mirror of
https://github.com/esx-framework/esx_core.git
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Add society owned vehicles support
This commit is contained in:
+177
-38
@@ -118,7 +118,7 @@ function OpenShopMenu()
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ESX.UI.Menu.Open(
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'default', GetCurrentResourceName(), 'shop_confirm',
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{
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title = _U('buy').. vehicleData.name .. _U('for').. vehicleData.price .. ' ?',
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title = _U('buy') .. ' ' .. vehicleData.name .. ' ' .. _U('for') .. ' ' .. vehicleData.price .. ' ?',
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align = 'top-left',
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elements = {
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{label = _U('yes'), value = 'yes'},
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@@ -157,47 +157,157 @@ function OpenShopMenu()
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ESX.ShowNotification(_U('broke_company'))
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end
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end, vehicleData.model)
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end, 'cardealer', vehicleData.model)
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else
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ESX.TriggerServerCallback('esx_vehicleshop:buyVehicle', function(hasEnoughMoney)
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local playerData = ESX.GetPlayerData()
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if hasEnoughMoney then
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if Config.EnableSocietyOwnedVehicles and playerData.job.grade_name == 'boss' then
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IsInShopMenu = false
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ESX.UI.Menu.Open(
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'default', GetCurrentResourceName(), 'shop_confirm_buy_type',
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{
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title = 'Type d\'achat',
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align = 'top-left',
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elements = {
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{label = 'Personnel', value = 'personnal'},
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{label = 'Societé', value = 'society'},
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}
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},
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function(data3, menu3)
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menu2.close()
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menu.close()
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if data3.current.value == 'personnal' then
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DeleteShopInsideVehicles()
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ESX.TriggerServerCallback('esx_vehicleshop:buyVehicle', function(hasEnoughMoney)
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ESX.Game.SpawnVehicle(vehicleData.model, {
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x = Config.Zones.ShopOutside.Pos.x,
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y = Config.Zones.ShopOutside.Pos.y,
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z = Config.Zones.ShopOutside.Pos.z
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}, -20.0, function(vehicle)
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if hasEnoughMoney then
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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IsInShopMenu = false
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local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
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menu3.close()
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menu2.close()
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menu.close()
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DeleteShopInsideVehicles()
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ESX.Game.SpawnVehicle(vehicleData.model, {
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x = Config.Zones.ShopOutside.Pos.x,
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y = Config.Zones.ShopOutside.Pos.y,
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z = Config.Zones.ShopOutside.Pos.z
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}, -20.0, function(vehicle)
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
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if Config.EnableOwnedVehicles then
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TriggerServerEvent('esx_vehicleshop:setVehicleOwned', vehicleProps)
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end
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ESX.ShowNotification(_U('vehicle_purchased'))
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end)
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FreezeEntityPosition(playerPed, false)
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SetEntityVisible(playerPed, true)
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else
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ESX.ShowNotification(_U('not_enough_money'))
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end
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end, vehicleData.model)
