update(feat): Multiple Characters (Command Based) (#4)

* Update server.lua

* Add files via upload

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update server.lua

* Update server.lua
This commit is contained in:
ArkSeyonet
2017-09-20 19:43:57 -05:00
committed by nearbyplayer
parent 265ac804e1
commit b602ea4135
3 changed files with 391 additions and 2 deletions
+14
View File
@@ -15,12 +15,26 @@ FXServer ESX Identity
3) Add this in your server.cfg :
Notice:
`If you were already using the latest version of esx_identity before the update, you can just import esx_identity_update.sql`
```
start esx_identity
```
4) If you are using esx_policejob or esx_society, you need to enable the following in the files config.lua:
```Config.EnableESXIdentity = true```
```
Commands:
/identityhelp
/register
/charlist
/charselect 1,2,3
/delchar 1,2,3
```
Notice:
`Drop the characters table, it is no longer used`
+11
View File
@@ -0,0 +1,11 @@
USE `essentialmode`;
CREATE TABLE `characters` (
`identifier` varchar(255) NOT NULL,
`firstname` varchar(255) NOT NULL,
`lastname` varchar(255) NOT NULL,
`dateofbirth` varchar(255) NOT NULL,
`sex` varchar(1) NOT NULL DEFAULT 'f',
`height` varchar(128) NOT NULL
);
+366 -2
View File
@@ -1,10 +1,15 @@
--==================================================================================
--====== ESX_IDENTITY BY ARKSEYONET @Ark ======
--====== ESX_IDENTITY BY ARKSEYONET @Ark ======
--====== YOU CAN FIND ME ON MY DISCORD @Ark - https://discord.gg/cGHHxPX ======
--====== IF YOU ALTER THIS VERSION OF THE SCRIPT, PLEASE GIVE ME CREDIT ======
--====== Special Thanks To COSHAREK FOR THE UI Design ======
--====== Special Thanks To Alphakush and CMD.Telhada For Help Testing ======
--==================================================================================
--===================================================================
--== MAIN FUNCTIONS ==
--===================================================================
--===============================================
--== Get The Player's Identification ==
--===============================================
@@ -41,11 +46,160 @@ function getIdentity(source, callback)
end)
end
--===============================================
--== Get The Player's Identification ==
--===============================================
function getCharacters(source, callback)
local identifier = GetPlayerIdentifiers(source)[1]
MySQL.Async.fetchAll("SELECT * FROM `characters` WHERE `identifier` = @identifier",
{
['@identifier'] = identifier
},
function(result)
if result[1] and result[2] and result[3] then
local data = {
identifier = result[1]['identifier'],
firstname1 = result[1]['firstname'],
lastname1 = result[1]['lastname'],
dateofbirth1 = result[1]['dateofbirth'],
sex1 = result[1]['sex'],
height1 = result[1]['height'],
firstname2 = result[2]['firstname'],
lastname2 = result[2]['lastname'],
dateofbirth2 = result[2]['dateofbirth'],
sex2 = result[2]['sex'],
height2 = result[2]['height'],
firstname3 = result[3]['firstname'],
lastname3 = result[3]['lastname'],
dateofbirth3 = result[3]['dateofbirth'],
sex3 = result[3]['sex'],
height3 = result[3]['height']
}
callback(data)
elseif result[1] and result[2] and not result[3] then
local data = {
identifier = result[1]['identifier'],
firstname1 = result[1]['firstname'],
lastname1 = result[1]['lastname'],
dateofbirth1 = result[1]['dateofbirth'],
sex1 = result[1]['sex'],
height1 = result[1]['height'],
firstname2 = result[2]['firstname'],
lastname2 = result[2]['lastname'],
dateofbirth2 = result[2]['dateofbirth'],
sex2 = result[2]['sex'],
height2 = result[2]['height'],
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
elseif result[1] and not result[2] and not result[3] then
local data = {
identifier = result[1]['identifier'],
firstname1 = result[1]['firstname'],
lastname1 = result[1]['lastname'],
dateofbirth1 = result[1]['dateofbirth'],
sex1 = result[1]['sex'],
height1 = result[1]['height'],
firstname2 = '',
lastname2 = '',
dateofbirth2 = '',
sex2 = '',
height2 = '',
