido (Nome): Riprova.',
|
||||
['invalid_lastname_format'] = 'Formato non valido (Cognome): Riprova.',
|
||||
['invalid_dob_format'] = 'Formato non valido (Data di nascita): Riprova.',
|
||||
['invalid_sex_format'] = 'Formato non valido (Sesso): Riprova.',
|
||||
['invalid_height_format'] = 'Formato non valido (Altezza): Riprova.'
|
||||
Locales["it"] = {
|
||||
["show_active_character"] = "Mostra Personaggio Attivo",
|
||||
["active_character"] = "Personaggio Attivo: %s",
|
||||
["error_active_character"] = "Errore nel recuperare i tuoi dati.",
|
||||
["delete_character"] = "Elimina Personaggio Attuale.",
|
||||
["deleted_character"] = "Personaggio Eliminato",
|
||||
["error_delete_character"] = "Errore nell' eliminazione del personaggio.",
|
||||
["thank_you_for_registering"] = "Registrazione effettuata. Divertiti!",
|
||||
["debug_xPlayer_get_first_name"] = "Ritorna il tuo nome",
|
||||
["debug_xPlayer_get_last_name"] = "Ritorna il tuo cognome",
|
||||
["debug_xPlayer_get_full_name"] = "Ritorna il tuo nome completo",
|
||||
["debug_xPlayer_get_sex"] = "Ritorna il tuo sesso",
|
||||
["debug_xPlayer_get_dob"] = "Ritorna la tua data di nascita",
|
||||
["debug_xPlayer_get_height"] = "Ritorna la tua altezza",
|
||||
["error_debug_xPlayer_get_first_name"] = "Errore nell' ottenere il tuo nome.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Errore nell' ottenere il tuo cognome.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Errore nell' ottenere il tuo nome completo.",
|
||||
["error_debug_xPlayer_get_sex"] = "Errore nell' ottenere il tuo sesso.",
|
||||
["error_debug_xPlayer_get_dob"] = "Errore nell' ottenere la tua data di nascita.",
|
||||
["error_debug_xPlayer_get_height"] = "Errore nell' ottenere la tua altezza.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Nome: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Cognome: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Nome Completo: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sesso: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Data di nascita: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Altezza: %s Pollici",
|
||||
["data_incorrect"] = "Dati errati, riprova.",
|
||||
["invalid_format"] = "Formato dati errato, riprova.",
|
||||
["no_identifier"] = "[ESX Identity]\nErrore nel caricare il tuo personaggio!\nCodice Errore: identificativo-mancante\n\nQuesto è causato dalla mancanza del tuo identificativo. Riprova più tardi o segnalalo al proprietario del server.",
|
||||
["missing_identity"] = "[ESX Identity]\nErrore nel caricare il tuo personaggio!!\nCodice Errore: identità-mancante\n\nSembra che la tua identità sia mancante, prova a riconnetterti.",
|
||||
["deleted_identity"] = "Personaggio eliminato, Rientra per crearne uno nuovo.",
|
||||
["already_registered"] = "Sei già registrato.",
|
||||
["invalid_firstname_format"] = "Formato non valido (Nome): Riprova.",
|
||||
["invalid_lastname_format"] = "Formato non valido (Cognome): Riprova.",
|
||||
["invalid_dob_format"] = "Formato non valido (Data di nascita): Riprova.",
|
||||
["invalid_sex_format"] = "Formato non valido (Sesso): Riprova.",
|
||||
["invalid_height_format"] = "Formato non valido (Altezza): Riprova.",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['nl'] = {
|
||||
['show_active_character'] = 'Actieve karakter laten zien',
|
||||
['active_character'] = 'Actief karakter: %s',
|
||||
['error_active_character'] = 'Er is een probleem opgetreden tijdens het verzamelen van uw data.',
|
||||
['delete_character'] = 'Dit karakter verwijderen.',
|
||||
['deleted_character'] = 'Karakter verwijderd',
|
||||
['error_delete_character'] = 'Er is een probleem opgetreden tijdens het verwijderen van uw karakter.',
|
||||
['thank_you_for_registering'] = 'Succesvol geregistreerd!',
|
||||
['debug_xPlayer_get_first_name'] = 'Stuurt je Voornaam',
|
||||
['debug_xPlayer_get_last_name'] = 'Stuurt je Achternaam',
|
||||
['debug_xPlayer_get_full_name'] = 'Stuurt je volledige naam',
|
||||
['debug_xPlayer_get_sex'] = 'Stuurt je Geslacht',
|
||||
['debug_xPlayer_get_dob'] = 'Stuurt je Geboortedatum ',
|
||||
['debug_xPlayer_get_height'] = 'Stuurt je lengte',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Er was een probleem tijdens het ophalen van je Voornaam.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Er was een probleem tijdens het ophalen van je achternaam.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Er was een probleem tijdens het ophalen van je volle naam.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Er was een probleem tijdens het ophalen van je Geslacht.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Er was een probleem tijdens het ophalen van je Geboortedatum.',
|
||||
['error_debug_xPlayer_get_height'] = 'Er was een probleem tijdens het ophalen van je lengte.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Voornaam: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Achternaam: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Naam: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Geslacht: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Geboortedatum: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Lengte: %s Inches',
|
||||
['data_incorrect'] = 'Verkeerde data, probeer opnieuw.',
|
||||
['invalid_format'] = 'Verkeerde volgorde, probeer opnieuw.',
|
||||
['no_identifier'] = '[ESX Identity]\nEr was een probleem tijdens het laden van je karakter!\nError Code: identifier-missing\n\nDit komt omdat je identifier mist, contacteer het server beheer.',
|
||||
['missing_identity'] = '[ESX Identity]\nEr was een probleem tijdens het laden van je karakter!\nError Code: identity-missing\n\nHet lijkt erop dat je identiteit mist, reconnect met de server.',
|
||||
['deleted_identity'] = 'Karakter verwijderd, reconnect om een nieuwe te registreren.',
|
||||
['already_registered'] = 'Je bent al geregistreerd.',
|
||||
['invalid_firstname_format'] = 'Ongeldige Volgorde (Voornaam): Probeer het nog een keer.',
|
||||
['invalid_lastname_format'] = 'Ongeldige Volgorde (Achternaam): Probeer het nog een keer.',
|
||||
['invalid_dob_format'] = 'Ongeldige Volgorde (Geboortedatum): Probeer het nog een keer.',
|
||||
['invalid_sex_format'] = 'Ongeldige Volgorde (Geslacht): Probeer het nog een keer.',
|
||||
['invalid_height_format'] = 'Ongeldige Volgorde (Lengte): Probeer het nog een keer.'
|
||||
Locales["nl"] = {
|
||||
["show_active_character"] = "Actieve karakter laten zien",
|
||||
["active_character"] = "Actief karakter: %s",
|
||||
["error_active_character"] = "Er is een probleem opgetreden tijdens het verzamelen van uw data.",
|
||||
["delete_character"] = "Dit karakter verwijderen.",
|
||||
["deleted_character"] = "Karakter verwijderd",
|
||||
["error_delete_character"] = "Er is een probleem opgetreden tijdens het verwijderen van uw karakter.",
|
||||
["thank_you_for_registering"] = "Succesvol geregistreerd!",
|
||||
["debug_xPlayer_get_first_name"] = "Stuurt je Voornaam",
|
||||
["debug_xPlayer_get_last_name"] = "Stuurt je Achternaam",
|
||||
["debug_xPlayer_get_full_name"] = "Stuurt je volledige naam",
|
||||
["debug_xPlayer_get_sex"] = "Stuurt je Geslacht",
|
||||
["debug_xPlayer_get_dob"] = "Stuurt je Geboortedatum ",
|
||||
["debug_xPlayer_get_height"] = "Stuurt je lengte",
|
||||
["error_debug_xPlayer_get_first_name"] = "Er was een probleem tijdens het ophalen van je Voornaam.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Er was een probleem tijdens het ophalen van je achternaam.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Er was een probleem tijdens het ophalen van je volle naam.",
|
||||
["error_debug_xPlayer_get_sex"] = "Er was een probleem tijdens het ophalen van je Geslacht.",
|
||||
["error_debug_xPlayer_get_dob"] = "Er was een probleem tijdens het ophalen van je Geboortedatum.",
|
||||
["error_debug_xPlayer_get_height"] = "Er was een probleem tijdens het ophalen van je lengte.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Voornaam: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Achternaam: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Naam: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Geslacht: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Geboortedatum: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Lengte: %s Inches",
|
||||
["data_incorrect"] = "Verkeerde data, probeer opnieuw.",
|
||||
["invalid_format"] = "Verkeerde volgorde, probeer opnieuw.",
|
||||
["no_identifier"] = "[ESX Identity]\nEr was een probleem tijdens het laden van je karakter!\nError Code: identifier-missing\n\nDit komt omdat je identifier mist, contacteer het server beheer.",
|
||||
["missing_identity"] = "[ESX Identity]\nEr was een probleem tijdens het laden van je karakter!\nError Code: identity-missing\n\nHet lijkt erop dat je identiteit mist, reconnect met de server.",
|
||||
["deleted_identity"] = "Karakter verwijderd, reconnect om een nieuwe te registreren.",
|
||||
["already_registered"] = "Je bent al geregistreerd.",
|
||||
["invalid_firstname_format"] = "Ongeldige Volgorde (Voornaam): Probeer het nog een keer.",
|
||||
["invalid_lastname_format"] = "Ongeldige Volgorde (Achternaam): Probeer het nog een keer.",
|
||||
["invalid_dob_format"] = "Ongeldige Volgorde (Geboortedatum): Probeer het nog een keer.",
|
||||
["invalid_sex_format"] = "Ongeldige Volgorde (Geslacht): Probeer het nog een keer.",
|
||||
["invalid_height_format"] = "Ongeldige Volgorde (Lengte): Probeer het nog een keer.",
|
||||
}
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
Locales['pl'] = {
|
||||
['show_active_character'] = 'Pokaż aktywną postać',
|
||||
['active_character'] = 'Aktywna postać: %s',
|
||||
['error_active_character'] = "Podczas pobierania Twojego imienia wystąpił błąd. Proszę skontaktować się z administratorem.",
|
||||
['delete_character'] = 'Usuń swoją postać i stwórz nową',
|
||||
['deleted_character'] = 'Twoja postać została usunięta.',
|
||||
['error_delete_character'] = "Wystąpił błąd podczas usuwania twojej postaci. Proszę skontaktować się z administratorem.",
|
||||
['thank_you_for_registering'] = "Dziękujemy za rejestrację. Baw się dobrze.",
|
||||
['registration_error'] = "Wystąpił błąd podczas rejestracji. Proszę skontaktować się z administratorem.",
|
||||
['debug_xPlayer_get_first_name'] = "Podaj swoje imię",
|
||||
['debug_xPlayer_get_last_name'] = "Podaj swoje nazwisko",
|
||||
['debug_xPlayer_get_full_name'] = "Podaj swoją pełną nazwę",
|
||||
['debug_xPlayer_get_sex'] = "Podaj swoją płeć",
|
||||
['debug_xPlayer_get_dob'] = "Podaj swoją datę urodzenia",
|
||||
['debug_xPlayer_get_height'] = "Podaj swój wzrost",
|
||||
['error_debug_xPlayer_get_first_name'] = "Podczas pobierania twojego imienia wystąpił błąd.",
|
||||
['error_debug_xPlayer_get_last_name'] = "Podczas pobierania twojego nazwiska wystąpił błąd.",
|
||||
['error_debug_xPlayer_get_full_name'] = "Podczas pobierania twojego pełnego imienia wystąpił błąd.",
|
||||
['error_debug_xPlayer_get_sex'] = "Podczas pobierania twojej płci wystąpił błąd.",
|
||||
['error_debug_xPlayer_get_dob'] = "Podczas pobierania daty urodzenia wystąpił błąd.",
|
||||
['error_debug_xPlayer_get_height'] = "Podczas pobierania wzrostu wystąpił błąd.",
|
||||
['return_debug_xPlayer_get_first_name'] = "Imię: %s",
|
||||
['return_debug_xPlayer_get_last_name'] = "Nazwisko: %s",
|
||||
['return_debug_xPlayer_get_full_name'] = "Pełna nazwa: %s",
|
||||
['return_debug_xPlayer_get_sex'] = "Płeć: %s",
|
||||
['return_debug_xPlayer_get_dob'] = "Data urodzenia: %s",
|
||||
['return_debug_xPlayer_get_height'] = "Wzrost: %s centymetrów",
|
||||
['data_incorrect'] = 'Data została wprowadzona niepoprawnie. Proszę spróbuj ponownie.',
|
||||
['invalid_format'] = 'Data została wprowadzona niepoprawnie. Proszę spróbuj ponownie.',
|
||||
['no_identifier'] = 'Wystąpił błąd podczas ładowania twojej postaci!\nKod błędu: identifier-missing\n\nPrzyczyna tego błędu nie jest znana, nie można znaleźć Twojego identyfikatora. Wróć później lub zgłoś ten problem zespołowi administracyjnemu serwera.',
|
||||
['missing_identity'] = 'Wystąpił błąd podczas ładowania twojej postaci!\nKod błędu: identity-missing\n\nWygląda na to, że brakuje Twojej tożsamości, spróbuj połączyć się ponownie.',
|
||||
['deleted_identity'] = 'Twoja postać została usunięta. Dołącz ponownie, aby utworzyć nową postać.'
|
||||
Locales["pl"] = {
|
||||
["show_active_character"] = "Pokaż aktywną postać",
|
||||
["active_character"] = "Aktywna postać: %s",
|
||||
["error_active_character"] = "Podczas pobierania Twojego imienia wystąpił błąd. Proszę skontaktować się z administratorem.",
|
||||
["delete_character"] = "Usuń swoją postać i stwórz nową",
|
||||
["deleted_character"] = "Twoja postać została usunięta.",
|
||||
["error_delete_character"] = "Wystąpił błąd podczas usuwania twojej postaci. Proszę skontaktować się z administratorem.",
|
||||
["thank_you_for_registering"] = "Dziękujemy za rejestrację. Baw się dobrze.",
|
||||
["registration_error"] = "Wystąpił błąd podczas rejestracji. Proszę skontaktować się z administratorem.",
|
||||
["debug_xPlayer_get_first_name"] = "Podaj swoje imię",
|
||||
["debug_xPlayer_get_last_name"] = "Podaj swoje nazwisko",
|
||||
["debug_xPlayer_get_full_name"] = "Podaj swoją pełną nazwę",
|
||||
["debug_xPlayer_get_sex"] = "Podaj swoją płeć",
|
||||
["debug_xPlayer_get_dob"] = "Podaj swoją datę urodzenia",
|
||||
["debug_xPlayer_get_height"] = "Podaj swój wzrost",
|
||||
["error_debug_xPlayer_get_first_name"] = "Podczas pobierania twojego imienia wystąpił błąd.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Podczas pobierania twojego nazwiska wystąpił błąd.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Podczas pobierania twojego pełnego imienia wystąpił błąd.",
|
||||
["error_debug_xPlayer_get_sex"] = "Podczas pobierania twojej płci wystąpił błąd.",
|
||||
["error_debug_xPlayer_get_dob"] = "Podczas pobierania daty urodzenia wystąpił błąd.",
|
||||
["error_debug_xPlayer_get_height"] = "Podczas pobierania wzrostu wystąpił błąd.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Imię: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Nazwisko: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Pełna nazwa: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Płeć: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Data urodzenia: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Wzrost: %s centymetrów",
|
||||
["data_incorrect"] = "Data została wprowadzona niepoprawnie. Proszę spróbuj ponownie.",
|
||||
["invalid_format"] = "Data została wprowadzona niepoprawnie. Proszę spróbuj ponownie.",
|
||||
["no_identifier"] = "Wystąpił błąd podczas ładowania twojej postaci!\nKod błędu: identifier-missing\n\nPrzyczyna tego błędu nie jest znana, nie można znaleźć Twojego identyfikatora. Wróć później lub zgłoś ten problem zespołowi administracyjnemu serwera.",
|
||||
["missing_identity"] = "Wystąpił błąd podczas ładowania twojej postaci!\nKod błędu: identity-missing\n\nWygląda na to, że brakuje Twojej tożsamości, spróbuj połączyć się ponownie.",
|
||||
["deleted_identity"] = "Twoja postać została usunięta. Dołącz ponownie, aby utworzyć nową postać.",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['pt'] = {
|
||||
['show_active_character'] = 'Mostrar personagem ativa',
|
||||
['active_character'] = 'Personagem ativa: %s',
|
||||
['error_active_character'] = 'Houve um erro a obter os teus dados.',
|
||||
['delete_character'] = 'Apagar a tua personagem atual.',
|
||||
['deleted_character'] = 'Personagem apagada!',
|
||||
['error_delete_character'] = 'Houve um problema ao apagar a tua personagem.',
|
||||
['thank_you_for_registering'] = 'Registo concluído. Diverte-te!',
|
||||
['debug_xPlayer_get_first_name'] = 'Retorna o teu primeiro nome',
|
||||
['debug_xPlayer_get_last_name'] = 'Retorna o teu último nome',
|
||||
['debug_xPlayer_get_full_name'] = 'Retorna o teu nome completo',
|
||||
['debug_xPlayer_get_sex'] = 'Retorna o teu sexo',
|
||||
['debug_xPlayer_get_dob'] = 'Retorna a tua data de nascimento',
|
||||
['debug_xPlayer_get_height'] = 'Retorna a tua altura',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Houve um problema ao obter o teu primeiro nome.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Houve um problema ao obter o teu último nome.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Houve um problema ao obter o teu nome completo.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Houve um problema ao obter o teu sexo.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Houve um problema ao obter a tua data de nascimento.',
|
||||
['error_debug_xPlayer_get_height'] = 'Houve um problema ao obter a tua altura.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Primeiro nome: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Último nome: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Nome: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Sexo: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Data de nascimento: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Altura: %s cm',
|
||||
['data_incorrect'] = 'Dados inválidos, tenta novamente.',
|
||||
['invalid_format'] = 'Formato dos dados inválido, tenta novamente.',
|
||||
['no_identifier'] = '[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identifier-missing\n\nEste erro é devido à falta do teu identificador. Porfavor volta mais tarde ou reporta este problema a um Administrador.',
|
||||
['missing_identity'] = '[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identity-missing\n\nParece que a tua identidade está em falta, experimenta reentrar no servidor!',
|
||||
['deleted_identity'] = 'Personagem apagada. Porfavor reentra para criar uma nova personagem.',
|
||||
['already_registered'] = 'Tu já estás registado.',
|
||||
['invalid_firstname_format'] = 'Formato inválido (Primeiro nome): Porfavor tenta novamente!',
|
||||
['invalid_lastname_format'] = 'Formato inválido (Último nome): Porfavor tenta novamente!',
|
||||
['invalid_dob_format'] = 'Formato inválido (Data de nascimento): Porfavor tenta novamente!',
|
||||
['invalid_sex_format'] = 'Formato inválido (Sexo): Porfavor tenta novamente!',
|
||||
['invalid_height_format'] = 'Formato inválido (Altura): Porfavor tenta novamente!'
|
||||
Locales["pt"] = {
|
||||
["show_active_character"] = "Mostrar personagem ativa",
|
||||
["active_character"] = "Personagem ativa: %s",
|
||||
["error_active_character"] = "Houve um erro a obter os teus dados.",
|
||||
["delete_character"] = "Apagar a tua personagem atual.",
|
||||
["deleted_character"] = "Personagem apagada!",
|
||||
["error_delete_character"] = "Houve um problema ao apagar a tua personagem.",
|
||||
["thank_you_for_registering"] = "Registo concluído. Diverte-te!",
|
||||
["debug_xPlayer_get_first_name"] = "Retorna o teu primeiro nome",
|
||||
["debug_xPlayer_get_last_name"] = "Retorna o teu último nome",
|
||||
["debug_xPlayer_get_full_name"] = "Retorna o teu nome completo",
|
||||
["debug_xPlayer_get_sex"] = "Retorna o teu sexo",
|
||||
["debug_xPlayer_get_dob"] = "Retorna a tua data de nascimento",
|
||||
["debug_xPlayer_get_height"] = "Retorna a tua altura",
|
||||
["error_debug_xPlayer_get_first_name"] = "Houve um problema ao obter o teu primeiro nome.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Houve um problema ao obter o teu último nome.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Houve um problema ao obter o teu nome completo.",
|
||||
["error_debug_xPlayer_get_sex"] = "Houve um problema ao obter o teu sexo.",
|
||||
["error_debug_xPlayer_get_dob"] = "Houve um problema ao obter a tua data de nascimento.",
|
||||
["error_debug_xPlayer_get_height"] = "Houve um problema ao obter a tua altura.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Primeiro nome: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Último nome: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Nome: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Sexo: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Data de nascimento: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Altura: %s cm",
|
||||
["data_incorrect"] = "Dados inválidos, tenta novamente.",
|
||||
["invalid_format"] = "Formato dos dados inválido, tenta novamente.",
|
||||
["no_identifier"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identifier-missing\n\nEste erro é devido à falta do teu identificador. Porfavor volta mais tarde ou reporta este problema a um Administrador.",
|
||||
["missing_identity"] = "[ESX Identity]\nHouve um erro ao carregar a tua personagem!\nCódigo do erro: identity-missing\n\nParece que a tua identidade está em falta, experimenta reentrar no servidor!",
|
||||
["deleted_identity"] = "Personagem apagada. Porfavor reentra para criar uma nova personagem.",
|
||||
["already_registered"] = "Tu já estás registado.",
|
||||
["invalid_firstname_format"] = "Formato inválido (Primeiro nome): Porfavor tenta novamente!",
|
||||
["invalid_lastname_format"] = "Formato inválido (Último nome): Porfavor tenta novamente!",
|
||||
["invalid_dob_format"] = "Formato inválido (Data de nascimento): Porfavor tenta novamente!",
|
||||
["invalid_sex_format"] = "Formato inválido (Sexo): Porfavor tenta novamente!",
|
||||
["invalid_height_format"] = "Formato inválido (Altura): Porfavor tenta novamente!",
|
||||
}
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['sl'] = {
|
||||
['show_active_character'] = 'Prikazi aktivni Karakter',
|
||||
['active_character'] = 'Aktivni Karakter: %s',
|
||||
['error_active_character'] = 'Pri pridobivanju vasih podatkov je prislo do napake.',
|
||||
['delete_character'] = 'Izbrisi vas trenutni Karakter.',
|
||||
['deleted_character'] = 'Karakter izbrisan',
|
||||
['error_delete_character'] = 'Pri brisanju vasega lika je prislo do tezave.',
|
||||
['thank_you_for_registering'] = 'Registracija uspesna. Uzivajte!',
|
||||
['debug_xPlayer_get_first_name'] = 'Vrne vase ime',
|
||||
['debug_xPlayer_get_last_name'] = 'Vrne vas priimek',
|
||||
['debug_xPlayer_get_full_name'] = 'Vrne vase polno ime',
|
||||
['debug_xPlayer_get_sex'] = 'Vrne vas spol',
|
||||
['debug_xPlayer_get_dob'] = 'Vrne vas DOB',
|
||||
['debug_xPlayer_get_height'] = 'Vrne vaso visino',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Pri pridobivanju vasega imena je prislo do tezave.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Pri pridobivanju vasega priimka je prislo do tezave.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Pri pridobivanju vasega polnega imena je prislo do tezave.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Pri pridobivanju vasega spola je prislo do tezave.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Pri pridobivanju vasega datuma rojstva je prislo do tezave.',
|
||||
['error_debug_xPlayer_get_height'] = 'Pri pridobivanju vase visine je prislo do tezave.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Ime: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Priimek: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Ime: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Spol: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'DOB: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Visina: %s palcev',
|
||||
['data_incorrect'] = 'Neveljavni podatki, poskusite znova.',
|
||||
['invalid_format'] = 'Neveljavna oblika podatkov, poskusite znova.',
|
||||
['no_identifier'] = '[ESX Identiteta]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identifikator-manjka\n\nTo je posledica tega, da manjka vas identifikator. Vrnite se pozneje ali prijavite to tezavo lastniku streznika.',
|
||||
['missing_identity'] = '[ESX Identity]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identity-missing\n\nVideti je, da vasa identiteta manjka, poskusite znova vzpostaviti povezavo.',
|
||||
['deleted_identity'] = 'Karakter izbrisan. Ponovno se pridruzite, da ustvarite nov lik.',
|
||||
['already_registered'] = 'Registrirali ste se ze.',
|
||||
['invalid_firstname_format'] = 'Neveljavna oblika (ime): Prosimo, poskusite znova.',
|
||||
['invalid_lastname_format'] = 'Neveljavna oblika (priimek): Poskusite ponovno.',
|
||||
['invalid_dob_format'] = 'Neveljavna oblika (DOB): Prosimo, poskusite znova.',
|
||||
['invalid_sex_format'] = 'Neveljavna oblika (spol): Poskusite ponovno.',
|
||||
['invalid_height_format'] = 'Neveljavna oblika (visina): Prosimo, poskusite znova.'
