Update for ESX Legacy; nuclear disarmament

This commit is contained in:
Linden
2021-05-11 19:38:32 +10:00
parent 07fdc90531
commit b4e5ed6480
6 changed files with 134 additions and 235 deletions
+57 -56
View File
@@ -1,44 +1,32 @@
local ESX = nil
local IsChoosing = true
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
-- This Code Was changed to fix error With player spawner as default --
-- Link to the post with the error fix --
-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/316?u=xxfri3ndlyxx --
Citizen.CreateThread(function()
while true do
Citizen.Wait(200)
if ESX ~= nil then
if NetworkIsSessionStarted() and not ESX.IsPlayerLoaded() then
TriggerServerEvent("kashactersS:SetupCharacters")
TriggerEvent("kashactersC:SetupCharacters")
return -- break the loop
end
end
end
CreateThread(function()
while true do
Wait(0)
if NetworkIsPlayerActive(PlayerId()) and not ESX.IsPlayerLoaded() then
TriggerServerEvent("kashactersS:SetupCharacters")
TriggerEvent("kashactersC:SetupCharacters")
break
end
end
end)
Citizen.CreateThread(function ()
while true do
Citizen.Wait(0)
if IsChoosing then
DisplayHud(false)
DisplayRadar(false)
end
end
AddEventHandler("onClientMapStart", function()
exports.spawnmanager:spawnPlayer()
Citizen.Wait(5000)
exports.spawnmanager:setAutoSpawn(false)
end)
local cam, cam2 = nil, nil
RegisterNetEvent('kashactersC:SetupCharacters')
AddEventHandler('kashactersC:SetupCharacters', function()
ESX.UI.HUD.SetDisplay(0.0)
DisplayHud(false)
DisplayRadar(false)
ShutdownLoadingScreen()
Citizen.Wait(100)
DoScreenFadeOut(10)
@@ -46,7 +34,7 @@ AddEventHandler('kashactersC:SetupCharacters', function()
Citizen.Wait(10)
end
SetTimecycleModifier('hud_def_blur')
FreezeEntityPosition(GetPlayerPed(-1), true)
FreezeEntityPosition(PlayerPedId(), true)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
SetCamActive(cam, true)
RenderScriptCams(true, false, 1, true, true)
@@ -64,45 +52,58 @@ AddEventHandler('kashactersC:SetupUI', function(Characters)
end)
RegisterNetEvent('kashactersC:SpawnCharacter')
AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isnew)
AddEventHandler('kashactersC:SpawnCharacter', function(spawn, skin)
local pos = spawn
SetTimecycleModifier('default')
SetEntityCoords(GetPlayerPed(-1), pos.x, pos.y, pos.z)
DoScreenFadeIn(500)
Citizen.Wait(500)
exports.spawnmanager:spawnPlayer({
x = spawn.x,
y = spawn.y,
z = spawn.z + 0.25,
heading = spawn.heading,
model = `mp_m_freemode_01`,
skipFade = true
}, function()
TriggerServerEvent('esx:onPlayerSpawn')
TriggerEvent('esx:onPlayerSpawn')
TriggerEvent('playerSpawned') -- compatibility with old scripts, will be removed soon.