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if Config.EnableOwnedVehicles then
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TriggerServerEvent('esx_vehicleshop:setVehicleOwned', vehicleProps)
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end
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ESX.ShowNotification(_U('vehicle_purchased'))
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if data3.current.value == 'society' then
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end)
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ESX.TriggerServerCallback('esx_vehicleshop:buyVehicleSociety', function(hasEnoughMoney)
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FreezeEntityPosition(playerPed, false)
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SetEntityVisible(playerPed, true)
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if hasEnoughMoney then
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else
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ESX.ShowNotification(_U('not_enough_money'))
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end
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IsInShopMenu = false
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end, vehicleData.model)
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menu3.close()
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menu2.close()
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menu.close()
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DeleteShopInsideVehicles()
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ESX.Game.SpawnVehicle(vehicleData.model, {
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x = Config.Zones.ShopOutside.Pos.x,
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y = Config.Zones.ShopOutside.Pos.y,
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z = Config.Zones.ShopOutside.Pos.z
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}, -20.0, function(vehicle)
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
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TriggerServerEvent('esx_vehicleshop:setVehicleOwnedSociety', playerData.job.name, vehicleProps)
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ESX.ShowNotification(_U('vehicle_purchased'))
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end)
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FreezeEntityPosition(playerPed, false)
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SetEntityVisible(playerPed, true)
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else
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ESX.ShowNotification(_U('broke_company'))
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end
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end, playerData.job.name, vehicleData.model)
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end
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end,
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function(data3, menu3)
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menu3.close()
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end
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)
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else
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ESX.TriggerServerCallback('esx_vehicleshop:buyVehicle', function(hasEnoughMoney)
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if hasEnoughMoney then
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IsInShopMenu = false
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menu2.close()
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menu.close()
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DeleteShopInsideVehicles()
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ESX.Game.SpawnVehicle(vehicleData.model, {
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x = Config.Zones.ShopOutside.Pos.x,
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y = Config.Zones.ShopOutside.Pos.y,
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z = Config.Zones.ShopOutside.Pos.z
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}, -20.0, function(vehicle)
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TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
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local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
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if Config.EnableOwnedVehicles then
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TriggerServerEvent('esx_vehicleshop:setVehicleOwned', vehicleProps)
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end
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ESX.ShowNotification(_U('vehicle_purchased'))
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end)
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FreezeEntityPosition(playerPed, false)
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SetEntityVisible(playerPed, true)
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else
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ESX.ShowNotification(_U('not_enough_money'))
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end
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end, vehicleData.model)
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end
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end
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@@ -282,25 +392,26 @@ function OpenResellerMenu()
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title = _U('car_dealer'),
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align = 'top-left',
