Commit Graph

92 Commits

Author SHA1 Message Date
ElPumpo 9fa0c12e02 Replaced MaxPlayers with GetActivePlayers for all babies 👶 2019-07-20 13:09:42 +02:00
ElPumpo 954572c934 Minor changes, removed keys table 2019-06-08 22:24:20 +02:00
ElPumpo 15489ec3c7 Proper hud natives 2019-05-20 23:05:38 +02:00
ElPumpo 3d27e2b0a6 Indent cleanup 2019-04-17 11:38:12 +02:00
ElPumpo 51b2df94af Fixed IsVehicleEmpty() again 2019-03-30 08:49:03 +01:00
ElPumpo 28ce131fb7 Implemented vehicle extras property support, closes #186 2019-03-09 18:37:01 +01:00
ElPumpo cd9383a56f Grade supposed to be number type 2019-03-06 22:50:43 +01:00
ElPumpo 9a39f83aee Minor changes 2019-02-28 12:57:54 +01:00
ElPumpo 611bf76aaa Fixed IsVehicleEmpty() 2019-02-27 09:24:37 +01:00
ElPumpo 799a35fdf4 Implemented ESX.Game.IsVehicleEmpty() 2019-02-24 19:28:47 +01:00
ElPumpo 63da91273d death: x,y,z variables instead of unpacked table 2019-02-22 18:51:27 +01:00
ElPumpo 7e66edc351 Use correct text component 2019-01-15 23:35:51 +01:00
ElPumpo 63c8191be3 Proper default config 2019-01-13 22:45:03 +01:00
ElPumpo b916bd74b7 Fixed #172 2019-01-13 22:44:32 +01:00
ElPumpo fb816bb9b7 Implemented menu.setTitle() 2019-01-13 00:33:00 +01:00
ElPumpo dade4f70ab Fixed removing elements 2019-01-12 19:50:18 +01:00
ElPumpo 9382128f2e Proper RequestCollisionAtCoord arguments 2019-01-08 13:51:00 +01:00
ElPumpo 2ac03e534e Implemented menu.removeElement(query) 2019-01-06 18:47:49 +01:00
ElPumpo 5e35663c95 Fixed mod liveries, thanks to Chubbs 2019-01-01 18:34:13 +01:00
ElPumpo b1d58d2abd Removed some never used streaming helpers 2019-01-01 11:03:02 +01:00
ElPumpo 22a4d67971 Fix new player error on first spawn 2018-12-31 14:11:05 +01:00
ElPumpo dc44b7c667 Run menu check and anti-wanted every frame 2018-12-30 21:43:15 +01:00
ElPumpo ccc36f388b Revert "Run menu check and anti-wanted every frame"
This reverts commit c95ac3b87f.
2018-12-30 21:41:59 +01:00
ElPumpo c95ac3b87f Run menu check and anti-wanted every frame 2018-12-30 20:57:42 +01:00
ElPumpo 6c32c9ede0 Fixed bank money being droppable 2018-12-29 14:47:29 +01:00
ElPumpo 0a374bd831 Use saved nearbyPlayer variable, see #181 2018-12-29 14:22:16 +01:00
ElPumpo e0f9358b22 Only add weapon component once, check if player has weapon 2018-12-29 13:47:01 +01:00
ElPumpo caec057954 Initial support for weapon components 2018-12-29 02:10:37 +01:00
ElPumpo 201b5f9ff2 Use old native as new one broke drawing 3d text 2018-12-23 17:46:55 +01:00
ElPumpo b63c147fc0 Proper raycast arguments, trim last position 2018-12-23 15:05:00 +01:00
ElPumpo 2fd7d326be 'Throwing' update, see desc, resolves #19
- proper i18n strings for dropping accounts, money, standard and weapons

- check if the player has the weapon

- workaround for duplicating weapon ammo when dropping weapon with 0 ammo

- removed throw delay

- code cleanup
2018-12-23 14:32:38 +01:00
ElPumpo 37ada40b21 Fixed ammo duplicate on restoreLoadout, fixes #171 2018-12-23 12:21:28 +01:00
ElPumpo 9224f9119f Minor changes, updated native names 2018-12-23 11:38:39 +01:00
ElPumpo a3d3692479 Proper CreateObject() arguments 2018-12-17 21:47:23 +01:00
ElPumpo f935db8e8b Use new scaleform native names 2018-12-16 00:03:04 +01:00
ElPumpo f68e11be2d Trim vehicle plates 2018-11-29 15:32:36 +01:00
ElPumpo c975fea6d3 Don't give weapon if target already has one, seperate string for weapon without ammo 2018-11-25 17:32:36 +01:00
ElPumpo d1d87bbe91 Fixed death bugs 2018-11-25 13:36:19 +01:00
ElPumpo 3fc17880f8 Added ESX.Math.Trim function 2018-11-20 21:03:44 +01:00
ElPumpo 096a84aa1b Ditch baseevents, closes #125, see #118 2018-11-17 12:39:43 +01:00
ElPumpo d804fb316f Money color and formatting in inventory 2018-11-17 12:37:17 +01:00
ElPumpo db50388543 Minor changes, missing semicolons in JS 2018-11-10 10:37:27 +01:00
ElPumpo 6461ee2822 Implemented Config.EnableHud 2018-09-28 10:34:05 +02:00
ElPumpo f172cfee9b Removed specifiying amount of ammo when giving weapon 2018-09-28 09:17:00 +02:00
ElPumpo 810949fe09 Performance improvements 2018-09-20 22:45:00 +02:00
ElPumpo c07cdde7c8 Tab indent update 2018-09-01 17:43:35 +02:00
ElPumpo 7e31fc90f4 Possible fix for onPlayerKilled event where killer id isn't an active player 2018-08-28 12:02:05 +02:00
ElPumpo d161162190 Car delete now uses player direction, Added /cardelete (same as /dv), removed /dv arg 2018-08-21 21:23:50 +02:00
Corey McCown 36a0c0d0d9 Fix #114 (#123)
Fixes #114
2018-08-14 19:35:39 -04:00
ElPumpo 5e6714a323 Implemented ESX.Game.IsSpawnPointClear(coords, radius) 2018-08-05 13:08:02 +02:00