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f2e0441538faf566490cefd4c4e7b5aec79c19da
The changes I applied to the code regarding self.getCoords(), changing the conditions when joining the server at coordinates to userData.coords and getting rid of the self.updateCoords() function. I believe that my changes when saving are more efficient, because the player's position is not overwritten unnecessarily every second if he changes his position, but the position is saved when leaving the server to the database, and then loaded when entering the server.
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