|
||||
Locales["sl"] = {
|
||||
["show_active_character"] = "Prikazi aktivni Karakter",
|
||||
["active_character"] = "Aktivni Karakter: %s",
|
||||
["error_active_character"] = "Pri pridobivanju vasih podatkov je prislo do napake.",
|
||||
["delete_character"] = "Izbrisi vas trenutni Karakter.",
|
||||
["deleted_character"] = "Karakter izbrisan",
|
||||
["error_delete_character"] = "Pri brisanju vasega lika je prislo do tezave.",
|
||||
["thank_you_for_registering"] = "Registracija uspesna. Uzivajte!",
|
||||
["debug_xPlayer_get_first_name"] = "Vrne vase ime",
|
||||
["debug_xPlayer_get_last_name"] = "Vrne vas priimek",
|
||||
["debug_xPlayer_get_full_name"] = "Vrne vase polno ime",
|
||||
["debug_xPlayer_get_sex"] = "Vrne vas spol",
|
||||
["debug_xPlayer_get_dob"] = "Vrne vas DOB",
|
||||
["debug_xPlayer_get_height"] = "Vrne vaso visino",
|
||||
["error_debug_xPlayer_get_first_name"] = "Pri pridobivanju vasega imena je prislo do tezave.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Pri pridobivanju vasega priimka je prislo do tezave.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Pri pridobivanju vasega polnega imena je prislo do tezave.",
|
||||
["error_debug_xPlayer_get_sex"] = "Pri pridobivanju vasega spola je prislo do tezave.",
|
||||
["error_debug_xPlayer_get_dob"] = "Pri pridobivanju vasega datuma rojstva je prislo do tezave.",
|
||||
["error_debug_xPlayer_get_height"] = "Pri pridobivanju vase visine je prislo do tezave.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Ime: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Priimek: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Ime: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Spol: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "DOB: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Visina: %s palcev",
|
||||
["data_incorrect"] = "Neveljavni podatki, poskusite znova.",
|
||||
["invalid_format"] = "Neveljavna oblika podatkov, poskusite znova.",
|
||||
["no_identifier"] = "[ESX Identiteta]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identifikator-manjka\n\nTo je posledica tega, da manjka vas identifikator. Vrnite se pozneje ali prijavite to tezavo lastniku streznika.",
|
||||
["missing_identity"] = "[ESX Identity]\nPri nalaganju vasega lika je prislo do tezave!\nKoda napake: identity-missing\n\nVideti je, da vasa identiteta manjka, poskusite znova vzpostaviti povezavo.",
|
||||
["deleted_identity"] = "Karakter izbrisan. Ponovno se pridruzite, da ustvarite nov lik.",
|
||||
["already_registered"] = "Registrirali ste se ze.",
|
||||
["invalid_firstname_format"] = "Neveljavna oblika (ime): Prosimo, poskusite znova.",
|
||||
["invalid_lastname_format"] = "Neveljavna oblika (priimek): Poskusite ponovno.",
|
||||
["invalid_dob_format"] = "Neveljavna oblika (DOB): Prosimo, poskusite znova.",
|
||||
["invalid_sex_format"] = "Neveljavna oblika (spol): Poskusite ponovno.",
|
||||
["invalid_height_format"] = "Neveljavna oblika (visina): Prosimo, poskusite znova.",
|
||||
}
|
||||
@@ -1,38 +1,38 @@
|
||||
Locales['sr'] = {
|
||||
['show_active_character'] = 'Prikazi karaktere',
|
||||
['active_character'] = 'Karakteri: %s',
|
||||
['error_active_character'] = 'Imamo problem sa ucitavanjem karaktera.',
|
||||
['delete_character'] = 'Obrisite karaktera.',
|
||||
['deleted_character'] = 'Karakter obrisan',
|
||||
['error_delete_character'] = 'Doslo je do greske pri brisanju karaktera.',
|
||||
['thank_you_for_registering'] = 'Registracija uspesna. Uzivajte!',
|
||||
['debug_xPlayer_get_first_name'] = 'Vraca vase ime',
|
||||
['debug_xPlayer_get_last_name'] = 'Vraca vase prezime',
|
||||
['debug_xPlayer_get_full_name'] = 'Vraca vase puno ime',
|
||||
['debug_xPlayer_get_sex'] = 'Vraca vas pol',
|
||||
['debug_xPlayer_get_dob'] = 'Vraca vas datum rodjenja',
|
||||
['debug_xPlayer_get_height'] = 'Vraca vasu visinu',
|
||||
['error_debug_xPlayer_get_first_name'] = 'Doslo je do greske pri pronalazenju vaseg imena.',
|
||||
['error_debug_xPlayer_get_last_name'] = 'Doslo je do greske pri pronalazenju vaseg prezimena.',
|
||||
['error_debug_xPlayer_get_full_name'] = 'Doslo je do greske pri pronalazenju vaseg punog imena.',
|
||||
['error_debug_xPlayer_get_sex'] = 'Doslo je do greske pri pronalazenju vaseg pola.',
|
||||
['error_debug_xPlayer_get_dob'] = 'Doslo je do greske pri pronalazenju vaseg datuma rodjenja.',
|
||||
['error_debug_xPlayer_get_height'] = 'Doslo je do greske pri pronalazenju vase visine.',
|
||||
['return_debug_xPlayer_get_first_name'] = 'Ime: %s',
|
||||
['return_debug_xPlayer_get_last_name'] = 'Prezime: %s',
|
||||
['return_debug_xPlayer_get_full_name'] = 'Ime: %s',
|
||||
['return_debug_xPlayer_get_sex'] = 'Pol: %s',
|
||||
['return_debug_xPlayer_get_dob'] = 'Datum rodjenja: %s',
|
||||
['return_debug_xPlayer_get_height'] = 'Visina: %s',
|
||||
['data_incorrect'] = 'Nevazeci podatci, pokusajte ponovo.',
|
||||
['invalid_format'] = 'Nevazeci format podataka, pokusajte ponovo.',
|
||||
['no_identifier'] = '[ESX Identity]\nDoslo je do greske pri ucitavanju vaseg karaktera!\nError Code: identifier-missing\n\nUpalite steam pa pokusajte ponovo.',
|
||||
['missing_identity'] = '[ESX Identity]\nDoslo je do greske pri ucitavanju vaseg karaktera!\nError Code: identity-missing\n\nIzgleda da je vas steam nepostojeci. Pokusajte ponovo.',
|
||||
['deleted_identity'] = 'Karakter obrisan. Uradite relog kako bi napravili novog karaktera.',
|
||||
['already_registered'] = 'Vi ste vec registrovani.',
|
||||
['invalid_firstname_format'] = 'Nevazeci Format (Ime): Pokusajte ponovo.',
|
||||
['invalid_lastname_format'] = 'Nevazeci Format (Prezime): Pokusajte ponovo.',
|
||||
['invalid_dob_format'] = 'Nevazeci Format (Datum Rodjenja): Pokusajte ponovo.',
|
||||
['invalid_sex_format'] = 'Nevazeci Format (Pol): Pokusajte ponovo.',
|
||||
['invalid_height_format'] = 'Nevazeci Format (Visina): Pokusajte ponovo.'
|
||||
Locales["sr"] = {
|
||||
["show_active_character"] = "Prikazi karaktere",
|
||||
["active_character"] = "Karakteri: %s",
|
||||
["error_active_character"] = "Imamo problem sa ucitavanjem karaktera.",
|
||||
["delete_character"] = "Obrisite karaktera.",
|
||||
["deleted_character"] = "Karakter obrisan",
|
||||
["error_delete_character"] = "Doslo je do greske pri brisanju karaktera.",
|
||||
["thank_you_for_registering"] = "Registracija uspesna. Uzivajte!",
|
||||
["debug_xPlayer_get_first_name"] = "Vraca vase ime",
|
||||
["debug_xPlayer_get_last_name"] = "Vraca vase prezime",
|
||||
["debug_xPlayer_get_full_name"] = "Vraca vase puno ime",
|
||||
["debug_xPlayer_get_sex"] = "Vraca vas pol",
|
||||
["debug_xPlayer_get_dob"] = "Vraca vas datum rodjenja",
|
||||
["debug_xPlayer_get_height"] = "Vraca vasu visinu",
|
||||
["error_debug_xPlayer_get_first_name"] = "Doslo je do greske pri pronalazenju vaseg imena.",
|
||||
["error_debug_xPlayer_get_last_name"] = "Doslo je do greske pri pronalazenju vaseg prezimena.",
|
||||
["error_debug_xPlayer_get_full_name"] = "Doslo je do greske pri pronalazenju vaseg punog imena.",
|
||||
["error_debug_xPlayer_get_sex"] = "Doslo je do greske pri pronalazenju vaseg pola.",
|
||||
["error_debug_xPlayer_get_dob"] = "Doslo je do greske pri pronalazenju vaseg datuma rodjenja.",
|
||||
["error_debug_xPlayer_get_height"] = "Doslo je do greske pri pronalazenju vase visine.",
|
||||
["return_debug_xPlayer_get_first_name"] = "Ime: %s",
|
||||
["return_debug_xPlayer_get_last_name"] = "Prezime: %s",
|
||||
["return_debug_xPlayer_get_full_name"] = "Ime: %s",
|
||||
["return_debug_xPlayer_get_sex"] = "Pol: %s",
|
||||
["return_debug_xPlayer_get_dob"] = "Datum rodjenja: %s",
|
||||
["return_debug_xPlayer_get_height"] = "Visina: %s",
|
||||
["data_incorrect"] = "Nevazeci podatci, pokusajte ponovo.",
|
||||
["invalid_format"] = "Nevazeci format podataka, pokusajte ponovo.",
|
||||
["no_identifier"] = "[ESX Identity]\nDoslo je do greske pri ucitavanju vaseg karaktera!\nError Code: identifier-missing\n\nUpalite steam pa pokusajte ponovo.",
|
||||
["missing_identity"] = "[ESX Identity]\nDoslo je do greske pri ucitavanju vaseg karaktera!\nError Code: identity-missing\n\nIzgleda da je vas steam nepostojeci. Pokusajte ponovo.",
|
||||
["deleted_identity"] = "Karakter obrisan. Uradite relog kako bi napravili novog karaktera.",
|
||||
["already_registered"] = "Vi ste vec registrovani.",
|
||||
["invalid_firstname_format"] = "Nevazeci Format (Ime): Pokusajte ponovo.",
|
||||
["invalid_lastname_format"] = "Nevazeci Format (Prezime): Pokusajte ponovo.",
|
||||
["invalid_dob_format"] = "Nevazeci Format (Datum Rodjenja): Pokusajte ponovo.",
|
||||
["invalid_sex_format"] = "Nevazeci Format (Pol): Pokusajte ponovo.",
|
||||
["invalid_height_format"] = "Nevazeci Format (Visina): Pokusajte ponovo.",
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
const translate = new Object();
|
||||
|
||||
translate.name = 'Név';
|
||||
translate.job = 'Munka';
|
||||
translate.bank = 'Bank';
|
||||
translate.money = 'Készpénz';
|
||||
translate.gender = 'Nem';
|
||||
translate.dob = 'Születési idő';
|
||||
translate.name = "Név";
|
||||
translate.job = "Munka";
|
||||
translate.bank = "Bank";
|
||||
translate.money = "Készpénz";
|
||||
translate.gender = "Nem";
|
||||
translate.dob = "Születési idő";
|
||||
|
||||
@@ -1,29 +1,28 @@
|
||||
Locales['cs'] = {
|
||||
Locales["cs"] = {
|
||||
["male"] = "Muž",
|
||||
["female"] = "Žena",
|
||||
['select_char'] = "Zvolit Postavu",
|
||||
["select_char"] = "Zvolit Postavu",
|
||||
["select_char_description"] = "Zvol si postavu za kterou budeš hrát.",
|
||||
['create_char'] = "Vytvořit Novou Postavu",
|
||||
['char_play'] = "Hrát za postavu",
|
||||
["create_char"] = "Vytvořit Novou Postavu",
|
||||
["char_play"] = "Hrát za postavu",
|
||||
["char_play_description"] = "Pokračovat do města.",
|
||||
['char_disabled'] = "Tato postava je zakázána!",
|
||||
["char_disabled"] = "Tato postava je zakázána!",
|
||||
["char_disabled_description"] = "Tuto postavu nemůžeš používat.",
|
||||
['char_delete'] = "Vymazat postavu",
|
||||
["char_delete"] = "Vymazat postavu",
|
||||
["char_delete_description"] = "Na vždy smazat tuto postavu.",
|
||||
["character"] = "Postava: %s",
|
||||
["return"] = "Zpět",
|
||||
["return_description"] = "Vrátit se na vybírání postav.",
|
||||
['command_setslots'] = "Nastavit sloty pro hráče v multicharacteru",
|
||||
['command_remslots'] = "Odebrat sloty pro hráče v multicharacteru",
|
||||
['command_enablechar'] = "Povolit zvolený slot hráči",
|
||||
['command_disablechar'] = "Zakázat zvolený slot pro hrače",
|
||||
['command_charslot'] = "Číslo slotu",
|
||||
['command_identifier'] = "Identifier hráče",
|
||||
['command_slots'] = "# ze slotu",
|
||||
['slotsadd'] = "Přidal slot %s hráči %s",
|
||||
['slotsedit'] = "Nastavil si slot %s hráči %s",
|
||||
['slotsrem'] = "Odebral si slot %s",
|
||||
['charenabled'] = "Povolil si postavu #%s z %s",
|
||||
['chardisabled'] = "Zakázal si postavu #%s z %s",
|
||||
['charnotfound'] = "Postava #%s z %s nebyla nalezena/neexistuje",
|
||||
["command_setslots"] = "Nastavit sloty pro hráče v multicharacteru",
|
||||
["command_remslots"] = "Odebrat sloty pro hráče v multicharacteru",
|
||||
["command_enablechar"] = "Povolit zvolený slot hráči",
|
||||
["command_disablechar"] = "Zakázat zvolený slot pro hrače",
|
||||
["command_charslot"] = "Číslo slotu",
|
||||
["command_identifier"] = "Identifier hráče",
|
||||
["command_slots"] = "# ze slotu",
|
||||
["slotsadd"] = "Nastavil si slot %s hráči %s",
|
||||
["slotsrem"] = "Odebral si slot %s",
|
||||
["charenabled"] = "Povolil si postavu #%s z %s",
|
||||
["chardisabled"] = "Zakázal si postavu #%s z %s",
|
||||
["charnotfound"] = "Postava #%s z %s nebyla nalezena/neexistuje",
|
||||
}
|
||||
|
||||
@@ -24,8 +24,7 @@ Locales["da"] = {
|
||||
["command_charslot"] = "Karakterens plads nummer",
|
||||
["command_identifier"] = "Spiller identifikator",
|
||||
["command_slots"] = "# af slots",
|
||||
["slotsadd"] = "Du føjede %s slots til %s",
|
||||
["slotsedit"] = "Du indstillerde %s slots til %s",
|
||||
["slotsadd"] = "Du indstillerde %s slots til %s",
|
||||
["slotsrem"] = "Du fjernede slots til %s",
|
||||
["charenabled"] = "Du aktiverede karakter #%s af %s",
|
||||
["chardisabled"] = "Du deaktiverede tegn #%s af %s",
|
||||
|
||||
@@ -24,8 +24,7 @@ Locales["en"] = {
|
||||
["command_charslot"] = "Slot number of the character",
|
||||
["command_identifier"] = "Player identifier",
|
||||
["command_slots"] = "# of slots",
|
||||
["slotsadd"] = "You added %s slots to %s",
|
||||
["slotsedit"] = "You set %s slots to %s",
|
||||
["slotsadd"] = "You set %s slots to %s",
|
||||
["slotsrem"] = "You removed slots to %s",
|
||||
["charenabled"] = "You enabled character #%s of %s",
|
||||
["chardisabled"] = "You disabled character #%s of %s",
|
||||
|
||||
@@ -1,29 +1,28 @@
|
||||
Locales['es']={
|
||||
['male'] = 'Masculino',
|
||||
['female'] = 'Femenino',
|
||||
['select_char'] = 'Seleccionar personaje',
|
||||
['select_char_description'] = 'Selecciona un personaje para jugar.',
|
||||
['create_char'] = 'Crear nuevo personaje',
|
||||
['char_play'] = 'Seleccionar personaje',
|
||||
['char_play_description'] = 'Ingresar a la ciudad.',
|
||||
['char_disabled'] = 'Este personaje está deshabilitado',
|
||||
['char_disabled_description'] = 'Este personaje no se encuentra disponible.',
|
||||
['char_delete'] = 'Borrar el personaje seleccionado',
|
||||
['char_delete_description'] = 'Eliminar este personaje.',
|
||||
['character'] = 'Personaje: %s',
|
||||
['return'] = 'Volver',
|
||||
['return_description'] = 'Volver a la selección de personajes.',
|
||||
['command_setslots'] = 'Establecer el numero de slots de un jugador',
|
||||
['command_remslots'] = 'Elimina slots de un jugador.',
|
||||
['command_enablechar'] = 'Activar el personaje de un jugador',
|
||||
['command_disablechar'] = 'Deshabilitar personaje al jugador.',
|
||||
['command_charslot'] = 'Número de slot del personaje',
|
||||
['command_identifier'] = 'Identificador del jugador',
|
||||
['command_slots'] = 'Nº de slots',
|
||||
['slotsadd'] = 'Has añadido %s slots a %s',
|
||||
['slotsedit'] = 'Has establecido los slots de %s a %s',
|
||||
['slotsrem'] = 'Has eliminado un slot a %s',
|
||||
['charenabled'] = 'Has habilitado el personaje Nº%s de %s',
|
||||
['chardisabled'] = 'Has deshabilitado el personaje Nº%s de %s',
|
||||
['charnotfound'] = 'Personaje Nº%s de %s no existe',
|
||||
}
|
||||
Locales["es"] = {
|
||||
["male"] = "Masculino",
|
||||
["female"] = "Femenino",
|
||||
["select_char"] = "Seleccionar personaje",
|
||||
["select_char_description"] = "Selecciona un personaje para jugar.",
|
||||
["create_char"] = "Crear nuevo personaje",
|
||||
["char_play"] = "Seleccionar personaje",
|
||||
["char_play_description"] = "Ingresar a la ciudad.",
|
||||
["char_disabled"] = "Este personaje está deshabilitado",
|
||||
["char_disabled_description"] = "Este personaje no se encuentra disponible.",
|
||||
["char_delete"] = "Borrar el personaje seleccionado",
|
||||
["char_delete_description"] = "Eliminar este personaje.",
|
||||
["character"] = "Personaje: %s",
|
||||
["return"] = "Volver",
|
||||
["return_description"] = "Volver a la selección de personajes.",
|
||||
["command_setslots"] = "Establecer el numero de slots de un jugador",
|
||||
["command_remslots"] = "Elimina slots de un jugador.",
|
||||
["command_enablechar"] = "Activar el personaje de un jugador",
|
||||
["command_disablechar"] = "Deshabilitar personaje al jugador.",
|
||||
["command_charslot"] = "Número de slot del personaje",
|
||||
["command_identifier"] = "Identificador del jugador",
|
||||
["command_slots"] = "Nº de slots",
|
||||
["slotsadd"] = "Has establecido los slots de %s a %s",
|
||||
["slotsrem"] = "Has eliminado un slot a %s",
|
||||
["charenabled"] = "Has habilitado el personaje Nº%s de %s",
|
||||
["chardisabled"] = "Has deshabilitado el personaje Nº%s de %s",
|
||||
["charnotfound"] = "Personaje Nº%s de %s no existe",
|
||||
}
|
||||
|
||||
@@ -10,17 +10,16 @@ Locales["fr"] = {
|
||||
["char_delete"] = "Supprimer ce personnage",
|
||||
["cancel"] = "Annuler",
|
||||
["confirm"] = "Confirmer",
|
||||
["command_setslots"] = "Définir le numéro de créneau multi-caractères d\'un joueur",
|
||||
["command_remslots"] = "Suppression du numéro de créneau multi-caractères d\'un joueur",
|
||||
["command_enablechar"] = "Activer un personnage donné d\'un joueur",
|
||||
["command_disablechar"] = "Désactiver un personnage donné d\'un joueur",
|
||||
["command_charslot"] = "Numéro d\'emplacement du caractère",
|
||||
["command_setslots"] = "Définir le numéro de créneau multi-caractères d'un joueur",
|
||||
["command_remslots"] = "Suppression du numéro de créneau multi-caractères d'un joueur",
|
||||
["command_enablechar"] = "Activer un personnage donné d'un joueur",
|
||||
["command_disablechar"] = "Désactiver un personnage donné d'un joueur",
