Fixed some cases of shadowing upvalue

This commit is contained in:
ElPumpo
2020-04-14 10:42:03 +02:00
parent 26ac44b35b
commit e772031094
3 changed files with 12 additions and 11 deletions
+3 -3
View File
@@ -255,8 +255,8 @@ AddEventHandler('esx:setJob', function(job)
end)
RegisterNetEvent('esx:spawnVehicle')
AddEventHandler('esx:spawnVehicle', function(vehicle)
local model = (type(vehicle) == 'number' and vehicle or GetHashKey(vehicle))
AddEventHandler('esx:spawnVehicle', function(vehicleName)
local model = (type(vehicleName) == 'number' and vehicleName or GetHashKey(vehicleName))
if IsModelInCdimage(model) then
local playerPed = PlayerPedId()
@@ -266,7 +266,7 @@ AddEventHandler('esx:spawnVehicle', function(vehicle)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
end)
else
TriggerEvent('chat:addMessage', { args = { '^1SYSTEM', 'Invalid vehicle model.' } })
TriggerEvent('chat:addMessage', {args = {'^1SYSTEM', 'Invalid vehicle model.'}})
end
end)