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
SetCamActiveWithInterp(cam2, cam, 900, true, true)
DoScreenFadeIn(500)
Citizen.Wait(900)
Citizen.Wait(500)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
SetCamActiveWithInterp(cam, cam2, 3700, true, true)
cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
SetCamActiveWithInterp(cam2, cam, 900, true, true)
Citizen.Wait(3700)
Citizen.Wait(900)
PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
RenderScriptCams(false, true, 500, true, true)
PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
FreezeEntityPosition(GetPlayerPed(-1), false)
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
SetCamActiveWithInterp(cam, cam2, 3700, true, true)
Citizen.Wait(500)
Citizen.Wait(3700)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
DisplayHud(true)
DisplayRadar(true)
PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
RenderScriptCams(false, true, 500, true, true)
PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
FreezeEntityPosition(PlayerPedId(), false)
TriggerEvent('esx:kashloaded')
TriggerEvent('esx_ambulancejob:multicharacter', source)
if isnew == true then
TriggerEvent('esx_identity:showRegisterIdentity')
end
Citizen.Wait(500)
SetCamActive(cam, false)
DestroyCam(cam, true)
IsChoosing = false
if skin then
TriggerEvent('skinchanger:loadSkin', skin)
else
-- New character
end
DisplayHud(true)
DisplayRadar(true)
ESX.UI.HUD.SetDisplay(1.0)
end)
end)
RegisterNetEvent('kashactersC:ReloadCharacters')
+1 -1
View File
@@ -1,3 +1,3 @@
Config = {}
Config.databaseName = "Changeme"
Config.databaseName = "es_extended"
-39
View File
@@ -1,39 +0,0 @@
-- phpMyAdmin SQL Dump
-- version 4.8.0.1
-- https://www.phpmyadmin.net/
--
-- Host: 127.0.0.1
-- Gegenereerd op: 02 feb 2019 om 20:58
-- Serverversie: 10.1.32-MariaDB
-- PHP-versie: 7.2.5
SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
SET AUTOCOMMIT = 0;
START TRANSACTION;
SET time_zone = "+00:00";
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;
--
-- Database: `es_extended`
--
-- --------------------------------------------------------
--
-- Tabelstructuur voor tabel `user_lastcharacter`
--
CREATE TABLE `user_lastcharacter` (
`license` varchar(255) NOT NULL,
`charid` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
COMMIT;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
+2
View File
@@ -2,6 +2,8 @@ fx_version 'adamant'
game 'gta5'
shared_script '@es_extended/imports.lua'
server_scripts {
"@mysql-async/lib/MySQL.lua",
"config.lua",
+1 -1
View File
@@ -12,7 +12,7 @@
<!-- Google Fonts -->
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
</head>
<body style="background-color: rgba(0, 0, 0, 0.11);font-family: 'Roboto', sans-serif !important;display: block;">
<body style="background-color: rgba(0, 0, 0, 0.11);font-family: 'Roboto', sans-serif !important;display: none;">
<div class="top1"></div>
<div class="top2"></div>
<div class="weiß">
+73 -138
View File
@@ -1,163 +1,98 @@
---------------------------------------------------------------------------------------
-- Edit this table to all the database tables and columns
-- where identifiers are used (such as users, owned_vehicles, owned_properties etc.)
---------------------------------------------------------------------------------------
local IdentifierTables = {}
function GetTables()
MySQL.ready(function ()
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
if result then
print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "owner"})
end
end
end)
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
if result then
print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "identifier"})
end
end
end)
end)
end
MySQL.ready(function ()
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
if result then
--print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "owner"})
end
end
end)
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
if result then
--print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "identifier"})
end
end
end)
end)
end
GetTables()
RegisterServerEvent("kashactersS:SetupCharacters")
AddEventHandler('kashactersS:SetupCharacters', function()
local src = source
local LastCharId = GetLastCharacter(src)
SetIdentifierToChar(GetRockstarID(src), LastCharId)
local Characters = GetPlayerCharacters(src)
TriggerClientEvent('kashactersC:SetupUI', src, Characters)
local src = source
local Characters = GetPlayerCharacters(src)
TriggerClientEvent('kashactersC:SetupUI', src, Characters)
end)
RegisterServerEvent("kashactersS:CharacterChosen")
AddEventHandler('kashactersS:CharacterChosen', function(charid, ischar)
local src = source
local new = true
local spawn = {}
if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
SetLastCharacter(src, tonumber(charid))
SetCharToIdentifier(GetRockstarID(src), tonumber(charid))
if ischar == true then
new = false
spawn = GetSpawnPos(src)
else
TriggerClientEvent('skinchanger:loadDefaultModel', src, true, cb)
spawn = { x = 195.55, y = -933.36, z = 29.90 } -- DEFAULT SPAWN POSITION
end
TriggerClientEvent("kashactersC:SpawnCharacter", src, spawn, new)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
local src = source
local isNew = true
if ischar then isNew = false end
local spawn = {}
if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
TriggerEvent('esx:onPlayerJoined', src, charid, isNew)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
end)
RegisterServerEvent("kashactersS:DeleteCharacter")
AddEventHandler('kashactersS:DeleteCharacter', function(charid)
local src = source
if type(charid) == "number" and string.len(charid) == 1 then
DeleteCharacter(GetRockstarID(src), charid)
TriggerClientEvent("kashactersC:ReloadCharacters", src)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
local src = source
if type(charid) == "number" and string.len(charid) == 1 then
DeleteCharacter(ESX.GetIdentifier(src), charid)
TriggerClientEvent("kashactersC:ReloadCharacters", src)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
end)
function GetPlayerCharacters(source)
local Chars = MySQLAsyncExecute("SELECT * FROM `users` WHERE identifier LIKE '%"..GetIdentifierWithoutLicense(GetRockstarID(source)).."%'")
for i = 1, #Chars, 1 do
charJob = MySQLAsyncExecute("SELECT * FROM `jobs` WHERE `name` = '"..Chars[i].job.."'")
