mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-29 05:02:15 +00:00
Update for ESX Legacy; nuclear disarmament
This commit is contained in:
+57
-56
@@ -1,44 +1,32 @@
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local ESX = nil
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local IsChoosing = true
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Citizen.CreateThread(function()
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while ESX == nil do
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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Citizen.Wait(0)
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end
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end)
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-- This Code Was changed to fix error With player spawner as default --
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-- Link to the post with the error fix --
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-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/316?u=xxfri3ndlyxx --
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(200)
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if ESX ~= nil then
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if NetworkIsSessionStarted() and not ESX.IsPlayerLoaded() then
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TriggerServerEvent("kashactersS:SetupCharacters")
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TriggerEvent("kashactersC:SetupCharacters")
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return -- break the loop
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end
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end
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end
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CreateThread(function()
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while true do
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Wait(0)
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if NetworkIsPlayerActive(PlayerId()) and not ESX.IsPlayerLoaded() then
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TriggerServerEvent("kashactersS:SetupCharacters")
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TriggerEvent("kashactersC:SetupCharacters")
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break
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end
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end
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end)
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Citizen.CreateThread(function ()
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while true do
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Citizen.Wait(0)
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if IsChoosing then
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DisplayHud(false)
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DisplayRadar(false)
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end
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end
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AddEventHandler("onClientMapStart", function()
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exports.spawnmanager:spawnPlayer()
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Citizen.Wait(5000)
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exports.spawnmanager:setAutoSpawn(false)
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end)
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local cam, cam2 = nil, nil
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RegisterNetEvent('kashactersC:SetupCharacters')
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AddEventHandler('kashactersC:SetupCharacters', function()
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ESX.UI.HUD.SetDisplay(0.0)
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DisplayHud(false)
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DisplayRadar(false)
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ShutdownLoadingScreen()
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Citizen.Wait(100)
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DoScreenFadeOut(10)
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@@ -46,7 +34,7 @@ AddEventHandler('kashactersC:SetupCharacters', function()
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Citizen.Wait(10)
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end
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SetTimecycleModifier('hud_def_blur')
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FreezeEntityPosition(GetPlayerPed(-1), true)
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FreezeEntityPosition(PlayerPedId(), true)
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cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
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SetCamActive(cam, true)
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RenderScriptCams(true, false, 1, true, true)
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@@ -64,45 +52,58 @@ AddEventHandler('kashactersC:SetupUI', function(Characters)
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end)
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RegisterNetEvent('kashactersC:SpawnCharacter')
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AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isnew)
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AddEventHandler('kashactersC:SpawnCharacter', function(spawn, skin)
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local pos = spawn
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SetTimecycleModifier('default')
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SetEntityCoords(GetPlayerPed(-1), pos.x, pos.y, pos.z)
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DoScreenFadeIn(500)
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Citizen.Wait(500)
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exports.spawnmanager:spawnPlayer({
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x = spawn.x,
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y = spawn.y,
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z = spawn.z + 0.25,
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heading = spawn.heading,
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model = `mp_m_freemode_01`,
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skipFade = true
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}, function()
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TriggerServerEvent('esx:onPlayerSpawn')
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TriggerEvent('esx:onPlayerSpawn')
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TriggerEvent('playerSpawned') -- compatibility with old scripts, will be removed soon.