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elements = {
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{label = _U('pop_vehicle'), value = 'pop_vehicle'},
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{label = _U('depop_vehicle'), value = 'depop_vehicle'},
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{label = _U('create_bill'), value = 'create_bill'},
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{label = _U('get_rented_vehicles'), value = 'get_rented_vehicles'},
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{label = _U('set_vehicle_owner_sell'), value = 'set_vehicle_owner_sell'},
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{label = _U('set_vehicle_owner_rent'), value = 'set_vehicle_owner_rent'},
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{label = _U('deposit_stock'), value = 'put_stock'},
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{label = _U('take_stock'), value = 'get_stock'}
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{label = _U('pop_vehicle'), value = 'pop_vehicle'},
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{label = _U('depop_vehicle'), value = 'depop_vehicle'},
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{label = _U('create_bill'), value = 'create_bill'},
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{label = _U('get_rented_vehicles'), value = 'get_rented_vehicles'},
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{label = _U('set_vehicle_owner_sell'), value = 'set_vehicle_owner_sell'},
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{label = _U('set_vehicle_owner_rent'), value = 'set_vehicle_owner_rent'},
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{label = _U('set_vehicle_owner_sell_society'), value = 'set_vehicle_owner_sell_society'},
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{label = _U('deposit_stock'), value = 'put_stock'},
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{label = _U('take_stock'), value = 'get_stock'}
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}
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},
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function(data, menu)
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if data.current.value == 'put_stock' then
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OpenPutStocksMenu()
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end
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OpenPutStocksMenu()
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end
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if data.current.value == 'get_stock' then
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OpenGetStocksMenu()
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end
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if data.current.value == 'get_stock' then
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OpenGetStocksMenu()
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end
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if data.current.value == 'pop_vehicle' then
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OpenPopVehicleMenu()
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@@ -373,6 +484,34 @@ function OpenResellerMenu()
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end
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if data.current.value == 'set_vehicle_owner_sell_society' then
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local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
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if closestPlayer == -1 or closestDistance > 3.0 then
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ESX.ShowNotification(_U('no_players'))
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else
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ESX.TriggerServerCallback('esx:getOtherPlayerData', function(xPlayer)
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local vehicleProps = ESX.Game.GetVehicleProperties(LastVehicles[#LastVehicles])
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local model = CurrentVehicleData.model
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TriggerServerEvent('esx_vehicleshop:sellVehicle', model)
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if Config.EnableSocietyOwnedVehicles then
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TriggerServerEvent('esx_vehicleshop:setVehicleOwnedSociety', xPlayer.job.name, vehicleProps)
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ESX.ShowNotification(_U('vehicle_set_owned', vehicleProps.plate, GetPlayerName(closestPlayer)))
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else
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ESX.ShowNotification(_U('vehicle_sold_to', vehicleProps.plate, GetPlayerName(closestPlayer)))
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end
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end, GetPlayerServerId(closestPlayer))
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end
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end
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if data.current.value == 'set_vehicle_owner_rent' then
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ESX.UI.Menu.Open(
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+9
-8
@@ -1,11 +1,12 @@
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Config = {}
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Config.DrawDistance = 100.0
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Config.MarkerColor = {r = 120, g = 120, b = 240}
