Files
esx_core-esx-framework/client/main.lua
T
2020-01-06 16:04:53 +01:00

59 lines
1.3 KiB
Lua

ESX = nil
local isDead = false
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
function ShowBillsMenu()
ESX.TriggerServerCallback('esx_billing:getBills', function(bills)
ESX.UI.Menu.CloseAll()
local elements = {}
for i=1, #bills, 1 do
table.insert(elements, {
label = ('%s - <span style="color:red;">%s</span>'):format(bills[i].label, _U('invoices_item', ESX.Math.GroupDigits(bills[i].amount))),
billID = bills[i].id
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'billing',
{
title = _U('invoices'),
align = 'bottom-right',
elements = elements
}, function(data, menu)
menu.close()
ESX.TriggerServerCallback('esx_billing:payBill', function()
ShowBillsMenu()
end, data.current.billID)
end, function(data, menu)
menu.close()
end)
end)
end
-- Key controls
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, 168) and not isDead and not ESX.UI.Menu.IsOpen('default', GetCurrentResourceName(), 'billing') then
ShowBillsMenu()
end
end
end)
AddEventHandler('esx:onPlayerDeath', function(data)
isDead = true
end)
AddEventHandler('playerSpawned', function(spawn)
isDead = false
end)