|
||||
["command_charslot"] = "Numéro d'emplacement du caractère",
|
||||
["command_identifier"] = "Identifiant du joueur",
|
||||
["command_slots"] = "# de slots",
|
||||
["slotsadd"] = "Vous avez ajouté %s slots à %s",
|
||||
["slotsedit"] = "Vous avez défini %s slots à %s",
|
||||
["slotsadd"] = "Vous avez défini %s slots à %s",
|
||||
["slotsrem"] = "Vous avez suprimé les slots à %s",
|
||||
["charenabled"] = "Vous avez activé le personnage #%s de %s",
|
||||
["chardisabled"] = "Vous avez désactivé le personnage #%s de %s",
|
||||
["charnotfound"] = "Le personnage #%s de %s n\'éxiste",
|
||||
["charnotfound"] = "Le personnage #%s de %s n'éxiste",
|
||||
}
|
||||
|
||||
@@ -24,8 +24,7 @@ Locales["hu"] = {
|
||||
["command_charslot"] = "Karakter slotok számának beállítása",
|
||||
["command_identifier"] = "Játékos identifier",
|
||||
["command_slots"] = "# slotok",
|
||||
["slotsadd"] = "Adtál %s slotokat, neki %s",
|
||||
["slotsedit"] = "Beállítottad %s slotokat, neki %s",
|
||||
["slotsadd"] = "Beállítottad %s slotokat, neki %s",
|
||||
["slotsrem"] = "Eltávolítottad a következő slotokat: %s",
|
||||
["charenabled"] = "Karakter engedélyezve #%s-ból/ből %s",
|
||||
["chardisabled"] = "Karakter letiltva #%s-ból/ből %s",
|
||||
|
||||
@@ -24,8 +24,7 @@ Locales["it"] = {
|
||||
["command_charslot"] = "Numero di slot",
|
||||
["command_identifier"] = "Identificativo del giocatore",
|
||||
["command_slots"] = "# di slot",
|
||||
["slotsadd"] = "Hai aggiunto %s slots a %s",
|
||||
["slotsedit"] = "Hai impostato %s slots a %s",
|
||||
["slotsadd"] = "Hai impostato %s slots a %s",
|
||||
["slotsrem"] = "Hai rimosso gli slot in %s",
|
||||
["charenabled"] = "Hai abilitato il personaggio #%s di %s",
|
||||
["chardisabled"] = "hai disabilitato il personaggio #%s di %s",
|
||||
|
||||
@@ -24,8 +24,7 @@ Locales["nl"] = {
|
||||
["command_charslot"] = "Slotnummer van het personage",
|
||||
["command_identifier"] = "Speler identifier",
|
||||
["command_slots"] = "# van de slots",
|
||||
["slotsadd"] = "Je hebt %s slots toegevoegd aan %s",
|
||||
["slotsedit"] = "Je hebt %s slots gezet naar %s",
|
||||
["slotsadd"] = "Je hebt %s slots gezet naar %s",
|
||||
["slotsrem"] = "Je hebt slots verwijderd naar %s",
|
||||
["charenabled"] = "Je hebt karakter #%s ingeschakeld van %s",
|
||||
["chardisabled"] = "Je hebt karakter #%s uitgeschakeld van %s",
|
||||
|
||||
@@ -1,26 +1,25 @@
|
||||
Locales['pt'] = {
|
||||
['male'] = "Masculino",
|
||||
['female'] = "Feminino",
|
||||
['delete_label'] = "Excluir %s %s?",
|
||||
['select_char'] = "Selecionar personagem",
|
||||
Locales["pt"] = {
|
||||
["male"] = "Masculino",
|
||||
["female"] = "Feminino",
|
||||
["delete_label"] = "Excluir %s %s?",
|
||||
["select_char"] = "Selecionar personagem",
|
||||
["select_char_description"] = "Select a character to play as.",
|
||||
['create_char'] = "Criar novo personagem",
|
||||
['char_play'] = "Selecionar",
|
||||
['char_disabled'] = "Este personagem está desabilitado",
|
||||
['char_delete'] = "Excluir este personagem",
|
||||
['cancel'] = "Cancelar",
|
||||
['confirm'] = "Confirmar",
|
||||
['command_setslots'] = "Definir o número de slots de vários personagens de um jogador",
|
||||
['command_remslots'] = "Remover o número de slots de vários personagens de um jogador",
|
||||
['command_enablechar'] = "Habilitar um determinado personagem de um jogador",
|
||||
['command_disablechar'] = "Desabilitar um determinado personagem de um jogador",
|
||||
['command_charslot'] = "Número do slot do personagem",
|
||||
['command_identifier'] = "Identificador do jogador",
|
||||
['command_slots'] = "# de slots",
|
||||
['slotsadd'] = "Você adcionou %s slots para %s",
|
||||
['slotsedit'] = "Você definiu %s slots para %s",
|
||||
['slotsrem'] = "Você removeu slots de %s",
|
||||
['charenabled'] = "Você ativou o personagem #%s de %s",
|
||||
['chardisabled'] = "Você desativou o personagem #%s de %s",
|
||||
['charnotfound'] = "Personagem #%s de %s não existe",
|
||||
["create_char"] = "Criar novo personagem",
|
||||
["char_play"] = "Selecionar",
|
||||
["char_disabled"] = "Este personagem está desabilitado",
|
||||
["char_delete"] = "Excluir este personagem",
|
||||
["cancel"] = "Cancelar",
|
||||
["confirm"] = "Confirmar",
|
||||
["command_setslots"] = "Definir o número de slots de vários personagens de um jogador",
|
||||
["command_remslots"] = "Remover o número de slots de vários personagens de um jogador",
|
||||
["command_enablechar"] = "Habilitar um determinado personagem de um jogador",
|
||||
["command_disablechar"] = "Desabilitar um determinado personagem de um jogador",
|
||||
["command_charslot"] = "Número do slot do personagem",
|
||||
["command_identifier"] = "Identificador do jogador",
|
||||
["command_slots"] = "# de slots",
|
||||
["slotsadd"] = "Você definiu %s slots para %s",
|
||||
["slotsrem"] = "Você removeu slots de %s",
|
||||
["charenabled"] = "Você ativou o personagem #%s de %s",
|
||||
["chardisabled"] = "Você desativou o personagem #%s de %s",
|
||||
["charnotfound"] = "Personagem #%s de %s não existe",
|
||||
}
|
||||
|
||||
@@ -1,28 +1,16 @@
|
||||
ESX.RegisterCommand('setslots', 'admin', function(xPlayer, args)
|
||||
local slots = MySQL.scalar('SELECT `slots` FROM `multicharacter_slots` WHERE identifier = ?', {
|
||||
args.identifier
|
||||
})
|
||||
|
||||
if not slots then
|
||||
MySQL.update('INSERT INTO `multicharacter_slots` (`identifier`, `slots`) VALUES (?, ?)', {
|
||||
ESX.RegisterCommand('setslots', 'admin', function(xPlayer, args, showError)
|
||||
MySQL.insert('INSERT INTO `multicharacter_slots` (`identifier`, `slots`) VALUES (?, ?) ON DUPLICATE KEY UPDATE `slots` = VALUES(`slots`)', {
|
||||
args.identifier,
|
||||
args.slots
|
||||
args.slots,
|
||||
})
|
||||
xPlayer.triggerEvent('esx:showNotification', TranslateCap('slotsadd', args.slots, args.identifier))
|
||||
else
|
||||
MySQL.update('UPDATE `multicharacter_slots` SET `slots` = ? WHERE `identifier` = ?', {
|
||||
args.slots,
|
||||
args.identifier
|
||||
})
|
||||
xPlayer.triggerEvent('esx:showNotification', TranslateCap('slotsedit', args.slots, args.identifier))
|
||||
end
|
||||
end, true, {help = TranslateCap('command_setslots'), validate = true, arguments = {
|
||||
{name = 'identifier', help = TranslateCap('command_identifier'), type = 'string'},
|
||||
{name = 'slots', help = TranslateCap('command_slots'), type = 'number'}
|
||||
}})
|
||||
|
||||
ESX.RegisterCommand('remslots', 'admin', function(xPlayer, args)
|
||||
local slots = MySQL.scalar('SELECT `slots` FROM `multicharacter_slots` WHERE identifier = ?', {
|
||||
ESX.RegisterCommand('remslots', 'admin', function(xPlayer, args, showError)
|
||||
local slots = MySQL.scalar.await('SELECT `slots` FROM `multicharacter_slots` WHERE identifier = ?', {
|
||||
args.identifier
|
||||
})
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['da'] = {
|
||||
['skin_menu'] = 'Udseende Menu',
|
||||
['use_rotate_view'] = 'brug ~INPUT_FRONTEND_LS~ og ~INPUT_CHARACTER_WHEEL~ for at dreje kameraet.',
|
||||
['skin'] = 'skift udseende',
|
||||
['saveskin'] = 'gem udseende til en fil',
|
||||
Locales["da"] = {
|
||||
["skin_menu"] = "Udseende Menu",
|
||||
["use_rotate_view"] = "brug ~INPUT_FRONTEND_LS~ og ~INPUT_CHARACTER_WHEEL~ for at dreje kameraet.",
|
||||
["skin"] = "skift udseende",
|
||||
["saveskin"] = "gem udseende til en fil",
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['en'] = {
|
||||
['skin_menu'] = 'Skin Menu',
|
||||
['use_rotate_view'] = 'use ~INPUT_FRONTEND_LS~ and ~INPUT_CHARACTER_WHEEL~ to rotate the view.',
|
||||
['skin'] = 'change skin',
|
||||
['saveskin'] = 'save skin to a file',
|
||||
Locales["en"] = {
|
||||
["skin_menu"] = "Skin Menu",
|
||||
["use_rotate_view"] = "use ~INPUT_FRONTEND_LS~ and ~INPUT_CHARACTER_WHEEL~ to rotate the view.",
|
||||
["skin"] = "change skin",
|
||||
["saveskin"] = "save skin to a file",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['es'] = {
|
||||
['skin_menu'] = 'Menú de apariencia',
|
||||
['use_rotate_view'] = 'Utiliza ~INPUT_FRONTEND_LS~ y ~INPUT_CHARACTER_WHEEL~ para rotar la vista.',
|
||||
['skin'] = 'Cambiar aspecto',
|
||||
['saveskin'] = 'Guarda tu aspecto actual',
|
||||
Locales["es"] = {
|
||||
["skin_menu"] = "Menú de apariencia",
|
||||
["use_rotate_view"] = "Utiliza ~INPUT_FRONTEND_LS~ y ~INPUT_CHARACTER_WHEEL~ para rotar la vista.",
|
||||
["skin"] = "Cambiar aspecto",
|
||||
["saveskin"] = "Guarda tu aspecto actual",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['fi'] = {
|
||||
['skin_menu'] = 'Ulkonäkö',
|
||||
['use_rotate_view'] = 'Paina ~INPUT_FRONTEND_LS~ tai ~INPUT_CHARACTER_WHEEL~ liikutaaksesi kameraa.',
|
||||
['skin'] = 'Muokkaa ulkonäköä',
|
||||
['saveskin'] = 'Tallenna',
|
||||
Locales["fi"] = {
|
||||
["skin_menu"] = "Ulkonäkö",
|
||||
["use_rotate_view"] = "Paina ~INPUT_FRONTEND_LS~ tai ~INPUT_CHARACTER_WHEEL~ liikutaaksesi kameraa.",
|
||||
["skin"] = "Muokkaa ulkonäköä",
|
||||
["saveskin"] = "Tallenna",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['fr'] = {
|
||||
['skin_menu'] = 'menu de Skin',
|
||||
['use_rotate_view'] = 'utilisez ~INPUT_FRONTEND_LS~ et ~INPUT_CHARACTER_WHEEL~ pour tourner la vue.',
|
||||
['skin'] = 'changer de skin',
|
||||
['saveskin'] = 'sauvegarder skin dans un fichier',
|
||||
Locales["fr"] = {
|
||||
["skin_menu"] = "menu de Skin",
|
||||
["use_rotate_view"] = "utilisez ~INPUT_FRONTEND_LS~ et ~INPUT_CHARACTER_WHEEL~ pour tourner la vue.",
|
||||
["skin"] = "changer de skin",
|
||||
["saveskin"] = "sauvegarder skin dans un fichier",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['it'] = {
|
||||
['skin_menu'] = 'Menu Skin',
|
||||
['use_rotate_view'] = 'usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ per ruotare la visuale.',
|
||||
['skin'] = 'cambia skin',
|
||||
['saveskin'] = 'salvare la skin',
|
||||
Locales["it"] = {
|
||||
["skin_menu"] = "Menu Skin",
|
||||
["use_rotate_view"] = "usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ per ruotare la visuale.",
|
||||
["skin"] = "cambia skin",
|
||||
["saveskin"] = "salvare la skin",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['nl'] = {
|
||||
['skin_menu'] = 'Kleding Menu',
|
||||
['use_rotate_view'] = 'gebruik ~INPUT_FRONTEND_LS~ en ~INPUT_CHARACTER_WHEEL~ om de camera te draaien.',
|
||||
['skin'] = 'verander outfit',
|
||||
['saveskin'] = 'sla outfit op in je kledingkast.',
|
||||
Locales["nl"] = {
|
||||
["skin_menu"] = "Kleding Menu",
|
||||
["use_rotate_view"] = "gebruik ~INPUT_FRONTEND_LS~ en ~INPUT_CHARACTER_WHEEL~ om de camera te draaien.",
|
||||
["skin"] = "verander outfit",
|
||||
["saveskin"] = "sla outfit op in je kledingkast.",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['pl'] = {
|
||||
['skin_menu'] = 'menu wyglądu',
|
||||
['use_rotate_view'] = 'użyj ~INPUT_FRONTEND_LS~ i ~INPUT_CHARACTER_WHEEL~ aby obrócić ekran.',
|
||||
['skin'] = 'zmień wygląd',
|
||||
['saveskin'] = 'zapisz wygląd do pliku',
|
||||
Locales["pl"] = {
|
||||
["skin_menu"] = "menu wyglądu",
|
||||
["use_rotate_view"] = "użyj ~INPUT_FRONTEND_LS~ i ~INPUT_CHARACTER_WHEEL~ aby obrócić ekran.",
|
||||
["skin"] = "zmień wygląd",
|
||||
["saveskin"] = "zapisz wygląd do pliku",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['pt'] = {
|
||||
['skin_menu'] = 'Menu de Skin',
|
||||
['use_rotate_view'] = 'Usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ para rodar a câmara.',
|
||||
['skin'] = 'alterar skin',
|
||||
['saveskin'] = 'salvar a skin num ficheiro',
|
||||
Locales["pt"] = {
|
||||
["skin_menu"] = "Menu de Skin",
|
||||
["use_rotate_view"] = "Usa ~INPUT_FRONTEND_LS~ e ~INPUT_CHARACTER_WHEEL~ para rodar a câmara.",
|
||||
["skin"] = "alterar skin",
|
||||
["saveskin"] = "salvar a skin num ficheiro",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['sl'] = {
|
||||
['skin_menu'] = 'Oblacilni menu.',
|
||||
['use_rotate_view'] = 'Pritisni ~INPUT_FRONTEND_LS~ in ~INPUT_CHARACTER_WHEEL~ da se obracas s pogledom.',
|
||||
['skin'] = 'Zamenjaj Skin.',
|
||||
['saveskin'] = 'Shrani skin.',
|
||||
Locales["sl"] = {
|
||||
["skin_menu"] = "Oblacilni menu.",
|
||||
["use_rotate_view"] = "Pritisni ~INPUT_FRONTEND_LS~ in ~INPUT_CHARACTER_WHEEL~ da se obracas s pogledom.",
|
||||
["skin"] = "Zamenjaj Skin.",
|
||||
["saveskin"] = "Shrani skin.",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['sr'] = {
|
||||
['skin_menu'] = 'Skin Meni',
|
||||
['use_rotate_view'] = 'koristi ~INPUT_FRONTEND_LS~ i ~INPUT_CHARACTER_WHEEL~ da rotiras kameru.',
|
||||
['skin'] = 'promeni skin',
|
||||
['saveskin'] = 'sacuvaj skin u file',
|
||||
Locales["sr"] = {
|
||||
["skin_menu"] = "Skin Meni",
|
||||
["use_rotate_view"] = "koristi ~INPUT_FRONTEND_LS~ i ~INPUT_CHARACTER_WHEEL~ da rotiras kameru.",
|
||||
["skin"] = "promeni skin",
|
||||
["saveskin"] = "sacuvaj skin u file",
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
Locales['zh-cn'] = {
|
||||
['skin_menu'] = '皮肤选单',
|
||||
['use_rotate_view'] = '使用 ~INPUT_FRONTEND_LS~ 和 ~INPUT_CHARACTER_WHEEL~ 旋转镜头视角.',
|
||||
['skin'] = '更换皮肤数据',
|
||||
['saveskin'] = '保存皮肤数据',
|
||||
Locales["zh-cn"] = {
|
||||
["skin_menu"] = "皮肤选单",
|
||||
["use_rotate_view"] = "使用 ~INPUT_FRONTEND_LS~ 和 ~INPUT_CHARACTER_WHEEL~ 旋转镜头视角.",
|
||||
["skin"] = "更换皮肤数据",
|
||||
["saveskin"] = "保存皮肤数据",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['da'] = {
|
||||
['sex'] = 'køn',
|
||||
['mom'] = 'mors ansigt',
|
||||
['dad'] = 'fars ansigt',
|
||||
['resemblance'] = 'lighed',
|
||||
['skin_tone'] = 'hudfarve',
|
||||
['nose_1'] = 'næse bredde',
|
||||
['nose_2'] = 'næsespidshøjde',
|
||||
['nose_3'] = 'næsespidslængde',
|
||||
['nose_4'] = 'næseknoglehøjde',
|
||||
['nose_5'] = 'næsespidssænkning',
|
||||
['nose_6'] = 'nose bone twist',
|
||||
['cheeks_1'] = 'kindbens højde',
|
||||
['cheeks_2'] = 'kindbens bredde',
|
||||
['cheeks_3'] = 'kind bredde',
|
||||
['lip_fullness'] = 'læbe fylde',
|
||||
['jaw_bone_width'] = 'kæbeknoglebredde',
|
||||
['jaw_bone_length'] = 'kæbebens længde',
|
||||
['chin_height'] = 'hagehøjde',
|
||||
['chin_length'] = 'hagelængde',
|
||||
['chin_width'] = 'hagebredde',
|
||||
['chin_hole'] = 'chin hole size',
|
||||
['neck_thickness'] = 'nakke tykkelse',
|
||||
['wrinkles'] = 'rynker',
|
||||
['wrinkle_thickness'] = 'rynke tykkelse',
|
||||
['beard_type'] = 'skæg type',
|
||||
['beard_size'] = 'skæg størrelse',
|
||||
['beard_color_1'] = 'skæg farve 1',
|
||||
['beard_color_2'] = 'skæg farve 2',
|
||||
['hair_1'] = 'hår 1',
|
||||
['hair_2'] = 'hår 2',
|
||||
['hair_color_1'] = 'hårfarve 1',
|
||||
['hair_color_2'] = 'hårfarve 2',
|
||||
['eye_color'] = 'øjenfarve',
|
||||
['eye_squint'] = 'øjet skele',
|
||||
['eyebrow_type'] = 'øjenbryns type',
|
||||
['eyebrow_size'] = 'øjenbryns størrelse',
|
||||
['eyebrow_color_1'] = 'øjenbryn farve 1',
|
||||
['eyebrow_color_2'] = 'øjenbryn farve 2',
|
||||
['eyebrow_depth'] = 'øjenbryns dybde',
|
||||
['eyebrow_height'] = 'øjenbryns højde',
|
||||
['makeup_type'] = 'makeup type',
|
||||
['makeup_thickness'] = 'makeup tykkelse',
|
||||
['makeup_color_1'] = 'makeup farve 1',
|
||||
['makeup_color_2'] = 'makeup farve 2',
|
||||
['lipstick_type'] = 'læbestifts type',
|
||||
['lipstick_thickness'] = 'læbestifts tykkelse',
|
||||
['lipstick_color_1'] = 'læbestifts farve 1',
|
||||
['lipstick_color_2'] = 'læbestifts farve 2',
|
||||
['ear_accessories'] = 'øretilbehør',
|
||||
['ear_accessories_color'] = 'øretilbehør farve',
|
||||
['tshirt_1'] = 't-shirt 1',
|
||||
['tshirt_2'] = 't-shirt 2',
|
||||
['torso_1'] = 'overkrop 1',
|
||||
['torso_2'] = 'overkrop 2',
|
||||
['decals_1'] = 'mærkater 1',
|
||||
['decals_2'] = 'mærkater 2',
|
||||
['arms'] = 'arme',
|
||||
['arms_2'] = 'arme 2',
|
||||
['pants_1'] = 'bukser 1',
|
||||
['pants_2'] = 'bukser 2',
|
||||
['shoes_1'] = 'sko 1',
|
||||
['shoes_2'] = 'sko 2',
|
||||
['mask_1'] = 'maske 1',
|
||||
['mask_2'] = 'maske 2',
|
||||
['bproof_1'] = 'skudsikker vest 1',
|
||||
['bproof_2'] = 'skudsikker vest 2',
|
||||
['chain_1'] = 'kæde 1',
|
||||
['chain_2'] = 'kæde 2',
|
||||
['helmet_1'] = 'hjelm 1',
|
||||
['helmet_2'] = 'hjelm 2',
|
||||
['watches_1'] = 'ure 1',
|
||||
['watches_2'] = 'ure 2',
|
||||
['bracelets_1'] = 'armbånd 1',
|
||||
['bracelets_2'] = 'armbånd 2',
|
||||
['glasses_1'] = 'briller 1',
|
||||
['glasses_2'] = 'briller 2',
|
||||
['bag'] = 'taske',
|
||||
['bag_color'] = 'taske farve',
|
||||
['blemishes'] = 'bumser',
|
||||
['blemishes_size'] = 'bumser tykkelse',
|
||||
['ageing'] = 'aldring',
|
||||
['ageing_1'] = 'aldring tykkelse',
|
||||
['blush'] = 'rødme',
|
||||
['blush_1'] = 'rødme tykkelse',
|
||||
['blush_color'] = 'rødme farve',
|
||||
['complexion'] = 'teint',
|
||||
['complexion_1'] = 'teint tykkelse',
|
||||
['sun'] = 'sol',
|
||||
['sun_1'] = 'soltykkelse',
|
||||
['freckles'] = 'fregner',
|
||||
['freckles_1'] = 'fregnernes tykkelse',
|
||||
['chest_hair'] = 'brysthår',
