mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 20:01:35 +00:00
126 lines
3.8 KiB
Lua
126 lines
3.8 KiB
Lua
local PlayersWorking = {}
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local Players = {}
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ESX = nil
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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AddEventHandler('esx:playerLoaded', function(source)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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xPlayer.set('caution', 0)
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end)
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AddEventHandler('esx:playerDropped', function(source)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local caution = xPlayer.get('caution')
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TriggerEvent('esx_addonaccount:getAccount', 'caution', xPlayer.identifier, function(account)
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account.addMoney(caution)
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end)
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end)
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RegisterServerEvent('esx_jobs:setCautionInCaseOfDrop')
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AddEventHandler('esx_jobs:setCautionInCaseOfDrop', function(caution)
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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xPlayer.set('caution', caution)
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end)
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RegisterServerEvent('esx_jobs:giveBackCautionInCaseOfDrop')
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AddEventHandler('esx_jobs:giveBackCautionInCaseOfDrop', function()
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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TriggerEvent('esx_addonaccount:getAccount', 'caution', xPlayer.identifier, function(account)
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local caution = account.money
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account.removeMoney(caution)
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if caution > 0 then
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xPlayer.addAccountMoney('bank', caution)
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TriggerClientEvent('esx:showNotification', _source, _U('bank_deposit_returned', caution))
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end
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end)
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end)
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local function Work(source, item)
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SetTimeout(item[1].time, function()
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if PlayersWorking[source] == true then
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local xPlayer = ESX.GetPlayerFromId(source)
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if xPlayer == nil then
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return
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end
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for i=1, #item, 1 do
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local itemQtty = 0
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if item[i].name ~= _U('delivery') then
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itemQtty = xPlayer.getInventoryItem(item[i].db_name).count
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end
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local requiredItemQtty = 0
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if item[1].requires ~= "nothing" then
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requiredItemQtty = xPlayer.getInventoryItem(item[1].requires).count
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end
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if item[i].name ~= _U('delivery') and itemQtty >= item[i].max then
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TriggerClientEvent('esx:showNotification', source, _U('max_limit', item[i].name))
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elseif item[i].requires ~= "nothing" and requiredItemQtty <= 0 then
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TriggerClientEvent('esx:showNotification', source, _U('not_enough', item[1].requires_name))
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else
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if item[i].name ~= _U('delivery') then
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-- Chances to drop the item
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if item[i].drop == 100 then
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xPlayer.addInventoryItem(item[i].db_name, item[i].add)
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else
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local chanceToDrop = math.random(100)
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if chanceToDrop <= item[i].drop then
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xPlayer.addInventoryItem(item[i].db_name, item[i].add)
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end
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end
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else
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xPlayer.addMoney(item[i].price)
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end
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end
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end
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if item[1].requires ~= "nothing" then
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local itemToRemoveQtty = xPlayer.getInventoryItem(item[1].requires).count
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if itemToRemoveQtty > 0 then
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xPlayer.removeInventoryItem(item[1].requires, item[1].remove)
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end
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end
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Work(source, item)
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end
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end)
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end
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RegisterServerEvent('esx_jobs:startWork')
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AddEventHandler('esx_jobs:startWork', function(item)
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PlayersWorking[source] = true
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Work(source, item)
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end)
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RegisterServerEvent('esx_jobs:stopWork')
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AddEventHandler('esx_jobs:stopWork', function()
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PlayersWorking[source] = false
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end)
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RegisterServerEvent('esx_jobs:caution')
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AddEventHandler('esx_jobs:caution', function(cautionType, cautionAmount, spawnPoint, vehicle)
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local xPlayer = ESX.GetPlayerFromId(source)
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if cautionType == "take" then
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xPlayer.removeAccountMoney('bank', cautionAmount)
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xPlayer.set('caution', cautionAmount)
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TriggerClientEvent('esx:showNotification', source, _U('bank_deposit_taken', cautionAmount))
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TriggerClientEvent('esx_jobs:spawnJobVehicle', source, spawnPoint, vehicle)
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elseif cautionType == "give_back" then
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xPlayer.addAccountMoney('bank', cautionAmount)
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xPlayer.set('caution', 0)
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TriggerClientEvent('esx:showNotification', source, _U('bank_deposit_returned', cautionAmount))
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end
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end)
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