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Config.EnablePlayerManagement = false -- If set to true, you need esx_addonaccount, esx_billing and esx_society
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Config.EnablePvCommand = true
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Config.EnableOwnedVehicles = true
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Config.ResellPercentage = 50
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Config.Locale = 'fr'
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Config = {}
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Config.DrawDistance = 100.0
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Config.MarkerColor = {r = 120, g = 120, b = 240}
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Config.EnablePlayerManagement = false -- If set to true, you need esx_addonaccount, esx_billing and esx_society
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Config.EnablePvCommand = true
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Config.EnableOwnedVehicles = true
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Config.EnableSocietyOwnedVehicles = false
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Config.ResellPercentage = 50
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Config.Locale = 'fr'
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Config.Zones = {
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+48
-47
@@ -1,50 +1,51 @@
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Locales['de'] = {
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--Global menus
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['belongs'] = ' gehört jetzt dir',
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['bleach amount'] = 'Betrag zum waschen',
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['broke_company'] = 'du hast nicht genug Geld auf dem Firmenkonto',
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['buy'] = 'kaufen',
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['buy_vehicle'] = 'Fahrzeug kaufen',
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['car_dealer'] = 'Autohändler',
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['create_bill'] = 'Rechnung erstellen',
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['dealer_boss'] = 'Autohändler - Boss',
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['delivered'] = 'Fahrzeug zum Händler ~g~gebracht~s~',
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['depop_vehicle'] = 'Fahrzeug zurückholen',
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['deposit_amount'] = 'Einzahlbetrag',
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['deposit_money'] = 'Geld einzahlen',
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['experianced'] = 'erfahren',
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['for'] = 'für $',
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['get_rented_vehicles'] = 'Mietwagen',
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['invalid_amount'] = 'ungültiger Betrag',
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['invoice_amount'] = 'Rechnungsbetrag',
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['leaving'] = 'verlasse persönnliches Fahrzeug',
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['no'] = 'nein',
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['no_players'] = 'keine Spieler in der Nähe',
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['not_enough_money'] = 'du hast nicht genug Geld',
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['not_rental'] = 'dies ist kein ~r~Mietwagen~s~',
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['not_yours'] = 'dieses Fahrzeug gehört dir nicht',
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['paid_rental'] = 'du ~g~bezahlst~s~ für den Mietwagen : ~g~$',
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['personal_vehicle'] = 'Persönliches Fahrzeug',
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['pop_vehicle'] = 'Fahrzeug holen',
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['price'] = ' für den Betrag $',
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['recruit'] = 'Neuling',
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['rent_vehicle'] = 'Autohändler - Fahrzeuge zum vermieten',
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['rental_amount'] = 'Mietbetrag',
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['sell_menu'] = 'Drücke ~INPUT_CONTEXT~ zum verkaufen ',
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['set_vehicle_owner_rent'] = 'Fahrzeug zuweisen [Mieten]',
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['set_vehicle_owner_sell'] = 'Fahrzeuge [Verkauf]',
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['shop_menu'] = 'Drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
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['the_boss'] = 'boss',
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['vehicle'] = 'Fahrzeug ',
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['vehicle_dealer'] = 'Autohändler',
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['vehicle_menu'] = 'Drücke ~INPUT_CONTEXT~ um ein Fahrzeug zu übergeben',
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['vehicle_purchased'] = 'du hast ein Fahrzeug gekauft',
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['vehicle_set_owned'] = 'Vehicle ~y~%s~s~ has been assigned to ~b~%s~s~',
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['vehicle_set_rented'] = 'Vehicle ~y~%s~s~ has been rented to ~b~%s~s~',
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['vehicle_sold'] = 'Fahrzeug ~g~verkauft~s~',