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cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
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SetCamActiveWithInterp(cam2, cam, 900, true, true)
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DoScreenFadeIn(500)
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Citizen.Wait(900)
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Citizen.Wait(500)
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cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
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SetCamActiveWithInterp(cam, cam2, 3700, true, true)
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cam2 = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", -1355.93,-1487.78,520.75, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam2, pos.x,pos.y,pos.z+200)
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SetCamActiveWithInterp(cam2, cam, 900, true, true)
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Citizen.Wait(3700)
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Citizen.Wait(900)
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PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
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RenderScriptCams(false, true, 500, true, true)
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PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
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FreezeEntityPosition(GetPlayerPed(-1), false)
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cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", pos.x,pos.y,pos.z+200, 300.00,0.00,0.00, 100.00, false, 0)
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PointCamAtCoord(cam, pos.x,pos.y,pos.z+2)
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SetCamActiveWithInterp(cam, cam2, 3700, true, true)
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Citizen.Wait(500)
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Citizen.Wait(3700)
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SetCamActive(cam, false)
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DestroyCam(cam, true)
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IsChoosing = false
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DisplayHud(true)
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DisplayRadar(true)
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PlaySoundFrontend(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1)
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RenderScriptCams(false, true, 500, true, true)
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PlaySoundFrontend(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1)
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FreezeEntityPosition(PlayerPedId(), false)
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TriggerEvent('esx:kashloaded')
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TriggerEvent('esx_ambulancejob:multicharacter', source)
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if isnew == true then
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TriggerEvent('esx_identity:showRegisterIdentity')
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end
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Citizen.Wait(500)
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SetCamActive(cam, false)
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DestroyCam(cam, true)
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IsChoosing = false
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if skin then
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TriggerEvent('skinchanger:loadSkin', skin)
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else
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-- New character
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end
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DisplayHud(true)
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DisplayRadar(true)
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ESX.UI.HUD.SetDisplay(1.0)
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end)
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end)
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RegisterNetEvent('kashactersC:ReloadCharacters')
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+1
-1
@@ -1,3 +1,3 @@
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Config = {}
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Config.databaseName = "Changeme"
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Config.databaseName = "es_extended"
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@@ -1,39 +0,0 @@
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-- phpMyAdmin SQL Dump
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-- version 4.8.0.1
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-- https://www.phpmyadmin.net/
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--
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-- Host: 127.0.0.1
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-- Gegenereerd op: 02 feb 2019 om 20:58
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-- Serverversie: 10.1.32-MariaDB
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-- PHP-versie: 7.2.5
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SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
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SET AUTOCOMMIT = 0;
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START TRANSACTION;
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SET time_zone = "+00:00";
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/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
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/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
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/*!40101 SET NAMES utf8mb4 */;
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--
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-- Database: `es_extended`
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--
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-- --------------------------------------------------------
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--
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-- Tabelstructuur voor tabel `user_lastcharacter`
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--
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CREATE TABLE `user_lastcharacter` (
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`license` varchar(255) NOT NULL,
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`charid` int(11) NOT NULL
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) ENGINE=InnoDB DEFAULT CHARSET=latin1;
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COMMIT;
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/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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@@ -2,6 +2,8 @@ fx_version 'adamant'
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game 'gta5'
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shared_script '@es_extended/imports.lua'
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server_scripts {
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"@mysql-async/lib/MySQL.lua",
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"config.lua",
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+1
-1
@@ -12,7 +12,7 @@
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<!-- Google Fonts -->
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<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
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</head>
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<body style="background-color: rgba(0, 0, 0, 0.11);font-family: 'Roboto', sans-serif !important;display: block;">
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<body style="background-color: rgba(0, 0, 0, 0.11);font-family: 'Roboto', sans-serif !important;display: none;">
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<div class="top1"></div>
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<div class="top2"></div>
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<div class="weiß">
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+73
-138
@@ -1,163 +1,98 @@
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---------------------------------------------------------------------------------------
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-- Edit this table to all the database tables and columns
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-- where identifiers are used (such as users, owned_vehicles, owned_properties etc.)