charJobgrade = MySQLAsyncExecute("SELECT * FROM `job_grades` WHERE `grade` = '"..Chars[i].job_grade.."' AND `job_name` = '"..Chars[i].job.."'")
local accounts = json.decode(Chars[i].accounts)
Chars[i].bank = accounts["bank"]
Chars[i].money = accounts["money"]
Chars[i].job = charJob[1].label
if charJob[1].label == "Unemployed" then
Chars[i].job_grade = ""
else
Chars[i].job_grade = charJobgrade[1].label
end
if Chars[i].sex == "m" then
Chars[i].sex = "Male"
else
Chars[i].sex = "Female"
end
end
return Chars
end
function GetLastCharacter(source)
local LastChar = MySQLAsyncExecute("SELECT `charid` FROM `user_lastcharacter` WHERE `license` = '"..GetRockstarID(source).."'")
if LastChar[1] ~= nil and LastChar[1].charid ~= nil then
return tonumber(LastChar[1].charid)
else
MySQLAsyncExecute("INSERT INTO `user_lastcharacter` (`license`, `charid`) VALUES('"..GetRockstarID(source).."', 1)")
return 1
end
end
function SetLastCharacter(source, charid)
MySQLAsyncExecute("UPDATE `user_lastcharacter` SET `charid` = '"..charid.."' WHERE `license` = '"..GetRockstarID(source).."'")
end
function SetIdentifierToChar(identifier, charid)
for _, itable in pairs(IdentifierTables) do
MySQLAsyncExecute("UPDATE `"..itable.table.."` SET `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."' WHERE `"..itable.column.."` = '"..identifier.."'")
end
end
function SetCharToIdentifier(identifier, charid)
for _, itable in pairs(IdentifierTables) do
MySQLAsyncExecute("UPDATE `"..itable.table.."` SET `"..itable.column.."` = '"..identifier.."' WHERE `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."'")
end
local Chars = MySQLAsyncExecute("SELECT * FROM `users` WHERE `identifier` LIKE 'char%:"..ESX.GetIdentifier(source).."'")
for i = 1, #Chars, 1 do
charJob = MySQLAsyncExecute("SELECT * FROM `jobs` WHERE `name` = '"..Chars[i].job.."'")
charJobgrade = MySQLAsyncExecute("SELECT * FROM `job_grades` WHERE `grade` = '"..Chars[i].job_grade.."' AND `job_name` = '"..Chars[i].job.."'")
local accounts = json.decode(Chars[i].accounts)
Chars[i].bank = accounts["bank"]
Chars[i].money = accounts["money"]
Chars[i].job = charJob[1].label
if charJob[1].label == "Unemployed" then
Chars[i].job_grade = ""
else
Chars[i].job_grade = charJobgrade[1].label
end
if Chars[i].sex == "m" then
Chars[i].sex = "Male"
else
Chars[i].sex = "Female"
end
end
return Chars
end
function DeleteCharacter(identifier, charid)
for _, itable in pairs(IdentifierTables) do
MySQLAsyncExecute("DELETE FROM `"..itable.table.."` WHERE `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."'")
end
end
function GetSpawnPos(source)
local spawn = MySQLAsyncExecute("SELECT `position` FROM `users` WHERE `identifier` = '"..GetRockstarID(source).."'")
return json.decode(spawn[1].position)
end
function GetIdentifierWithoutLicense(Identifier)
return string.gsub(Identifier, "license", "")
end
function GetRockstarID(playerId)
local identifier
for k,v in ipairs(GetPlayerIdentifiers(playerId)) do
if string.match(v, 'license') then
identifier = v
break
end
end
return identifier
local identifier = 'char'..charid..':'..identifier
for _, itable in pairs(IdentifierTables) do
MySQLAsyncExecute("DELETE FROM `"..itable.table.."` WHERE `"..itable.column.."` = '"..identifier.."'")
end
end
function MySQLAsyncExecute(query)
local IsBusy = true
local result = nil
MySQL.Async.fetchAll(query, {}, function(data)
result = data
IsBusy = false
end)
while IsBusy do
Citizen.Wait(0)
end
return result
local IsBusy = true
local result = nil
MySQL.Async.fetchAll(query, {}, function(data)
result = data
IsBusy = false
end)
while IsBusy do
Citizen.Wait(0)
end
return result
end