|
||||
['chest_hair_1'] = 'brysthårtykkelse',
|
||||
['chest_color'] = 'brysthårfarve',
|
||||
['bodyb'] = 'krops pletter',
|
||||
['bodyb_size'] = 'krops pletter tykkelse',
|
||||
['bodyb_extra'] = 'pletter kropseffekt',
|
||||
['bodyb_extra_thickness'] = 'pletter kropseffekt tykkelse',
|
||||
Locales["da"] = {
|
||||
["sex"] = "køn",
|
||||
["mom"] = "mors ansigt",
|
||||
["dad"] = "fars ansigt",
|
||||
["resemblance"] = "lighed",
|
||||
["skin_tone"] = "hudfarve",
|
||||
["nose_1"] = "næse bredde",
|
||||
["nose_2"] = "næsespidshøjde",
|
||||
["nose_3"] = "næsespidslængde",
|
||||
["nose_4"] = "næseknoglehøjde",
|
||||
["nose_5"] = "næsespidssænkning",
|
||||
["nose_6"] = "nose bone twist",
|
||||
["cheeks_1"] = "kindbens højde",
|
||||
["cheeks_2"] = "kindbens bredde",
|
||||
["cheeks_3"] = "kind bredde",
|
||||
["lip_fullness"] = "læbe fylde",
|
||||
["jaw_bone_width"] = "kæbeknoglebredde",
|
||||
["jaw_bone_length"] = "kæbebens længde",
|
||||
["chin_height"] = "hagehøjde",
|
||||
["chin_length"] = "hagelængde",
|
||||
["chin_width"] = "hagebredde",
|
||||
["chin_hole"] = "chin hole size",
|
||||
["neck_thickness"] = "nakke tykkelse",
|
||||
["wrinkles"] = "rynker",
|
||||
["wrinkle_thickness"] = "rynke tykkelse",
|
||||
["beard_type"] = "skæg type",
|
||||
["beard_size"] = "skæg størrelse",
|
||||
["beard_color_1"] = "skæg farve 1",
|
||||
["beard_color_2"] = "skæg farve 2",
|
||||
["hair_1"] = "hår 1",
|
||||
["hair_2"] = "hår 2",
|
||||
["hair_color_1"] = "hårfarve 1",
|
||||
["hair_color_2"] = "hårfarve 2",
|
||||
["eye_color"] = "øjenfarve",
|
||||
["eye_squint"] = "øjet skele",
|
||||
["eyebrow_type"] = "øjenbryns type",
|
||||
["eyebrow_size"] = "øjenbryns størrelse",
|
||||
["eyebrow_color_1"] = "øjenbryn farve 1",
|
||||
["eyebrow_color_2"] = "øjenbryn farve 2",
|
||||
["eyebrow_depth"] = "øjenbryns dybde",
|
||||
["eyebrow_height"] = "øjenbryns højde",
|
||||
["makeup_type"] = "makeup type",
|
||||
["makeup_thickness"] = "makeup tykkelse",
|
||||
["makeup_color_1"] = "makeup farve 1",
|
||||
["makeup_color_2"] = "makeup farve 2",
|
||||
["lipstick_type"] = "læbestifts type",
|
||||
["lipstick_thickness"] = "læbestifts tykkelse",
|
||||
["lipstick_color_1"] = "læbestifts farve 1",
|
||||
["lipstick_color_2"] = "læbestifts farve 2",
|
||||
["ear_accessories"] = "øretilbehør",
|
||||
["ear_accessories_color"] = "øretilbehør farve",
|
||||
["tshirt_1"] = "t-shirt 1",
|
||||
["tshirt_2"] = "t-shirt 2",
|
||||
["torso_1"] = "overkrop 1",
|
||||
["torso_2"] = "overkrop 2",
|
||||
["decals_1"] = "mærkater 1",
|
||||
["decals_2"] = "mærkater 2",
|
||||
["arms"] = "arme",
|
||||
["arms_2"] = "arme 2",
|
||||
["pants_1"] = "bukser 1",
|
||||
["pants_2"] = "bukser 2",
|
||||
["shoes_1"] = "sko 1",
|
||||
["shoes_2"] = "sko 2",
|
||||
["mask_1"] = "maske 1",
|
||||
["mask_2"] = "maske 2",
|
||||
["bproof_1"] = "skudsikker vest 1",
|
||||
["bproof_2"] = "skudsikker vest 2",
|
||||
["chain_1"] = "kæde 1",
|
||||
["chain_2"] = "kæde 2",
|
||||
["helmet_1"] = "hjelm 1",
|
||||
["helmet_2"] = "hjelm 2",
|
||||
["watches_1"] = "ure 1",
|
||||
["watches_2"] = "ure 2",
|
||||
["bracelets_1"] = "armbånd 1",
|
||||
["bracelets_2"] = "armbånd 2",
|
||||
["glasses_1"] = "briller 1",
|
||||
["glasses_2"] = "briller 2",
|
||||
["bag"] = "taske",
|
||||
["bag_color"] = "taske farve",
|
||||
["blemishes"] = "bumser",
|
||||
["blemishes_size"] = "bumser tykkelse",
|
||||
["ageing"] = "aldring",
|
||||
["ageing_1"] = "aldring tykkelse",
|
||||
["blush"] = "rødme",
|
||||
["blush_1"] = "rødme tykkelse",
|
||||
["blush_color"] = "rødme farve",
|
||||
["complexion"] = "teint",
|
||||
["complexion_1"] = "teint tykkelse",
|
||||
["sun"] = "sol",
|
||||
["sun_1"] = "soltykkelse",
|
||||
["freckles"] = "fregner",
|
||||
["freckles_1"] = "fregnernes tykkelse",
|
||||
["chest_hair"] = "brysthår",
|
||||
["chest_hair_1"] = "brysthårtykkelse",
|
||||
["chest_color"] = "brysthårfarve",
|
||||
["bodyb"] = "krops pletter",
|
||||
["bodyb_size"] = "krops pletter tykkelse",
|
||||
["bodyb_extra"] = "pletter kropseffekt",
|
||||
["bodyb_extra_thickness"] = "pletter kropseffekt tykkelse",
|
||||
}
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['en'] = {
|
||||
['sex'] = 'sex',
|
||||
['mom'] = 'mom\'s face',
|
||||
['dad'] = 'dad\'s face',
|
||||
['resemblance'] = 'resemblance',
|
||||
['skin_tone'] = 'skin tone',
|
||||
['nose_1'] = 'nose width',
|
||||
['nose_2'] = 'nose peak height',
|
||||
['nose_3'] = 'nose peak length',
|
||||
['nose_4'] = 'nose bone height',
|
||||
['nose_5'] = 'nose peak lowering',
|
||||
['nose_6'] = 'nose bone twist',
|
||||
['cheeks_1'] = 'cheekbones height',
|
||||
['cheeks_2'] = 'cheekbones width',
|
||||
['cheeks_3'] = 'cheeks width',
|
||||
['lip_fullness'] = 'lip fullness',
|
||||
['jaw_bone_width'] = 'jaw bone width',
|
||||
['jaw_bone_length'] = 'jaw bone length',
|
||||
['chin_height'] = 'chin height',
|
||||
['chin_length'] = 'chin length',
|
||||
['chin_width'] = 'chin width',
|
||||
['chin_hole'] = 'chin hole size',
|
||||
['neck_thickness'] = 'neck thickness',
|
||||
['wrinkles'] = 'wrinkles',
|
||||
['wrinkle_thickness'] = 'wrinkle thickness',
|
||||
['beard_type'] = 'beard type',
|
||||
['beard_size'] = 'beard size',
|
||||
['beard_color_1'] = 'beard color 1',
|
||||
['beard_color_2'] = 'beard color 2',
|
||||
['hair_1'] = 'hair 1',
|
||||
['hair_2'] = 'hair 2',
|
||||
['hair_color_1'] = 'hair color 1',
|
||||
['hair_color_2'] = 'hair color 2',
|
||||
['eye_color'] = 'eye color',
|
||||
['eye_squint'] = 'eye squint',
|
||||
['eyebrow_type'] = 'eyebrow type',
|
||||
['eyebrow_size'] = 'eyebrow size',
|
||||
['eyebrow_color_1'] = 'eyebrow color 1',
|
||||
['eyebrow_color_2'] = 'eyebrow color 2',
|
||||
['eyebrow_depth'] = 'eyebrow depth',
|
||||
['eyebrow_height'] = 'eyebrow height',
|
||||
['makeup_type'] = 'makeup type',
|
||||
['makeup_thickness'] = 'makeup thickness',
|
||||
['makeup_color_1'] = 'makeup color 1',
|
||||
['makeup_color_2'] = 'makeup color 2',
|
||||
['lipstick_type'] = 'lipstick type',
|
||||
['lipstick_thickness'] = 'lipstick thickness',
|
||||
['lipstick_color_1'] = 'lipstick color 1',
|
||||
['lipstick_color_2'] = 'lipstick color 2',
|
||||
['ear_accessories'] = 'ear accessories',
|
||||
['ear_accessories_color'] = 'ear accessories color',
|
||||
['tshirt_1'] = 't-Shirt 1',
|
||||
['tshirt_2'] = 't-Shirt 2',
|
||||
['torso_1'] = 'torso 1',
|
||||
['torso_2'] = 'torso 2',
|
||||
['decals_1'] = 'decals 1',
|
||||
['decals_2'] = 'decals 2',
|
||||
['arms'] = 'arms',
|
||||
['arms_2'] = 'arms 2',
|
||||
['pants_1'] = 'pants 1',
|
||||
['pants_2'] = 'pants 2',
|
||||
['shoes_1'] = 'shoes 1',
|
||||
['shoes_2'] = 'shoes 2',
|
||||
['mask_1'] = 'mask 1',
|
||||
['mask_2'] = 'mask 2',
|
||||
['bproof_1'] = 'bulletproof vest 1',
|
||||
['bproof_2'] = 'bulletproof vest 2',
|
||||
['chain_1'] = 'chain 1',
|
||||
['chain_2'] = 'chain 2',
|
||||
['helmet_1'] = 'helmet 1',
|
||||
['helmet_2'] = 'helmet 2',
|
||||
['watches_1'] = 'watches 1',
|
||||
['watches_2'] = 'watches 2',
|
||||
['bracelets_1'] = 'bracelets 1',
|
||||
['bracelets_2'] = 'bracelets 2',
|
||||
['glasses_1'] = 'glasses 1',
|
||||
['glasses_2'] = 'glasses 2',
|
||||
['bag'] = 'bag',
|
||||
['bag_color'] = 'bag color',
|
||||
['blemishes'] = 'blemishes',
|
||||
['blemishes_size'] = 'blemishes thickness',
|
||||
['ageing'] = 'ageing',
|
||||
['ageing_1'] = 'ageing thickness',
|
||||
['blush'] = 'blush',
|
||||
['blush_1'] = 'blush thickness',
|
||||
['blush_color'] = 'blush color',
|
||||
['complexion'] = 'complexion',
|
||||
['complexion_1'] = 'complexion thickness',
|
||||
['sun'] = 'sun',
|
||||
['sun_1'] = 'sun thickness',
|
||||
['freckles'] = 'freckles',
|
||||
['freckles_1'] = 'freckles thickness',
|
||||
['chest_hair'] = 'chest hair',
|
||||
['chest_hair_1'] = 'chest hair thickness',
|
||||
['chest_color'] = 'chest hair color',
|
||||
['bodyb'] = 'body blemishes',
|
||||
['bodyb_size'] = 'body blemishes thickness',
|
||||
['bodyb_extra'] = 'blemishes body effect',
|
||||
['bodyb_extra_thickness'] = 'blemishes body effect thickness',
|
||||
Locales["en"] = {
|
||||
["sex"] = "sex",
|
||||
["mom"] = "mom's face",
|
||||
["dad"] = "dad's face",
|
||||
["resemblance"] = "resemblance",
|
||||
["skin_tone"] = "skin tone",
|
||||
["nose_1"] = "nose width",
|
||||
["nose_2"] = "nose peak height",
|
||||
["nose_3"] = "nose peak length",
|
||||
["nose_4"] = "nose bone height",
|
||||
["nose_5"] = "nose peak lowering",
|
||||
["nose_6"] = "nose bone twist",
|
||||
["cheeks_1"] = "cheekbones height",
|
||||
["cheeks_2"] = "cheekbones width",
|
||||
["cheeks_3"] = "cheeks width",
|
||||
["lip_fullness"] = "lip fullness",
|
||||
["jaw_bone_width"] = "jaw bone width",
|
||||
["jaw_bone_length"] = "jaw bone length",
|
||||
["chin_height"] = "chin height",
|
||||
["chin_length"] = "chin length",
|
||||
["chin_width"] = "chin width",
|
||||
["chin_hole"] = "chin hole size",
|
||||
["neck_thickness"] = "neck thickness",
|
||||
["wrinkles"] = "wrinkles",
|
||||
["wrinkle_thickness"] = "wrinkle thickness",
|
||||
["beard_type"] = "beard type",
|
||||
["beard_size"] = "beard size",
|
||||
["beard_color_1"] = "beard color 1",
|
||||
["beard_color_2"] = "beard color 2",
|
||||
["hair_1"] = "hair 1",
|
||||
["hair_2"] = "hair 2",
|
||||
["hair_color_1"] = "hair color 1",
|
||||
["hair_color_2"] = "hair color 2",
|
||||
["eye_color"] = "eye color",
|
||||
["eye_squint"] = "eye squint",
|
||||
["eyebrow_type"] = "eyebrow type",
|
||||
["eyebrow_size"] = "eyebrow size",
|
||||
["eyebrow_color_1"] = "eyebrow color 1",
|
||||
["eyebrow_color_2"] = "eyebrow color 2",
|
||||
["eyebrow_depth"] = "eyebrow depth",
|
||||
["eyebrow_height"] = "eyebrow height",
|
||||
["makeup_type"] = "makeup type",
|
||||
["makeup_thickness"] = "makeup thickness",
|
||||
["makeup_color_1"] = "makeup color 1",
|
||||
["makeup_color_2"] = "makeup color 2",
|
||||
["lipstick_type"] = "lipstick type",
|
||||
["lipstick_thickness"] = "lipstick thickness",
|
||||
["lipstick_color_1"] = "lipstick color 1",
|
||||
["lipstick_color_2"] = "lipstick color 2",
|
||||
["ear_accessories"] = "ear accessories",
|
||||
["ear_accessories_color"] = "ear accessories color",
|
||||
["tshirt_1"] = "t-Shirt 1",
|
||||
["tshirt_2"] = "t-Shirt 2",
|
||||
["torso_1"] = "torso 1",
|
||||
["torso_2"] = "torso 2",
|
||||
["decals_1"] = "decals 1",
|
||||
["decals_2"] = "decals 2",
|
||||
["arms"] = "arms",
|
||||
["arms_2"] = "arms 2",
|
||||
["pants_1"] = "pants 1",
|
||||
["pants_2"] = "pants 2",
|
||||
["shoes_1"] = "shoes 1",
|
||||
["shoes_2"] = "shoes 2",
|
||||
["mask_1"] = "mask 1",
|
||||
["mask_2"] = "mask 2",
|
||||
["bproof_1"] = "bulletproof vest 1",
|
||||
["bproof_2"] = "bulletproof vest 2",
|
||||
["chain_1"] = "chain 1",
|
||||
["chain_2"] = "chain 2",
|
||||
["helmet_1"] = "helmet 1",
|
||||
["helmet_2"] = "helmet 2",
|
||||
["watches_1"] = "watches 1",
|
||||
["watches_2"] = "watches 2",
|
||||
["bracelets_1"] = "bracelets 1",
|
||||
["bracelets_2"] = "bracelets 2",
|
||||
["glasses_1"] = "glasses 1",
|
||||
["glasses_2"] = "glasses 2",
|
||||
["bag"] = "bag",
|
||||
["bag_color"] = "bag color",
|
||||
["blemishes"] = "blemishes",
|
||||
["blemishes_size"] = "blemishes thickness",
|
||||
["ageing"] = "ageing",
|
||||
["ageing_1"] = "ageing thickness",
|
||||
["blush"] = "blush",
|
||||
["blush_1"] = "blush thickness",
|
||||
["blush_color"] = "blush color",
|
||||
["complexion"] = "complexion",
|
||||
["complexion_1"] = "complexion thickness",
|
||||
["sun"] = "sun",
|
||||
["sun_1"] = "sun thickness",
|
||||
["freckles"] = "freckles",
|
||||
["freckles_1"] = "freckles thickness",
|
||||
["chest_hair"] = "chest hair",
|
||||
["chest_hair_1"] = "chest hair thickness",
|
||||
["chest_color"] = "chest hair color",
|
||||
["bodyb"] = "body blemishes",
|
||||
["bodyb_size"] = "body blemishes thickness",
|
||||
["bodyb_extra"] = "blemishes body effect",
|
||||
["bodyb_extra_thickness"] = "blemishes body effect thickness",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['es'] = {
|
||||
['sex'] = 'Sexo',
|
||||
['mom'] = 'Herencia de la Madre',
|
||||
['dad'] = 'Herencia del Padre',
|
||||
['resemblance'] = 'Parecido',
|
||||
['skin_tone'] = 'Tono de piel',
|
||||
['nose_1'] = 'Ancho de la Nariz',
|
||||
['nose_2'] = 'Altura del pico de la Nariz',
|
||||
['nose_3'] = 'Longitud del pico de la Nariz',
|
||||
['nose_4'] = 'Altura del hueso de la Nariz',
|
||||
['nose_5'] = 'Bajada del pico de la Nariz',
|
||||
['nose_6'] = 'Torsión del hueso de la Nariz',
|
||||
['cheeks_1'] = 'Altura de los pómulos',
|
||||
['cheeks_2'] = 'Anchura de los pómulos',
|
||||
['cheeks_3'] = 'Ancho de las mejillas',
|
||||
['lip_fullness'] = 'Relleno de los labios',
|
||||
['jaw_bone_width'] = 'Anchura del hueso de la mandíbula',
|
||||
['jaw_bone_length'] = 'Longitud del hueso de la mandíbula',
|
||||
['chin_height'] = 'Altura de la barbilla',
|
||||
['chin_length'] = 'Longitud de la barbilla',
|
||||
['chin_width'] = 'Ancho de la barbilla',
|
||||
['chin_hole'] = 'Tamaño del agujero de la barbilla',
|
||||
['neck_thickness'] = 'Grosor del cuello',
|
||||
['wrinkles'] = 'Arrugas',
|
||||
['wrinkle_thickness'] = 'Cantidad de arrugas',
|
||||
['beard_type'] = 'Tipo de barba',
|
||||
['beard_size'] = 'Tamaño de la barba',
|
||||
['beard_color_1'] = 'Color de la barba 1',
|
||||
['beard_color_2'] = 'Color de la barba 2',
|
||||
['hair_1'] = 'Pelo 1',
|
||||
['hair_2'] = 'Pelo 2',
|
||||
['hair_color_1'] = 'Color de pelo 1',
|
||||
['hair_color_2'] = 'Color de pelo 2',
|
||||
['eye_color'] = 'Color de ojos',
|
||||
['eye_squint'] = 'Apertura de ojos',
|
||||
['eyebrow_type'] = 'Tipo de ceja',
|
||||
['eyebrow_size'] = 'Tipo de ceja',
|
||||
['eyebrow_color_1'] = 'Color de ceja 1',
|
||||
['eyebrow_color_2'] = 'Color de ceja 2',
|
||||
['eyebrow_depth'] = 'Profundidad de las cejas',
|
||||
['eyebrow_height'] = 'Altura de las cejas',
|
||||
['makeup_type'] = 'Tipo de maquillaje',
|
||||
['makeup_thickness'] = 'Cantidad de maquillaje',
|
||||
['makeup_color_1'] = 'Color de maquillaje 1',
|
||||
['makeup_color_2'] = 'Color de maquillaje 2',
|
||||
['lipstick_type'] = 'Tipo de pintalabios',
|
||||
['lipstick_thickness'] = 'Cantidad de pintalabios',
|
||||
['lipstick_color_1'] = 'Color de pintalabios 1',
|
||||
['lipstick_color_2'] = 'Color de pintalabios 2',
|
||||
['ear_accessories'] = 'Accesorios de oreja',
|
||||
['ear_accessories_color'] = 'Color de accesorios',
|
||||
['tshirt_1'] = 'Camiseta 1',
|
||||
['tshirt_2'] = 'Camiseta 2',
|
||||
['torso_1'] = 'Torso 1',
|
||||
['torso_2'] = 'Torso 2',
|
||||
['decals_1'] = 'Tatuajes 1',
|
||||
['decals_2'] = 'Tatuajes 2',
|
||||
['arms'] = 'Brazos',
|
||||
['arms_2'] = 'Brazos 2',
|
||||
['pants_1'] = 'Pantalones 1',
|
||||
['pants_2'] = 'Pantalones 2',
|
||||
['shoes_1'] = 'Calzado 1',
|
||||
['shoes_2'] = 'Calzado 2',
|
||||
['mask_1'] = 'Mascara 1',
|
||||
['mask_2'] = 'Mascara 2',
|
||||
['bproof_1'] = 'Chaleco antibalas 1',
|
||||
['bproof_2'] = 'Chaleco antibalas 2',
|
||||
['chain_1'] = 'Cadena 1',
|
||||
['chain_2'] = 'Cadena 2',
|
||||
['helmet_1'] = 'Casco 1',
|
||||
['helmet_2'] = 'Casco 2',
|
||||
['watches_1'] = 'Reloj 1',
|
||||
['watches_2'] = 'Reloj 2',
|
||||
['bracelets_1'] = 'Pulseras 1',
|
||||
['bracelets_2'] = 'Pulseras 2',
|
||||
['glasses_1'] = 'Gafas 1',
|
||||
['glasses_2'] = 'Gafas 2',
|
||||
['bag'] = 'Mochila',
|
||||
['bag_color'] = 'Color mochila',
|
||||
['blemishes'] = 'Manchas',
|
||||
['blemishes_size'] = 'Cantidad de manchas',
|
||||
['ageing'] = 'Envejecimiento',
|
||||
['ageing_1'] = 'Cantidad de envejecimiento',
|
||||
['blush'] = 'Colorete',
|
||||
['blush_1'] = 'Cantidad de colorete',
|
||||
['blush_color'] = 'Color de colorete',
|
||||
['complexion'] = 'Complexión',
|
||||
['complexion_1'] = 'Cantidad de complexión',
|
||||
['sun'] = 'Bronceado',
|
||||
['sun_1'] = 'Cantidad de bronceado',
|
||||
['freckles'] = 'Pecas',
|
||||
['freckles_1'] = 'Cantidad de pecas',
|
||||
['chest_hair'] = 'Vello corporal',
|
||||
['chest_hair_1'] = 'Cantidad de vello corporal',
|
||||
['chest_color'] = 'Color de vello corporal',
|
||||
['bodyb'] = 'Manchas en el cuerpo',
|
||||
['bodyb_size'] = 'Tipo de manchas en el cuerpo',
|
||||
['bodyb_extra'] = 'Efecto de manchas en el cuerpo',
|
||||
['bodyb_extra_thickness'] = 'Espesor de manchas efecto cuerpo',
|
||||
Locales["es"] = {
|
||||
["sex"] = "Sexo",
|
||||
["mom"] = "Herencia de la Madre",
|
||||
["dad"] = "Herencia del Padre",
|
||||
["resemblance"] = "Parecido",
|
||||
["skin_tone"] = "Tono de piel",
|
||||
["nose_1"] = "Ancho de la Nariz",
|
||||
["nose_2"] = "Altura del pico de la Nariz",
|
||||
["nose_3"] = "Longitud del pico de la Nariz",
|
||||
["nose_4"] = "Altura del hueso de la Nariz",
|
||||
["nose_5"] = "Bajada del pico de la Nariz",
|
||||
["nose_6"] = "Torsión del hueso de la Nariz",
|
||||
["cheeks_1"] = "Altura de los pómulos",
|
