mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-30 17:58:54 +00:00
Fix vehicles not deleted
This commit is contained in:
+70
-40
@@ -139,9 +139,16 @@ function OpenShopMenu()
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if hasEnoughMoney then
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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CurrentVehicle = nil
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = ESX.Game.GetClosestVehicle({
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x = Config.Zones.ShopInside.Pos.x,
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y = Config.Zones.ShopInside.Pos.y,
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z = Config.Zones.ShopInside.Pos.z
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})
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DeleteVehicle(vehicle)
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end
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ESX.Game.SpawnVehicle(vehicleData.model, {
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@@ -176,8 +183,8 @@ function OpenShopMenu()
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end
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end,
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function(data, menu)
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function(data2, menu2)
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menu2.close()
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end
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)
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@@ -188,17 +195,22 @@ function OpenShopMenu()
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local playerPed = GetPlayerPed(-1)
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menu.close()
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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CurrentVehicle = nil
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end
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CurrentAction = 'shop_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = ESX.Game.GetClosestVehicle({
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x = Config.Zones.ShopInside.Pos.x,
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y = Config.Zones.ShopInside.Pos.y,
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z = Config.Zones.ShopInside.Pos.z
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})
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DeleteVehicle(vehicle)
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end
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FreezeEntityPosition(playerPed, false)
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SetEntityVisible(playerPed, true)
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@@ -214,9 +226,16 @@ function OpenShopMenu()
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local vehicleData = vehiclesByCategory[data.current.name][data.current.value + 1]
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local playerPed = GetPlayerPed(-1)
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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CurrentVehicle = nil
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = ESX.Game.GetClosestVehicle({
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x = Config.Zones.ShopInside.Pos.x,
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y = Config.Zones.ShopInside.Pos.y,
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z = Config.Zones.ShopInside.Pos.z
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})
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DeleteVehicle(vehicle)
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end
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ESX.Game.SpawnLocalVehicle(vehicleData.model, {
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@@ -232,9 +251,16 @@ function OpenShopMenu()
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end
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)
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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CurrentVehicle = nil
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = ESX.Game.GetClosestVehicle({
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x = Config.Zones.ShopInside.Pos.x,
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y = Config.Zones.ShopInside.Pos.y,
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z = Config.Zones.ShopInside.Pos.z
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})
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DeleteVehicle(vehicle)
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end
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ESX.Game.SpawnLocalVehicle(firstVehicleData.model, {
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@@ -259,11 +285,11 @@ function OpenResellerMenu()
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title = 'Concessionnaire',
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align = 'top-left',
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elements = {
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{label = 'Sortir véhicule', value = 'pop_vehicle'},
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{label = 'Rentrer véhicule', value = 'depop_vehicle'},
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{label = 'Créer facture', value = 'create_bill'},
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{label = 'Véhicules en location', value = 'get_rented_vehicles'},
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{label = 'Attribuer véhicule [Vente]', value = 'set_vehicle_owner_sell'},
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{label = 'Sortir véhicule', value = 'pop_vehicle'},
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{label = 'Rentrer véhicule', value = 'depop_vehicle'},
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{label = 'Créer facture', value = 'create_bill'},
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{label = 'Véhicules en location', value = 'get_rented_vehicles'},
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{label = 'Attribuer véhicule [Vente]', value = 'set_vehicle_owner_sell'},
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{label = 'Attribuer véhicule [Location]', value = 'set_vehicle_owner_rent'},
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}
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},
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@@ -275,8 +301,9 @@ function OpenResellerMenu()
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if data.current.value == 'depop_vehicle' then
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = GetClosestVehicle(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0, 0, 71)
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DeleteVehicle(vehicle)
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end
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end
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@@ -436,7 +463,7 @@ function OpenPersonnalVehicleMenu()
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z = coords.z
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}, heading, function(vehicle)
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ESX.Game.SetVehicleProperties(vehicle, vehicleData)
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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end)
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end,
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function(data, menu)
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@@ -469,8 +496,9 @@ function OpenPopVehicleMenu()
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local model = data.current.value
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if CurrentVehicle ~= nil then
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DeleteVehicle(CurrentVehicle)
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if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
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local vehicle = GetClosestVehicle(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0, 0, 71)
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DeleteVehicle(vehicle)
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end
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ESX.Game.SpawnLocalVehicle(model, {
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@@ -536,10 +564,10 @@ function OpenBossActionsMenu()
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title = 'Concessionnaire - Patron',
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align = 'top-left',
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elements = {
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{label = 'Acheter véhicule', value = 'buy_vehicle'},
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{label = 'Acheter véhicule', value = 'buy_vehicle'},
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{label = 'Retirer argent société', value = 'withdraw_society_money'},
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{label = 'Déposer argent ', value = 'deposit_money'},
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{label = 'Blanchir argent', value = 'wash_money'}
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{label = 'Déposer argent ', value = 'deposit_money'},
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{label = 'Blanchir argent', value = 'wash_money'}
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}
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},
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function(data, menu)
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@@ -697,11 +725,13 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
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if zone == 'ShopEntering' then
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if Config.EnablePlayerManagement and PlayerData.job ~= nil and PlayerData.job.name == 'cardealer' then
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if Config.EnablePlayerManagement then
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CurrentAction = 'reseller_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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if PlayerData.job ~= nil and PlayerData.job.name == 'cardealer' then
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CurrentAction = 'reseller_menu'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
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CurrentActionData = {}
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end
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else
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@@ -717,9 +747,9 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
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local playerPed = GetPlayerPed(-1)
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if IsPedInAnyVehicle(playerPed, false) then
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if IsPedInAnyVehicle(playerPed, false) then
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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CurrentAction = 'give_back_vehicle'
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CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour rendre votre véhicule'
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@@ -736,9 +766,9 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
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local playerPed = GetPlayerPed(-1)
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if IsPedInAnyVehicle(playerPed, false) then
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if IsPedInAnyVehicle(playerPed, false) then
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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local vehicle = GetVehiclePedIsIn(playerPed, false)
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local vehicleData = nil
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for i=1, #Vehicles, 1 do
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@@ -869,7 +899,7 @@ Citizen.CreateThread(function()
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AddTextComponentString(CurrentActionMsg)
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DisplayHelpTextFromStringLabel(0, 0, 1, -1)
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if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
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if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
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if CurrentAction == 'shop_menu' then
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OpenShopMenu()
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