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['vehicle_sold_to'] = 'Vehicle ~y~%s~s~ sold to ~b~%s~s~',
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['wash_money'] = 'Geld waschen',
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['withdraw_amount'] = 'Abhebebetrag',
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['withdraw_money'] = 'Firmengeld abheben',
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['yes'] = 'ja',
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['belongs'] = ' gehört jetzt dir',
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['bleach amount'] = 'Betrag zum waschen',
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['broke_company'] = 'du hast nicht genug Geld auf dem Firmenkonto',
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['buy'] = 'kaufen',
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['buy_vehicle'] = 'Fahrzeug kaufen',
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['car_dealer'] = 'Autohändler',
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['create_bill'] = 'Rechnung erstellen',
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['dealer_boss'] = 'Autohändler - Boss',
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['delivered'] = 'Fahrzeug zum Händler ~g~gebracht~s~',
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['depop_vehicle'] = 'Fahrzeug zurückholen',
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['deposit_amount'] = 'Einzahlbetrag',
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['deposit_money'] = 'Geld einzahlen',
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['experianced'] = 'erfahren',
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['for'] = 'für $',
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['get_rented_vehicles'] = 'Mietwagen',
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['invalid_amount'] = 'ungültiger Betrag',
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['invoice_amount'] = 'Rechnungsbetrag',
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['leaving'] = 'verlasse persönnliches Fahrzeug',
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['no'] = 'nein',
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['no_players'] = 'keine Spieler in der Nähe',
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['not_enough_money'] = 'du hast nicht genug Geld',
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['not_rental'] = 'dies ist kein ~r~Mietwagen~s~',
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['not_yours'] = 'dieses Fahrzeug gehört dir nicht',
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['paid_rental'] = 'du ~g~bezahlst~s~ für den Mietwagen : ~g~$',
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['personal_vehicle'] = 'Persönliches Fahrzeug',
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['pop_vehicle'] = 'Fahrzeug holen',
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['price'] = ' für den Betrag $',
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['recruit'] = 'Neuling',
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['rent_vehicle'] = 'Autohändler - Fahrzeuge zum vermieten',
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['rental_amount'] = 'Mietbetrag',
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['sell_menu'] = 'Drücke ~INPUT_CONTEXT~ zum verkaufen ',
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['set_vehicle_owner_rent'] = 'Fahrzeug zuweisen [Mieten]',
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['set_vehicle_owner_sell'] = 'Fahrzeuge [Verkauf]',
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['set_vehicle_owner_sell_society'] = 'Fahrzeuge [Verkauf] [Society]',
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['shop_menu'] = 'Drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
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['the_boss'] = 'boss',
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['vehicle'] = 'Fahrzeug ',
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['vehicle_dealer'] = 'Autohändler',
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['vehicle_menu'] = 'Drücke ~INPUT_CONTEXT~ um ein Fahrzeug zu übergeben',
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['vehicle_purchased'] = 'du hast ein Fahrzeug gekauft',
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['vehicle_set_owned'] = 'Vehicle ~y~%s~s~ has been assigned to ~b~%s~s~',
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['vehicle_set_rented'] = 'Vehicle ~y~%s~s~ has been rented to ~b~%s~s~',
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['vehicle_sold'] = 'Fahrzeug ~g~verkauft~s~',
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['vehicle_sold_to'] = 'Vehicle ~y~%s~s~ sold to ~b~%s~s~',
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['wash_money'] = 'Geld waschen',
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['withdraw_amount'] = 'Abhebebetrag',
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['withdraw_money'] = 'Firmengeld abheben',
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['yes'] = 'ja',
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}
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+58
-57
@@ -1,60 +1,61 @@
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Locales['en'] = {
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--Global menus
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['belongs'] = ' now belongs to you',
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['bleach amount'] = 'amount to bleach',
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['broke_company'] = 'you do not have enough money in the company account',
