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Proper hud natives
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@@ -1010,7 +1010,6 @@ ESX.Game.Utils.DrawText3D = function(coords, text, size)
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if onScreen then
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SetTextScale(0.0 * scale, 0.55 * scale)
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SetTextFont(0)
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SetTextProportional(1)
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SetTextColour(255, 255, 255, 255)
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SetTextDropshadow(0, 0, 0, 0, 255)
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SetTextEdge(2, 0, 0, 0, 150)
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