fix(client/main): Trigger the restoreLoadout event

This commit is contained in:
Linden
2021-06-16 10:49:54 +10:00
committed by GitHub
parent 1ebb812b1c
commit 8821e803bf
+1
View File
@@ -290,6 +290,7 @@ if ESX.GetConfig().Multichar then
TriggerServerEvent('esx:onPlayerSpawn') TriggerServerEvent('esx:onPlayerSpawn')
TriggerEvent('esx:onPlayerSpawn') TriggerEvent('esx:onPlayerSpawn')
TriggerEvent('playerSpawned') TriggerEvent('playerSpawned')
TriggerEvent('esx:restoreLoadout')
playerPed = PlayerPedId() playerPed = PlayerPedId()
FreezeEntityPosition(playerPed, false) FreezeEntityPosition(playerPed, false)
SetEntityHeading(PlayerPed, spawn.heading) SetEntityHeading(PlayerPed, spawn.heading)