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---------------------------------------------------------------------------------------
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local IdentifierTables = {}
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function GetTables()
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MySQL.ready(function ()
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MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
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if result then
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print(json.encode(result))
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for k, v in pairs(result) do
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table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "owner"})
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end
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end
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end)
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MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
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if result then
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print(json.encode(result))
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for k, v in pairs(result) do
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table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "identifier"})
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end
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end
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end)
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end)
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end
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MySQL.ready(function ()
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MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
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if result then
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--print(json.encode(result))
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for k, v in pairs(result) do
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table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "owner"})
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end
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end
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end)
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MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
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if result then
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--print(json.encode(result))
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for k, v in pairs(result) do
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table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "identifier"})
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end
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end
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end)
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end)
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end
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GetTables()
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RegisterServerEvent("kashactersS:SetupCharacters")
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AddEventHandler('kashactersS:SetupCharacters', function()
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local src = source
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local LastCharId = GetLastCharacter(src)
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SetIdentifierToChar(GetRockstarID(src), LastCharId)
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local Characters = GetPlayerCharacters(src)
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TriggerClientEvent('kashactersC:SetupUI', src, Characters)
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local src = source
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local Characters = GetPlayerCharacters(src)
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TriggerClientEvent('kashactersC:SetupUI', src, Characters)
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end)
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RegisterServerEvent("kashactersS:CharacterChosen")
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AddEventHandler('kashactersS:CharacterChosen', function(charid, ischar)
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local src = source
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local new = true
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local spawn = {}
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if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
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SetLastCharacter(src, tonumber(charid))
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SetCharToIdentifier(GetRockstarID(src), tonumber(charid))
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if ischar == true then
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new = false
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spawn = GetSpawnPos(src)
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else
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TriggerClientEvent('skinchanger:loadDefaultModel', src, true, cb)
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spawn = { x = 195.55, y = -933.36, z = 29.90 } -- DEFAULT SPAWN POSITION
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end
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TriggerClientEvent("kashactersC:SpawnCharacter", src, spawn, new)
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else
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-- Trigger Ban Event here to ban individuals trying to use SQL Injections
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end
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local src = source
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local isNew = true
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if ischar then isNew = false end
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local spawn = {}
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if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
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TriggerEvent('esx:onPlayerJoined', src, charid, isNew)
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else
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-- Trigger Ban Event here to ban individuals trying to use SQL Injections
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end
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end)
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RegisterServerEvent("kashactersS:DeleteCharacter")
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AddEventHandler('kashactersS:DeleteCharacter', function(charid)
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local src = source
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if type(charid) == "number" and string.len(charid) == 1 then
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DeleteCharacter(GetRockstarID(src), charid)
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TriggerClientEvent("kashactersC:ReloadCharacters", src)
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else
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-- Trigger Ban Event here to ban individuals trying to use SQL Injections
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end
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local src = source
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if type(charid) == "number" and string.len(charid) == 1 then
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DeleteCharacter(ESX.GetIdentifier(src), charid)
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TriggerClientEvent("kashactersC:ReloadCharacters", src)
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else
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-- Trigger Ban Event here to ban individuals trying to use SQL Injections
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end
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end)
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function GetPlayerCharacters(source)
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local Chars = MySQLAsyncExecute("SELECT * FROM `users` WHERE identifier LIKE '%"..GetIdentifierWithoutLicense(GetRockstarID(source)).."%'")
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for i = 1, #Chars, 1 do
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charJob = MySQLAsyncExecute("SELECT * FROM `jobs` WHERE `name` = '"..Chars[i].job.."'")
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charJobgrade = MySQLAsyncExecute("SELECT * FROM `job_grades` WHERE `grade` = '"..Chars[i].job_grade.."' AND `job_name` = '"..Chars[i].job.."'")
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local accounts = json.decode(Chars[i].accounts)
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Chars[i].bank = accounts["bank"]
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Chars[i].money = accounts["money"]
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Chars[i].job = charJob[1].label
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if charJob[1].label == "Unemployed" then
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Chars[i].job_grade = ""
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else
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Chars[i].job_grade = charJobgrade[1].label
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end
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if Chars[i].sex == "m" then
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Chars[i].sex = "Male"
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else
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Chars[i].sex = "Female"
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end
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end
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return Chars
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end
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function GetLastCharacter(source)
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local LastChar = MySQLAsyncExecute("SELECT `charid` FROM `user_lastcharacter` WHERE `license` = '"..GetRockstarID(source).."'")
