fix(es_extended/client/modules/death): fix death event for multichar relog

This commit is contained in:
Kenshin13
2024-12-08 23:55:52 +01:00
parent 0e991cebdc
commit a84c28f8b2
+1 -1
View File
@@ -62,7 +62,7 @@ end
AddEventHandler("esx:onPlayerSpawn", function()
Citizen.CreateThreadNow(function()
while not ESX.PlayerData.dead do
while ESX.PlayerLoaded and not ESX.PlayerData.dead do
if IsPedDeadOrDying(ESX.PlayerData.ped, true) or IsPedFatallyInjured(ESX.PlayerData.ped) then
Death:Died()
break