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
else
local data = {
identifier = '',
firstname1 = '',
lastname1 = '',
dateofbirth1 = '',
sex1 = '',
height1 = '',
firstname2 = '',
lastname2 = '',
dateofbirth2 = '',
sex2 = '',
height2 = '',
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
end
end)
end
--===============================================
--== Set The Player's Identification ==
--===============================================
function setIdentity(identifier, data, callback)
MySQL.Async.execute("UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier",
{
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
},
function(done)
if callback then
callback(true)
end
end)
MySQL.Async.execute(
'INSERT INTO characters (identifier, firstname, lastname, dateofbirth, sex, height) VALUES (@identifier, @firstname, @lastname, @dateofbirth, @sex, @height)',
{
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
})
end
--===============================================
--== Update The Player's Identification ==
--===============================================
function updateIdentity(identifier, data, callback)
MySQL.Async.execute("UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier",
{
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
},
function(done)
if callback then
callback(true)
end
end)
end
--===============================================
--== Delete The Player's Identification ==
--===============================================
function deleteIdentity(identifier, data, callback)
MySQL.Async.execute("DELETE FROM `characters` WHERE identifier = @identifier AND firstname = @firstname AND lastname = @lastname AND dateofbirth = @dateofbirth AND sex = @sex AND height = @height",
{
['@identifier'] = identifier,
['@firstname'] = data.firstname,
@@ -89,9 +243,219 @@ AddEventHandler('es:playerLoaded', function(source)
end)
end)
--===================================================================
--== MAIN COMMANDS ==
--===================================================================
--===============================================
--== /charlist - Show Your Characters ==
--===============================================
TriggerEvent('es:addGroupCommand', 'idhelp', "user", function(source, args, user)
TriggerClientEvent('chatMessage', source, 'IDHelp', {255, 0, 0}, "ESX_IDENTITY Commands")
TriggerClientEvent('chatMessage', source, 'IDHelp', {255, 0, 0}, "/register - Register A New Character")
TriggerClientEvent('chatMessage', source, 'IDHelp', {255, 0, 0}, "/charlist - List Your Characters")
TriggerClientEvent('chatMessage', source, 'IDHelp', {255, 0, 0}, "/charselect 1,2,3 - Change Your Active Character")
TriggerClientEvent('chatMessage', source, 'IDHelp', {255, 0, 0}, "/delchar 1,2,3 - Delete A Character")
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "IDHelp", {255, 0, 0}, "Insufficienct permissions!")
end, {help = "List Your Characters"})
--===============================================
--== /register - Open Registration ==
--===============================================
TriggerEvent('es:addCommand', 'register', function(source, args, user)
TriggerClientEvent('esx_identity:showRegisterIdentity', source, {})
getCharacters(source, function(data)
if data.firstname3 ~= '' then
TriggerClientEvent('chatMessage', source, 'REGISTER', {255, 0, 0}, "You Can Only Have 3 Characters.")
else
TriggerClientEvent('esx_identity:showRegisterIdentity', source, {})
end
end)
end)
--===============================================
--== /char - Show Active Character ==
--===============================================
TriggerEvent('es:addGroupCommand', 'char', "user", function(source, args, user)
getIdentity(source, function(data)
if data.firstname == '' then
TriggerClientEvent('chatMessage', source, 'CHAR', {255, 0, 0}, "You Have No Active Character.")
else
TriggerClientEvent('chatMessage', source, 'CHAR', {255, 0, 0}, "Active Character: " .. data.firstname .. " " .. data.lastname)
end
end)
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficienct permissions!")
