Remove TeleportEntity duplicate of Teleport

This commit is contained in:
Jérémie N'gadi
2017-08-23 15:29:57 +02:00
parent b215be0db3
commit 0389a5c643
@@ -941,27 +941,6 @@ ESX.Game.SetVehicleProperties = function(vehicle, props)
end
ESX.Game.TeleportEntity = function(entity, coords, cb)
Citizen.CreateThread(function()
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
while not HasCollisionLoadedAroundEntity(entity) do
RequestCollisionAtCoord(coords.x, coords.y, coords.z)
Citizen.Wait(0)
end
SetEntityCoords(entity, coords.x, coords.y, coords.z)
if cb ~= nil then
cb()
end
end)
end
ESX.Game.Utils.DrawText3D = function(coords, text, size)
local onScreen, x, y = World3dToScreen2d(coords.x, coords.y, coords.z)