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['buy'] = 'buy',
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['buy_vehicle'] = 'buy vehicle',
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['car_dealer'] = 'car Dealership',
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['create_bill'] = 'create invoice',
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['dealer_boss'] = 'car Dealer - Boss',
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['delivered'] = 'vehicle ~g~delivered~s~ to the dealer',
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['depop_vehicle'] = 'return vehicle',
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['deposit_amount'] = 'deposit amount',
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['deposit_money'] = 'deposit money',
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['experianced'] = 'experianced',
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['for'] = 'for $',
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['get_rented_vehicles'] = 'vehicles for rent',
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['invalid_amount'] = 'invalid amount',
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['invoice_amount'] = 'invoice amount',
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['remove_pv'] = 'remove a personal vehicle',
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['no'] = 'no',
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['no_players'] = 'no players nearby',
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['not_enough_money'] = 'you do not have enough money',
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['not_rental'] = 'this is not a ~r~rental vehicle~s~',
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['not_yours'] = 'this vehicle does not belong to you',
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['paid_rental'] = 'you have ~g~payed~s~ for your vehicle rental : ~g~$',
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['personal_vehicle'] = 'personal vehicle',
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['pop_vehicle'] = 'exit vehicle',
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['price'] = ' for the amount of $',
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['recruit'] = 'recruit',
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['rent_vehicle'] = 'car Dealer - Vehicles for rent',
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['rental_amount'] = 'rental amount',
|
||||
['sell_menu'] = 'press ~INPUT_CONTEXT~ to sell ',
|
||||
['set_vehicle_owner_rent'] = 'assign vehicle [Location]',
|
||||
['set_vehicle_owner_sell'] = 'vehicles for [sale]',
|
||||
['shop_menu'] = 'press ~INPUT_CONTEXT~ to access the menu',
|
||||
['the_boss'] = 'boss',
|
||||
['vehicle'] = 'vehicle ',
|
||||
['vehicle_dealer'] = 'vehicle - Car Dealer',
|
||||
['vehicle_menu'] = 'press ~INPUT_CONTEXT~ to make your vehicle',
|
||||
['vehicle_purchased'] = 'you bought a vehicle',
|
||||
['vehicle_set_owned'] = 'Vehicle ~y~%s~s~ has been assigned to ~b~%s~s~',
|
||||
['vehicle_set_rented'] = 'Vehicle ~y~%s~s~ has been rented to ~b~%s~s~',
|
||||
['vehicle_sold'] = 'vehicle ~g~sold~s~',
|
||||
['vehicle_sold_to'] = 'Vehicle ~y~%s~s~ sold to ~b~%s~s~',
|
||||
['wash_money'] = 'money laundering',
|
||||
['withdraw_amount'] = 'amount of withdrawal',
|
||||
['withdraw_money'] = 'remove company money',
|
||||
['yes'] = 'yes',
|
||||
['deposit_stock'] = 'deposit Stock',
|
||||
['take_stock'] = 'take Stock',
|
||||
['dealership_stock'] = 'dealership Stock',
|
||||
['amount'] = 'amount',
|
||||
['quantity_invalid'] = 'invalid Quantity',
|
||||
['inventoty'] = 'inventory',
|
||||
['dealership'] = 'car Dealer',
|
||||
['dealer_customers'] = 'dealer customers',
|
||||
['have_withdrawn'] = 'you have withdrawn ',
|
||||
['added'] = 'you added ',
|
||||
['belongs'] = ' now belongs to you',
|
||||
['bleach amount'] = 'amount to bleach',
|
||||
['broke_company'] = 'you do not have enough money in the company account',
|
||||
['buy'] = 'buy',
|
||||
['buy_vehicle'] = 'buy vehicle',
|
||||
['car_dealer'] = 'car Dealership',
|
||||
['create_bill'] = 'create invoice',
|
||||
['dealer_boss'] = 'car Dealer - Boss',
|
||||
['delivered'] = 'vehicle ~g~delivered~s~ to the dealer',
|
||||
['depop_vehicle'] = 'return vehicle',
|
||||
['deposit_amount'] = 'deposit amount',
|
||||
['deposit_money'] = 'deposit money',
|
||||
['experianced'] = 'experianced',
|
||||
['for'] = 'for $',
|
||||
['get_rented_vehicles'] = 'vehicles for rent',
|
||||
['invalid_amount'] = 'invalid amount',
|
||||
['invoice_amount'] = 'invoice amount',
|
||||
['leaving'] = 'leaving a personal vehicle',
|
||||
['no'] = 'no',
|
||||
['no_players'] = 'no players nearby',
|
||||
['not_enough_money'] = 'you do not have enough money',
|
||||
['not_rental'] = 'this is not a ~r~rental vehicle~s~',
|
||||
['not_yours'] = 'this vehicle does not belong to you',
|
||||
['paid_rental'] = 'you have ~g~payed~s~ for your vehicle rental : ~g~$',
|
||||
['personal_vehicle'] = 'personal vehicle',
|
||||
['pop_vehicle'] = 'exit vehicle',
|
||||
['price'] = ' for the amount of $',
|
||||
['recruit'] = 'recruit',
|
||||
['rent_vehicle'] = 'car Dealer - Vehicles for rent',
|
||||
['rental_amount'] = 'rental amount',
|
||||
['sell_menu'] = 'press ~INPUT_CONTEXT~ to sell ',
|
||||
['set_vehicle_owner_rent'] = 'assign vehicle [Location]',
|
||||
['set_vehicle_owner_sell'] = 'vehicles for [sale]',
|
||||
['set_vehicle_owner_sell_society'] = 'vehicles for [sale] [Society]',
|
||||
['shop_menu'] = 'press ~INPUT_CONTEXT~ to access the menu',
|
||||
['the_boss'] = 'boss',
|
||||