||||
["cheeks_2"] = "Anchura de los pómulos",
|
||||
["cheeks_3"] = "Ancho de las mejillas",
|
||||
["lip_fullness"] = "Relleno de los labios",
|
||||
["jaw_bone_width"] = "Anchura del hueso de la mandíbula",
|
||||
["jaw_bone_length"] = "Longitud del hueso de la mandíbula",
|
||||
["chin_height"] = "Altura de la barbilla",
|
||||
["chin_length"] = "Longitud de la barbilla",
|
||||
["chin_width"] = "Ancho de la barbilla",
|
||||
["chin_hole"] = "Tamaño del agujero de la barbilla",
|
||||
["neck_thickness"] = "Grosor del cuello",
|
||||
["wrinkles"] = "Arrugas",
|
||||
["wrinkle_thickness"] = "Cantidad de arrugas",
|
||||
["beard_type"] = "Tipo de barba",
|
||||
["beard_size"] = "Tamaño de la barba",
|
||||
["beard_color_1"] = "Color de la barba 1",
|
||||
["beard_color_2"] = "Color de la barba 2",
|
||||
["hair_1"] = "Pelo 1",
|
||||
["hair_2"] = "Pelo 2",
|
||||
["hair_color_1"] = "Color de pelo 1",
|
||||
["hair_color_2"] = "Color de pelo 2",
|
||||
["eye_color"] = "Color de ojos",
|
||||
["eye_squint"] = "Apertura de ojos",
|
||||
["eyebrow_type"] = "Tipo de ceja",
|
||||
["eyebrow_size"] = "Tipo de ceja",
|
||||
["eyebrow_color_1"] = "Color de ceja 1",
|
||||
["eyebrow_color_2"] = "Color de ceja 2",
|
||||
["eyebrow_depth"] = "Profundidad de las cejas",
|
||||
["eyebrow_height"] = "Altura de las cejas",
|
||||
["makeup_type"] = "Tipo de maquillaje",
|
||||
["makeup_thickness"] = "Cantidad de maquillaje",
|
||||
["makeup_color_1"] = "Color de maquillaje 1",
|
||||
["makeup_color_2"] = "Color de maquillaje 2",
|
||||
["lipstick_type"] = "Tipo de pintalabios",
|
||||
["lipstick_thickness"] = "Cantidad de pintalabios",
|
||||
["lipstick_color_1"] = "Color de pintalabios 1",
|
||||
["lipstick_color_2"] = "Color de pintalabios 2",
|
||||
["ear_accessories"] = "Accesorios de oreja",
|
||||
["ear_accessories_color"] = "Color de accesorios",
|
||||
["tshirt_1"] = "Camiseta 1",
|
||||
["tshirt_2"] = "Camiseta 2",
|
||||
["torso_1"] = "Torso 1",
|
||||
["torso_2"] = "Torso 2",
|
||||
["decals_1"] = "Tatuajes 1",
|
||||
["decals_2"] = "Tatuajes 2",
|
||||
["arms"] = "Brazos",
|
||||
["arms_2"] = "Brazos 2",
|
||||
["pants_1"] = "Pantalones 1",
|
||||
["pants_2"] = "Pantalones 2",
|
||||
["shoes_1"] = "Calzado 1",
|
||||
["shoes_2"] = "Calzado 2",
|
||||
["mask_1"] = "Mascara 1",
|
||||
["mask_2"] = "Mascara 2",
|
||||
["bproof_1"] = "Chaleco antibalas 1",
|
||||
["bproof_2"] = "Chaleco antibalas 2",
|
||||
["chain_1"] = "Cadena 1",
|
||||
["chain_2"] = "Cadena 2",
|
||||
["helmet_1"] = "Casco 1",
|
||||
["helmet_2"] = "Casco 2",
|
||||
["watches_1"] = "Reloj 1",
|
||||
["watches_2"] = "Reloj 2",
|
||||
["bracelets_1"] = "Pulseras 1",
|
||||
["bracelets_2"] = "Pulseras 2",
|
||||
["glasses_1"] = "Gafas 1",
|
||||
["glasses_2"] = "Gafas 2",
|
||||
["bag"] = "Mochila",
|
||||
["bag_color"] = "Color mochila",
|
||||
["blemishes"] = "Manchas",
|
||||
["blemishes_size"] = "Cantidad de manchas",
|
||||
["ageing"] = "Envejecimiento",
|
||||
["ageing_1"] = "Cantidad de envejecimiento",
|
||||
["blush"] = "Colorete",
|
||||
["blush_1"] = "Cantidad de colorete",
|
||||
["blush_color"] = "Color de colorete",
|
||||
["complexion"] = "Complexión",
|
||||
["complexion_1"] = "Cantidad de complexión",
|
||||
["sun"] = "Bronceado",
|
||||
["sun_1"] = "Cantidad de bronceado",
|
||||
["freckles"] = "Pecas",
|
||||
["freckles_1"] = "Cantidad de pecas",
|
||||
["chest_hair"] = "Vello corporal",
|
||||
["chest_hair_1"] = "Cantidad de vello corporal",
|
||||
["chest_color"] = "Color de vello corporal",
|
||||
["bodyb"] = "Manchas en el cuerpo",
|
||||
["bodyb_size"] = "Tipo de manchas en el cuerpo",
|
||||
["bodyb_extra"] = "Efecto de manchas en el cuerpo",
|
||||
["bodyb_extra_thickness"] = "Espesor de manchas efecto cuerpo",
|
||||
}
|
||||
|
||||
@@ -1,76 +1,76 @@
|
||||
Locales['fi'] = {
|
||||
['sex'] = 'Sukupuoli',
|
||||
['face'] = 'Kasvot',
|
||||
['skin'] = 'Iho',
|
||||
['wrinkles'] = 'Rypyt',
|
||||
['wrinkle_thickness'] = 'Ryppyjen vahvuus',
|
||||
['beard_type'] = 'Parta tyyli',
|
||||
['beard_size'] = 'Parran koko',
|
||||
['beard_color_1'] = 'Parran väri 1',
|
||||
['beard_color_2'] = 'Parran väri 2',
|
||||
['hair_1'] = 'Hiukset 1',
|
||||
['hair_2'] = 'Hiukset 2',
|
||||
['hair_color_1'] = 'Hiuksien väri 1',
|
||||
['hair_color_2'] = 'Hiuksien väri 2',
|
||||
['eye_color'] = 'Silmien väri',
|
||||
['eyebrow_type'] = 'Kulmakarva tyyli',
|
||||
['eyebrow_size'] = 'Kulmakarvojen tiheys',
|
||||
['eyebrow_color_1'] = 'Kulmakarvojen väri 1',
|
||||
['eyebrow_color_2'] = 'Kulmakarvojen väri 2',
|
||||
['makeup_type'] = 'Meikki tyyli',
|
||||
['makeup_thickness'] = 'Meikin vahvuus',
|
||||
['makeup_color_1'] = 'Meikin väri 1',
|
||||
['makeup_color_2'] = 'Meikin väri 2',
|
||||
['lipstick_type'] = 'Huulipuna tyyli',
|
||||
['lipstick_thickness'] = 'Huulipunan vahvuus',
|
||||
['lipstick_color_1'] = 'Huulipunan väri 1',
|
||||
['lipstick_color_2'] = 'Huulipunan väri 2',
|
||||
['ear_accessories'] = 'Korvakorut',
|
||||
['ear_accessories_color'] = 'Korvakorujen väri',
|
||||
['tshirt_1'] = 'T-paita 1',
|
||||
['tshirt_2'] = 'T-paita 2',
|
||||
['torso_1'] = 'Paita 1',
|
||||
['torso_2'] = 'Paita 2',
|
||||
['decals_1'] = 'Kerros 1',
|
||||
['decals_2'] = 'Kerros 2',
|
||||
['arms'] = 'Kädet',
|
||||
['arms_2'] = 'Kädet 2',
|
||||
['pants_1'] = 'Housut 1',
|
||||
['pants_2'] = 'Housut 2',
|
||||
['shoes_1'] = 'Kengät 1',
|
||||
['shoes_2'] = 'Kengät 2',
|
||||
['mask_1'] = 'Maski 1',
|
||||
['mask_2'] = 'Maski 2',
|
||||
['bproof_1'] = 'Luotiliivi 1',
|
||||
['bproof_2'] = 'Luotiliivi 2',
|
||||
['chain_1'] = 'Korut 1',
|
||||
['chain_2'] = 'Korut 2',
|
||||
['helmet_1'] = 'Kypärät 1',
|
||||
['helmet_2'] = 'Kypärät 2',
|
||||
['watches_1'] = 'Kellot 1',
|
||||
['watches_2'] = 'Kellot 2',
|
||||
['bracelets_1'] = 'Rannekkeet 1',
|
||||
['bracelets_2'] = 'Rannekkeet 2',
|
||||
['glasses_1'] = 'Lasit 1',
|
||||
['glasses_2'] = 'Lasit 2',
|
||||
['bag'] = 'Reput',
|
||||
['bag_color'] = 'Repun väri',
|
||||
['blemishes'] = 'Pisamat',
|
||||
['blemishes_size']= 'Pisamien vahvuus',
|
||||
['ageing'] = 'Ikääntyminen',
|
||||
['ageing_1'] = 'Ikääntyminen vahvuus',
|
||||
['blush'] = 'Punastuminen',
|
||||
['blush_1'] = 'Punastumisen vahvuus',
|
||||
['blush_color'] = 'Punastumisen väri',
|
||||
['complexion'] = 'Pigmentti',
|
||||
['complexion_1'] = 'Pigmentin vahvuus',
|
||||
['sun'] = 'Rusketus',
|
||||
['sun_1'] = 'Rusketus vahvuus',
|
||||
['freckles'] = 'Pilkut',
|
||||
['freckles_1'] = 'Pilkkujen vahvuus',
|
||||
['chest_hair'] = 'Rintakarvat',
|
||||
['chest_hair_1'] = 'Rintakarvojen tiheys',
|
||||
['chest_color'] = 'Rintakarvojen väri',
|
||||
['bodyb'] = 'Pisamat kehossa',
|
||||
['bodyb_size'] = 'Kehopisamien vahvuus',
|
||||
Locales["fi"] = {
|
||||
["sex"] = "Sukupuoli",
|
||||
["face"] = "Kasvot",
|
||||
["skin"] = "Iho",
|
||||
["wrinkles"] = "Rypyt",
|
||||
["wrinkle_thickness"] = "Ryppyjen vahvuus",
|
||||
["beard_type"] = "Parta tyyli",
|
||||
["beard_size"] = "Parran koko",
|
||||
["beard_color_1"] = "Parran väri 1",
|
||||
["beard_color_2"] = "Parran väri 2",
|
||||
["hair_1"] = "Hiukset 1",
|
||||
["hair_2"] = "Hiukset 2",
|
||||
["hair_color_1"] = "Hiuksien väri 1",
|
||||
["hair_color_2"] = "Hiuksien väri 2",
|
||||
["eye_color"] = "Silmien väri",
|
||||
["eyebrow_type"] = "Kulmakarva tyyli",
|
||||
["eyebrow_size"] = "Kulmakarvojen tiheys",
|
||||
["eyebrow_color_1"] = "Kulmakarvojen väri 1",
|
||||
["eyebrow_color_2"] = "Kulmakarvojen väri 2",
|
||||
["makeup_type"] = "Meikki tyyli",
|
||||
["makeup_thickness"] = "Meikin vahvuus",
|
||||
["makeup_color_1"] = "Meikin väri 1",
|
||||
["makeup_color_2"] = "Meikin väri 2",
|
||||
["lipstick_type"] = "Huulipuna tyyli",
|
||||
["lipstick_thickness"] = "Huulipunan vahvuus",
|
||||
["lipstick_color_1"] = "Huulipunan väri 1",
|
||||
["lipstick_color_2"] = "Huulipunan väri 2",
|
||||
["ear_accessories"] = "Korvakorut",
|
||||
["ear_accessories_color"] = "Korvakorujen väri",
|
||||
["tshirt_1"] = "T-paita 1",
|
||||
["tshirt_2"] = "T-paita 2",
|
||||
["torso_1"] = "Paita 1",
|
||||
["torso_2"] = "Paita 2",
|
||||
["decals_1"] = "Kerros 1",
|
||||
["decals_2"] = "Kerros 2",
|
||||
["arms"] = "Kädet",
|
||||
["arms_2"] = "Kädet 2",
|
||||
["pants_1"] = "Housut 1",
|
||||
["pants_2"] = "Housut 2",
|
||||
["shoes_1"] = "Kengät 1",
|
||||
["shoes_2"] = "Kengät 2",
|
||||
["mask_1"] = "Maski 1",
|
||||
["mask_2"] = "Maski 2",
|
||||
["bproof_1"] = "Luotiliivi 1",
|
||||
["bproof_2"] = "Luotiliivi 2",
|
||||
["chain_1"] = "Korut 1",
|
||||
["chain_2"] = "Korut 2",
|
||||
["helmet_1"] = "Kypärät 1",
|
||||
["helmet_2"] = "Kypärät 2",
|
||||
["watches_1"] = "Kellot 1",
|
||||
["watches_2"] = "Kellot 2",
|
||||
["bracelets_1"] = "Rannekkeet 1",
|
||||
["bracelets_2"] = "Rannekkeet 2",
|
||||
["glasses_1"] = "Lasit 1",
|
||||
["glasses_2"] = "Lasit 2",
|
||||
["bag"] = "Reput",
|
||||
["bag_color"] = "Repun väri",
|
||||
["blemishes"] = "Pisamat",
|
||||
["blemishes_size"]= "Pisamien vahvuus",
|
||||
["ageing"] = "Ikääntyminen",
|
||||
["ageing_1"] = "Ikääntyminen vahvuus",
|
||||
["blush"] = "Punastuminen",
|
||||
["blush_1"] = "Punastumisen vahvuus",
|
||||
["blush_color"] = "Punastumisen väri",
|
||||
["complexion"] = "Pigmentti",
|
||||
["complexion_1"] = "Pigmentin vahvuus",
|
||||
["sun"] = "Rusketus",
|
||||
["sun_1"] = "Rusketus vahvuus",
|
||||
["freckles"] = "Pilkut",
|
||||
["freckles_1"] = "Pilkkujen vahvuus",
|
||||
["chest_hair"] = "Rintakarvat",
|
||||
["chest_hair_1"] = "Rintakarvojen tiheys",
|
||||
["chest_color"] = "Rintakarvojen väri",
|
||||
["bodyb"] = "Pisamat kehossa",
|
||||
["bodyb_size"] = "Kehopisamien vahvuus",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['fr'] = {
|
||||
['sex'] = 'sexe',
|
||||
['mom'] = 'mère\'s visage',
|
||||
['dad'] = 'père\'s visage',
|
||||
['resemblance'] = 'ressemblance',
|
||||
['skin_tone'] = 'teint',
|
||||
['nose_1'] = 'largeur du nez',
|
||||
['nose_2'] = 'hauteur du pic du nez',
|
||||
['nose_3'] = 'longueur du pic du nez',
|
||||
['nose_4'] = "hauteur de l'os du nez",
|
||||
['nose_5'] = 'abaissement du pic du nez',
|
||||
['nose_6'] = "torsion de l'os du nez",
|
||||
['cheeks_1'] = 'hauteur des pommettes',
|
||||
['cheeks_2'] = 'largeur des pommettes',
|
||||
['cheeks_3'] = 'largeur des joues',
|
||||
['lip_fullness'] = 'plénitude des lèvres',
|
||||
['jaw_bone_width'] = "largeur de l'os de la mâchoire",
|
||||
['jaw_bone_length'] = "longueur de l'os de la mâchoire",
|
||||
['chin_height'] = 'hauteur du menton',
|
||||
['chin_length'] = 'longueur du menton',
|
||||
['chin_width'] = 'largeur du menton',
|
||||
['chin_hole'] = 'taille du trou du menton',
|
||||
['neck_thickness'] = 'épaisseur du cou',
|
||||
['wrinkles'] = 'les rides',
|
||||
['wrinkle_thickness'] = 'épaisseur des rides',
|
||||
['beard_type'] = 'type de barbe',
|
||||
['beard_size'] = 'taille de barbe',
|
||||
['beard_color_1'] = 'couleur de barbe 1',
|
||||
['beard_color_2'] = 'couleur de barbe 2',
|
||||
['hair_1'] = 'cheveux 1',
|
||||
['hair_2'] = 'cheveux 2',
|
||||
['hair_color_1'] = 'couleur de cheveux 1',
|
||||
['hair_color_2'] = 'couleur de cheveux 2',
|
||||
['eye_color'] = 'couleur des yeux',
|
||||
['eye_squint'] = 'eye squint',
|
||||
['eyebrow_type'] = 'type de sourcil',
|
||||
['eyebrow_size'] = 'taille des sourcils',
|
||||
['eyebrow_color_1'] = 'couleur des sourcils 1',
|
||||
['eyebrow_color_2'] = 'couleur des sourcils 2',
|
||||
['eyebrow_depth'] = 'profondeur des sourcils',
|
||||
['eyebrow_height'] = 'hauteur des sourcils',
|
||||
['makeup_type'] = 'type de maquillage',
|
||||
['makeup_thickness'] = 'épaisseur de maquillage',
|
||||
['makeup_color_1'] = 'couleur de maquillage 1',
|
||||
['makeup_color_2'] = 'couleur de maquillage 2',
|
||||
['lipstick_type'] = 'type de rouge à lèvres',
|
||||
['lipstick_thickness'] = 'épaisseur du rouge à lèvres',
|
||||
['lipstick_color_1'] = 'couleur de rouge à lèvres 1',
|
||||
['lipstick_color_2'] = 'couleur de rouge à lèvres 2',
|
||||
['ear_accessories'] = 'ear accessories',
|
||||
['ear_accessories_color'] = "couleur des accessoires d'oreille",
|
||||
['tshirt_1'] = 't-Shirt 1',
|
||||
['tshirt_2'] = 't-Shirt 2',
|
||||
['torso_1'] = 'torse 1',
|
||||
['torso_2'] = 'torse 2',
|
||||
['decals_1'] = 'décalcomanies 1',
|
||||
['decals_2'] = 'décalcomanies 2',
|
||||
['arms'] = 'bras',
|
||||
['arms_2'] = 'bras 2',
|
||||
['pants_1'] = 'pantalon 1',
|
||||
['pants_2'] = 'pantalon 2',
|
||||
['shoes_1'] = 'chaussures 1',
|
||||
['shoes_2'] = 'chaussures 2',
|
||||
['mask_1'] = 'masque 1',
|
||||
['mask_2'] = 'masque 2',
|
||||
['bproof_1'] = 'gilet pare-balles 1',
|
||||
['bproof_2'] = 'gilet pare-balles 2',
|
||||
['chain_1'] = 'chaîne 1',
|
||||
['chain_2'] = 'chaîne 2',
|
||||
['helmet_1'] = 'casque 1',
|
||||
['helmet_2'] = 'casque 2',
|
||||
['watches_1'] = 'montres 1',
|
||||
['watches_2'] = 'montres 2',
|
||||
['bracelets_1'] = 'bracelets 1',
|
||||
['bracelets_2'] = 'bracelets 2',
|
||||
['glasses_1'] = 'lunettes 1',
|
||||
['glasses_2'] = 'lunettes 2',
|
||||
['bag'] = 'sac',
|
||||
['bag_color'] = 'couleur du sac',
|
||||
['blemishes'] = 'imperfections',
|
||||
['blemishes_size'] = 'épaisseur des imperfections',
|
||||
['ageing'] = 'vieillissement',
|
||||
['ageing_1'] = 'épaisseur de vieillissement',
|
||||
['blush'] = 'rougir',
|
||||
['blush_1'] = 'épaisseur du fard à joues',
|
||||
['blush_color'] = 'couleur fard à joues',
|
||||
['complexion'] = 'complexion',
|
||||
['complexion_1'] = 'épaisseur du teint',
|
||||
['sun'] = 'soleil',
|
||||
['sun_1'] = 'épaisseur du soleil',
|
||||
['freckles'] = 'taches de rousseur',
|
||||
['freckles_1'] = 'épaisseur des taches de rousseur',
|
||||
['chest_hair'] = 'les poils du torse',
|
||||
['chest_hair_1'] = 'épaisseur des poils de la poitrine',
|
||||
['chest_color'] = 'couleur des cheveux de la poitrine',
|
||||
['bodyb'] = 'imperfections du corps',
|
||||
['bodyb_size'] = 'épaisseur des imperfections corporelles',
|
||||
['bodyb_extra'] = 'effet corps',
|
||||
['bodyb_extra_thickness'] = 'imperfections effet corps épaisseur',
|
||||
Locales["fr"] = {
|
||||
["sex"] = "sexe",
|
||||
["mom"] = "mère's visage",
|
||||
["dad"] = "père's visage",
|
||||
["resemblance"] = "ressemblance",
|
||||
["skin_tone"] = "teint",
|
||||
["nose_1"] = "largeur du nez",
|
||||
["nose_2"] = "hauteur du pic du nez",
|
||||
["nose_3"] = "longueur du pic du nez",
|
||||
["nose_4"] = "hauteur de l'os du nez",
|
||||
["nose_5"] = "abaissement du pic du nez",
|
||||
["nose_6"] = "torsion de l'os du nez",
|
||||
["cheeks_1"] = "hauteur des pommettes",
|
||||
["cheeks_2"] = "largeur des pommettes",
|
||||
["cheeks_3"] = "largeur des joues",
|
||||
["lip_fullness"] = "plénitude des lèvres",
|
||||
["jaw_bone_width"] = "largeur de l'os de la mâchoire",
|
||||
["jaw_bone_length"] = "longueur de l'os de la mâchoire",
|
||||
["chin_height"] = "hauteur du menton",
|
||||
["chin_length"] = "longueur du menton",
|
||||
["chin_width"] = "largeur du menton",
|
||||
["chin_hole"] = "taille du trou du menton",
|
||||
["neck_thickness"] = "épaisseur du cou",
|
||||
["wrinkles"] = "les rides",
|
||||
["wrinkle_thickness"] = "épaisseur des rides",
|
||||
["beard_type"] = "type de barbe",
|
||||
["beard_size"] = "taille de barbe",
|
||||
["beard_color_1"] = "couleur de barbe 1",
|
||||
["beard_color_2"] = "couleur de barbe 2",
|
||||
["hair_1"] = "cheveux 1",
|
||||
["hair_2"] = "cheveux 2",
|
||||
["hair_color_1"] = "couleur de cheveux 1",
|
||||
["hair_color_2"] = "couleur de cheveux 2",
|
||||
["eye_color"] = "couleur des yeux",
|
||||
["eye_squint"] = "eye squint",
|
||||
["eyebrow_type"] = "type de sourcil",
|
||||
["eyebrow_size"] = "taille des sourcils",
|
||||
["eyebrow_color_1"] = "couleur des sourcils 1",
|
||||
["eyebrow_color_2"] = "couleur des sourcils 2",
|
||||
["eyebrow_depth"] = "profondeur des sourcils",
|
||||
["eyebrow_height"] = "hauteur des sourcils",
|
||||
["makeup_type"] = "type de maquillage",
|
||||
["makeup_thickness"] = "épaisseur de maquillage",
|
||||
["makeup_color_1"] = "couleur de maquillage 1",
|
||||
["makeup_color_2"] = "couleur de maquillage 2",
|
||||
["lipstick_type"] = "type de rouge à lèvres",
|
||||
["lipstick_thickness"] = "épaisseur du rouge à lèvres",
|
||||
["lipstick_color_1"] = "couleur de rouge à lèvres 1",
|
||||
["lipstick_color_2"] = "couleur de rouge à lèvres 2",
|
||||
["ear_accessories"] = "ear accessories",
|
||||
["ear_accessories_color"] = "couleur des accessoires d'oreille",
|
||||
["tshirt_1"] = "t-Shirt 1",
|
||||
["tshirt_2"] = "t-Shirt 2",
|
||||
["torso_1"] = "torse 1",
|
||||
["torso_2"] = "torse 2",
|
||||
["decals_1"] = "décalcomanies 1",
|
||||
["decals_2"] = "décalcomanies 2",
|
||||
["arms"] = "bras",
|
||||
["arms_2"] = "bras 2",
|
||||
["pants_1"] = "pantalon 1",
|
||||
["pants_2"] = "pantalon 2",
|
||||
["shoes_1"] = "chaussures 1",
|
||||
["shoes_2"] = "chaussures 2",
|
||||
