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ESX is the most popular framework for creating an economy-based roleplay server on FiveM, with many more official and unofficial resources designed to utilise the tools provided by this resource. Here's a taste of what's available:
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```
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esx_identity: enable character registration using a name, sex, and date of birth
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esx_society: add employee management, society funds and more
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esx_billing: add support for registered societies to fine or bill players
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esx_vehicleshop: allow players to purchase vehicles directly or from players
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esx_ambulancejob: adds a death and respawn system while allowing players to become EMS and revive
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esx_policejob: allow players to become cops and protect the city
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```
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###### `esx_identity` enable character registration using a name, sex, and date of birth
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###### `esx_society` add employee management, society funds and more
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###### `esx_billing` add support for registered societies to fine or bill players
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###### `esx_vehicleshop` allow players to purchase vehicles directly or from players
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###### `esx_ambulancejob` adds a death and respawn system while allowing players to become EMS and revive
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###### `esx_policejob` allow players to become cops and protect the city
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Many more resources are available on the [ESX Framework Github](https://github.com/esx-framework) and [ESX Community Github](https://github.com/esx-community/) pages.
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@@ -50,6 +51,9 @@ ESX Legacy is mostly intended as a bug-fix and optimisation update to provide a
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* Support for relogging, clearing all player data and cancelling sync loops
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* Added the `ESX.GetExtendedPlayers` function to be used with xPlayer loops without causing massive server hitches
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To get an idea for how you can utilise imports and the new functions, you can refer to [this updated boilerplate](https://github.com/thelindat/esx_legacy_boilerplate).
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##### Any resources made using the imports will only work for ESX Legacy.
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## 1.2 + Features
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