end, {help = "List Your Current Active Character"})
--===============================================
--== /charlist - Show Your Characters ==
--===============================================
TriggerEvent('es:addGroupCommand', 'charlist', "user", function(source, args, user)
getCharacters(source, function(data)
if data.firstname1 ~= '' then
TriggerClientEvent('chatMessage', source, 'CHARLIST', {255, 0, 0}, "Character 1: " .. data.firstname1 .. " " .. data.lastname1)
if data.firstname2 ~= '' then
TriggerClientEvent('chatMessage', source, 'CHARLIST', {255, 0, 0}, "Character 2: " .. data.firstname2 .. " " .. data.lastname2)
if data.firstname3 ~= '' then
TriggerClientEvent('chatMessage', source, 'CHARLIST', {255, 0, 0}, "Character 3: " .. data.firstname3 .. " " .. data.lastname3)
end
end
else
TriggerClientEvent('chatMessage', source, 'CHARLIST', {255, 0, 0}, "You Have No Characters. Please use the /register command.")
end
end)
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insufficienct permissions!")
end, {help = "List Your Characters"})
--===============================================
--== /charselect 1,2,3 Select Your Active Char ==
--===============================================
TriggerEvent('es:addCommand', 'charselect', function(source, args, user)
table.remove(args, 1)
local charNumber = tonumber(table.concat(args, " "))
getCharacters(source, function(data)
if charNumber == 1 then
local data = {
identifier = data.identifier,
firstname = data.firstname1,
lastname = data.lastname1,
dateofbirth = data.dateofbirth1,
sex = data.sex1,
height = data.height1
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Failed To Update Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "You don\'t have a character in slot 1!")
end
elseif charNumber == 2 then
local data = {
identifier = data.identifier,
firstname = data.firstname2,
lastname = data.lastname2,
dateofbirth = data.dateofbirth2,
sex = data.sex2,
height = data.height2
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Failed To Update Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "You don\'t have a character in slot 2!")
end
elseif charNumber == 3 then
local data = {
identifier = data.identifier,
firstname = data.firstname3,
lastname = data.lastname3,
dateofbirth = data.dateofbirth3,
sex = data.sex3,
height = data.height3
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Updated your active character to " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Failed To Update Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "You don\'t have a character in slot 3!")
end
else
TriggerClientEvent('chatMessage', source, "CHARSELECT", {255, 0, 0}, "Failed To Update Identity!")
end
end)
end)
--===============================================
--== /charselect 1,2,3 Select Your Active Char ==
--===============================================
TriggerEvent('es:addCommand', 'delchar', function(source, args, user)
table.remove(args, 1)
local charNumber = tonumber(table.concat(args, " "))
getCharacters(source, function(data)
if charNumber == 1 then
local data = {
identifier = data.identifier,
firstname = data.firstname1,
lastname = data.lastname1,
dateofbirth = data.dateofbirth1,
sex = data.sex1,
height = data.height1
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You Have Deleted " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "Failed To Delete Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You don\'t have a character in slot 1!")
end
elseif charNumber == 2 then
local data = {
identifier = data.identifier,
firstname = data.firstname2,
lastname = data.lastname2,
dateofbirth = data.dateofbirth2,
sex = data.sex2,
height = data.height2
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You Have Deleted " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "Failed To Delete Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You don\'t have a character in slot 2!")
end
elseif charNumber == 3 then
local data = {
identifier = data.identifier,
firstname = data.firstname3,
lastname = data.lastname3,
dateofbirth = data.dateofbirth3,
sex = data.sex3,
height = data.height3
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback == true then
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You Have Deleted " .. data.firstname .. " " .. data.lastname .. "!")
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "Failed To Delete Identity!")
end
end)
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "You don\'t have a character in slot 3!")
end
else
TriggerClientEvent('chatMessage', source, "DELCHAR", {255, 0, 0}, "Failed To Delete Identity!")
end
end)
end)