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if LastChar[1] ~= nil and LastChar[1].charid ~= nil then
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return tonumber(LastChar[1].charid)
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else
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MySQLAsyncExecute("INSERT INTO `user_lastcharacter` (`license`, `charid`) VALUES('"..GetRockstarID(source).."', 1)")
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return 1
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||||
end
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||||
end
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function SetLastCharacter(source, charid)
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MySQLAsyncExecute("UPDATE `user_lastcharacter` SET `charid` = '"..charid.."' WHERE `license` = '"..GetRockstarID(source).."'")
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end
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function SetIdentifierToChar(identifier, charid)
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for _, itable in pairs(IdentifierTables) do
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||||
MySQLAsyncExecute("UPDATE `"..itable.table.."` SET `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."' WHERE `"..itable.column.."` = '"..identifier.."'")
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end
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end
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||||
|
||||
function SetCharToIdentifier(identifier, charid)
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for _, itable in pairs(IdentifierTables) do
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MySQLAsyncExecute("UPDATE `"..itable.table.."` SET `"..itable.column.."` = '"..identifier.."' WHERE `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."'")
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end
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local Chars = MySQLAsyncExecute("SELECT * FROM `users` WHERE `identifier` LIKE 'char%:"..ESX.GetIdentifier(source).."'")
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||||
for i = 1, #Chars, 1 do
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charJob = MySQLAsyncExecute("SELECT * FROM `jobs` WHERE `name` = '"..Chars[i].job.."'")
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charJobgrade = MySQLAsyncExecute("SELECT * FROM `job_grades` WHERE `grade` = '"..Chars[i].job_grade.."' AND `job_name` = '"..Chars[i].job.."'")
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local accounts = json.decode(Chars[i].accounts)
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Chars[i].bank = accounts["bank"]
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Chars[i].money = accounts["money"]
|
||||
Chars[i].job = charJob[1].label
|
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if charJob[1].label == "Unemployed" then
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Chars[i].job_grade = ""
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else
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Chars[i].job_grade = charJobgrade[1].label
|
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end
|
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if Chars[i].sex == "m" then
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Chars[i].sex = "Male"
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||||
else
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Chars[i].sex = "Female"
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||||
end
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||||
end
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return Chars
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end
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function DeleteCharacter(identifier, charid)
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for _, itable in pairs(IdentifierTables) do
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MySQLAsyncExecute("DELETE FROM `"..itable.table.."` WHERE `"..itable.column.."` = 'Char"..charid..GetIdentifierWithoutLicense(identifier).."'")
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end
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end
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function GetSpawnPos(source)
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local spawn = MySQLAsyncExecute("SELECT `position` FROM `users` WHERE `identifier` = '"..GetRockstarID(source).."'")
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return json.decode(spawn[1].position)
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end
|
||||
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function GetIdentifierWithoutLicense(Identifier)
|
||||
return string.gsub(Identifier, "license", "")
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||||
end
|
||||
|
||||
function GetRockstarID(playerId)
|
||||
local identifier
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||||
|
||||
for k,v in ipairs(GetPlayerIdentifiers(playerId)) do
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||||
if string.match(v, 'license') then
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||||
identifier = v
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||||
break
|
||||
end
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||||
end
|
||||
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||||
return identifier
|
||||
local identifier = 'char'..charid..':'..identifier
|
||||
for _, itable in pairs(IdentifierTables) do
|
||||
MySQLAsyncExecute("DELETE FROM `"..itable.table.."` WHERE `"..itable.column.."` = '"..identifier.."'")
|
||||
end
|
||||
end
|
||||
|
||||
function MySQLAsyncExecute(query)
|
||||
local IsBusy = true
|
||||
local result = nil
|
||||
MySQL.Async.fetchAll(query, {}, function(data)
|
||||
result = data
|
||||
IsBusy = false
|
||||
end)
|
||||
while IsBusy do
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
return result
|
||||
local IsBusy = true
|
||||
local result = nil
|
||||
MySQL.Async.fetchAll(query, {}, function(data)
|
||||
result = data
|
||||
IsBusy = false
|
||||
end)
|
||||
while IsBusy do
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user