['vehicle'] = 'vehicle ',
|
||||
['vehicle_dealer'] = 'vehicle - Car Dealer',
|
||||
['vehicle_menu'] = 'press ~INPUT_CONTEXT~ to make your vehicle',
|
||||
['vehicle_purchased'] = 'you bought a vehicle',
|
||||
['vehicle_set_owned'] = 'Vehicle ~y~%s~s~ has been assigned to ~b~%s~s~',
|
||||
['vehicle_set_rented'] = 'Vehicle ~y~%s~s~ has been rented to ~b~%s~s~',
|
||||
['vehicle_sold'] = 'vehicle ~g~sold~s~',
|
||||
['vehicle_sold_to'] = 'Vehicle ~y~%s~s~ sold to ~b~%s~s~',
|
||||
['wash_money'] = 'money laundering',
|
||||
['withdraw_amount'] = 'amount of withdrawal',
|
||||
['withdraw_money'] = 'remove company money',
|
||||
['yes'] = 'yes',
|
||||
['deposit_stock'] = 'deposit Stock',
|
||||
['take_stock'] = 'take Stock',
|
||||
['dealership_stock'] = 'dealership Stock',
|
||||
['amount'] = 'amount',
|
||||
['quantity_invalid'] = 'invalid Quantity',
|
||||
['inventoty'] = 'inventory',
|
||||
['dealership'] = 'car Dealer',
|
||||
['dealer_customers'] = 'dealer customers',
|
||||
['have_withdrawn'] = 'you have withdrawn ',
|
||||
['added'] = 'you added ',
|
||||
}
|
||||
|
||||
+58
-57
@@ -1,60 +1,61 @@
|
||||
Locales['fr'] = {
|
||||
--Global menus
|
||||
['belongs'] = 'vous appartient désormais',
|
||||
['bleach amount'] = 'Montant à blanchir',
|
||||
['broke_company'] = 'Vous n\'avez pas assez d\'argent sur votre compte société',
|
||||
['buy'] = 'Acheter',
|
||||
['buy_vehicle'] = 'Acheter véhicule',
|
||||
['car_dealer'] = 'Concessionnaire',
|
||||
['create_bill'] = 'Créer facture',
|
||||
['dealer_boss'] = 'Concessionnaire - Patron',
|
||||
['delivered'] = 'Véhicule ~g~rendu~s~ au concessionnaire',
|
||||
['depop_vehicle'] = 'Rentrer véhicule',
|
||||
['deposit_amount'] = 'Montant du dépôt',
|
||||
['deposit_money'] = 'Déposer argent',
|
||||
['experianced'] = 'Experimente',
|
||||
['for'] = 'pour $',
|
||||
['get_rented_vehicles'] = 'Véhicules en location',
|
||||
['invalid_amount'] = 'Montant invalide',
|
||||
['invoice_amount'] = 'Montant de la facture',
|
||||
['remove_pv'] = 'Sortir un véhicule personnel',
|
||||
['no'] = 'Non',
|
||||
['no_players'] = 'Aucun joueur à proximité',
|
||||
['not_enough_money'] = 'Vous n\'avez pas assez d\'argent',
|
||||
['not_rental'] = 'Ce n\'est pas un ~r~véhicule de location~s~',
|
||||
['not_yours'] = 'Ce véhicule ne vous appartient pas',
|
||||
['paid_rental'] = 'Vous avez ~g~payé~s~ votre location de véhicule : ~g~$',
|
||||
['personal_vehicle'] = 'Véhicule personnel',
|
||||
['pop_vehicle'] = 'Sortir véhicule',
|
||||
['price'] = 'au prix de $',
|
||||
['recruit'] = 'Recrue',
|
||||
['rent_vehicle'] = 'Concessionnaire - Véhicules en location',
|
||||
['rental_amount'] = 'Montant de la location',
|
||||
['sell_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour vendre',
|
||||
['set_vehicle_owner_rent'] = 'Attribuer véhicule [Location]',
|
||||
['set_vehicle_owner_sell'] = 'Attribuer véhicule [Vente]',
|
||||
['shop_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu',
|
||||
['the_boss'] = 'Patron',
|
||||
['vehicle'] = 'Le véhicule',
|
||||
['vehicle_dealer'] = 'Concessionnaire - Véhicules',
|
||||
['vehicle_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour rendre votre véhicule',
|
||||
['vehicle_purchased'] = 'Vous avez acheté un véhicule',
|
||||
['vehicle_set_owned'] = 'Le véhicule ~y~%s~s~ a été attribué à ~b~%s~s~',
|
||||
['vehicle_set_rented'] = 'Le véhicule ~y~%s~s~ a été loué à ~b~%s~s~',
|
||||
['vehicle_sold'] = 'Véhicule ~g~vendu~s~',
|
||||
['vehicle_sold_to'] = 'Véhicule ~y~%s~s~ vendu à ~b~%s~s~',
|
||||
['wash_money'] = 'Blanchir argent',
|
||||
['withdraw_amount'] = 'Montant du retrait',
|
||||
['withdraw_money'] = 'Retirer argent société',
|
||||
['yes'] = 'Oui',
|
||||
['deposit_stock'] = 'déposer Stock',
|
||||
['take_stock'] = 'prendre Stock',
|
||||
['dealership_stock'] = 'concession Stock',
|
||||
['amount'] = 'quantité',
|
||||
['quantity_invalid'] = 'quantité invalide',
|
||||
['inventory'] = 'inventaire',
|
||||
['dealership'] = 'concession',
|
||||
['dealer_customers'] = 'client concession',
|
||||
['have_withdrawn'] = 'Vous avez retiré ',
|
||||
['added'] = 'vous avez ajouté ',
|
||||
['belongs'] = 'Vous appartient désormais',
|
||||
['bleach amount'] = 'Montant à blanchir',
|
||||
['broke_company'] = 'Vous n\'avez pas assez d\'argent sur votre compte société',
|
||||
['buy'] = 'Acheter',
|
||||
['buy_vehicle'] = 'Acheter véhicule',
|
||||
['car_dealer'] = 'Concessionnaire',
|
||||
['create_bill'] = 'Créer facture',
|
||||
['dealer_boss'] = 'Concessionnaire - Patron',
|
||||
['delivered'] = 'Véhicule ~g~rendu~s~ au concessionnaire',
|
||||
['depop_vehicle'] = 'Rentrer véhicule',
|
||||
['deposit_amount'] = 'Montant du dépôt',
|
||||
['deposit_money'] = 'Déposer argent',
|
||||
['experianced'] = 'Experimente',
|
||||
['for'] = 'pour $',
|
||||
['get_rented_vehicles'] = 'Véhicules en location',
|
||||
['invalid_amount'] = 'Montant invalide',
|
||||
['invoice_amount'] = 'Montant de la facture',
|
||||
['leaving'] = 'Sortir un véhicule personnel',
|
||||
['no'] = 'Non',
|
||||
['no_players'] = 'Aucun joueur à proximité',
|
||||
['not_enough_money'] = 'Vous n\'avez pas assez d\'argent',
|
||||
['not_rental'] = 'Ce n\'est pas un ~r~véhicule de location~s~',
|
||||
['not_yours'] = 'Ce véhicule ne vous appartient pas',
|
||||
['paid_rental'] = 'Vous avez ~g~payé~s~ votre location de véhicule : ~g~$',
|
||||
['personal_vehicle'] = 'Véhicule personnel',
|
||||
['pop_vehicle'] = 'Sortir véhicule',
|
||||
['price'] = 'au prix de $',
|
||||
['recruit'] = 'Recrue',
|
||||
['rent_vehicle'] = 'Concessionnaire - Véhicules en location',
|
||||
['rental_amount'] = 'Montant de la location',
|
||||
