Fix vehicles not deleted

This commit is contained in:
Jérémie N'gadi
2017-08-03 13:11:49 +02:00
parent 70c98e5cfc
commit 1174b6f095
+70 -40
View File
@@ -139,9 +139,16 @@ function OpenShopMenu()
if hasEnoughMoney then
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
CurrentVehicle = nil
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = ESX.Game.GetClosestVehicle({
x = Config.Zones.ShopInside.Pos.x,
y = Config.Zones.ShopInside.Pos.y,
z = Config.Zones.ShopInside.Pos.z
})
DeleteVehicle(vehicle)
end
ESX.Game.SpawnVehicle(vehicleData.model, {
@@ -176,8 +183,8 @@ function OpenShopMenu()
end
end,
function(data, menu)
function(data2, menu2)
menu2.close()
end
)
@@ -188,17 +195,22 @@ function OpenShopMenu()
local playerPed = GetPlayerPed(-1)
menu.close()
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
CurrentVehicle = nil
end
CurrentAction = 'shop_menu'
CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
CurrentActionData = {}
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = ESX.Game.GetClosestVehicle({
x = Config.Zones.ShopInside.Pos.x,
y = Config.Zones.ShopInside.Pos.y,
z = Config.Zones.ShopInside.Pos.z
})
DeleteVehicle(vehicle)
end
FreezeEntityPosition(playerPed, false)
SetEntityVisible(playerPed, true)
@@ -214,9 +226,16 @@ function OpenShopMenu()
local vehicleData = vehiclesByCategory[data.current.name][data.current.value + 1]
local playerPed = GetPlayerPed(-1)
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
CurrentVehicle = nil
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = ESX.Game.GetClosestVehicle({
x = Config.Zones.ShopInside.Pos.x,
y = Config.Zones.ShopInside.Pos.y,
z = Config.Zones.ShopInside.Pos.z
})
DeleteVehicle(vehicle)
end
ESX.Game.SpawnLocalVehicle(vehicleData.model, {
@@ -232,9 +251,16 @@ function OpenShopMenu()
end
)
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
CurrentVehicle = nil
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = ESX.Game.GetClosestVehicle({
x = Config.Zones.ShopInside.Pos.x,
y = Config.Zones.ShopInside.Pos.y,
z = Config.Zones.ShopInside.Pos.z
})
DeleteVehicle(vehicle)
end
ESX.Game.SpawnLocalVehicle(firstVehicleData.model, {
@@ -259,11 +285,11 @@ function OpenResellerMenu()
title = 'Concessionnaire',
align = 'top-left',
elements = {
{label = 'Sortir véhicule', value = 'pop_vehicle'},
{label = 'Rentrer véhicule', value = 'depop_vehicle'},
{label = 'Créer facture', value = 'create_bill'},
{label = 'Véhicules en location', value = 'get_rented_vehicles'},
{label = 'Attribuer véhicule [Vente]', value = 'set_vehicle_owner_sell'},
{label = 'Sortir véhicule', value = 'pop_vehicle'},
{label = 'Rentrer véhicule', value = 'depop_vehicle'},
{label = 'Créer facture', value = 'create_bill'},
{label = 'Véhicules en location', value = 'get_rented_vehicles'},
{label = 'Attribuer véhicule [Vente]', value = 'set_vehicle_owner_sell'},
{label = 'Attribuer véhicule [Location]', value = 'set_vehicle_owner_rent'},
}
},
@@ -275,8 +301,9 @@ function OpenResellerMenu()
if data.current.value == 'depop_vehicle' then
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = GetClosestVehicle(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0, 0, 71)
DeleteVehicle(vehicle)
end
end
@@ -436,7 +463,7 @@ function OpenPersonnalVehicleMenu()
z = coords.z
}, heading, function(vehicle)
ESX.Game.SetVehicleProperties(vehicle, vehicleData)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
end,
function(data, menu)
@@ -469,8 +496,9 @@ function OpenPopVehicleMenu()
local model = data.current.value
if CurrentVehicle ~= nil then
DeleteVehicle(CurrentVehicle)
if IsAnyVehicleNearPoint(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0) then
local vehicle = GetClosestVehicle(Config.Zones.ShopInside.Pos.x, Config.Zones.ShopInside.Pos.y, Config.Zones.ShopInside.Pos.z, 3.0, 0, 71)
DeleteVehicle(vehicle)
end
ESX.Game.SpawnLocalVehicle(model, {
@@ -536,10 +564,10 @@ function OpenBossActionsMenu()
title = 'Concessionnaire - Patron',
align = 'top-left',
elements = {
{label = 'Acheter véhicule', value = 'buy_vehicle'},
{label = 'Acheter véhicule', value = 'buy_vehicle'},
{label = 'Retirer argent société', value = 'withdraw_society_money'},
{label = 'Déposer argent ', value = 'deposit_money'},
{label = 'Blanchir argent', value = 'wash_money'}
{label = 'Déposer argent ', value = 'deposit_money'},
{label = 'Blanchir argent', value = 'wash_money'}
}
},
function(data, menu)
@@ -697,11 +725,13 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
if zone == 'ShopEntering' then
if Config.EnablePlayerManagement and PlayerData.job ~= nil and PlayerData.job.name == 'cardealer' then
if Config.EnablePlayerManagement then
CurrentAction = 'reseller_menu'
CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
CurrentActionData = {}
if PlayerData.job ~= nil and PlayerData.job.name == 'cardealer' then
CurrentAction = 'reseller_menu'
CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu'
CurrentActionData = {}
end
else
@@ -717,9 +747,9 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
local playerPed = GetPlayerPed(-1)
if IsPedInAnyVehicle(playerPed, false) then
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local vehicle = GetVehiclePedIsIn(playerPed, false)
CurrentAction = 'give_back_vehicle'
CurrentActionMsg = 'Appuez sur ~INPUT_CONTEXT~ pour rendre votre véhicule'
@@ -736,9 +766,9 @@ AddEventHandler('esx_vehicleshop:hasEnteredMarker', function(zone)
local playerPed = GetPlayerPed(-1)
if IsPedInAnyVehicle(playerPed, false) then
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local vehicle = GetVehiclePedIsIn(playerPed, false)
local vehicleData = nil
for i=1, #Vehicles, 1 do
@@ -869,7 +899,7 @@ Citizen.CreateThread(function()
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
if IsControlPressed(0, Keys['E']) and (GetGameTimer() - GUI.Time) > 300 then
if CurrentAction == 'shop_menu' then
OpenShopMenu()