["mask_1"] = "masque 1",
|
||||
["mask_2"] = "masque 2",
|
||||
["bproof_1"] = "gilet pare-balles 1",
|
||||
["bproof_2"] = "gilet pare-balles 2",
|
||||
["chain_1"] = "chaîne 1",
|
||||
["chain_2"] = "chaîne 2",
|
||||
["helmet_1"] = "casque 1",
|
||||
["helmet_2"] = "casque 2",
|
||||
["watches_1"] = "montres 1",
|
||||
["watches_2"] = "montres 2",
|
||||
["bracelets_1"] = "bracelets 1",
|
||||
["bracelets_2"] = "bracelets 2",
|
||||
["glasses_1"] = "lunettes 1",
|
||||
["glasses_2"] = "lunettes 2",
|
||||
["bag"] = "sac",
|
||||
["bag_color"] = "couleur du sac",
|
||||
["blemishes"] = "imperfections",
|
||||
["blemishes_size"] = "épaisseur des imperfections",
|
||||
["ageing"] = "vieillissement",
|
||||
["ageing_1"] = "épaisseur de vieillissement",
|
||||
["blush"] = "rougir",
|
||||
["blush_1"] = "épaisseur du fard à joues",
|
||||
["blush_color"] = "couleur fard à joues",
|
||||
["complexion"] = "complexion",
|
||||
["complexion_1"] = "épaisseur du teint",
|
||||
["sun"] = "soleil",
|
||||
["sun_1"] = "épaisseur du soleil",
|
||||
["freckles"] = "taches de rousseur",
|
||||
["freckles_1"] = "épaisseur des taches de rousseur",
|
||||
["chest_hair"] = "les poils du torse",
|
||||
["chest_hair_1"] = "épaisseur des poils de la poitrine",
|
||||
["chest_color"] = "couleur des cheveux de la poitrine",
|
||||
["bodyb"] = "imperfections du corps",
|
||||
["bodyb_size"] = "épaisseur des imperfections corporelles",
|
||||
["bodyb_extra"] = "effet corps",
|
||||
["bodyb_extra_thickness"] = "imperfections effet corps épaisseur",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['it'] = {
|
||||
['sex'] = 'sesso',
|
||||
['mom'] = 'viso donna',
|
||||
['dad'] = 'viso uomo',
|
||||
['resemblance'] = 'somiglianze',
|
||||
['skin_tone'] = 'tono della pelle',
|
||||
['nose_1'] = 'larghezza del naso',
|
||||
['nose_2'] = 'altezza della punta del naso',
|
||||
['nose_3'] = 'lunghezza della punta del naso',
|
||||
['nose_4'] = 'altezza dell\'osso del naso',
|
||||
['nose_5'] = 'abbassamento della punta del naso',
|
||||
['nose_6'] = 'torsione dell\'osso del naso',
|
||||
['cheeks_1'] = 'altezza degli zigomi',
|
||||
['cheeks_2'] = 'larghezza degli zigomi',
|
||||
['cheeks_3'] = 'larghezza delle guance',
|
||||
['lip_fullness'] = 'spessore delle labbra',
|
||||
['jaw_bone_width'] = 'larghezza dell\'osso mascellare',
|
||||
['jaw_bone_length'] = 'lunghezza dell\'osso mascellare',
|
||||
['chin_height'] = 'altezza del mento',
|
||||
['chin_length'] = 'lunghezza del mento',
|
||||
['chin_width'] = 'larghezza del mento',
|
||||
['chin_hole'] = 'dimensione del foro del mento',
|
||||
['neck_thickness'] = 'spessore del collo',
|
||||
['wrinkles'] = 'rughe',
|
||||
['wrinkle_thickness'] = 'spessore delle rughe',
|
||||
['beard_type'] = 'tipo di barba',
|
||||
['beard_size'] = 'dimensione della barba',
|
||||
['beard_color_1'] = 'colore della barba 1',
|
||||
['beard_color_2'] = 'colore della barba 2',
|
||||
['hair_1'] = 'capelli 1',
|
||||
['hair_2'] = 'capelli 2',
|
||||
['hair_color_1'] = 'colore capelli 1',
|
||||
['hair_color_2'] = 'colore capelli 2',
|
||||
['eye_color'] = 'colore degli occhi',
|
||||
['eye_squint'] = 'strabismo degli occhi',
|
||||
['eyebrow_type'] = 'tipo di sopracciglio',
|
||||
['eyebrow_size'] = 'dimensione delle sopracciglia',
|
||||
['eyebrow_color_1'] = 'colore delle sopracciglia 1',
|
||||
['eyebrow_color_2'] = 'colore delle sopracciglia 2',
|
||||
['eyebrow_depth'] = 'profondità delle sopracciglia',
|
||||
['eyebrow_height'] = 'altezza del sopracciglio',
|
||||
['makeup_type'] = 'tipo di trucco',
|
||||
['makeup_thickness'] = 'spessore del trucco',
|
||||
['makeup_color_1'] = 'colore del trucco 1',
|
||||
['makeup_color_2'] = 'colore del trucco 2',
|
||||
['lipstick_type'] = 'tipo di rossetto',
|
||||
['lipstick_thickness'] = 'spessore del rossetto',
|
||||
['lipstick_color_1'] = 'colore del rossetto 1',
|
||||
['lipstick_color_2'] = 'colore del rossetto 2',
|
||||
['ear_accessories'] = 'accessori per le orecchie',
|
||||
['ear_accessories_color'] = 'colore accessori orecchie',
|
||||
['tshirt_1'] = 't-Shirt 1',
|
||||
['tshirt_2'] = 't-Shirt 2',
|
||||
['torso_1'] = 'torso 1',
|
||||
['torso_2'] = 'torso 2',
|
||||
['decals_1'] = 'decals 1',
|
||||
['decals_2'] = 'decals 2',
|
||||
['arms'] = 'braccia',
|
||||
['arms_2'] = 'braccia 2',
|
||||
['pants_1'] = 'pantaloni',
|
||||
['pants_2'] = 'colore pantaloni',
|
||||
['shoes_1'] = 'scarpe',
|
||||
['shoes_2'] = 'colore scarpe',
|
||||
['mask_1'] = 'maschera 1',
|
||||
['mask_2'] = 'maschera 2',
|
||||
['bproof_1'] = 'giubbotto antiproiettile 1',
|
||||
['bproof_2'] = 'giubbotto antiproiettile2',
|
||||
['chain_1'] = 'collana 1',
|
||||
['chain_2'] = 'collana 2',
|
||||
['helmet_1'] = 'casco 1',
|
||||
['helmet_2'] = 'casco 2',
|
||||
['watches_1'] = 'orologi 1',
|
||||
['watches_2'] = 'orologi 2',
|
||||
['bracelets_1'] = 'bracciali 1',
|
||||
['bracelets_2'] = 'bracciali 2',
|
||||
['glasses_1'] = 'occhiali 1',
|
||||
['glasses_2'] = 'occhiali 2',
|
||||
['bag'] = 'zaino',
|
||||
['bag_color'] = 'colore zaino',
|
||||
['blemishes'] = 'imperfezioni',
|
||||
['blemishes_size'] = 'pessore delle imperfezioni',
|
||||
['ageing'] = 'invecchiamento pelle',
|
||||
['ageing_1'] = 'spessore invecchiamento',
|
||||
['blush'] = 'arrossimento',
|
||||
['blush_1'] = 'spessore del rossore',
|
||||
['blush_color'] = 'colore rossore',
|
||||
['complexion'] = 'carnagione',
|
||||
['complexion_1'] = 'spessore della carnagione',
|
||||
['sun'] = 'lentiggini',
|
||||
['sun_1'] = 'spessore lentiggini',
|
||||
['freckles'] = 'lentiggini',
|
||||
['freckles_1'] = 'spessore delle lentiggini',
|
||||
['chest_hair'] = 'peli del petto',
|
||||
['chest_hair_1'] = 'spessore dei peli del torace',
|
||||
['chest_color'] = 'colore dei peli del petto',
|
||||
['bodyb'] = 'inestetismi del corpo',
|
||||
['bodyb_size'] = 'spessore delle imperfezioni',
|
||||
['bodyb_extra'] = 'inestetismi del corpo extra',
|
||||
['bodyb_extra_thickness'] = 'inestetismi del corpo spessore',
|
||||
Locales["it"] = {
|
||||
["sex"] = "sesso",
|
||||
["mom"] = "viso donna",
|
||||
["dad"] = "viso uomo",
|
||||
["resemblance"] = "somiglianze",
|
||||
["skin_tone"] = "tono della pelle",
|
||||
["nose_1"] = "larghezza del naso",
|
||||
["nose_2"] = "altezza della punta del naso",
|
||||
["nose_3"] = "lunghezza della punta del naso",
|
||||
["nose_4"] = "altezza dell'osso del naso",
|
||||
["nose_5"] = "abbassamento della punta del naso",
|
||||
["nose_6"] = "torsione dell'osso del naso",
|
||||
["cheeks_1"] = "altezza degli zigomi",
|
||||
["cheeks_2"] = "larghezza degli zigomi",
|
||||
["cheeks_3"] = "larghezza delle guance",
|
||||
["lip_fullness"] = "spessore delle labbra",
|
||||
["jaw_bone_width"] = "larghezza dell'osso mascellare",
|
||||
["jaw_bone_length"] = "lunghezza dell'osso mascellare",
|
||||
["chin_height"] = "altezza del mento",
|
||||
["chin_length"] = "lunghezza del mento",
|
||||
["chin_width"] = "larghezza del mento",
|
||||
["chin_hole"] = "dimensione del foro del mento",
|
||||
["neck_thickness"] = "spessore del collo",
|
||||
["wrinkles"] = "rughe",
|
||||
["wrinkle_thickness"] = "spessore delle rughe",
|
||||
["beard_type"] = "tipo di barba",
|
||||
["beard_size"] = "dimensione della barba",
|
||||
["beard_color_1"] = "colore della barba 1",
|
||||
["beard_color_2"] = "colore della barba 2",
|
||||
["hair_1"] = "capelli 1",
|
||||
["hair_2"] = "capelli 2",
|
||||
["hair_color_1"] = "colore capelli 1",
|
||||
["hair_color_2"] = "colore capelli 2",
|
||||
["eye_color"] = "colore degli occhi",
|
||||
["eye_squint"] = "strabismo degli occhi",
|
||||
["eyebrow_type"] = "tipo di sopracciglio",
|
||||
["eyebrow_size"] = "dimensione delle sopracciglia",
|
||||
["eyebrow_color_1"] = "colore delle sopracciglia 1",
|
||||
["eyebrow_color_2"] = "colore delle sopracciglia 2",
|
||||
["eyebrow_depth"] = "profondità delle sopracciglia",
|
||||
["eyebrow_height"] = "altezza del sopracciglio",
|
||||
["makeup_type"] = "tipo di trucco",
|
||||
["makeup_thickness"] = "spessore del trucco",
|
||||
["makeup_color_1"] = "colore del trucco 1",
|
||||
["makeup_color_2"] = "colore del trucco 2",
|
||||
["lipstick_type"] = "tipo di rossetto",
|
||||
["lipstick_thickness"] = "spessore del rossetto",
|
||||
["lipstick_color_1"] = "colore del rossetto 1",
|
||||
["lipstick_color_2"] = "colore del rossetto 2",
|
||||
["ear_accessories"] = "accessori per le orecchie",
|
||||
["ear_accessories_color"] = "colore accessori orecchie",
|
||||
["tshirt_1"] = "t-Shirt 1",
|
||||
["tshirt_2"] = "t-Shirt 2",
|
||||
["torso_1"] = "torso 1",
|
||||
["torso_2"] = "torso 2",
|
||||
["decals_1"] = "decals 1",
|
||||
["decals_2"] = "decals 2",
|
||||
["arms"] = "braccia",
|
||||
["arms_2"] = "braccia 2",
|
||||
["pants_1"] = "pantaloni",
|
||||
["pants_2"] = "colore pantaloni",
|
||||
["shoes_1"] = "scarpe",
|
||||
["shoes_2"] = "colore scarpe",
|
||||
["mask_1"] = "maschera 1",
|
||||
["mask_2"] = "maschera 2",
|
||||
["bproof_1"] = "giubbotto antiproiettile 1",
|
||||
["bproof_2"] = "giubbotto antiproiettile2",
|
||||
["chain_1"] = "collana 1",
|
||||
["chain_2"] = "collana 2",
|
||||
["helmet_1"] = "casco 1",
|
||||
["helmet_2"] = "casco 2",
|
||||
["watches_1"] = "orologi 1",
|
||||
["watches_2"] = "orologi 2",
|
||||
["bracelets_1"] = "bracciali 1",
|
||||
["bracelets_2"] = "bracciali 2",
|
||||
["glasses_1"] = "occhiali 1",
|
||||
["glasses_2"] = "occhiali 2",
|
||||
["bag"] = "zaino",
|
||||
["bag_color"] = "colore zaino",
|
||||
["blemishes"] = "imperfezioni",
|
||||
["blemishes_size"] = "pessore delle imperfezioni",
|
||||
["ageing"] = "invecchiamento pelle",
|
||||
["ageing_1"] = "spessore invecchiamento",
|
||||
["blush"] = "arrossimento",
|
||||
["blush_1"] = "spessore del rossore",
|
||||
["blush_color"] = "colore rossore",
|
||||
["complexion"] = "carnagione",
|
||||
["complexion_1"] = "spessore della carnagione",
|
||||
["sun"] = "lentiggini",
|
||||
["sun_1"] = "spessore lentiggini",
|
||||
["freckles"] = "lentiggini",
|
||||
["freckles_1"] = "spessore delle lentiggini",
|
||||
["chest_hair"] = "peli del petto",
|
||||
["chest_hair_1"] = "spessore dei peli del torace",
|
||||
["chest_color"] = "colore dei peli del petto",
|
||||
["bodyb"] = "inestetismi del corpo",
|
||||
["bodyb_size"] = "spessore delle imperfezioni",
|
||||
["bodyb_extra"] = "inestetismi del corpo extra",
|
||||
["bodyb_extra_thickness"] = "inestetismi del corpo spessore",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['nl'] = {
|
||||
['sex'] = 'geslacht',
|
||||
['mom'] = 'gezicht moeder',
|
||||
['dad'] = 'gezicht vader',
|
||||
['resemblance'] = 'gelijkenis',
|
||||
['skin_tone'] = 'huidskleur',
|
||||
['nose_1'] = 'neusbreedte',
|
||||
['nose_2'] = 'neuspiek hoogte',
|
||||
['nose_3'] = 'neuspiek lengte',
|
||||
['nose_4'] = 'neusbeen hoogte',
|
||||
['nose_5'] = 'neusbeen verlaging',
|
||||
['nose_6'] = 'neusbeen verdraaiing',
|
||||
['cheeks_1'] = 'jukbeenderen hoogte',
|
||||
['cheeks_2'] = 'jukbeenderen breedte',
|
||||
['cheeks_3'] = 'wangen breedte',
|
||||
['lip_fullness'] = 'lipvolheid',
|
||||
['jaw_bone_width'] = 'kaakbeen breedte',
|
||||
['jaw_bone_length'] = 'kaakbeen lengte',
|
||||
['chin_height'] = 'kin hoogte',
|
||||
['chin_length'] = 'kin lengte',
|
||||
['chin_width'] = 'kin breedte',
|
||||
['chin_hole'] = 'grootte van het kin-gat',
|
||||
['neck_thickness'] = 'nek dikte',
|
||||
['wrinkles'] = 'rimpels',
|
||||
['wrinkle_thickness'] = 'rimpels dikte',
|
||||
['beard_type'] = 'baard type',
|
||||
['beard_size'] = 'baard grootte',
|
||||
['beard_color_1'] = 'baard kleur 1',
|
||||
['beard_color_2'] = 'baard kleur 2',
|
||||
['hair_1'] = 'haar 1',
|
||||
['hair_2'] = 'haar 2',
|
||||
['hair_color_1'] = 'haar kleur 1',
|
||||
['hair_color_2'] = 'haar kleur 2',
|
||||
['eye_color'] = 'oogkleur',
|
||||
['eye_squint'] = 'oog scheelte',
|
||||
['eyebrow_type'] = 'wenkbrauw type',
|
||||
['eyebrow_size'] = 'wenkbrauw formaat',
|
||||
['eyebrow_color_1'] = 'wenkbrauw kleur 1',
|
||||
['eyebrow_color_2'] = 'wenkbrauw kleur 2',
|
||||
['eyebrow_depth'] = 'wenkbrauw diepte',
|
||||
['eyebrow_height'] = 'wenkbrauw hoogte',
|
||||
['makeup_type'] = 'makeup type',
|
||||
['makeup_thickness'] = 'makeup dikte',
|
||||
['makeup_color_1'] = 'makeup kleur 1',
|
||||
['makeup_color_2'] = 'makeup kleur 2',
|
||||
['lipstick_type'] = 'lippenstift type',
|
||||
['lipstick_thickness'] = 'lippenstift dikte',
|
||||
['lipstick_color_1'] = 'lippenstift kleur 1',
|
||||
['lipstick_color_2'] = 'lippenstift kleur 2',
|
||||
['ear_accessories'] = 'ooraccessoires',
|
||||
['ear_accessories_color'] = 'ooraccessoires kleur',
|
||||
['tshirt_1'] = 't-shirt 1',
|
||||
['tshirt_2'] = 't-shirt 2',
|
||||
['torso_1'] = 'vest 1',
|
||||
['torso_2'] = 'vest 2',
|
||||
['decals_1'] = 'stickers 1',
|
||||
['decals_2'] = 'stickers 2',
|
||||
['arms'] = 'armen',
|
||||
['arms_2'] = 'armen 2',
|
||||
['pants_1'] = 'broek 1',
|
||||
['pants_2'] = 'broek 2',
|
||||
['shoes_1'] = 'shoenen 1',
|
||||
['shoes_2'] = 'shoenen 2',
|
||||
['mask_1'] = 'masker 1',
|
||||
['mask_2'] = 'masker 2',
|
||||
['bproof_1'] = 'kogelvrij vest 1',
|
||||
['bproof_2'] = 'kogelvrij vest 2',
|
||||
['chain_1'] = 'ketting 1',
|
||||
['chain_2'] = 'ketting 2',
|
||||
['helmet_1'] = 'helm 1',
|
||||
['helmet_2'] = 'helm 2',
|
||||
['watches_1'] = 'horloge 1',
|
||||
['watches_2'] = 'horloge 2',
|
||||
['bracelets_1'] = 'armband(en) 1',
|
||||
['bracelets_2'] = 'armband(en) 2',
|
||||
['glasses_1'] = 'bril 1',
|
||||
['glasses_2'] = 'bril 2',
|
||||
['bag'] = 'rugzak',
|
||||
['bag_color'] = 'rugzak kleur',
|
||||
['blemishes'] = 'vlekken',
|
||||
['blemishes_size'] = 'vlekken dikte',
|
||||
['ageing'] = 'veroudering',
|
||||
['ageing_1'] = 'veroudering zichtbaarheid',
|
||||
['blush'] = 'blozen',
|
||||
['blush_1'] = 'blozen zichtbaarheid',
|
||||
['blush_color'] = 'blozen kleur',
|
||||
['complexion'] = 'gelaatskleur',
|
||||
['complexion_1'] = 'gelaatskleur 1',
|
||||
['sun'] = 'zon',
|
||||
['sun_1'] = 'zon dikte',
|
||||
['freckles'] = 'sproeten',
|
||||
['freckles_1'] = 'sproeten dikte',
|
||||
['chest_hair'] = 'borsthaar',
|
||||
['chest_hair_1'] = 'borsthaar dikte',
|
||||
['chest_color'] = 'borsthaar kleur',
|
||||
['bodyb'] = 'lichaamsvlekken',
|
||||
['bodyb_size'] = 'lichaamsvlekken zichtbaarheid',
|
||||
['bodyb_extra'] = 'lichaamsvlekken effect',
|
||||
['bodyb_extra_thickness'] = 'lichaamsvlekken effect zichtbaarheid',
|
||||
Locales["nl"] = {
|
||||
["sex"] = "geslacht",
|
||||
["mom"] = "gezicht moeder",
|
||||
["dad"] = "gezicht vader",
|
||||
["resemblance"] = "gelijkenis",
|
||||
["skin_tone"] = "huidskleur",
|
||||
["nose_1"] = "neusbreedte",
|
||||
["nose_2"] = "neuspiek hoogte",
|
||||
["nose_3"] = "neuspiek lengte",
|
||||
["nose_4"] = "neusbeen hoogte",
|
||||
["nose_5"] = "neusbeen verlaging",
|
||||
["nose_6"] = "neusbeen verdraaiing",
|
||||
["cheeks_1"] = "jukbeenderen hoogte",
|
||||
["cheeks_2"] = "jukbeenderen breedte",
|
||||
["cheeks_3"] = "wangen breedte",
|
||||
["lip_fullness"] = "lipvolheid",
|
||||
["jaw_bone_width"] = "kaakbeen breedte",
|
||||
["jaw_bone_length"] = "kaakbeen lengte",
|
||||
["chin_height"] = "kin hoogte",
|
||||
["chin_length"] = "kin lengte",
|
||||
["chin_width"] = "kin breedte",
|
||||
["chin_hole"] = "grootte van het kin-gat",
|
||||
["neck_thickness"] = "nek dikte",
|
||||
["wrinkles"] = "rimpels",
|
||||
["wrinkle_thickness"] = "rimpels dikte",
|
||||
["beard_type"] = "baard type",
|
||||
["beard_size"] = "baard grootte",
|
||||
["beard_color_1"] = "baard kleur 1",
|
||||
["beard_color_2"] = "baard kleur 2",
|
||||
["hair_1"] = "haar 1",
|
||||
["hair_2"] = "haar 2",
|
||||
["hair_color_1"] = "haar kleur 1",
|
||||
["hair_color_2"] = "haar kleur 2",
|
||||
["eye_color"] = "oogkleur",
|
||||
["eye_squint"] = "oog scheelte",
|
||||
["eyebrow_type"] = "wenkbrauw type",
|
||||
["eyebrow_size"] = "wenkbrauw formaat",
|
||||
["eyebrow_color_1"] = "wenkbrauw kleur 1",
|
||||
["eyebrow_color_2"] = "wenkbrauw kleur 2",
|
||||
["eyebrow_depth"] = "wenkbrauw diepte",
|
||||
["eyebrow_height"] = "wenkbrauw hoogte",
|
||||
["makeup_type"] = "makeup type",
|
||||
["makeup_thickness"] = "makeup dikte",
|
||||
["makeup_color_1"] = "makeup kleur 1",
|
||||
["makeup_color_2"] = "makeup kleur 2",
|
||||
["lipstick_type"] = "lippenstift type",
|
||||
["lipstick_thickness"] = "lippenstift dikte",
|
||||
["lipstick_color_1"] = "lippenstift kleur 1",
|
||||
["lipstick_color_2"] = "lippenstift kleur 2",
|
||||
["ear_accessories"] = "ooraccessoires",
|
||||
["ear_accessories_color"] = "ooraccessoires kleur",
|
||||
["tshirt_1"] = "t-shirt 1",
|
||||
["tshirt_2"] = "t-shirt 2",
|
||||
["torso_1"] = "vest 1",
|
||||
["torso_2"] = "vest 2",
|
||||
["decals_1"] = "stickers 1",
|
||||
["decals_2"] = "stickers 2",
|
||||
["arms"] = "armen",
|
||||
["arms_2"] = "armen 2",
|
||||
["pants_1"] = "broek 1",
|
||||
