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fix(boat): Variables should not be local
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@@ -1,4 +1,4 @@
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local isInShopMenu = false
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isInShopMenu = false
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local spawnedVehicles = {}
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function OpenBoatShop(shop)
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@@ -1,9 +1,9 @@
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local HasAlreadyEnteredMarker = false
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local LastZone = nil
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local CurrentAction = nil
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local CurrentActionMsg = ''
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local CurrentActionData = {}
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CurrentAction = nil
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CurrentActionMsg = ''
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CurrentActionData = {}
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-- Key controls
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Citizen.CreateThread(function()
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