remove vehicle = nil, useless

This commit is contained in:
Taavi
2023-06-21 19:16:22 +08:00
committed by GitHub
parent f7ec2e5b7c
commit d96cb4c52c
+1 -2
View File
@@ -630,9 +630,8 @@ end)
ESX.RegisterServerCallback("esx:spawnVehicle", function(source,cb,vehData)
local ped = GetPlayerPed(sourcec)
local vehicle = nil
ESX.OneSync.SpawnVehicle(vehData.model or `ADDER`, vehData.coords or GetEntityCoords(ped), vehData.coords.w or 0.0, vehData.props or {}, function(id)
vehicle = NetworkGetEntityFromNetworkId(id)
local vehicle = NetworkGetEntityFromNetworkId(id)
if warp then
local timeout = 0
while GetVehiclePedIsIn(ped) ~= vehicle and timeout <= 15 do