["pants_2"] = "broek 2",
|
||||
["shoes_1"] = "shoenen 1",
|
||||
["shoes_2"] = "shoenen 2",
|
||||
["mask_1"] = "masker 1",
|
||||
["mask_2"] = "masker 2",
|
||||
["bproof_1"] = "kogelvrij vest 1",
|
||||
["bproof_2"] = "kogelvrij vest 2",
|
||||
["chain_1"] = "ketting 1",
|
||||
["chain_2"] = "ketting 2",
|
||||
["helmet_1"] = "helm 1",
|
||||
["helmet_2"] = "helm 2",
|
||||
["watches_1"] = "horloge 1",
|
||||
["watches_2"] = "horloge 2",
|
||||
["bracelets_1"] = "armband(en) 1",
|
||||
["bracelets_2"] = "armband(en) 2",
|
||||
["glasses_1"] = "bril 1",
|
||||
["glasses_2"] = "bril 2",
|
||||
["bag"] = "rugzak",
|
||||
["bag_color"] = "rugzak kleur",
|
||||
["blemishes"] = "vlekken",
|
||||
["blemishes_size"] = "vlekken dikte",
|
||||
["ageing"] = "veroudering",
|
||||
["ageing_1"] = "veroudering zichtbaarheid",
|
||||
["blush"] = "blozen",
|
||||
["blush_1"] = "blozen zichtbaarheid",
|
||||
["blush_color"] = "blozen kleur",
|
||||
["complexion"] = "gelaatskleur",
|
||||
["complexion_1"] = "gelaatskleur 1",
|
||||
["sun"] = "zon",
|
||||
["sun_1"] = "zon dikte",
|
||||
["freckles"] = "sproeten",
|
||||
["freckles_1"] = "sproeten dikte",
|
||||
["chest_hair"] = "borsthaar",
|
||||
["chest_hair_1"] = "borsthaar dikte",
|
||||
["chest_color"] = "borsthaar kleur",
|
||||
["bodyb"] = "lichaamsvlekken",
|
||||
["bodyb_size"] = "lichaamsvlekken zichtbaarheid",
|
||||
["bodyb_extra"] = "lichaamsvlekken effect",
|
||||
["bodyb_extra_thickness"] = "lichaamsvlekken effect zichtbaarheid",
|
||||
}
|
||||
|
||||
+101
-101
@@ -1,102 +1,102 @@
|
||||
Locales['pl'] = {
|
||||
['sex'] = 'płeć',
|
||||
['mom'] = 'twarz matki',
|
||||
['dad'] = 'twarz ojca',
|
||||
['resemblance'] = 'podobieństwo',
|
||||
['skin_tone'] = 'kolor skóry',
|
||||
['nose_1'] = 'szerokość nosa',
|
||||
['nose_2'] = 'nose peak height',
|
||||
['nose_3'] = 'wysokość szczytu nosa',
|
||||
['nose_4'] = 'wysokość kości nosa',
|
||||
['nose_5'] = 'obniżenie szczytu nosa',
|
||||
['nose_6'] = 'skręcenie kości nosa',
|
||||
['cheeks_1'] = 'wysokość kości policzkowych',
|
||||
['cheeks_2'] = 'szerokość kości policzkowych',
|
||||
['cheeks_3'] = 'szerokość policzków',
|
||||
['lip_fullness'] = 'pełne usta',
|
||||
['jaw_bone_width'] = 'szerokość kości szczęki',
|
||||
['jaw_bone_length'] = 'długość kości szczęki',
|
||||
['chin_height'] = 'wysokość podbródka',
|
||||
['chin_length'] = 'długość podbródka',
|
||||
['chin_width'] = 'szerokość podbródka',
|
||||
['chin_hole'] = 'rozmiar dziury w podbródku',
|
||||
['neck_thickness'] = 'grubość szyi',
|
||||
['face'] = 'twarz',
|
||||
['skin'] = 'skóra',
|
||||
['wrinkles'] = 'zmarszczki',
|
||||
['wrinkle_thickness'] = 'wielkość zmarszczek',
|
||||
['beard_type'] = 'styl brody',
|
||||
['beard_size'] = 'wielkość brody',
|
||||
['beard_color_1'] = 'kolor brody 1',
|
||||
['beard_color_2'] = 'kolor brody 2',
|
||||
['hair_1'] = 'włosy 1',
|
||||
['hair_2'] = 'włosy 2',
|
||||
['hair_color_1'] = 'kolor włosów 1',
|
||||
['hair_color_2'] = 'kolor włosów 2',
|
||||
['eye_color'] = 'kolor oczu',
|
||||
['eye_squint'] = 'zmrużenie oczu',
|
||||
['eyebrow_type'] = 'styl brwi',
|
||||
['eyebrow_size'] = 'wielkość brwi',
|
||||
['eyebrow_color_1'] = 'kolor brwi 1',
|
||||
['eyebrow_color_2'] = 'kolor brwi 2',
|
||||
['eyebrow_depth'] = 'głębokość brwi',
|
||||
['eyebrow_height'] = 'wysokość brwi',
|
||||
['makeup_type'] = 'styl makijażu',
|
||||
['makeup_thickness'] = 'grubość makijażu',
|
||||
['makeup_color_1'] = 'kolor makijażu 1',
|
||||
['makeup_color_2'] = 'kolor makijażu 2',
|
||||
['lipstick_type'] = 'styl szminki',
|
||||
['lipstick_thickness'] = 'grubość szminki',
|
||||
['lipstick_color_1'] = 'kolor szminki 1',
|
||||
['lipstick_color_2'] = 'kolor szminki 2',
|
||||
['ear_accessories'] = 'akcesoria do uszu',
|
||||
['ear_accessories_color'] = 'kolor akcesorii do uszu',
|
||||
['tshirt_1'] = 'koszulka 1',
|
||||
['tshirt_2'] = 'koszulka 2',
|
||||
['torso_1'] = 'tułów 1',
|
||||
['torso_2'] = 'tułów 2',
|
||||
['decals_1'] = 'detale 1',
|
||||
['decals_2'] = 'detale 2',
|
||||
['arms'] = 'ramiona',
|
||||
['arms_2'] = 'ramiona 2',
|
||||
['pants_1'] = 'spodnie 1',
|
||||
['pants_2'] = 'spodnie 2',
|
||||
['shoes_1'] = 'buty 1',
|
||||
['shoes_2'] = 'buty 2',
|
||||
['mask_1'] = 'maska 1',
|
||||
['mask_2'] = 'maska 2',
|
||||
['bproof_1'] = 'kamizelka kuloodporna 1',
|
||||
['bproof_2'] = 'kamizelka kuloodporna 2',
|
||||
['chain_1'] = 'łańcuch 1',
|
||||
['chain_2'] = 'łańcuch 2',
|
||||
['helmet_1'] = 'hełm 1',
|
||||
['helmet_2'] = 'hełm 2',
|
||||
['watches_1'] = 'zegarek 1',
|
||||
['watches_2'] = 'zegarek 2',
|
||||
['bracelets_1'] = 'bransoletka 1',
|
||||
['bracelets_2'] = 'bransoletka 2',
|
||||
['glasses_1'] = 'okulary 1',
|
||||
['glasses_2'] = 'okulary 2',
|
||||
['bag'] = 'torba',
|
||||
['bag_color'] = 'kolor torby',
|
||||
['blemishes'] = 'skazy',
|
||||
['blemishes_size']= 'wielkość skaz',
|
||||
['ageing'] = 'starzenie',
|
||||
['ageing_1'] = 'wielkość starzenia',
|
||||
['blush'] = 'rumieńce',
|
||||
['blush_1'] = 'grubość rumieni',
|
||||
['blush_color'] = 'kolor rumieni',
|
||||
['complexion'] = 'cera',
|
||||
['complexion_1'] = 'rodzaj cery',
|
||||
['sun'] = 'opalenie',
|
||||
['sun_1'] = 'wielkość opalenia',
|
||||
['freckles'] = 'piegi',
|
||||
['freckles_1'] = 'rodzaj piegów',
|
||||
['chest_hair'] = 'włosy na klacie',
|
||||
['chest_hair_1'] = 'ilość włosów na klacie',
|
||||
['chest_color'] = 'kolor włosów na klacie',
|
||||
['bodyb'] = 'skazy ciała',
|
||||
['bodyb_size'] = 'rodzaj skaz ciała',
|
||||
['bodyb_extra'] = 'efekt skaz ciała',
|
||||
['bodyb_extra_thickness'] = 'wielkość skaz ciała',
|
||||
Locales["pl"] = {
|
||||
["sex"] = "płeć",
|
||||
["mom"] = "twarz matki",
|
||||
["dad"] = "twarz ojca",
|
||||
["resemblance"] = "podobieństwo",
|
||||
["skin_tone"] = "kolor skóry",
|
||||
["nose_1"] = "szerokość nosa",
|
||||
["nose_2"] = "nose peak height",
|
||||
["nose_3"] = "wysokość szczytu nosa",
|
||||
["nose_4"] = "wysokość kości nosa",
|
||||
["nose_5"] = "obniżenie szczytu nosa",
|
||||
["nose_6"] = "skręcenie kości nosa",
|
||||
["cheeks_1"] = "wysokość kości policzkowych",
|
||||
["cheeks_2"] = "szerokość kości policzkowych",
|
||||
["cheeks_3"] = "szerokość policzków",
|
||||
["lip_fullness"] = "pełne usta",
|
||||
["jaw_bone_width"] = "szerokość kości szczęki",
|
||||
["jaw_bone_length"] = "długość kości szczęki",
|
||||
["chin_height"] = "wysokość podbródka",
|
||||
["chin_length"] = "długość podbródka",
|
||||
["chin_width"] = "szerokość podbródka",
|
||||
["chin_hole"] = "rozmiar dziury w podbródku",
|
||||
["neck_thickness"] = "grubość szyi",
|
||||
["face"] = "twarz",
|
||||
["skin"] = "skóra",
|
||||
["wrinkles"] = "zmarszczki",
|
||||
["wrinkle_thickness"] = "wielkość zmarszczek",
|
||||
["beard_type"] = "styl brody",
|
||||
["beard_size"] = "wielkość brody",
|
||||
["beard_color_1"] = "kolor brody 1",
|
||||
["beard_color_2"] = "kolor brody 2",
|
||||
["hair_1"] = "włosy 1",
|
||||
["hair_2"] = "włosy 2",
|
||||
["hair_color_1"] = "kolor włosów 1",
|
||||
["hair_color_2"] = "kolor włosów 2",
|
||||
["eye_color"] = "kolor oczu",
|
||||
["eye_squint"] = "zmrużenie oczu",
|
||||
["eyebrow_type"] = "styl brwi",
|
||||
["eyebrow_size"] = "wielkość brwi",
|
||||
["eyebrow_color_1"] = "kolor brwi 1",
|
||||
["eyebrow_color_2"] = "kolor brwi 2",
|
||||
["eyebrow_depth"] = "głębokość brwi",
|
||||
["eyebrow_height"] = "wysokość brwi",
|
||||
["makeup_type"] = "styl makijażu",
|
||||
["makeup_thickness"] = "grubość makijażu",
|
||||
["makeup_color_1"] = "kolor makijażu 1",
|
||||
["makeup_color_2"] = "kolor makijażu 2",
|
||||
["lipstick_type"] = "styl szminki",
|
||||
["lipstick_thickness"] = "grubość szminki",
|
||||
["lipstick_color_1"] = "kolor szminki 1",
|
||||
["lipstick_color_2"] = "kolor szminki 2",
|
||||
["ear_accessories"] = "akcesoria do uszu",
|
||||
["ear_accessories_color"] = "kolor akcesorii do uszu",
|
||||
["tshirt_1"] = "koszulka 1",
|
||||
["tshirt_2"] = "koszulka 2",
|
||||
["torso_1"] = "tułów 1",
|
||||
["torso_2"] = "tułów 2",
|
||||
["decals_1"] = "detale 1",
|
||||
["decals_2"] = "detale 2",
|
||||
["arms"] = "ramiona",
|
||||
["arms_2"] = "ramiona 2",
|
||||
["pants_1"] = "spodnie 1",
|
||||
["pants_2"] = "spodnie 2",
|
||||
["shoes_1"] = "buty 1",
|
||||
["shoes_2"] = "buty 2",
|
||||
["mask_1"] = "maska 1",
|
||||
["mask_2"] = "maska 2",
|
||||
["bproof_1"] = "kamizelka kuloodporna 1",
|
||||
["bproof_2"] = "kamizelka kuloodporna 2",
|
||||
["chain_1"] = "łańcuch 1",
|
||||
["chain_2"] = "łańcuch 2",
|
||||
["helmet_1"] = "hełm 1",
|
||||
["helmet_2"] = "hełm 2",
|
||||
["watches_1"] = "zegarek 1",
|
||||
["watches_2"] = "zegarek 2",
|
||||
["bracelets_1"] = "bransoletka 1",
|
||||
["bracelets_2"] = "bransoletka 2",
|
||||
["glasses_1"] = "okulary 1",
|
||||
["glasses_2"] = "okulary 2",
|
||||
["bag"] = "torba",
|
||||
["bag_color"] = "kolor torby",
|
||||
["blemishes"] = "skazy",
|
||||
["blemishes_size"]= "wielkość skaz",
|
||||
["ageing"] = "starzenie",
|
||||
["ageing_1"] = "wielkość starzenia",
|
||||
["blush"] = "rumieńce",
|
||||
["blush_1"] = "grubość rumieni",
|
||||
["blush_color"] = "kolor rumieni",
|
||||
["complexion"] = "cera",
|
||||
["complexion_1"] = "rodzaj cery",
|
||||
["sun"] = "opalenie",
|
||||
["sun_1"] = "wielkość opalenia",
|
||||
["freckles"] = "piegi",
|
||||
["freckles_1"] = "rodzaj piegów",
|
||||
["chest_hair"] = "włosy na klacie",
|
||||
["chest_hair_1"] = "ilość włosów na klacie",
|
||||
["chest_color"] = "kolor włosów na klacie",
|
||||
["bodyb"] = "skazy ciała",
|
||||
["bodyb_size"] = "rodzaj skaz ciała",
|
||||
["bodyb_extra"] = "efekt skaz ciała",
|
||||
["bodyb_extra_thickness"] = "wielkość skaz ciała",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['pt'] = {
|
||||
['sex'] = 'sexo',
|
||||
['mom'] = 'cara da mãe',
|
||||
['dad'] = 'cara do pai',
|
||||
['resemblance'] = 'semelhanças',
|
||||
['skin_tone'] = 'tom de pele',
|
||||
['nose_1'] = 'largura do nariz',
|
||||
['nose_2'] = 'altura da ponta do nariz',
|
||||
['nose_3'] = 'tamanho da ponta do nariz',
|
||||
['nose_4'] = 'altura do nariz',
|
||||
['nose_5'] = 'reduzir ponta do nariz',
|
||||
['nose_6'] = 'torcer o nariz',
|
||||
['cheeks_1'] = 'altura das maçãs do rosto',
|
||||
['cheeks_2'] = 'largura das maçãs do rosto',
|
||||
['cheeks_3'] = 'largura das bochechas',
|
||||
['lip_fullness'] = 'preenchimento labial',
|
||||
['jaw_bone_width'] = 'largura do maxilar',
|
||||
['jaw_bone_length'] = 'comprimento do maxilar',
|
||||
['chin_height'] = 'altura do queixo',
|
||||
['chin_length'] = 'comprimento do queixo',
|
||||
['chin_width'] = 'largura do queixo',
|
||||
['chin_hole'] = 'tamanho do buraco do queixo',
|
||||
['neck_thickness'] = 'espessura do pescoço',
|
||||
['wrinkles'] = 'rugas',
|
||||
['wrinkle_thickness'] = 'espessura das rugas',
|
||||
['beard_type'] = 'tipo de barba',
|
||||
['beard_size'] = 'tamanho da barba',
|
||||
['beard_color_1'] = 'cor da barba 1',
|
||||
['beard_color_2'] = 'cor da barba 2',
|
||||
['hair_1'] = 'cabelo 1',
|
||||
['hair_2'] = 'cabelo 2',
|
||||
['hair_color_1'] = 'cor do cabelo 1',
|
||||
['hair_color_2'] = 'cor do cabelo 2',
|
||||
['eye_color'] = 'cor dos olhos',
|
||||
['eye_squint'] = 'estrabismo',
|
||||
['eyebrow_type'] = 'tipo de sobrancelha',
|
||||
['eyebrow_size'] = 'tamanho da sobrancelha',
|
||||
['eyebrow_color_1'] = 'cor da sobrancelha 1',
|
||||
['eyebrow_color_2'] = 'cor da sobrancelha 2',
|
||||
['eyebrow_depth'] = 'profundidade da sobrancelha',
|
||||
['eyebrow_height'] = 'altura da sobrancelha',
|
||||
['makeup_type'] = 'tipo de maquiagem',
|
||||
['makeup_thickness'] = 'espessura da maquiagem',
|
||||
['makeup_color_1'] = 'cor da maquiagem 1',
|
||||
['makeup_color_2'] = 'cor da maquiagem 2',
|
||||
['lipstick_type'] = 'tipo de batom',
|
||||
['lipstick_thickness'] = 'espessura do batom',
|
||||
['lipstick_color_1'] = 'cor do batom 1',
|
||||
['lipstick_color_2'] = 'cor do batom 2',
|
||||
['ear_accessories'] = 'acessórios de ouvido',
|
||||
['ear_accessories_color'] = 'cor dos acessórios de ouvido',
|
||||
['tshirt_1'] = 't-Shirt 1',
|
||||
['tshirt_2'] = 't-Shirt 2',
|
||||
['torso_1'] = 'casaco 1',
|
||||
['torso_2'] = 'casaco 2',
|
||||
['decals_1'] = 'autocolantes 1',
|
||||
['decals_2'] = 'autocolantes 2',
|
||||
['arms'] = 'braços',
|
||||
['arms_2'] = 'braços 2',
|
||||
['pants_1'] = 'calças 1',
|
||||
['pants_2'] = 'calças 2',
|
||||
['shoes_1'] = 'sapatos 1',
|
||||
['shoes_2'] = 'sapatos 2',
|
||||
['mask_1'] = 'máscara 1',
|
||||
['mask_2'] = 'máscara 2',
|
||||
['bproof_1'] = 'colete 1',
|
||||
['bproof_2'] = 'colete 2',
|
||||
['chain_1'] = 'colar 1',
|
||||
['chain_2'] = 'colar 2',
|
||||
['helmet_1'] = 'capacete 1',
|
||||
['helmet_2'] = 'capacete 2',
|
||||
['watches_1'] = 'relógio 1',
|
||||
['watches_2'] = 'relógio 2',
|
||||
['bracelets_1'] = 'pulseiras 1',
|
||||
['bracelets_2'] = 'pulseiras 2',
|
||||
['glasses_1'] = 'óculos 1',
|
||||
['glasses_2'] = 'óculos 2',
|
||||
['bag'] = 'mochila',
|
||||
['bag_color'] = 'cor da mochila',
|
||||
['blemishes'] = 'manchas',
|
||||
['blemishes_size'] = 'espessura de manchas',
|
||||
['ageing'] = 'envelhecimento',
|
||||
['ageing_1'] = 'espessura de envelhecimento',
|
||||
['blush'] = 'corar',
|
||||
['blush_1'] = 'espessura do blush',
|
||||
['blush_color'] = 'cor de blush',
|
||||
['complexion'] = 'aparência',
|
||||
['complexion_1'] = 'aparência 2',
|
||||
['sun'] = 'sol',
|
||||
['sun_1'] = 'espessura do sol',
|
||||
['freckles'] = 'sardas',
|
||||
['freckles_1'] = 'espessura das sardas',
|
||||
['chest_hair'] = 'pelos no peito',
|
||||
['chest_hair_1'] = 'espessura dos pelos do peito',
|
||||
['chest_color'] = 'cor dos pelos dos peitos',
|
||||
['bodyb'] = 'manchas no corpo',
|
||||
['bodyb_size'] = 'espessura das manchas no corpo',
|
||||
['bodyb_extra'] = 'extra das manchas no corpo',
|
||||
['bodyb_extra_thickness'] = 'cor do extra das manchas no corpo',
|
||||
Locales["pt"] = {
|
||||
["sex"] = "sexo",
|
||||
["mom"] = "cara da mãe",
|
||||
["dad"] = "cara do pai",
|
||||
["resemblance"] = "semelhanças",
|
||||
["skin_tone"] = "tom de pele",
|
||||
["nose_1"] = "largura do nariz",
|
||||
["nose_2"] = "altura da ponta do nariz",
|
||||
["nose_3"] = "tamanho da ponta do nariz",
|
||||
["nose_4"] = "altura do nariz",
|
||||
["nose_5"] = "reduzir ponta do nariz",
|
||||
["nose_6"] = "torcer o nariz",
|
||||
["cheeks_1"] = "altura das maçãs do rosto",
|
||||
["cheeks_2"] = "largura das maçãs do rosto",
|
||||
["cheeks_3"] = "largura das bochechas",
|
||||
["lip_fullness"] = "preenchimento labial",
|
||||
["jaw_bone_width"] = "largura do maxilar",
|
||||
["jaw_bone_length"] = "comprimento do maxilar",
|
||||
["chin_height"] = "altura do queixo",
|
||||
["chin_length"] = "comprimento do queixo",
|
||||
["chin_width"] = "largura do queixo",
|
||||
["chin_hole"] = "tamanho do buraco do queixo",
|
||||
["neck_thickness"] = "espessura do pescoço",
|
||||
["wrinkles"] = "rugas",
|
||||
["wrinkle_thickness"] = "espessura das rugas",
|
||||
["beard_type"] = "tipo de barba",
|
||||
["beard_size"] = "tamanho da barba",
|
||||
["beard_color_1"] = "cor da barba 1",
|
||||
["beard_color_2"] = "cor da barba 2",
|
||||
["hair_1"] = "cabelo 1",
|
||||
["hair_2"] = "cabelo 2",
|
||||
["hair_color_1"] = "cor do cabelo 1",
|
||||
["hair_color_2"] = "cor do cabelo 2",
|
||||
["eye_color"] = "cor dos olhos",
|
||||
["eye_squint"] = "estrabismo",
|
||||
["eyebrow_type"] = "tipo de sobrancelha",
|
||||
["eyebrow_size"] = "tamanho da sobrancelha",
|
||||
["eyebrow_color_1"] = "cor da sobrancelha 1",
|
||||
["eyebrow_color_2"] = "cor da sobrancelha 2",
|
||||
["eyebrow_depth"] = "profundidade da sobrancelha",
|
||||
["eyebrow_height"] = "altura da sobrancelha",
|
||||
["makeup_type"] = "tipo de maquiagem",
|
||||
["makeup_thickness"] = "espessura da maquiagem",
|
||||
["makeup_color_1"] = "cor da maquiagem 1",
|
||||
["makeup_color_2"] = "cor da maquiagem 2",
|
||||
["lipstick_type"] = "tipo de batom",
|
||||
["lipstick_thickness"] = "espessura do batom",
|
||||
["lipstick_color_1"] = "cor do batom 1",
|
||||
["lipstick_color_2"] = "cor do batom 2",
|
||||
["ear_accessories"] = "acessórios de ouvido",
|
||||
["ear_accessories_color"] = "cor dos acessórios de ouvido",
|
||||
["tshirt_1"] = "t-Shirt 1",
|
||||
["tshirt_2"] = "t-Shirt 2",
|
||||
["torso_1"] = "casaco 1",
|
||||
["torso_2"] = "casaco 2",
|
||||
["decals_1"] = "autocolantes 1",
|
||||
["decals_2"] = "autocolantes 2",
|
||||
["arms"] = "braços",
|
||||
["arms_2"] = "braços 2",
|
||||
["pants_1"] = "calças 1",
|
||||
["pants_2"] = "calças 2",
|
||||
["shoes_1"] = "sapatos 1",
|
||||
["shoes_2"] = "sapatos 2",
|
||||
["mask_1"] = "máscara 1",
|
||||
["mask_2"] = "máscara 2",
|
||||
["bproof_1"] = "colete 1",
|
||||
["bproof_2"] = "colete 2",
|
||||
["chain_1"] = "colar 1",
|
||||
["chain_2"] = "colar 2",
|
||||
["helmet_1"] = "capacete 1",
|
||||
