Add files

This commit is contained in:
Jérémie N'gadi
2017-08-01 11:40:07 +02:00
parent d17270a0fc
commit cb58dafe51
4 changed files with 286 additions and 0 deletions
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# fxserver-esx_skin
FXServer ESX Skin
[INSTALLATION]
1) CD in your resources folder
2) Clone the repository
```
git clone https://github.com/FXServer-ESX/fxserver-esx_skin esx_skin
```
3) Add this in your server.cfg :
```
start esx_skin
```
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Skin'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'server/main.lua'
}
client_scripts {
'client/main.lua'
}
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ESX = nil
local HasLoadedModel = false
local LastSkin = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
function OpenMenu(submitCb, cancelCb, restrict)
TriggerEvent('skinchanger:getSkin', function(skin)
LastSkin = skin
end)
TriggerEvent('skinchanger:getData', function(components, maxVals)
local elements = {}
local _components = {}
-- Restrict menu
if restrict == nil then
for i=1, #components, 1 do
_components[i] = components[i]
end
else
for i=1, #components, 1 do
local found = false
for j=1, #restrict, 1 do
if components[i].name == restrict[j] then
found = true
end
end
if found then
table.insert(_components, components[i])
end
end
end
-- Insert elements
for i=1, #_components, 1 do
local data = {
label = _components[i].label,
name = _components[i].name,
value = _components[i].value,
textureof = _components[i].textureof,
type = 'slider'
}
for k,v in pairs(maxVals) do
if k == _components[i].name then
data.max = v
end
end
table.insert(elements, data)
end
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'skin',
{
title = 'Skin Menu',
align = 'top-left',
elements = elements
},
submitCb,
function(data, menu)
menu.close()
TriggerEvent('skinchanger:loadSkin', LastSkin)
if cancelCb ~= nil then
cancelCb(data, menu)
end
end,
function(data, menu)
TriggerEvent('skinchanger:getSkin', function(skin)
if skin[data.current.name] ~= data.current.value then
-- Change skin element
TriggerEvent('skinchanger:change', data.current.name, data.current.value)
-- Update max values
TriggerEvent('skinchanger:getData', function(components, maxVals)
for i=1, #elements, 1 do
if elements[i].textureof ~= nil then
local newData = {max = maxVals[elements[i].name]}
if data.current.name == elements[i].textureof then
newData.value = 0
end
menu.update({name = elements[i].name}, newData)
end
end
end)
end
end)
end
)
end)
end
function OpenSaveableMenu(submitCb, cancelCb, restrict)
TriggerEvent('skinchanger:getSkin', function(skin)
LastSkin = skin
end)
OpenMenu(function(data, menu)
menu.close()
TriggerEvent('skinchanger:getSkin', function(skin)
TriggerServerEvent('esx_skin:save', skin)
if submitCb ~= nil then
submitCb(data, menu)
end
end)
end, cancelCb, restrict)
end
AddEventHandler('playerSpawned', function()
TriggerEvent('skinchanger:LoadDefaultModel', true)
end)
AddEventHandler('esx_skin:getLastSkin', function(cb)
cb(LastSkin)
end)
RegisterNetEvent('esx_skin:openMenu')
AddEventHandler('esx_skin:openMenu', function(submitCb, cancelCb)
OpenMenu(submitCb, cancelCb, nil)
end)
RegisterNetEvent('esx_skin:openRestrictedMenu')
AddEventHandler('esx_skin:openRestrictedMenu', function(submitCb, cancelCb, restrict)
OpenMenu(submitCb, cancelCb, restrict)
end)
RegisterNetEvent('esx_skin:openSaveableMenu')
AddEventHandler('esx_skin:openSaveableMenu', function(submitCb, cancelCb)
OpenSaveableMenu(submitCb, cancelCb, nil)
end)
RegisterNetEvent('esx_skin:openSaveableRestrictedMenu')
AddEventHandler('esx_skin:openSaveableRestrictedMenu', function(submitCb, cancelCb, restrict)
OpenSaveableMenu(submitCb, cancelCb, restrict)
end)
AddEventHandler('skinchanger:modelLoaded', function()
if not HasLoadedModel then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
HasLoadedModel = true
if skin == nil then
OpenSaveableMenu(nil, nil, nil)
else
TriggerEvent('skinchanger:loadSkin', skin)
end
end)
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local playerPed = GetPlayerPed(-1)
if IsEntityDead(playerPed) then
HasLoadedModel = false
end
end
end)
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ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_skin:save')
AddEventHandler('esx_skin:save', function(skin)
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.execute(
'UPDATE users SET `skin` = @skin WHERE identifier = @identifier',
{
['@skin'] = json.encode(skin),
['@identifier'] = xPlayer.identifier
}
)
end)
ESX.RegisterServerCallback('esx_skin:getPlayerSkin', function(source, cb)
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.Async.fetchAll(
'SELECT * FROM users WHERE identifier = @identifier',
{
['@identifier'] = xPlayer.identifier
},
function(users)
local user = users[1]
local skin = nil
local jobSkin = {
skin_male = xPlayer.job.skin_male,
skin_female = xPlayer.job.skin_female
}
if user.skin ~= nil then
skin = json.decode(user.skin)
end
cb(skin, jobSkin)
end
)
end)
-- Commands
TriggerEvent('es:addGroupCommand', 'skin', "admin", function(source, args, user)
TriggerClientEvent('esx_skin:openSaveableMenu', source)
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, 'Insufficienct permissions!')
end)