Proper hud natives

This commit is contained in:
ElPumpo
2019-05-20 23:05:38 +02:00
parent 47c81f36eb
commit 15489ec3c7
-1
View File
@@ -1010,7 +1010,6 @@ ESX.Game.Utils.DrawText3D = function(coords, text, size)
if onScreen then
SetTextScale(0.0 * scale, 0.55 * scale)
SetTextFont(0)
SetTextProportional(1)
SetTextColour(255, 255, 255, 255)
SetTextDropshadow(0, 0, 0, 0, 255)
SetTextEdge(2, 0, 0, 0, 150)