["helmet_2"] = "capacete 2",
|
||||
["watches_1"] = "relógio 1",
|
||||
["watches_2"] = "relógio 2",
|
||||
["bracelets_1"] = "pulseiras 1",
|
||||
["bracelets_2"] = "pulseiras 2",
|
||||
["glasses_1"] = "óculos 1",
|
||||
["glasses_2"] = "óculos 2",
|
||||
["bag"] = "mochila",
|
||||
["bag_color"] = "cor da mochila",
|
||||
["blemishes"] = "manchas",
|
||||
["blemishes_size"] = "espessura de manchas",
|
||||
["ageing"] = "envelhecimento",
|
||||
["ageing_1"] = "espessura de envelhecimento",
|
||||
["blush"] = "corar",
|
||||
["blush_1"] = "espessura do blush",
|
||||
["blush_color"] = "cor de blush",
|
||||
["complexion"] = "aparência",
|
||||
["complexion_1"] = "aparência 2",
|
||||
["sun"] = "sol",
|
||||
["sun_1"] = "espessura do sol",
|
||||
["freckles"] = "sardas",
|
||||
["freckles_1"] = "espessura das sardas",
|
||||
["chest_hair"] = "pelos no peito",
|
||||
["chest_hair_1"] = "espessura dos pelos do peito",
|
||||
["chest_color"] = "cor dos pelos dos peitos",
|
||||
["bodyb"] = "manchas no corpo",
|
||||
["bodyb_size"] = "espessura das manchas no corpo",
|
||||
["bodyb_extra"] = "extra das manchas no corpo",
|
||||
["bodyb_extra_thickness"] = "cor do extra das manchas no corpo",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['sl'] = {
|
||||
['sex'] = 'Spol',
|
||||
['mom'] = 'mom\'s face',
|
||||
['dad'] = 'dad\'s face',
|
||||
['resemblance'] = 'resemblance',
|
||||
['skin_tone'] = 'skin tone',
|
||||
['nose_1'] = 'nose width',
|
||||
['nose_2'] = 'nose peak height',
|
||||
['nose_3'] = 'nose peak length',
|
||||
['nose_4'] = 'nose bone height',
|
||||
['nose_5'] = 'nose peak lowering',
|
||||
['nose_6'] = 'nose bone twist',
|
||||
['cheeks_1'] = 'cheekbones height',
|
||||
['cheeks_2'] = 'cheekbones width',
|
||||
['cheeks_3'] = 'cheeks width',
|
||||
['lip_fullness'] = 'lip fullness',
|
||||
['jaw_bone_width'] = 'jaw bone width',
|
||||
['jaw_bone_length'] = 'jaw bone length',
|
||||
['chin_height'] = 'chin height',
|
||||
['chin_length'] = 'chin length',
|
||||
['chin_width'] = 'chin width',
|
||||
['chin_hole'] = 'chin hole size',
|
||||
['neck_thickness'] = 'neck thickness',
|
||||
['wrinkles'] = 'wrinkles',
|
||||
['wrinkle_thickness'] = 'wrinkle thickness',
|
||||
['beard_type'] = 'beard type',
|
||||
['beard_size'] = 'beard size',
|
||||
['beard_color_1'] = 'beard color 1',
|
||||
['beard_color_2'] = 'beard color 2',
|
||||
['hair_1'] = 'hair 1',
|
||||
['hair_2'] = 'hair 2',
|
||||
['hair_color_1'] = 'hair color 1',
|
||||
['hair_color_2'] = 'hair color 2',
|
||||
['eye_color'] = 'eye color',
|
||||
['eye_squint'] = 'eye squint',
|
||||
['eyebrow_type'] = 'eyebrow type',
|
||||
['eyebrow_size'] = 'eyebrow size',
|
||||
['eyebrow_color_1'] = 'eyebrow color 1',
|
||||
['eyebrow_color_2'] = 'eyebrow color 2',
|
||||
['eyebrow_depth'] = 'eyebrow depth',
|
||||
['eyebrow_height'] = 'eyebrow height',
|
||||
['makeup_type'] = 'makeup type',
|
||||
['makeup_thickness'] = 'makeup thickness',
|
||||
['makeup_color_1'] = 'makeup color 1',
|
||||
['makeup_color_2'] = 'makeup color 2',
|
||||
['lipstick_type'] = 'lipstick type',
|
||||
['lipstick_thickness'] = 'lipstick thickness',
|
||||
['lipstick_color_1'] = 'lipstick color 1',
|
||||
['lipstick_color_2'] = 'lipstick color 2',
|
||||
['ear_accessories'] = 'ear accessories',
|
||||
['ear_accessories_color'] = 'ear accessories color',
|
||||
['tshirt_1'] = 't-Shirt 1',
|
||||
['tshirt_2'] = 't-Shirt 2',
|
||||
['torso_1'] = 'torso 1',
|
||||
['torso_2'] = 'torso 2',
|
||||
['decals_1'] = 'decals 1',
|
||||
['decals_2'] = 'decals 2',
|
||||
['arms'] = 'arms',
|
||||
['arms_2'] = 'arms 2',
|
||||
['pants_1'] = 'pants 1',
|
||||
['pants_2'] = 'pants 2',
|
||||
['shoes_1'] = 'shoes 1',
|
||||
['shoes_2'] = 'shoes 2',
|
||||
['mask_1'] = 'mask 1',
|
||||
['mask_2'] = 'mask 2',
|
||||
['bproof_1'] = 'bulletproof vest 1',
|
||||
['bproof_2'] = 'bulletproof vest 2',
|
||||
['chain_1'] = 'chain 1',
|
||||
['chain_2'] = 'chain 2',
|
||||
['helmet_1'] = 'helmet 1',
|
||||
['helmet_2'] = 'helmet 2',
|
||||
['watches_1'] = 'watches 1',
|
||||
['watches_2'] = 'watches 2',
|
||||
['bracelets_1'] = 'bracelets 1',
|
||||
['bracelets_2'] = 'bracelets 2',
|
||||
['glasses_1'] = 'glasses 1',
|
||||
['glasses_2'] = 'glasses 2',
|
||||
['bag'] = 'bag',
|
||||
['bag_color'] = 'bag color',
|
||||
['blemishes'] = 'blemishes',
|
||||
['blemishes_size'] = 'blemishes thickness',
|
||||
['ageing'] = 'ageing',
|
||||
['ageing_1'] = 'ageing thickness',
|
||||
['blush'] = 'blush',
|
||||
['blush_1'] = 'blush thickness',
|
||||
['blush_color'] = 'blush color',
|
||||
['complexion'] = 'complexion',
|
||||
['complexion_1'] = 'complexion thickness',
|
||||
['sun'] = 'sun',
|
||||
['sun_1'] = 'sun thickness',
|
||||
['freckles'] = 'freckles',
|
||||
['freckles_1'] = 'freckles thickness',
|
||||
['chest_hair'] = 'chest hair',
|
||||
['chest_hair_1'] = 'chest hair thickness',
|
||||
['chest_color'] = 'chest hair color',
|
||||
['bodyb'] = 'body blemishes',
|
||||
['bodyb_size'] = 'body blemishes thickness',
|
||||
['bodyb_extra'] = 'blemishes body effect',
|
||||
['bodyb_extra_thickness'] = 'blemishes body effect thickness',
|
||||
Locales["sl"] = {
|
||||
["sex"] = "Spol",
|
||||
["mom"] = "mom's face",
|
||||
["dad"] = "dad's face",
|
||||
["resemblance"] = "resemblance",
|
||||
["skin_tone"] = "skin tone",
|
||||
["nose_1"] = "nose width",
|
||||
["nose_2"] = "nose peak height",
|
||||
["nose_3"] = "nose peak length",
|
||||
["nose_4"] = "nose bone height",
|
||||
["nose_5"] = "nose peak lowering",
|
||||
["nose_6"] = "nose bone twist",
|
||||
["cheeks_1"] = "cheekbones height",
|
||||
["cheeks_2"] = "cheekbones width",
|
||||
["cheeks_3"] = "cheeks width",
|
||||
["lip_fullness"] = "lip fullness",
|
||||
["jaw_bone_width"] = "jaw bone width",
|
||||
["jaw_bone_length"] = "jaw bone length",
|
||||
["chin_height"] = "chin height",
|
||||
["chin_length"] = "chin length",
|
||||
["chin_width"] = "chin width",
|
||||
["chin_hole"] = "chin hole size",
|
||||
["neck_thickness"] = "neck thickness",
|
||||
["wrinkles"] = "wrinkles",
|
||||
["wrinkle_thickness"] = "wrinkle thickness",
|
||||
["beard_type"] = "beard type",
|
||||
["beard_size"] = "beard size",
|
||||
["beard_color_1"] = "beard color 1",
|
||||
["beard_color_2"] = "beard color 2",
|
||||
["hair_1"] = "hair 1",
|
||||
["hair_2"] = "hair 2",
|
||||
["hair_color_1"] = "hair color 1",
|
||||
["hair_color_2"] = "hair color 2",
|
||||
["eye_color"] = "eye color",
|
||||
["eye_squint"] = "eye squint",
|
||||
["eyebrow_type"] = "eyebrow type",
|
||||
["eyebrow_size"] = "eyebrow size",
|
||||
["eyebrow_color_1"] = "eyebrow color 1",
|
||||
["eyebrow_color_2"] = "eyebrow color 2",
|
||||
["eyebrow_depth"] = "eyebrow depth",
|
||||
["eyebrow_height"] = "eyebrow height",
|
||||
["makeup_type"] = "makeup type",
|
||||
["makeup_thickness"] = "makeup thickness",
|
||||
["makeup_color_1"] = "makeup color 1",
|
||||
["makeup_color_2"] = "makeup color 2",
|
||||
["lipstick_type"] = "lipstick type",
|
||||
["lipstick_thickness"] = "lipstick thickness",
|
||||
["lipstick_color_1"] = "lipstick color 1",
|
||||
["lipstick_color_2"] = "lipstick color 2",
|
||||
["ear_accessories"] = "ear accessories",
|
||||
["ear_accessories_color"] = "ear accessories color",
|
||||
["tshirt_1"] = "t-Shirt 1",
|
||||
["tshirt_2"] = "t-Shirt 2",
|
||||
["torso_1"] = "torso 1",
|
||||
["torso_2"] = "torso 2",
|
||||
["decals_1"] = "decals 1",
|
||||
["decals_2"] = "decals 2",
|
||||
["arms"] = "arms",
|
||||
["arms_2"] = "arms 2",
|
||||
["pants_1"] = "pants 1",
|
||||
["pants_2"] = "pants 2",
|
||||
["shoes_1"] = "shoes 1",
|
||||
["shoes_2"] = "shoes 2",
|
||||
["mask_1"] = "mask 1",
|
||||
["mask_2"] = "mask 2",
|
||||
["bproof_1"] = "bulletproof vest 1",
|
||||
["bproof_2"] = "bulletproof vest 2",
|
||||
["chain_1"] = "chain 1",
|
||||
["chain_2"] = "chain 2",
|
||||
["helmet_1"] = "helmet 1",
|
||||
["helmet_2"] = "helmet 2",
|
||||
["watches_1"] = "watches 1",
|
||||
["watches_2"] = "watches 2",
|
||||
["bracelets_1"] = "bracelets 1",
|
||||
["bracelets_2"] = "bracelets 2",
|
||||
["glasses_1"] = "glasses 1",
|
||||
["glasses_2"] = "glasses 2",
|
||||
["bag"] = "bag",
|
||||
["bag_color"] = "bag color",
|
||||
["blemishes"] = "blemishes",
|
||||
["blemishes_size"] = "blemishes thickness",
|
||||
["ageing"] = "ageing",
|
||||
["ageing_1"] = "ageing thickness",
|
||||
["blush"] = "blush",
|
||||
["blush_1"] = "blush thickness",
|
||||
["blush_color"] = "blush color",
|
||||
["complexion"] = "complexion",
|
||||
["complexion_1"] = "complexion thickness",
|
||||
["sun"] = "sun",
|
||||
["sun_1"] = "sun thickness",
|
||||
["freckles"] = "freckles",
|
||||
["freckles_1"] = "freckles thickness",
|
||||
["chest_hair"] = "chest hair",
|
||||
["chest_hair_1"] = "chest hair thickness",
|
||||
["chest_color"] = "chest hair color",
|
||||
["bodyb"] = "body blemishes",
|
||||
["bodyb_size"] = "body blemishes thickness",
|
||||
["bodyb_extra"] = "blemishes body effect",
|
||||
["bodyb_extra_thickness"] = "blemishes body effect thickness",
|
||||
}
|
||||
|
||||
@@ -1,100 +1,100 @@
|
||||
Locales['sr'] = {
|
||||
['sex'] = 'pol',
|
||||
['mom'] = 'mamina faca',
|
||||
['dad'] = 'tatina faca',
|
||||
['resemblance'] = 'sličnost',
|
||||
['skin_tone'] = 'ten',
|
||||
['nose_1'] = 'širina nosa',
|
||||
['nose_2'] = 'visina vrha nosa',
|
||||
['nose_3'] = 'dužina vrha nosa',
|
||||
['nose_4'] = 'visina nosne kosti',
|
||||
['nose_5'] = 'spuštanje vrha nosa',
|
||||
['nose_6'] = 'uvrtanje nosne kosti',
|
||||
['cheeks_1'] = 'visina jagodica',
|
||||
['cheeks_2'] = 'širina jagodica',
|
||||
['cheeks_3'] = 'širina obraza',
|
||||
['lip_fullness'] = 'punoća usana',
|
||||
['jaw_bone_width'] = 'širina kostiju vilice',
|
||||
['jaw_bone_length'] = 'dužina kostiju vilice',
|
||||
['chin_height'] = 'visina brade',
|
||||
['chin_length'] = 'dužina brade',
|
||||
['chin_width'] = 'širina brade',
|
||||
['chin_hole'] = 'veličina rupe za bradu',
|
||||
['neck_thickness'] = 'debljina vrata',
|
||||
['wrinkles'] = 'bore',
|
||||
['wrinkle_thickness'] = 'debljina bora',
|
||||
['beard_type'] = 'tip brade',
|
||||
['beard_size'] = 'veličina brade',
|
||||
['beard_color_1'] = 'boja brade 1',
|
||||
['beard_color_2'] = 'boja brade 2',
|
||||
['hair_1'] = 'kosa 1',
|
||||
['hair_2'] = 'kosa 2',
|
||||
['hair_color_1'] = 'boja kose 1',
|
||||
['hair_color_2'] = 'boja kose 2',
|
||||
['eye_color'] = 'boja očiju',
|
||||
['eye_squint'] = 'raširenost oka',
|
||||
['eyebrow_type'] = 'tip obrva',
|
||||
['eyebrow_size'] = 'veličina obrva',
|
||||
['eyebrow_color_1'] = 'boja obrva 1',
|
||||
['eyebrow_color_2'] = 'boja obrva 2',
|
||||
['eyebrow_depth'] = 'dubina obrva',
|
||||
['eyebrow_height'] = 'visina obrva',
|
||||
['makeup_type'] = 'šminka',
|
||||
['makeup_thickness'] = 'debljina šminke',
|
||||
['makeup_color_1'] = 'boja šminke 1',
|
||||
['makeup_color_2'] = 'boja šminke 2',
|
||||
['lipstick_type'] = 'tip karmina',
|
||||
['lipstick_thickness'] = 'debljina karmina',
|
||||
['lipstick_color_1'] = 'boja karmina 1',
|
||||
['lipstick_color_2'] = 'boja karmina 2',
|
||||
['ear_accessories'] = 'naušnice',
|
||||
['ear_accessories_color'] = 'boja naušnica',
|
||||
['tshirt_1'] = 'majica ',
|
||||
['tshirt_2'] = 'boja majice',
|
||||
['torso_1'] = 'gornjak',
|
||||
['torso_2'] = 'boja gornjaka',
|
||||
['decals_1'] = 'detalji',
|
||||
['decals_2'] = 'boja detalja',
|
||||
['arms'] = 'ruke',
|
||||
['arms_2'] = 'boja rukavica',
|
||||
['pants_1'] = 'pantalone',
|
||||
['pants_2'] = 'boja pantalona',
|
||||
['shoes_1'] = 'patike',
|
||||
['shoes_2'] = 'boja patika',
|
||||
['mask_1'] = 'maska',
|
||||
['mask_2'] = 'boja maske',
|
||||
['bproof_1'] = 'pancir',
|
||||
['bproof_2'] = 'boja pancira',
|
||||
['chain_1'] = 'lanac',
|
||||
['chain_2'] = 'boja lanca',
|
||||
['helmet_1'] = 'kaciga',
|
||||
['helmet_2'] = 'boja kacige',
|
||||
['watches_1'] = 'sat',
|
||||
['watches_2'] = 'boja sata',
|
||||
['bracelets_1'] = 'narukvice',
|
||||
['bracelets_2'] = 'boja narukvice',
|
||||
['glasses_1'] = 'naočare',
|
||||
['glasses_2'] = 'boja naočara',
|
||||
['bag'] = 'torba',
|
||||
['bag_color'] = 'boja torbe',
|
||||
['blemishes'] = 'mrlje',
|
||||
['blemishes_size'] = 'debljina mrlja',
|
||||
['ageing'] = 'starenje',
|
||||
['ageing_1'] = 'debljina starenja',
|
||||
['blush'] = 'rumenilo',
|
||||
['blush_1'] = 'debljina rumenila',
|
||||
['blush_color'] = 'boja rumenila',
|
||||
['complexion'] = 'ten',
|
||||
['complexion_1'] = 'debljina tena',
|
||||
['sun'] = 'sunce',
|
||||
['sun_1'] = 'debljina sunca',
|
||||
['freckles'] = 'pege',
|
||||
['freckles_1'] = 'debljina pega',
|
||||
['chest_hair'] = 'dlake na grudima',
|
||||
['chest_hair_1'] = 'debljina dlaka na grudima',
|
||||
['chest_color'] = 'boja dlaka na grudima',
|
||||
['bodyb'] = 'mrlje na telu',
|
||||
['bodyb_size'] = 'debljina mrlja na telu',
|
||||
['bodyb_extra'] = 'efekat mrlja na telu',
|
||||
['bodyb_extra_thickness'] = 'mrlje telo efekat debljine',
|
||||
Locales["sr"] = {
|
||||
["sex"] = "pol",
|
||||
["mom"] = "mamina faca",
|
||||
["dad"] = "tatina faca",
|
||||
["resemblance"] = "sličnost",
|
||||
["skin_tone"] = "ten",
|
||||
["nose_1"] = "širina nosa",
|
||||
["nose_2"] = "visina vrha nosa",
|
||||
["nose_3"] = "dužina vrha nosa",
|
||||
["nose_4"] = "visina nosne kosti",
|
||||
["nose_5"] = "spuštanje vrha nosa",
|
||||
["nose_6"] = "uvrtanje nosne kosti",
|
||||
["cheeks_1"] = "visina jagodica",
|
||||
["cheeks_2"] = "širina jagodica",
|
||||
["cheeks_3"] = "širina obraza",
|
||||
["lip_fullness"] = "punoća usana",
|
||||
["jaw_bone_width"] = "širina kostiju vilice",
|
||||
["jaw_bone_length"] = "dužina kostiju vilice",
|
||||
["chin_height"] = "visina brade",
|
||||
["chin_length"] = "dužina brade",
|
||||
["chin_width"] = "širina brade",
|
||||
["chin_hole"] = "veličina rupe za bradu",
|
||||
["neck_thickness"] = "debljina vrata",
|
||||
["wrinkles"] = "bore",
|
||||
["wrinkle_thickness"] = "debljina bora",
|
||||
["beard_type"] = "tip brade",
|
||||
["beard_size"] = "veličina brade",
|
||||
["beard_color_1"] = "boja brade 1",
|
||||
["beard_color_2"] = "boja brade 2",
|
||||
["hair_1"] = "kosa 1",
|
||||
["hair_2"] = "kosa 2",
|
||||
["hair_color_1"] = "boja kose 1",
|
||||
["hair_color_2"] = "boja kose 2",
|
||||
["eye_color"] = "boja očiju",
|
||||
["eye_squint"] = "raširenost oka",
|
||||
["eyebrow_type"] = "tip obrva",
|
||||
["eyebrow_size"] = "veličina obrva",
|
||||
["eyebrow_color_1"] = "boja obrva 1",
|
||||
["eyebrow_color_2"] = "boja obrva 2",
|
||||
["eyebrow_depth"] = "dubina obrva",
|
||||
["eyebrow_height"] = "visina obrva",
|
||||
["makeup_type"] = "šminka",
|
||||
["makeup_thickness"] = "debljina šminke",
|
||||
["makeup_color_1"] = "boja šminke 1",
|
||||
["makeup_color_2"] = "boja šminke 2",
|
||||
["lipstick_type"] = "tip karmina",
|
||||
["lipstick_thickness"] = "debljina karmina",
|
||||
["lipstick_color_1"] = "boja karmina 1",
|
||||
["lipstick_color_2"] = "boja karmina 2",
|
||||
["ear_accessories"] = "naušnice",
|
||||
["ear_accessories_color"] = "boja naušnica",
|
||||
["tshirt_1"] = "majica ",
|
||||
["tshirt_2"] = "boja majice",
|
||||
["torso_1"] = "gornjak",
|
||||
["torso_2"] = "boja gornjaka",
|
||||
["decals_1"] = "detalji",
|
||||
["decals_2"] = "boja detalja",
|
||||
["arms"] = "ruke",
|
||||
["arms_2"] = "boja rukavica",
|
||||
["pants_1"] = "pantalone",
|
||||
["pants_2"] = "boja pantalona",
|
||||
["shoes_1"] = "patike",
|
||||
["shoes_2"] = "boja patika",
|
||||
["mask_1"] = "maska",
|
||||
["mask_2"] = "boja maske",
|
||||
["bproof_1"] = "pancir",
|
||||
["bproof_2"] = "boja pancira",
|
||||
["chain_1"] = "lanac",
|
||||
["chain_2"] = "boja lanca",
|
||||
["helmet_1"] = "kaciga",
|
||||
["helmet_2"] = "boja kacige",
|
||||
["watches_1"] = "sat",
|
||||
["watches_2"] = "boja sata",
|
||||
["bracelets_1"] = "narukvice",
|
||||
["bracelets_2"] = "boja narukvice",
|
||||
["glasses_1"] = "naočare",
|
||||
["glasses_2"] = "boja naočara",
|
||||
["bag"] = "torba",
|
||||
["bag_color"] = "boja torbe",
|
||||
["blemishes"] = "mrlje",
|
||||
["blemishes_size"] = "debljina mrlja",
|
||||
["ageing"] = "starenje",
|
||||
["ageing_1"] = "debljina starenja",
|
||||
["blush"] = "rumenilo",
|
||||
["blush_1"] = "debljina rumenila",
|
||||
["blush_color"] = "boja rumenila",
|
||||
["complexion"] = "ten",
|
||||
["complexion_1"] = "debljina tena",
|
||||
["sun"] = "sunce",
|
||||
["sun_1"] = "debljina sunca",
|
||||
["freckles"] = "pege",
|
||||
["freckles_1"] = "debljina pega",
|
||||
["chest_hair"] = "dlake na grudima",
|
||||
["chest_hair_1"] = "debljina dlaka na grudima",
|
||||
["chest_color"] = "boja dlaka na grudima",
|
||||
["bodyb"] = "mrlje na telu",
|
||||
["bodyb_size"] = "debljina mrlja na telu",
|
||||
["bodyb_extra"] = "efekat mrlja na telu",
|
||||
["bodyb_extra_thickness"] = "mrlje telo efekat debljine",
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user