['sell_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour vendre',
|
||||
['set_vehicle_owner_rent'] = 'Attribuer véhicule [Location]',
|
||||
['set_vehicle_owner_sell'] = 'Attribuer véhicule [Vente]',
|
||||
['set_vehicle_owner_sell_society'] = 'Attribuer véhicule [Vente] [Société]',
|
||||
['shop_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour accéder au menu',
|
||||
['the_boss'] = 'Patron',
|
||||
['vehicle'] = 'Le véhicule',
|
||||
['vehicle_dealer'] = 'Concessionnaire - Véhicules',
|
||||
['vehicle_menu'] = 'Appuez sur ~INPUT_CONTEXT~ pour rendre votre véhicule',
|
||||
['vehicle_purchased'] = 'Vous avez acheté un véhicule',
|
||||
['vehicle_set_owned'] = 'Le véhicule ~y~%s~s~ a été attribué à ~b~%s~s~',
|
||||
['vehicle_set_rented'] = 'Le véhicule ~y~%s~s~ a été loué à ~b~%s~s~',
|
||||
['vehicle_sold'] = 'Véhicule ~g~vendu~s~',
|
||||
['vehicle_sold_to'] = 'Véhicule ~y~%s~s~ vendu à ~b~%s~s~',
|
||||
['wash_money'] = 'Blanchir argent',
|
||||
['withdraw_amount'] = 'Montant du retrait',
|
||||
['withdraw_money'] = 'Retirer argent société',
|
||||
['yes'] = 'Oui',
|
||||
['deposit_stock'] = 'déposer Stock',
|
||||
['take_stock'] = 'prendre Stock',
|
||||
['dealership_stock'] = 'concession Stock',
|
||||
['amount'] = 'quantité',
|
||||
['quantity_invalid'] = 'quantité invalide',
|
||||
['inventory'] = 'inventaire',
|
||||
['dealership'] = 'concession',
|
||||
['dealer_customers'] = 'client concession',
|
||||
['have_withdrawn'] = 'Vous avez retiré ',
|
||||
['added'] = 'vous avez ajouté ',
|
||||
}
|
||||
|
||||
+68
-9
@@ -87,7 +87,26 @@ AddEventHandler('esx_vehicleshop:setVehicleOwnedPlayerId', function(playerId, ve
|
||||
['@owner'] = xPlayer.identifier
|
||||
},
|
||||
function(rowsChanged)
|
||||
TriggerClientEvent('esx:showNotification', playerId, _U('vehicle').. vehicleProps.plate .. _('belongs'))
|
||||
TriggerClientEvent('esx:showNotification', playerId, _U('vehicle') .. vehicleProps.plate .. _('belongs'))
|
||||
end
|
||||
)
|
||||
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_vehicleshop:setVehicleOwnedSociety')
|
||||
AddEventHandler('esx_vehicleshop:setVehicleOwnedSociety', function(society, vehicleProps)
|
||||
|
||||
local _source = source
|
||||
local xPlayer = ESX.GetPlayerFromId(source)
|
||||
|
||||
MySQL.Async.execute(
|
||||
'INSERT INTO owned_vehicles (vehicle, owner) VALUES (@vehicle, @owner)',
|
||||
{
|
||||
['@vehicle'] = json.encode(vehicleProps),
|
||||
['@owner'] = 'society:' .. society
|
||||
},
|
||||
function(rowsChanged)
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
@@ -176,10 +195,10 @@ AddEventHandler('esx_vehicleshop:getStockItem', function(itemName, count)
|
||||
inventory.removeItem(itemName, count)
|
||||
xPlayer.addInventoryItem(itemName, count)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Quantité invalide')
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_withdrawn') .. 'x' .. count .. ' ' .. item.label)
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('have_withdrawn') .. ' x' .. count .. ' ' .. item.label)
|
||||
|
||||
end)
|
||||
|
||||
@@ -198,10 +217,10 @@ AddEventHandler('esx_vehicleshop:putStockItems', function(itemName, count)
|
||||
xPlayer.removeInventoryItem(itemName, count)
|
||||
inventory.addItem(itemName, count)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid'))
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, 'Quantité invalide')
|
||||
end
|
||||
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('added') .. 'x' .. count .. ' ' .. item.label)
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('added') .. ' x' .. count .. ' ' .. item.label)
|
||||
|
||||
end)
|
||||
|
||||
@@ -236,7 +255,7 @@ ESX.RegisterServerCallback('esx_vehicleshop:buyVehicle', function(source, cb, ve
|
||||
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_vehicleshop:buyVehicleSociety', function(source, cb, vehicleModel)
|
||||
ESX.RegisterServerCallback('esx_vehicleshop:buyVehicleSociety', function(source, cb, society, vehicleModel)
|
||||
|
||||
local vehicleData = nil
|
||||
|
||||
@@ -247,7 +266,7 @@ ESX.RegisterServerCallback('esx_vehicleshop:buyVehicleSociety', function(source,
|
||||
end
|
||||
end
|
||||
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_cardealer', function(account)
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_' .. society, function(account)
|
||||
|
||||
if account.money >= vehicleData.price then
|
||||
|
||||
@@ -429,7 +448,47 @@ ESX.RegisterServerCallback('esx_vehicleshop:resellVehicle', function(source, cb,
|
||||
cb(true)
|
||||
|
||||
else
|
||||
cb(false)
|
||||
|
||||
if xPlayer.job.grade_name == 'boss' then
|
||||
|
||||
MySQL.Async.fetchAll(
|
||||
'SELECT * FROM owned_vehicles WHERE owner = @owner',
|
||||
{
|
||||
['@owner'] = 'society:' .. xPlayer.job.name
|
||||
},
|
||||
function(result)
|
||||
|
||||
local found = false
|
||||
|
||||
for i=1, #result, 1 do
|
||||
|
||||
local vehicleProps = json.decode(result[i].vehicle)
|
||||
|
||||
if vehicleProps.plate == plate then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if found then
|
||||
|
||||
xPlayer.addMoney(price)
|
||||
RemoveOwnedVehicle(plate)
|
||||
|
||||
cb(true)
|
||||
|
||||
else
|
||||
cb(false)
|
||||
end
|
||||
|
||||
end
|
||||
)
|
||||
|
||||
else
|
||||
cb(false)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
@@ -465,7 +524,7 @@ if Config.EnablePvCommand then
|
||||
|
||||
TriggerEvent('es:addCommand', 'pv', function(source, args, user)
|
||||
TriggerClientEvent('esx_vehicleshop:openPersonnalVehicleMenu', source)
|
||||
end, {help = _U('remove_pv')})
|
||||
end, {help = _U('leaving')})
|
||||
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user